The Angband Ladder: Narthalin, Elf Brigand by yrriban

  [NPPAngband 0.5.2 Character Dump]

 Name   Narthalin                         Self RB CB  EB   Best
 Sex    Female         Age      77 STR:  18/72 -1 +3  +2 18/112
 Race   Elf            Height   56 INT:     13 +2 -2  +0     13
 Class  Brigand        Weight   73 WIS:     16 -1 -2  +2     15
 Title  Highwayman     Status   75 DEX:  18/36 +1 +3  +4 18/116
 HP     -32/576                    CON:  18/85 -2 +2  +2 18/105
 SP     0/0            Level    33 CHR:  18/01 +1 -3  +0     17

 GameTurn     1065694  Armor   [21,+84] Saving Throw        69%
 PlayerTurn    103010  Fight  (+30,+22) Stealth          Superb
 Cur Exp       288540  Melee  (+50,+34) Fighting      Legendary
 Max Exp       288540  Shoot  (+56,+41) Shooting      Legendary
 Adv Exp        82710  Blows     4/turn Disarming            1%
 MaxDepth     2050 ft  Shots     2/turn Magic Device         64
 Gold           60530  Speed     Normal Perception      1 in 14
 Burden       164 lbs  Infra      90 ft Searching           40%
 % Burden         54%

 You are one of several children of a Nandorin Mage. You have
 light grey eyes, straight black hair, and a fair complexion.



  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> You have 12 charges remaining.
> You are confused.
> There is a granite wall in the way.
> You are no longer stunned.
> Radagast the Brown (offscreen) suddenly appears.
> You feel very good.
> You are no longer confused.
> You have 37 Cyan Potions of Cure Critical Wounds (b).
> Radagast the Brown casts a water bolt.
> You have been stunned.
> You are confused!
> *** LOW HITPOINT WARNING! ***
> Radagast the Brown throws a fiery sphere at you.
> You die.

Killed by Radagast the Brown.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-) +        ++ 
      |}=="~(()]]]               |}=="~(()]]]
      abcdefghijkl@              abcdefghijkl@
 Str: ..........2..        Str:  ........s....
 Int: .............        Int:  .............
 Wis: .........2...        Wis:  .........s...
 Dex: 4............        Dex:  ........s...s
 Con: ..........2..        Con:  ........ss...
 Chr: .............        Chr:  .............
      abcdefghijkl@              abcdefghijkl@ 
 Acid:......+......        Blind:............. 
 Elec:......+......        Confu:............. 
 Fire:......+......        Sound:............. 
 Cold:+.....+..+...        Shard:.......+..... 
 Pois:.............        Nexus:............. 
 Fear:.............        Nethr:........+.... 
 Lite:............+        Chaos:............. 
 Dark:.....+.......        Disen:........+.... 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig:+............        Stea.:.............
Feath:+............        Sear.:.........+...
PLite:.........+...        Infra:.........+...
Regen:....+....+...        Aggr.:.............
Telep:.........+...        Speed:.............
Invis:.............        Blows:.............
FrAct:+.........+..        Shots:.............
HLife:........+....        Might:.............
      abcdefghijkl@              abcdefghijkl@
      |}=="~(()]]]               |}=="~(()]]] 

  [Character Equipment]

a) The Broad Sword 'Aranruth' (3d5) (+20,+12) (+4)
   It increases your dexterity by 4.  It slays orcs, and it is
   especially deadly against demons.  It provides resistance to 
   cold.  It slows your metabolism and makes you fall like a
   feather.  It grants you immunity to paralysis.  It activates
   for frost bolt (12d8) every 50 turns.  It cannot be harmed by
   the elements.  It gives you 4 attacks per turn.  
   
   It was dropped by a Creeping silver coins at a depth of 1300 ft.
b) a Sling of Power (x2) (+15,+19)
   It was dropped by Mim, Betrayer of Turin at a depth of 1500 ft.
c) a Calcite Ring of Accuracy (+15,+0)
d) a Jasper Ring of Damage (+0,+12)
e) a Mother-of-Pearl Amulet of Regeneration
   It speeds your regeneration.  
f) a Brass Lantern of Brightness (1166 turns)
   It provides resistance to dark.  It cannot be harmed by fire.
   
