The Angband Ladder: Narthalin4, Elf Brigand by <marcus.heed@telia.com>

  [NPPAngband 0.5.2 Character Dump]

 Name   Narthalin4                        Self RB CB  EB   Best
 Sex    Female         Age      77 STR! 18/100 -1 +3  +7 18/190
 Race   Elf            Height   56 INT:  18/90 +2 -2  +5 18/140
 Class  Brigand        Weight   73 WIS! 18/100 -1 -2  +7 18/140
 Title  Pillager       Status   75 DEX! 18/100 +1 +3  +3 18/170
 HP     569/569                    CON! 18/100 -2 +2  +3 18/130
 SP     0/0            Level    38 CHR:  18/88 +1 -3  +0  18/68

 GameTurn     1733377  Armor   [28,+96] Saving Throw        83%
 PlayerTurn    175868  Fight  (+34,+49) Stealth       Legendary
 Cur Exp      1062137  Melee  (+40,+67) Fighting      Legendary
 Max Exp      1062137  Shoot  (+55,+39) Shooting      Legendary
 Adv Exp        85363  Blows     5/turn Disarming          100%
 MaxDepth     2150 ft  Shots     2/turn Magic Device         80
 Gold          448633  Speed         +6 Perception      1 in 19
 Burden       158 lbs  Infra      90 ft Searching           35%
 % Burden         52%

 You are one of several children of a Nandorin Mage. You have
 light grey eyes, straight black hair, and a fair complexion.



  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-) ++  + + +++ 
      /}=="~[()]]]               /}=="~[()]]]
      abcdefghijkl@              abcdefghijkl@
 Str: 3.....2...2..        Str:  .............
 Int: .1......22...        Int:  .s......s....
 Wis: ....5....2...        Wis:  ....s........
 Dex: .1....2......        Dex:  .s......s...s
 Con: .1........2..        Con:  .............
 Chr: .............        Chr:  .............
      abcdefghijkl@              abcdefghijkl@ 
 Acid:......+++....        Blind:........++... 
 Elec:......++.....        Confu:......+...... 
 Fire:......+++....        Sound:......+...... 
 Cold:......++.....        Shard:+............ 
 Pois:.......+....+        Nexus:.+........... 
 Fear:++....+......        Nethr:............. 
 Lite:............+        Chaos:............. 
 Dark:.............        Disen:............. 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig:.+...........        Stea.:.+......+..+.
Feath:...........+.        Sear.:.+...........
PLite:........+....        Infra:........+....
Regen:.+...........        Aggr.:.............
Telep:.........+...        Speed:.+.........+.
Invis:+....+.......        Blows:.............
FrAct:..........+..        Shots:.............
HLife:.............        Might:.+...........
      abcdefghijkl@              abcdefghijkl@
      /}=="~[()]]]               /}=="~[()]]] 

  [Character Equipment]

a) The Lochaber Axe 'Darandol' (3d8) (+6,+18) (+3)
   It increases your strength by 3.  It increases your tunneling
   by 3.  It is branded with acid.  It provides resistance to 
   fear and shards.  It grants you the ability to see invisible
   things.  It cannot be harmed by the elements.  It gives you 5
   attacks per turn.  
   
