The Angband Ladder: Nobby, RohanKnight SoulKnive by Ashkir
[FuryBand 5.0.3 Character Sheet] Name : Nobby Age 21 STR! 18/*** Sex : Male Height 59 INT: 18/148 Race : RohanKnight Weight 82 WIS! 18/140 Class : SoulKnive Social Class 1 DEX! 18/170 Body : Player CON: 18/146 God : Nobody CHR! 18/130 + To Melee Hit 74 Level 36 Hit Points -120/ 604 + To Melee Damage 73 Experience 1092048 Spell Points 275/ 275 + To Ranged Hit 85 Max Exp 1092048 Sanity 437/ 437 + To Ranged Damage 19 Exp to Adv. 1210000 AC 25+35 Gold 1155853 Speed Fast (+16) (Miscellaneous Abilities) Fighting : Legendary[45]Perception : Very Bad Blows/Round: 8 Bows/Throw : Legendary[22]Searching : Very Bad Shots/Round: 2 Saving Throw: Bad Disarming : Bad Damg./Round: 16d5+584 Stealth : Bad Magic Device: Legendary[12]Infra-Vision: 30 feet Tactic: berserker Explor: running (Character Background) You are one of several children of a Serf. You have dark brown eyes, straight black hair, and an average complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: OFF Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Barrow-Downs: Level 10 (500') Orc Cave: Level 22 (1100') Moria: Level 45 (2250') The Withered Heath: Level 22 (1100') Isengard: Level 35 (1750') Your body was a Player. You have defeated 7280 enemies. You saved 7 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 53rd Yavie of the 2890th year of the third age. Your adventure lasted 10 days. Your Attributes: You are dead, killed by a Greater kraken in a deep water area west of Helm's Deep. You can use rohir powers. Your position is very uncertain. Your eyes are sensitive to infrared light. You can see invisible creatures. You levitate just over the ground. You have free action. You regenerate quickly. Your appetite is small. You have ESP. You are unlucky. You have a firm hold on your life force. You reflect arrows and bolts. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to bright light. You are resistant to confusion. You are resistant to sonic attacks. You are resistant to disenchantment. You are resistant to chaos. You are resistant to blasts of shards. You are resistant to nexus attacks. You are resistant to nether forces. Your eyes are resistant to blindness. Your strength is sustained. Your intelligence is sustained. Your wisdom is sustained. Your constitution is sustained. Your dexterity is sustained. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your charisma is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. Your weapon shocks your foes. Your weapon strikes at evil with extra force. Your weapon is a great bane of dragons. Your weapon is a great bane of undeads. adefkmnopsuxz{|@ SlayEvil : +............... SlayUndead: .............+.. KillDragon: +............... KillUndead: +............... Elec Brand: +............... ResMorgul : +............... Sust Str : ...+............ Sust Int : .........+...... Sust Wis : ...........+.... Sust Dex : ....+........... Sust Con : ...........+.... Sust Chr : ................ Free Act : ++.............. Hold Life : +............... Blessed : ................ Reflect : ........+....... No Stun : ................ Protection: ................ Res Acid : ......++.+...... Res Elec : ......+..+.+.... Res Fire : ......+..+.+.... Res Cold : ......+..+...... Res Pois : ......+......... Res Fear : ................ Res Light : .........+...... Res Dark : ................ Res Blind : ...+............ Res Conf : +...+........... Res Sound : ..........++.... Res Shard : ......+......... Res Neth : ...+.......+.... Res Nexus : +.....+....+.... Res Chaos : +............... Res Disen : ...+............ Levitate : ...+............ Digestion : +..+.....+...... Regen : +............... See Invis : ...+............ Spell-Hold: .........+...... Teleport : +............... Add Str : ......2...5..... Add Int : .......2.3...... Add Wis : .......2........ Add Dex : .3.............. Add Chr : ...1..2......... Add SPower: .........3...... Add Stlth.: .3..5..2........ Add Search: 1............... Add Infra : .3.............. Add Speed : .......2.......? Tunneling : ..............3. Acidproof : .++++.++.+.+.... Elecproof : .++++.++.+.+.... Fireproof : .++++.++.+.+.... Coldproof : .++++.++.+.+.... Activate : +..++..+........ Cursed : ...++........... Orc ESP: .+.............. Dragon ESP: +............... Full ESP: ...............