g) Leather Scale Mail of Resistance (-1) [11,+9]
   It provides resistance to acid, lightning, fire, and cold.  
   It cannot be harmed by the elements.  
   It was lying on the floor at a depth of 850 ft.
h) a Cloak of Protection [1,+13]
   It provides resistance to shards.  It cannot be harmed by the
   elements.  
   It was a reward for your exploits at a depth of 100 ft.
i) a Small Leather Shield of Preservation [2,+15] {RNethr}
   It provides resistance to nether, disenchantment, and life
   draining.  It sustains your strength, dexterity, and 
   constitution.  It cannot be harmed by the elements.  
   It was bought in a store.
j) The Iron Crown 'Lumnost' [0,+17] (+2)
   It increases your wisdom by 2.  It increases your searching 
   and infravision by 2.  It provides resistance to cold.  It
   sustains your wisdom and constitution.  It lights the dungeon
   around you and speeds your regeneration.  It grants you the
   power of telepathy.  It cannot be harmed by the elements.  
   It was a reward for your exploits at a depth of 1100 ft.
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
   It increases your strength and constitution by 2.  It grants
   you immunity to paralysis.  It cannot be harmed by the
   elements.  
   It was a reward for your exploits at a depth of 900 ft.
l) a Pair of Metal Shod Boots [6,+8]
   It was dropped by Gorbag, the Orc Captain at a depth of 1200 ft.


  [Character Equipment -- Quiver]

n) 29 Iron Shots (1d4) (+6,+7)
   They were dropped by Ulfang the Black at a depth of 1700 ft.
o) 20 Iron Shots (1d4) (+5,+4)
p) 26 Mithril Shots (2d4) (+11,+9)
   It cannot be harmed by acid.  
   They were dropped by Lorgan, Chief of the Easterlings at a depth
   of 2050 ft.


  [Character Inventory]

a) 5 Flasks of oil
b) 37 Cyan Potions of Cure Critical Wounds
c) 3 Hazy Potions of Healing
d) 8 Scrolls titled "sriorg" of Phase Door
e) 26 Scrolls titled "bat turs" of Identify {10% off}
f) 10 Scrolls titled "denplu wuneng" of Satisfy Hunger
g) a Brass Rod of Recall
   It cannot be harmed by electricity.  
h) a Gold-Plated Rod of Acid Bolts
i) a Tin-Plated Rod of Fire Bolts
j) 2 Nickel Rods of Frost Bolts
k) a Steel Rod of Lightning Balls
   It cannot be harmed by electricity.  
l) a Pewter Wand of Teleport Other (7 charges)
m) 3 Hawthorn Staves of Teleportation (12 charges)
n) a Shesham Staff of Speed (3 charges)
o) an Eucalyptus Staff of Mass Identify (9 charges)

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)        ++     + +   +  + 
       ????))]]]||||/////////\\        ????))]]]||||/////////\\
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ........................  Str:  ........................
 Int:  ......32................  Int:  ......s........s........
 Wis:  .......2.....1.1........  Wis:  ......s....s............
 Dex:  ......................1.  Dex:  ......................s.
 Con:  ........................  Con:  ....s...s...............
 Chr:  ...................3....  Chr:  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Acid: .....+.....+........+... Blind: ....+..+................
 Elec: ....++.....+............ Confu: ........................
 Fire: ....++.....+.......+.... Sound: ...................+....
 Cold: .....+...+.+..+......... Shard: ....+...................
 Pois: ............+........... Nexus: ........................
 Fear: ...............+........ Nethr: ........................
 Lite: ........+............... Chaos: ........................
 Dark: ....+................... Disen: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig: ........................ Stea.: ....+.+....+............
Feath: ....+.+....+.......+.... Sear.: ......+.................
PLite: ....+.+.+....+.......... Infra: ........................
Regen: ......+....+............ Aggr.: ........................
Telep: .......+................ Speed: ........................
Invis: ....+......+...+...+.... Blows: ........................
FrAct: ......+.+..+............ Shots: ........................
HLife: ....+.+................. Might: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
       ????))]]]||||/////////\\        ????))]]]||||/////////\\