   It was conjured forth by magic at a depth of 1800 ft.
b) The Sling of Brandinde (x3) (+9,+14) (+1)
   It increases your intelligence, dexterity, and constitution
   by 1.  It increases your stealth, searching, speed, and 
   shooting power by 1.  It provides resistance to fear and 
   nexus.  It sustains your intelligence and dexterity.  It 
   slows your metabolism and speeds your regeneration.  It
   cannot be harmed by the elements.  
   It was dropped by a Lesser Servant of Yavanna at a depth of 1900
   ft.
c) a Jasper Ring of Damage (+0,+13)
d) a Jasper Ring of Damage (+0,+13)
e) a Silver Amulet of Wisdom (+5)
   It increases your wisdom by 5.  It sustains your wisdom.  
f) The Star of Elendil
   It lights the dungeon around you.  It grants you the ability
   to see invisible things.  It activates for magic mapping
   every 50+d50 turns.  It cannot be harmed by the elements.  
   It was dropped by Draebor, the Imp at a depth of 1550 ft.
g) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
   It increases your strength and dexterity by 2.  It provides
   resistance to acid, lightning, fire, cold, fear, confusion, 
   and sound.  It cannot be harmed by the elements.  
   It was dropped by a Greater mummy at a depth of 1800 ft.
h) The Cloak 'Colluin' [1,+15]
   It provides resistance to acid, lightning, fire, cold, and 
   poison.  It activates for resistance (20+d20 turns) every 111
   turns.  It cannot be harmed by the elements.  
   It was a reward for your exploits at a depth of 550 ft.
i) The Small Leather Shield 'Morladol' [2,+21] (+2)
   It increases your intelligence by 2.  It increases your 
   stealth and infravision by 2.  It provides resistance to acid,
   fire, and blindness.  It sustains your intelligence and 
   dexterity.  It lights the dungeon around you.  It cannot be
   harmed by the elements.  
   It was dropped by a Half ogre at a depth of 1300 ft.
j) The Hard Leather Cap of Thranduil [2,+9] (+2)
   It increases your intelligence and wisdom by 2.  It provides
   resistance to blindness.  It grants you the power of telepathy.
   It cannot be harmed by the elements.  
   It was dropped by a Master vampire at a depth of 1800 ft.
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
   It increases your strength and constitution by 2.  It grants
   you immunity to paralysis.  It cannot be harmed by the
   elements.  
   It was a reward for your exploits at a depth of 1300 ft.
l) a Pair of Hard Leather Boots of Elvenkind [3,+9] (+5)
   It increases your stealth and speed by 5.  It makes you fall
   like a feather.  It cannot be harmed by acid or fire.  
   It was bought in a store.


  [Character Equipment -- Quiver]

n) 4 Rounded Pebbles of Lightning (1d2) (+7,+11)
   It is branded with electricity.  It cannot be harmed by 
   electricity.  
o) 24 Iron Shots of Frost (1d4) (+12,+8)
   It is branded with frost.  It cannot be harmed by cold.  
p) 4 Iron Shots (1d4) (+6,+4)
q) 17 Iron Shots (1d4) (+2,+6)
r) 30 Iron Shots (1d4) (+2,+4)
s) 20 Mithril Shots (2d4) (+10,+8)
   It cannot be harmed by acid.  
   They were lying on the floor at a depth of 1250 ft.


  [Character Inventory]

a) 2 Orange Potions of Heroism
b) 20 Cyan Potions of Cure Critical Wounds {90% off}
c) 2 Scrolls titled "sefesh der me" of Holy Chant
d) 3 Silver-Plated Rods of Trap Location
e) 2 Mithril-Plated Rods of Door/Stair Location
f) 5 Tin Rods of Illumination
g) 6 Pewter Rods of Stone to Mud
h) 7 Cast Iron Rods of Light
i) an Aluminum-Plated Rod of *Identify*
   It cannot be harmed by electricity.  
   It was found in a chest at a depth of 2150 ft.
j) a Hawthorn Staff of Teleportation (8 charges)
k) The Set of Gauntlets 'Paurhach' [2,+15]
   It provides resistance to fire.  It speeds your regeneration.
   It activates for resist fire (20+d20 turns) every 50+d50 turns.  
   It was dropped by Mim, Betrayer of Turin at a depth of 2050 ft.