+ Skills (points left: 0) - Combat 41.656 [0.800] - Weaponmastery 42.100 [0.800] . Sword-mastery 00.700 [0.700] . Archery 01.000 [0.600] - Sneakiness 01.200 [1.000] . Stealth -08.000 [0.800] . Disarming 02.500 [1.000] - Powers 41.617 [0.900] . Devices 40.500 [2.000] - Spirituality 05.780 [0.600] . Prayer 00.000 [0.500] - Mindcraft 41.800 [0.800] . Mind-blades 41.000 [1.000] . Monster-lore 00.000 [0.900] Abilities * Extra Max Blow(1) * Extra Max Blow(2) [Character Equipment] a) a Long Sword of Tulkas (2d5) (+6,+11) (+1 to searching) It can be activated for teleport (range 100) every 45 turns if it is being worn. It increases your searching by 1. It does extra damage from electricity. It is a great bane of dragons. It is a great bane of undead. It fights against evil with holy fury. It provides immunity to paralysis. It provides resistance to life draining, nexus and chaos. It allows you to sense the presence of dragons. It slows your metabolism. It speeds your regenerative powers. It induces random teleportation. It can resist being shattered by morgul beings. You found it in the remains of an Ogre on level 35 of Moria. d) The Long Bow of Legolas (x6) (+17,+19) (+3) It increases your dexterity, stealth and infravision by 3. It provides immunity to paralysis. It allows you to sense the presence of orcs. It fires missiles with extra might. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. e) a Bronze Ring of Damage (+20) {cursed} f) The Agate Ring of Feluth (+12 to accuracy) (+1) {cursed} It can be activated for whirlwind attack every 250 turns if it is being worn. It increases your charisma by 1. It sustains your strength. It provides resistance to blindness, nether and disenchantment. It allows you to levitate. It allows you to see invisible monsters. It slows your metabolism. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 31 of Mirkwood. k) The Amulet of Faramir (+18,+0) [+8] (+5) {cursed} It can be activated for word of recall every 200 turns if it is being worn. It increases your stealth by 5. It sustains your dexterity. It provides resistance to confusion. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Orfax, son of Boldor on level 14 of Orc Cave. m) (nothing) n) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, electricity, fire, cold, poison, shards and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Black ogre Priest on level 38 of Moria. o) The Cloak 'Holcolleth' [1,+4] (+2) It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your intelligence, wisdom, stealth and speed by 2. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. p) a Small Metal Shield of Reflection [3,+10] s) an Iron Crown of the Magi [0,+11] (+3) It can be used to store a spell. It increases your intelligence and spell power by 3. It sustains your intelligence. It provides resistance to acid, electricity, fire, cold and light. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. u) a Set of Leather Gloves of Power (+4,+2) [1,+0] (+5) It increases your strength by 5. It provides resistance to sound. You found it in the remains of a Young bronze dragon on level 31 of Mirkwood. x) The Pair of Metal Shod Boots of Armen [6,+0] It sustains your wisdom and constitution. It provides resistance to electricity, fire, sound, nether and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Hagen, son of Alberich on level 43 of Moria. z) (nothing) {) 25 Sheaf Arrows of Slay Undead (1d5) (+6,+10) |) a Gnomish Shovel of Digging (+3) [Character Inventory] a) The Bag of Tricks It can be activated for cure confusion every 500 turns. You found it in the remains of a Dark young of Shub-Niggurath on level 43 of Moria. b) Carcharoth's Favourite Toy It can be activated for summon monster. You found it in the remains of a Dark elven sorcerer on level 44 of Moria. c) The Hat of Radagast It can be activated for stat loss. You found it in the remains of a Dread on level 44 of Moria. d) 3 Clotted Red Potions of Speed e) 8 Coagulated Crimson Potions of Healing f) 6 Scrolls of *Identify* g) 17 Scrolls of Satisfy Hunger h) a Mithril Rod of Probing (160/160) i) a Runed Staff of Identify[4|25] (5 charges) j) a Mother-of-pearl Amulet of Anti-Magic It generates an antimagic field. It produces an anti-magic shell. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 18 of Mirkwood. k) The Anchor of Space-Time It provides light (radius 2) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dark dwarven priest on level 33 of Moria. l) a Double Axe of Gondolin (3d6) (+9,+14) (+3) It must be wielded two-handed. It provides light (radius 1) forever. It increases your strength, dexterity and constitution by 3. It is especially deadly against dragons. It is especially deadly against trolls. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to life draining, dark and confusion. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid. It cannot be harmed by fire. You found it in the remains of an Elite uruk on level 44 of Moria. m) The Harp of Thorin (+2 to stealth) It can be activated for mass charm every 750 turns if it is being worn. It grants you the power of remove fear if it is being worn. It increases your charisma, stealth, infravision, ability to tunnel and luck by 2. It sustains your charisma. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Boty-Buildeng, the Emperor on level 43 of Moria. n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) an Oily Yellow Potion of Cure Serious Insanity b) 5 Potions of Restore Life Levels {75% off} c) a Shimmering Potion of Restore Charisma d) 10 Scrolls titled "tem for ag" of Word of Recall e) a Molybdenum Rod Tip of Recall (80 Mana to cast) f) a Copper-Plated Wand of Ice Storm[1|27] (4 charges) g) The Wand of Digging of Thrain (19 charges) You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. h) an Ashen Staff of Remove Curses[2|15] (4 charges) i) a Ring of See Invisible It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. j) The Double Chain Mail of Meglatath (-2 to accuracy) [16,+5] It sustains your constitution. It provides immunity to electricity. It provides immunity to paralysis. It provides resistance to life draining, acid, fire and sound. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Barney the Dinosaur on level 38 of Moria. k) a Leather Scale Mail of the Maiar (-1 to accuracy) [11,+24] It grants you the power of berserk if it is being worn. It sustains your charisma. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, electricity, fire, cold, blindness and nether. It allows you to sense the presence of trolls, giants and evil beings. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. l) The Beaked Axe of Dain Ironfoot (2d6) (+8,+10) (+3) It can be activated for drain life (120) every 400 turns if it is being worn. It increases your wisdom and constitution by 3. It is especially deadly against dragons. It allows you to sense the presence of undead and evil beings. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Vampire orc on level 37 of Moria. m) The Tulwar of Arairie (2d4) (-10,+5) (+4) It increases your strength, wisdom, dexterity, constitution and charisma by 4. It does extra damage from acid. It produces chaotic effects. It strikes at demons with holy wrath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Blubbering idiot, agent of black market, Simon the weak on level 8 of Barrow-Downs. n) a Spectral Long Sword (2d5) (+3,+5) It can be activated for wraith-form every 50+d50 turns if it is being worn. It strikes at undead with holy wrath. It provides resistance to life draining. It allows you to see invisible monsters. It drains life. You found it lying on the ground on level 10 of Orc Cave. o) 28 Flight Arrows (exploding) (1d3) (+4,+3) p) The Parchment - Map of Thror [Home Inventory - Caras Galadhon ] a) Gandalf's Tome of Unconventional Warfare It can be activated for heal 700 hit points every 100 turns. You found it lying on the ground on level 42 of Moria. b) The Blood of Death It can be activated for mass genocide every 1000 turns. You found it in the remains of a Dark elven priest on level 41 of Moria. c) a Potion of *Healing* d) 3 Potions of Restore Life Levels {25% off} e) a Scroll of *Remove Curse* f) a Staff of Remove Curses[1|15] (6 charges) It allows you to sense the presence of evil beings. g) an Indestructible Mahogany Staff of Recovery[1|21] (13 charges) h) a Quartz Ring of Constitution of the Elements (+4) It increases your constitution by 4. It sustains your constitution. It provides resistance to acid, electricity, fire, cold and poison. It renders you vulnerable to fire. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 40 of Moria. i) a Dilithium Ring of Fear Resistance j) a Ring of Extra Attacks (+3 attacks) {25% off} It can be activated for spinning around every 50+d25 turns if it is being worn. It increases your attack speed by 3. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. k) a Beryl Ring of Flying l) a Driftwood Amulet of Protection from Evil m) an Ivory Amulet of the Serpents [+4] (+3) n) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It prevents stuns. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Green Thunderlord on level 33 of Mirkwood. o) The Key of Orthanc It can be activated for perilous identify every turn if it is being worn. It provides light (radius 1) forever. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. p) a Polished Green Dragon Scale Mail (-2 to accuracy) [30,+17] It can be activated for breathe poison gas (150) every 90+d90 turns if it is being worn. It provides resistance to poison. It allows you to fly. It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Alberich the Nibelung King on level 44 of Moria. q) an Elven Metal Lamellar Armour (-3 to accuracy) [23,+15] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, electricity, fire, cold, poison and confusion. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Lygrog on level 40 of Moria. r) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. s) The Large Metal Shield of Marieloeg [5,+8] It provides immunity to cold. It provides resistance to acid, dark and sound. It induces random teleportation. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Elite uruk on level 42 of Moria. t) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. u) The Battle Axe 'Indirnen' (E:25, L:2) (2d8) (+21,+14) (+5) It should be wielded two-handed. It increases your strength by 5. It does extra damage from acid and dark. It is especially deadly against giants. It strikes at undead with holy wrath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of King Koopa on level 34 of Moria. v) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to nether. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. w) a Spiked Dagger (Defender) (2d4) (+7,+6) [+4] (+3 to stealth) It is easy to throw. It increases your stealth by 3. It can cause damaging strikes. It is very sharp and can make your foes bleed. It sustains your charisma. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold and nexus. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. [The Museum Inventory - Bree ] a) The Sixteenth Eye of Sauron It can be activated for cure cuts every 100 turns. You found it in the remains of a Dark elven warlock on level 34 of Moria. b) The Filthy Rag of the Wight [1,-1] (+6 to searching) {cursed} It increases your intelligence, searching and spell power by 6. It provides resistance to blindness and confusion. It renders you vulnerable to fire. It allows you to see invisible monsters. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. [The Museum Inventory - Minas Anor ] a) The Maiashield of Gothmog [13,+13] (+4) It increases your dexterity by 4. It makes you invisible. It sustains your strength, dexterity and constitution. It provides immunity to paralysis. It provides resistance to life draining. It allows you to levitate. It produces a fiery sheath. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Vampire orc on level 37 of Moria. [The Museum Inventory - Caras Galadhon ] a) The Gem of Hate It can be activated for experience loss. You found it in the remains of a Random Number Generator on level 39 of Moria. b) The Mirror of Alternate Dimensions It can be activated for darkness. You found it in the remains of Zizzo, Last of the Yeeks on level 40 of Moria. c) The Ebon Cube of Darkness It can be activated for death. You found it in the remains of a Random Number Generator on level 39 of Moria. d) The Bag of Magic Toys It can be activated for poison. You found it in the remains of a Random Number Generator on level 39 of Moria. e) The Fire of Orthanc It can be activated for decreasing Constitution. You found it in the remains of a Random Number Generator on level 39 of Moria. f) Radagast's Compendium of Strange Behaviour It can be activated for high stat loss. You found it lying on the ground on level 13 of Mirkwood. g) The Crumpled Scroll of Mass Resurrection It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Gug on level 40 of Moria. h) The Sling of Farmer Maggot (x4) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles with extra might. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. |
Posted on 20.9.2010 11:27
9369. on the Ladder (of 19090)
Comments Related dumps: Blackmaw, L38 RohanKnight Wainrider 98th in FuryBand (2.5.0) by <mugsynj@optonline.net> (8%) Seen 1171 times. |