  [Home Inventory]

a) 15 Scrolls titled "alalech doe" of Teleport Level
b) 2 Scrolls titled "bekmar doerok" of *Identify*
c) a Scroll titled "org pot iteiv" of *Enchant Weapon*
d) 3 Scrolls titled "bytpet ganhe" of Holy Prayer
e) The Small Metal Shield 'Tundin' [3,+23] (+1)
   It increases your stealth by 1.  It provides resistance to 
   lightning, fire, dark, blindness, shards, and life draining.  
   It sustains your constitution.  It makes you fall like a
   feather and lights the dungeon around you.  It grants you the
   ability to see invisible things.  It cannot be harmed by the
   elements.  
   It was a reward for your exploits at a depth of 1950 ft.
f) a Small Metal Shield of Resistance [3,+18]
   It provides resistance to acid, lightning, fire, and cold.  
   It cannot be harmed by the elements.  
   It was bought in a store.
g) The Jewel Encrusted Crown 'Arond' (+2,+2) [0,+23] (+3)
   It increases your intelligence by 3.  It increases your 
   stealth and searching by 3.  It provides resistance to life
   draining.  It sustains your intelligence and wisdom.  It 
   makes you fall like a feather, lights the dungeon around you, 
   and speeds your regeneration.  It grants you immunity to
   paralysis.  It cannot be harmed by the elements.  
   It was lying on the floor at a depth of 1700 ft.
h) The Hard Leather Cap of Thranduil [2,+10] (+2)
   It increases your intelligence and wisdom by 2.  It provides
   resistance to blindness.  It grants you the power of telepathy.
   It cannot be harmed by the elements.  
   It was dropped by a Creeping diamond gems at a depth of 1450 ft.
i) The Set of Leather Gloves 'Cammithrim' [1,+10]
   It provides resistance to light.  It sustains your 
   constitution.  It lights the dungeon around you.  It grants
   you immunity to paralysis.  It activates for magic missile
   (2d6) every 2 turns.  It cannot be harmed by the elements.  
   It was a reward for your exploits at a depth of 550 ft.
j) The Well-balanced Dagger 'Nimthanc' (2d4) (+7,+6)
   It is branded with frost.  It provides resistance to cold.  
   It can be thrown hard and fast.  It activates for frost bolt
   (6d8) every 7+d7 turns.  It cannot be harmed by the elements.
   It gives you 4 attacks per turn.  
   
   It was dropped by Smeagol at a depth of 300 ft.
k) a Cutlass of Slays (1d7) (+8,+14) {SlayAnimal}
   It slays animals.  It gives you 3 attacks per turn.  
   
l) a Long Sword (Defender) (2d5) (+6,+11) [+7] (+4 stealth)
   It increases your stealth by 4.  It provides resistance to 
   acid, lightning, fire, and cold.  It sustains your wisdom.  
   It makes you fall like a feather and speeds your regeneration.
   It grants you immunity to paralysis and the ability to see
   invisible things.  It cannot be harmed by the elements.  It
   gives you 3 attacks per turn.  
   
   It was dropped by a Black orc at a depth of 850 ft.
m) a Long Sword of the Elements (3d5) (+3,+11) {RPois BrandPois}
   It is branded with poison.  It provides resistance to poison.
   It gives you 3 attacks per turn.  
   
   It was a reward for your exploits at a depth of 1600 ft.
n) a Pike of *Slay Evil* (2d6) (+6,+6) (+1)
   It increases your wisdom by 1.  It slays all evil creatures.  
   It is blessed by the gods and lights the dungeon around you.  
   It gives you 3 attacks per turn.  
   
   It was dropped by Ufthak of Cirith Ungol at a depth of 750 ft.
   
o) a Pike of the Elements (2d5) (+5,+4) {RCold BrandCold}
   It is branded with frost.  It provides resistance to cold.  
   It cannot be harmed by cold.  It gives you 3 attacks per
   turn.  
   
p) a Beaked Axe (Holy Avenger) (2d6) (+9,+14) [+4] (+1)
   It increases your wisdom by 1.  It slays demons, undead, and 
   all evil creatures.  It provides resistance to fear.  It
   sustains your intelligence.  It is blessed by the gods.  It
   grants you the ability to see invisible things.  It gives you
   3 attacks per turn.  
   
   It was dropped by an Algroth at a depth of 1700 ft.
q) a Beaked Axe of Slays (3d6) (+13,+5) {SlayGiant}
   It slays giants.  It gives you 3 attacks per turn.  
   