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)          + + ++-    + ++ 
       !!!??-__"~[((]]]]||//}}{        !!!??-__"~[((]]]]||//}}{
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ..........2........2....  Str:  ...........s............
 Int:  ............1.5.........  Int:  ...........ss...........
 Wis:  .............35.........  Wis:  ...........s............
 Dex:  .....................11.  Dex:  ...........s............
 Con:  ...................2....  Con:  ...........s............
 Chr:  ........5.2..3..........  Chr:  ........s..s............
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Acid: ..........++.......+.... Blind: ........................
 Elec: ..........++............ Confu: .............+..........
 Fire: ..........++...+...+.... Sound: ........................
 Cold: ..........++............ Shard: ..........+.............
 Pois: ........................ Nexus: ..........+.....+.......
 Fear: ..............+.....+... Nethr: ........................
 Lite: ...........+...+........ Chaos: ........................
 Dark: ...............+...+.... Disen: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig: .................+...... Stea.: ............+...........
Feath: ................+.....+. Sear.: ..............+.........
PLite: ...................+.... Infra: ........................
Regen: .................+...... Aggr.: ..............+...+.....
Telep: ............+........... Speed: ..................+.....
Invis: ..............++..+..... Blows: .................+......
FrAct: ..............+.......+. Shots: .....................+..
HLife: ...........+......+..... Might: .....................++.
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
       !!!??-__"~[((]]]]||//}}{        !!!??-__"~[((]]]]||//}}{

  [Home Inventory]

a) 15 Shimmering Potions of Speed
b) 15 Hazy Potions of Healing
c) a Pink Speckled Potion of *Healing*
d) 3 Scrolls titled "bu complech" of Teleportation
e) 37 Scrolls titled "alalech doe" of Teleport Level
f) 2 Pewter Wands of Teleport Other (15 charges)
g) 2 Mistletoe Staves of Detect Evil (44 charges)
h) 2 Shesham Staves of Speed (12 charges)
i) a Flint Stone Amulet of Charisma (+5)
   It increases your charisma by 5.  It sustains your charisma.  
   
j) The Phial of Galadriel
   It lights the dungeon around you.  It activates for
   illumination every 10+d10 turns.  It cannot be harmed by the
   elements.  
   It was dropped by Nar, the Dwarf at a depth of 1000 ft.
k) The Chain Mail of Arvedui (-2) [14,+15] (+2)
   It increases your strength and charisma by 2.  It provides
   resistance to acid, lightning, fire, cold, shards, and nexus.
   It cannot be harmed by the elements.  
   It was dropped by a Lesser Servant of Yavanna at a depth of 1900
   ft.
l) a Robe of Permanence [2,+22] {RLite}
   It provides resistance to acid, lightning, fire, cold, light, 
   and life draining.  It sustains all your stats.  It cannot be
   harmed by the elements.  
   It was dropped by Scatha the Worm at a depth of 2150 ft.
m) a Cloak of the Magi [1,+12] (+1) {Telep}
   It increases your intelligence by 1.  It increases your 
   stealth by 1.  It sustains your intelligence.  It grants you 
   the power of telepathy.  It cannot be harmed by acid.  
n) The Metal Cap of Thengel [3,+12] (+3)
   It increases your wisdom and charisma by 3.  It provides
   resistance to confusion.  It cannot be harmed by the
   elements.  
   It was a reward for your exploits at a depth of 1400 ft.
o) The Iron Helm of Gorlim (+8,+8) [5,+10] (-5) {cursed}
   It decreases your intelligence and wisdom by 5.  It decreases
   your searching by 5.  It provides resistance to fear.  It
   grants you immunity to paralysis and the ability to see
   invisible things, but it also aggravates creatures around you 
   and is heavily cursed.  It cannot be harmed by the elements.  
   
   It was dropped by a Ranger Chieftain at a depth of 1950 ft.
p) The Set of Gauntlets 'Arsil' (+5,+5) [2,+20]
   It provides resistance to fire, light, and dark.  It grants
   you the ability to see invisible things.  It cannot be harmed
   by the elements.  
   It was dropped by an Ancient bronze dragon at a depth of 1950 ft.
q) a Pair of Soft Leather Boots of Stability [2,+7]
   It provides resistance to nexus.  It makes you fall like a
   feather.  
r) The Short Sword 'Dagmor' (1d7) (+4,+7) (+2)
   It increases your attack speed by 2.  It slays animals.  It
   is branded with poison.  It slows your metabolism and speeds
   your regeneration.  It cannot be harmed by the elements.  It
   gives you 7 attacks per turn.  
   
