The Angband Ladder: Hazza 1, Dunadan Warrior by buzzkill

  [Angband 3.2.0 Character Dump]

 Name   Hazza 1                                  Self  RB  CB  EB   Best
 Sex    Female       Age             69   STR:     17  +1  +5  -2  18/30
 Race   Dunadan      Height          73   INT:     13  +2  -2  +0     13
 Class  Warrior      Weight         175   WIS:     10  +2  -2  +0     10
 Title  Swordsman    Social     Unknown   Dex:     17  +2  +2  +0  18/30      7
 HP     -8/137       Maximize         Y   CON:     15  +3  +2  +0  18/20
 SP     0/0                               CHR:     10  +2  -1  +0     11

 Level               11   Armor      [9,+8]     Saving Throw         35%
 Cur Exp            967   Fight    (-20,+3)     Stealth             Fair
 Max Exp            967   Melee    (-20,+3)     Fighting          Superb
 Adv Exp           1170   Shoot    (-20,+0)     Shooting          Superb
 MaxDepth    600' (L12)   Blows    1.1/turn     Disarming            36%
 Game Turns       39676   Shots      0/turn     Magic Device          27
 Standard Turns    3974   Infra        0 ft     Perception       1 in 45
 Resting Turns       25   Speed      Normal     Searching             7%
 Gold               620   Burden   41.4 lbs

 You are one of several children of a Serf.  You are a credit to the
 family.  You have blue eyes, straight red hair, and an average
 complexion.


rAcid:............. rConf:.............
rElec:............. Sound:.............
rFire:............. Shard:.............
rCold:............. Nexus:.............
rPois:............. Nethr:.............
rFear:............. Chaos:.............
rLite:............. Disen:.............
rDark:............. S.Dig:.............
rBlnd:............. Feath:.............

Light:............. Aggrv:.............
Regen:............. Stea.:.............
  ESP:............. Sear.:..+..........
Invis:............. Infra:.............
FrAct:............. Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Last Messages]

> The Dark elven mage misses you.
> The Dark elven mage hits you.
> It casts a fearful illusion.
> You are more scared!
> The Dark elven mage hits you.
> Illegal object choice (normal)!
> The Dark elven mage hits you.
> It teleports away.
> The Dark elven mage hits you.
> You feel much better.
> You have 2 Potions of Cure Light Wounds (c).
> The Dark elven mage hits you.
> The Dark elven mage misses you.
> The Dark elven mage casts a stinking cloud.
> You die.

Killed by a Dark elven mage.

  [Character Equipment]

a) a Short Sword (1d7) (+0,+0)
     An inheritance from your family.
     
     Combat info:
     1.1 blows/round.
     With an additional 2 strength and 0 dex you would get 1.3 blows
     With an additional 0 strength and 3 dex you would get 1.3 blows
     Average damage/round: 8.1.
     
b) (nothing)
c) a Ring of Searching (-2) {cursed}
     Found lying on the floor at 300 feet (level 6).
     
     Cursed.
     -10% to searching.
     
d) a Ring of Strength (-2) {cursed}
     Found lying on the floor at 500 feet (level 10).
     
     Cursed.
     -2 strength.
     Sustains strength.
     
e) (nothing)
f) a Lantern (14401 turns)
     Found lying on the floor at 400 feet (level 8).
     
     Cannot be harmed by fire.
     
     Radius 2 light.
g) Soft Leather Armour [8,+0]
     An inheritance from your family.
     
     
     
h) a Cloak [1,+0]
     Found lying on the floor at 200 feet (level 4).
     
     
     
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)


  [Character Quiver]

n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 4 Rations of Food
     An inheritance from your family.
     
     
b) a Mushroom of Fast Recovery
     Found lying on the floor at 50 feet (level 1).
     
     
c) 2 Potions of Cure Light Wounds
     Found lying on the floor at 200 feet (level 4).
     
     
d) a Potion of Resist Cold
     
     
e) 2 Potions of Neutralize Poison
     
     
f) 2 Scrolls of Trap Detection
     Found lying on the floor at 400 feet (level 8).
     
     
     
g) a Scroll of Blessing
     Found lying on the floor at 300 feet (level 6).
     
     
     
h) a Wand of Light (8 charges)
     Found lying on the floor at 200 feet (level 4).
     
     
i) a Wand of Wonder (3 charges)
     Found lying on the floor at 300 feet (level 6).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
j) a Staff of Cure Light Wounds (8 charges)
     Found lying on the floor at 250 feet (level 5).
     
     
k) a Ring of the Dog (+3,+2) [-10] (-1 stealth)
     Found lying on the floor at 250 feet (level 5).
     
     -1 stealth.
     Provides resistance to fear.
     
l) a Lantern (0 turns)
     Dropped by a Novice ranger at 450 feet (level 9).
     
     Cannot be harmed by fire.
     
     Radius 2 light.


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      3676     50'    2   Reached level 2
      4156     50'    3   Reached level 3
     12115    100'    4   Reached level 4
     15167    200'    4   Killed Fang, Farmer Maggot's dog
     15167    200'    5   Reached level 5
     18039    200'    6   Reached level 6
     23185    300'    7   Reached level 7
     28487    400'    8   Reached level 8
     33294    450'    9   Reached level 9
     35106    500'   10   Reached level 10
     36664    500'   11   Reached level 11


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize the artifacts (except a few)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : yes (adult_no_stairs)
Don't show level feelings                    : no  (adult_no_feelings)
Items always sell for 0 gold                 : no  (adult_no_selling)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 30.12.2010 15:56
Last updated on 30.12.2010 16:15

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26. on the Competition No.97 Ladder (of 28)

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On 30.12.2010 16:06 buzzkill wrote:
CL 11. DL 11. STAND TURNS 3711. REST TURNS 25.
Hazza, anxious to get started, skipped shopping and took the stairs straight away. Being severely overpowered for the early levels, she dove almost directly to DL10 where she encountered her first significant challenge, Orfax, and nearly bit it. It's a good thing that those stairs were nearby. I've found nothing really useful so far.

On 30.12.2010 16:22 buzzkill wrote:
Not much to add. Hazza fled from a hasted brigand down the stairs to DL12, but was set upon almost immediately by a dark elven mage and something invisible. Even though she quickly read recall and managed to send the mage fleeing, it soon returned and was spawned (doh!) via the wand of wonder, which was ultimately the final nail in the coffin.

On 30.12.2010 16:37 buzzkill wrote:
Weird stuff. Not criticisms, just observations.

Though I dove as quickly as I could, it seemed I had a hard time finding stairs and probably explored on average 1/4 to 1/2 of each level.

Hardware: I found only 1 weapon, a cursed trident (dropped by an orc), 3 pairs of boots and a cloak in the first 12 levels. I did however find 4 lanterns.

Consumables seemed abundant (even mushrooms), but I never did find a scroll of phase door.

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