   It was dropped by Lorgan, Chief of the Easterlings at a depth of
   2050 ft.
r) a Beaked Axe of Slays (2d6) (+5,+11) {SlayEvil}
   It slays all evil creatures.  It gives you 3 attacks per
   turn.  
   
s) a Beaked Axe of Slays (2d6) (+5,+8) {SlayUndead}
   It slays undead.  It gives you 3 attacks per turn.  
   
t) The Halberd 'Osondir' (3d5) (+6,+9) (+3)
   It increases your charisma by 3.  It slays giants and undead.
   It is branded with fire.  It provides resistance to fire and 
   sound.  It makes you fall like a feather.  It grants you the
   ability to see invisible things.  It cannot be harmed by the
   elements.  It gives you 3 attacks per turn.  
   
   It was dropped by a Two headed ogre at a depth of 1500 ft.
u) a Halberd of the Elements (3d5) (+9,+6) {RAcid BrandAcid}
   It is branded with acid.  It provides resistance to acid.  It
   cannot be harmed by acid.  It gives you 3 attacks per turn.  
   
v) a Battle Axe of Slays (2d8) (+4,+4) {SlayDragon}
   It slays dragons.  It gives you 3 attacks per turn.  
   
w) a Mace of *Slay Orc* (3d4) (+15,+7) (+1)
   It increases your dexterity by 1.  It slays orcs.  It
   sustains your dexterity.  It gives you 3 attacks per turn.  
   
x) a Lucerne Hammer of *Slays* (2d5) (+1,+10) {KillDemon}
   It is especially deadly against demons.  It gives you 3
   attacks per turn.  
   

  [Current Quest]

Retrieve the Mace 'Aeweth' from a vault at a depth of 2150 feet and return to
the Guild.


Narthalin the Elf Brigand
Began the quest to kill Morgoth on 03/06/2011 at 05:40 PM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|    14945|    50 |  3  | Killed Wolf, Farmer Maggot's dog
|    43532|    50 |  5  | Reached level 5
|   121176|    50 |  7  | Killed Grip, Farmer Maggot's dog
|   142826|   100 | 10  | Reached level 10
|   142826|   100 | 10  | Quest: Killed Golfimbul, the Hill Orc Chief
|   195028|   250 | 14  | Quest: Destroyed 12 Quasits
|   205476|  Town | 14  | Killed Lotho Pimple
|   217835|   300 | 14  | Killed Smeagol
|   222112|   300 | 14  | Found Well-balanced Dagger 'Nimthanc'
|   235043|   400 | 15  | Reached level 15
|   235043|   400 | 15  | Quest: Killed Ulfast, Son of Ulfang
|   241502|   400 | 15  | Killed Lagduf, the Snaga
|   278210|   500 | 16  | Killed Brodda, the Easterling
|   317884|   550 | 18  | Quest: Destroyed 9 Energy vortices
|   323359|   550 | 18  | Killed Fang, Farmer Maggot's dog
|   324257| Quest | 18  | Reward: Set of Leather Gloves 'Cammithrim'
|   336928|   700 | 19  | Killed Boldor, King of the Yeeks
|   347026|   750 | 20  | Reached level 20
|   355855|   750 | 20  | Killed Mughash the Kobold Lord
|   371380|   750 | 21  | Quest: Destroyed 11 Forest wights
|   377242|   750 | 21  | Killed Ufthak of Cirith Ungol
|   388871|   750 | 20  | Killed Bullroarer the Hobbit
|   388979|   750 | 20  | Killed Wormtongue, Agent of Saruman
|   431081|   900 | 24  | Destroyed Narthalin, the Zombie
|   433862|   900 | 24  | Killed Nar, the Dwarf
|   450582|   900 | 24  | Quest: Killed 10 Chimaeras
|   451922|   900 | 25  | Reached level 25
|   456123| Quest | 25  | Reward: Set of Leather Gloves 'Cambeleg'
|   505805|  1000 | 26  | Quest: Killed 11 Werebears
|   559999|  1100 | 26  | Quest: Cleared out a creeping coin pit.
|   565362| Quest | 26  | Reward: Iron Crown 'Lumnost'
|   598324|  1200 | 27  | Quest: Cleared out a lesser cave dweller nest.
|   604344|  1200 | 27  | Killed Khim, Son of Mim
|   631579|  1200 | 28  | Killed Sangahyando of Umbar
|   633881|  1200 | 28  | Killed Ibun, Son of Mim
|   637987|  1200 | 28  | Killed Orfax, Son of Boldor
|   640814|  1200 | 28  | Killed Azog, King of the Uruk-hai
|   647536|  1200 | 28  | Killed Grishnakh, the Hill Orc
|   655087|  1200 | 28  | Killed Angamaite of Umbar
|   658104|  1200 | 28  | Killed Gorbag, the Orc Captain
|   679623|  1300 | 28  | Found Broad Sword 'Aranruth'
|   683453|  1300 | 28  | Quest: Cleared out a creeping coin pit.
|   713184|  1300 | 29  | Killed Ugluk, the Uruk
|   722824|  1400 | 29  | Killed Beorn, the Shape-Changer
|   751188|  1450 | 29  | Quest: Cleared out a creeping coin pit.
|   753542|  1450 | 29  | Found Hard Leather Cap of Thranduil
|   768032|  1500 | 29  | Found Halberd 'Osondir'
|   772712|  1500 | 29  | Killed Mim, Betrayer of Turin
|   774315|  1500 | 29  | Found Bastard Sword 'Calris'
|   792012|  1600 | 30  | Reached level 30
|   809876|  1600 | 30  | Quest: Cleared out an orc pit.
|   826692|  1700 | 30  | Destroyed Draebor, the Imp
|   831307|  1700 | 30  | Found Jewel Encrusted Crown 'Arond'
|   845989|  1700 | 30  | Killed Ulfang the Black
|   867364|  1700 | 30  | Killed Bert the Stone Troll
|   872815|  1700 | 31  | Returned War Hammer 'Earann' to the Adventurer's 
|  continued...   |     |  Guild. 
|   880797|  1700 | 31  | Killed Bill the Stone Troll
|   881002|  1700 | 31  | Killed Tom the Stone Troll
|   925397|  1800 | 31  | Quest: Cleared out an ogre pit.
|   982515|  1950 | 32  | Quest: Cleared out a cave dweller nest.
|   983953| Quest | 32  | Reward: Small Metal Shield 'Tundin'
|  1022640|  1950 | 32  | Killed Shagrat, the Orc Captain
|  1029988|  1950 | 33  | Killed Maedhros, Son of Feanor
|  1054076|  2050 | 33  | Killed Lorgan, Chief of the Easterlings
|  1056560|  2050 | 33  | Quest: Failed to clear out a giant pit.
============================================================
|  1065694|  2050 | 33  | Killed by Radagast the Brown.
|  1065694|  2050 | 33  | Killed on 03/24/2011 at 09:19 PM.
============================================================
============================================================