   It was dropped by a Black knight at a depth of 2050 ft.
s) The Two-Handed Sword 'Mormegil' (3d6) (-15,-15) [-10] (-10) {cursed}
   It decreases your speed by 10.  It slays undead, and it is
   especially deadly against dragons.  It is branded with poison.
   It provides resistance to life draining.  It grants you the
   ability to see invisible things, but it also aggravates
   creatures around you, drains experience, and is heavily cursed.
   It cannot be harmed by the elements.  It gives you 5 attacks
   per turn.  
   
   It was lying on the floor at a depth of 1950 ft.
t) The Beaked Axe of Hurin (3d6) (+12,+15) (+2)
   It increases your strength and constitution by 2.  It slays 
   trolls and dragons, and it is especially deadly against 
   demons.  It is branded with acid.  It provides resistance to 
   acid, fire, and dark.  It lights the dungeon around you.  It
   activates for berserk rage (50+d50 turns) every 80+d80 turns.  
   
   It was lying on the floor at a depth of 2050 ft.
u) The Glaive of Pain (9d6) (+0,+30)
   It provides resistance to fear.  It cannot be harmed by the
   elements.  It gives you 5 attacks per turn.  
   
   It was dropped by a Power drake at a depth of 1900 ft.
v) a Sling of Buckland (x3) (+14,+11) (+1)
   It increases your dexterity by 1.  It increases your shooting
   speed and shooting power by 1.  It cannot be harmed by acid 
   or fire.  
   It was lying on the floor at a depth of 1800 ft.
w) a Long Bow of Lothlorien (x4) (+13,+18) (+1) {Feath}
   It increases your dexterity by 1.  It increases your shooting
   power by 1.  It makes you fall like a feather.  It grants you 
   immunity to paralysis.  It cannot be harmed by acid or fire.  
   
   It was lying on the floor at a depth of 2050 ft.
x) 73 Iron Shots (1d4) (+7,+8) {40% off}

  [Current Quest]

To fulfill your quest,  destroy Ji Indur Dawndeath at a depth of 2250 feet.


