The Angband Ladder: Melkor's Finest, Troll Sorceror by Phoenix21692
[ToME 2.3.5 Character Sheet] Name : Melkor's Finest Age 82 STR: 15 Sex : Male Height 106 INT: 18/137 Race : Spectre Troll Weight 195 WIS: 18/90 Class : Sorceror Social Class 1 DEX: 16 Body : Player CON: 18/143 God : Melkor Bauglir CHR: 3 + To Melee Hit 10 Level 33 Hit Points 275/ 275 + To Melee Damage -17 Experience 670215 Spell Points 394/ 394 + To Ranged Hit 8 Max Exp 670215 Sanity 317/ 318 + To Ranged Damage 0 Exp to Adv. 679250 Piety 6939 AC 24+161 Gold 279923 Speed Fast (+4) (Miscellaneous Abilities) Fighting : Poor Perception : Very Bad Blows/Round: 1 Bows/Throw : Poor Searching : Very Bad Shots/Round: 1 Saving Throw: Superb Disarming : Fair Mel.dmg/Rnd: 1d4-17 Stealth : Bad Magic Device: Poor Infra-Vision: 60 feet Tactic: coward Explor: running (Character Background) You are the offspring of a Cave-Troll Warrior. You have slime green eyes, mangy dark purple hair, and black leprous skin. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 1 (50') Submerged Ruins: Level 50 (2500') Maze: Level 37 (1850') The Sacred Land Of Mountains: Level 70 (3500') Your body is a Player. You are currently in the town of Gondolin. You have defeated 494 enemies. You saved the beautiful Mallorns of Lothlorien. You saved Bree from a dreadful Nazgul. You haven't completed a single princess quest. You haven't completed a single lost sword quest. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 52nd Yavie of the 2890th year of the third age. You have been adventuring for 9 days. adefkmnopsuxz{|@ Add Str : .2.......3...... Add Int : ....624......... Add Wis : ..3.62.......... Add Dex : ..3......3...... Add Con : ..3...4..3...... Add Chr : .2...2.......... Add Stea. : ......41........ Add Sear. : .......1........ Add Tun.. : ..............4. Add Speed : ......4......... Sust Str : .........+.....+ Sust Int : ................ Sust Wis : ................ Sust Dex : .........+...... Sust Con : .........+...... Sust Chr : .++............. Invisible : ..+..+.........+ Mul life : ................ Sens Fire : ................ Reflect : ......+......... Free Act : ...+............ Hold Life : ...............+ Res Acid : .+....+.++...... Res Elec : .+....+......... Imm Fire : .+....*........+ Res Cold : .+....+..+.....+ Res Pois : ...............+ Res Fear : .........+...... Res Light : ................ Res Dark : .........+...... Res Blind : .....+.......... Res Conf : .+.............. Res Sound : ..+............. Res Shard : ................ Res Neth : ...............+ Res Nexus : ..+...+..+...... Res Chaos : .+.............. Res Disen : ..+............. Aura Fire : ......+......... Lite : ....+........... See Invis : .+.............+ Digestion : .........+.....+ Regen : ...............+ Drain Exp : ..+............. Cursed : ..+............. Hvy Curse : ..+............. Fly : ......+........+ TLord.ESP : ......+......... Corruption list: Balrog Wings: Creates ugly, but working, wings allowing you to fly But it reduces charisma by 4 and dexterity by 2 Demon Hide: Increases your armour class by your level Provides immunity to fire at level 40 But reduces speed by your level / 7 Demon Breath: Provides fire breath But gives a small chance to spoil potions when you quaff them Anti-teleportation: Prevents all teleportations, be it of you or monsters Skills (points left: 0) . Archery -01.200 [0.000] - Sneakiness 01.100 [0.900] . Stealth 00.000 [0.400] . Disarming -00.300 [0.000] - Magic 40.710 [1.000] . Magic-Device 04.000 [1.000] . Spell-power 37.800 [0.600] . Sorcery 37.400 [0.700] . Mana 00.000 [0.900] . Fire 00.000 [1.000] . Water 00.000 [1.000] . Air 00.000 [1.000] . Earth 00.000 [1.000] . Meta 00.000 [1.000] . Conveyance 00.000 [1.000] . Divination 00.000 [1.000] . Temporal 00.000 [1.000] . Mind 00.000 [1.000] . Nature 00.000 [1.000] . Udun 01.200 [0.400] . Necromancy 00.000 [0.900] . Runecraft 00.000 [0.900] . Thaumaturgy 00.000 [0.900] - Spirituality 26.960 [0.550] . Prayer 01.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Fates] You are fated to meet a Phantom warrior on level 1. You may meet a White icky thing on level 1. You may meet Merton Proudfoot, the lost hobbit on level 10. [Character Equipment] a) a Mage Staff [Manathrust] (1d4) (+4,+3) d) a Drum of Power (+2) {100% off} It increases your strength and charisma by 2. It sustains your charisma. It provides resistance to acid, electricity, fire, cold and chaos. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. e) The Ring of Power of Uvatha the Horseman (+3) It increases your wisdom, dexterity and constitution by 3. It makes you invisible. It sustains your charisma. It provides resistance to sound, nexus and disenchantment. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . f) a Ring of Free Action k) an Amulet of Brilliance (+6) It provides light (radius 1) forever. It increases your intelligence and wisdom by 6. You bought it from the Rare Jewelry Shop. m) a Dwarven Lantern of the Magi (+2) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom and charisma by 2. It makes you invisible. It provides resistance to blindness. It cannot be harmed by fire. It was given to you as a reward. n) The Thunderlord Coat of Trone [9,+20] (+4 to speed) It increases your intelligence, constitution, stealth and speed by 4. It provides immunity to fire. It provides resistance to acid, electricity, cold and nexus. It allows you to fly. It allows you to sense the presence of thunderlords. It reflects bolts and arrows. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. o) an Elven Cloak [4,+11] (+1 to stealth) p) a Small Leather Shield of Resist Acid [2,+12] It provides resistance to acid. It cannot be harmed by acid. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) (nothing) x) a Pair of Hard Leather Boots [3,-3] z) (nothing) {) (nothing) |) a Gnomish Shovel of Digging (+4) It increases your ability to tunnel by 4. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. [Character Inventory] a) a Fireproof Book of Beginner Cantrips It cannot be harmed by fire. b) The Tome of Melkor's Finest c) a Fireproof Spellbook of Vision It cannot be harmed by fire. You bought it from the Book Store. d) a Fireproof Spellbook of Identify It cannot be harmed by fire. You bought it from the Magic shop. e) 5 Sprigs of Athelas f) 6 Potions of Cure Critical Wounds g) a Potion of Curing h) 5 Scrolls of Teleportation i) 4 Scrolls of Word of Recall {25% off} j) a Wand of Dig[1|1] (20 charges) k) an Indestructible Ring of Constitution (+5) It increases your constitution by 5. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. l) The Filthy Rag of the Wight [1,+4] (+6 to searching) It increases your intelligence, searching and spell power by 6. It provides resistance to blindness and confusion. It renders you especially vulnerable to fire. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Potion of Cure Light Insanity b) a Potion of Cure Serious Insanity c) a Potion of Curing [Home Inventory - Gondolin ] a) 3 Wands of Dig[1|1] (53 charges) b) The Ring of Nenginas It sustains your charisma. It provides resistance to acid and poison. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature red dragon in the town of Gondolin . c) an Indestructible Ring of Free Action d) a Ring of Confusion Resistance e) an Elven Bar Chain Mail (-2 to accuracy) [18,+18] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, electricity, fire, cold and light. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ulik the Troll in the town of Gondolin . f) The Long Bow of Elduind (x4) (+7,+20) (+1) It provides light (radius 1) forever. It increases your strength, dexterity, constitution and charisma by 1. It fires missiles with extra might. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Eldrak in the town of Gondolin . g) a Heavy Crossbow of Extra Might (x6) (+11,+11) It provides resistance to shards. It fires missiles with extra might. You found it in the remains of an Ancient green dragon in the town of Gondolin . [Home Inventory - Lothlorien ] a) a Tome of Magical Energy b) a Book of Summoning c) 85 Potions of Water Curing {quest} d) a Scroll of Reset Recall e) The Ring of Arethon (+3 to infravision) It increases your strength and infravision by 3. It sustains your wisdom. It provides resistance to electricity and sound. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Young black dragon on level 70 of The Sacred Land Of Mountains. f) a Ring of Light and Darkness Resistance g) an Amulet of Sustenance h) The Phial of Galadriel (+4) i) an Elven Blue Dragon Scale Mail (-2 to accuracy) [30,+17] (+2 to stealth) It can be activated for breathe lightning (100) every 90+d90 turns if it is being worn. It increases your stealth by 2. It provides resistance to acid, electricity, fire, cold and poison. It allows you to fly. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. j) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) [The Mathom-house Inventory - Bree ] a) The Slaughter Axe 'Uingil' (5d7) (+17,+3) (+3 attacks) It increases your strength, wisdom and attack speed by 3. It is especially deadly against orcs. It is especially deadly against natural creatures. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. b) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3) It increases your dexterity and stealth by 3. It provides resistance to acid, electricity, fire and cold. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Variant Maintainer on level 37 of Maze. c) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) {cursed} It increases your strength, constitution and speed by 2. It does extra damage from electricity. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It provides resistance to electricity , light and dark. It allows you to see invisible monsters. It aggravates nearby creatures. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . |
Posted on 19.12.2010 22:54
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