  [Options]

GAME PLAY OPTIONS:

Auto-scum for good levels                    : no  (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : yes (view_torch_grids)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : no  (adult_force_small_lev)
Adult: Retain squelch settings               : no  (adult_retain_squelch)
Adult: Disable quests                        : no  (adult_no_quests)
Adult: Disable player ghosts                 : no  (adult_no_player ghosts)
Adult: Disable store services                : no  (adult_no_store_services)
Adult: Disable extra artifacts               : no  (adult_no_xtra_artifacts)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 15.3.2011 03:08
Last updated on 25.3.2011 04:48

Download this dump

11. on the Competition No.100 Ladder (of 19)

Comments

Jump to latest

On 15.3.2011 03:08 yrriban wrote:
I finally figured out a workable strategy for Golfimbul, which was eventually easier than expected. Second quest was quasits which could have been annoying if elves didn't have inherent sustain dex. I have a lot of loot I need to sort through, but overall I think I'm in pretty good shape.

On 17.3.2011 05:43 yrriban wrote:
Seem to be chugging along at a decent clip. Questing is probably slower than diving, but the rewards are nice so I'll carry on. Sticking with mostly monster/unique quests as they seem the least daring.

On 19.3.2011 21:43 yrriban wrote:
I've stuck mostly with monster quests but I think I have to step up to one of the other ones, as the monster ones are getting rather underwhelming. Some nice gear though.

On 20.3.2011 01:57 tigpup wrote:
I'd go with vault quests when avail or pit/nest. Level quests can be rewarding, but time-consuming. Having said that at 1000' - you might still get a nice orc/cave-dweller level quest that could give you a few uniques and artifacts.

On 20.3.2011 21:26 yrriban wrote:
After a creeping coin-based level and three creeping coin pit quests, I think I'm done with creeping coins. Doing nicely otherwise, however.

On 24.3.2011 03:20 yrriban wrote:
Cave dweller pit was pretty dicey. Giants are up next; probably need to toughen up before that. Speed would be really nice.

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