Narthalin4 the Elf Brigand
Began the quest to kill Morgoth on 03/06/2011 at 05:40 PM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|    59617|    50 |  5  | Reached level 5
|   103211|  Town |  5  | Killed Lotho Pimple
|   120244|   100 | 10  | Reached level 10
|   120244|   100 | 10  | Quest: Killed Golfimbul, the Hill Orc Chief
|   127343|   100 | 10  | Killed Grip, Farmer Maggot's dog
|   132197|   100 | 10  | Killed Fang, Farmer Maggot's dog
|   137451| Quest | 10  | Reward: War Hammer 'Silor'
|   169020|   250 | 11  | Killed Wolf, Farmer Maggot's dog
|   184154|   250 | 11  | Killed Smeagol
|   203926|   250 | 13  | Quest: Killed 9 Mirkwood spiders
|   274804|   400 | 15  | Reached level 15
|   290982|   400 | 15  | Killed Bullroarer the Hobbit
|   294585|   400 | 16  | Killed Mughash the Kobold Lord
|   296935|   400 | 16  | Quest: Killed 11 Potion mimics
|   345491|   500 | 17  | Killed Grishnakh, the Hill Orc
|   365226|   500 | 18  | Killed Wormtongue, Agent of Saruman
|   369111|   500 | 18  | Killed Brodda, the Easterling
|   393210|   550 | 19  | Quest: Killed 15 Half-orcs
|   418834| Quest | 19  | Reward: Cloak 'Colluin'
|   425457|   550 | 19  | Killed Orfax, Son of Boldor
|   458685|   650 | 21  | Killed Boldor, King of the Yeeks
|   462055|   650 | 21  | Quest: Killed 16 Earth hounds
|   476735|   650 | 21  | Killed Lagduf, the Snaga
|   548704|   800 | 23  | Quest: Killed Sangahyando of Umbar
|   594156|   900 | 24  | Quest: Killed 15 Cave ogres
|   621009|   900 | 25  | Reached level 25
|   651353|  1000 | 25  | Killed Ufthak of Cirith Ungol
|   658598|  1000 | 25  | Killed Gorbag, the Orc Captain
|   669340|  1000 | 25  | Killed Nar, the Dwarf
|   673537|  1000 | 25  | Found Phial of Galadriel
|   679959|  1050 | 26  | Killed Shagrat, the Orc Captain
|   701240|  1050 | 26  | Quest: Killed 10 Werebears
|   739607|  1150 | 27  | Killed Bolg, Son of Azog
|   762124|  1150 | 27  | Quest: Killed 14 Mages
|   767662| Quest | 27  | Reward: Set of Gauntlets 'Pauraegen'
|   772632|  1150 | 27  | Destroyed Nobody, the Wight
|   772844|  1150 | 27  | Killed Khim, Son of Mim
|   854226|  1250 | 28  | Killed Lugdush, the Uruk
|   871286|  1300 | 28  | Killed Angamaite of Umbar
|   881410|  1300 | 28  | Quest: Destroyed 13 Vampires
|   910961| Quest | 28  | Reward: Set of Leather Gloves 'Cambeleg'
|   935036|  1300 | 29  | Found Small Leather Shield 'Morladol'
|   964871|  1300 | 30  | Reached level 30
|  1010266|  1400 | 30  | Quest: Killed 14 Fire giants
|  1018411| Quest | 30  | Reward: Metal Cap of Thengel
|  1059611|  1400 | 31  | Killed Ulwarth, Son of Ulfang
|  1144928|  1550 | 31  | Killed Beorn, the Shape-Changer
|  1160173|  1550 | 31  | Quest: Destroyed 13 Liches
|  1195055|  1550 | 31  | Destroyed Draebor, the Imp
|  1195135|  1550 | 31  | Found Star of Elendil
|  1202600|  1650 | 32  | Quest: Failed to kill 20 Mature white dragons
|  1228903|  1650 | 32  | Killed Maglor, Son of Feanor
|  1289747|  1800 | 33  | Quest: Destroyed 21 Death quasits
|  1308865|  1800 | 32  | Killed Lorgan, Chief of the Easterlings
|  1311124|  1800 | 33  | Found Lochaber Axe 'Darandol'
|  1312626|  1800 | 32  | Found Metal Brigandine Armour of the Rohirrim
|  1364760|  1800 | 33  | Found Hard Leather Cap of Thranduil
|  1366315|  1800 | 33  | Killed The Queen Ant
|  1367749|  1800 | 33  | Killed Maedhros, Son of Feanor
|  1393823|  1900 | 33  | Killed Bill the Stone Troll
|  1393841|  1900 | 33  | Killed Bert the Stone Troll
|  1394038|  1900 | 33  | Killed Tom the Stone Troll
|  1403218|  1900 | 33  | Killed Lokkak, the Ogre Chieftain
|  1423510|  1900 | 34  | Killed Medusa, the Gorgon
|  1427845|  1900 | 34  | Killed Castamir the Usurper
|  1463519|  1900 | 35  | Reached level 35
|  1491432|  1900 | 35  | Found Glaive of Pain
|  1496307|  1900 | 35  | Found Sling of Brandinde
|  1496844|  1900 | 35  | Found Chain Mail of Arvedui
|  1565463|  1950 | 35  | Found Set of Gauntlets 'Arsil'
|  1581886|  1950 | 35  | Found Iron Helm of Gorlim
|  1583217|  1950 | 35  | Killed Ulfast, Son of Ulfang
|  1585735|  1950 | 36  | Quest: Killed 15 Ancient bronze dragons
|  1597525|  1950 | 36  | Found Two-Handed Sword 'Mormegil'
|  1618361|  2050 | 36  | Found Short Sword 'Dagmor'
|  1640413|  2050 | 37  | Quest: Destroyed 12 Master liches
|  1652623|  2050 | 37  | Killed Radagast the Brown
|  1654729|  2050 | 37  | Killed Mim, Betrayer of Turin
|  1655543|  2050 | 37  | Found Set of Gauntlets 'Paurhach'
|  1675325|  2050 | 37  | Found Beaked Axe of Hurin
|  1699871|  2150 | 38  | Quest: Killed Scatha the Worm
|  1705849|  2150 | 38  | Killed Rogrog the Black Troll
============================================================


  [Options]

GAME PLAY OPTIONS:

Auto-scum for good levels                    : yes (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : yes (view_torch_grids)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : no  (adult_force_small_lev)
Adult: Retain squelch settings               : no  (adult_retain_squelch)
Adult: Disable quests                        : no  (adult_no_quests)
Adult: Disable player ghosts                 : no  (adult_no_player ghosts)
Adult: Disable store services                : no  (adult_no_store_services)
Adult: Disable extra artifacts               : no  (adult_no_xtra_artifacts)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 12.3.2011 01:40
Last updated on 20.3.2011 19:52

Download this dump

10. on the Competition No.100 Ladder (of 19)

Comments

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On 12.3.2011 01:40 marcus.heed@telia.com wrote:
Really a nice quest reward. With poison resist the poison trap becomes easier to use. FA boots in the store to. Now I just need SI to. Telepathy would be nice for the later game when those hydras start coming. Laying traps and keeping yourself out of LOS is a good strategy. :-)

On 12.3.2011 03:50 marcus.heed@telia.com wrote:
Telepathy found at shop 4, seems to be almost to good shop. Also shopped my westerness there and first SI item. Gondolin for detect and westerness for fighting. :-)

On 12.3.2011 14:00 marcus.heed@telia.com wrote:
Maybe I should go for vault quests instead? Hoping for Unique quest and getting monster quest instead. What is the ratio 1:5?
And whats up with the silentwatcher, is it killable or something you just have to suffer until savingthrow is good enough?
Look at my new sling! At level 26 I'll become a machinegun.

On 12.3.2011 16:06 marcus.heed@telia.com wrote:
Sling of X-might in shop what to do? Nice shield as reward!

On 13.3.2011 14:04 marcus.heed@telia.com wrote:
Nice now I can lay 2 traps at the same time. Telepathy makes it possible to stay out of LOS, I miss the rogues ability to stone to mud to make corridores so that as few monsters as possible become vary of traps.

On 15.3.2011 01:35 marcus.heed@telia.com wrote:
Confusion resistance as a quest reward :-). Now bronse dragond will be easier. :-)

On 19.3.2011 12:25 marcus.heed@telia.com wrote:
Found Rohirrim and a nice acidbranded artifact axe.

On 19.3.2011 16:40 marcus.heed@telia.com wrote:
Had to scramble for money to that nice pair of boots. I think my buckland sling is more powerful, but I think this one is more useful. Have also found the Glaive of Pain and have 5 blows with it, wonder if I should carry it as a swap. :-)

On 20.3.2011 19:52 marcus.heed@telia.com wrote:
Should I use Hurin as a swap for darkness resist? When will I begin to carry my collection of teleport level etc. any advice. :-)

On 20.3.2011 21:46 murphy wrote:
Silent watcher can be killed with stone to mud, thats the only way I know!

On 20.3.2011 21:48 Roch wrote:
I've been going along without darkness resistance, but it is a little bit risky. I've been carrying a couple of teleport and a couple of teleport level scrolls as emergency backups since very early on, but that's because I don't know NPP very well at all. Although now that I know a little more about it I would probably still carry them all the time.

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178th in NPPAngband (0.5.0-BETA6) by <murphy> (14%)

Narthalin, L32 Elf Brigand
15th in NPPAngband (0.5.2) by zummy (14%)



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