The Angband Ladder: Scrambles, Felpurr Spellsword by Roch

  [EyAngband 0.5.2 Character Dump]

 Name   Scrambles                              CB  Base  RB  EB  Stat
 Sex    Female       Age             17  STR! (+2)  20   -2  +2   20
 Race   Felpurr      Height          54  INT: (+1)  19   +1  +8   28
 Class  Spellsword   Weight          92  WIS: (-1)  12   +0  +3   15
 Title  Spellsword   Status           4  DEX: (+0)  11   +1  +0   12
 HP     617/617                          CON! (+0)  20   -1  +6   25
 SP     249/249      Max Depth       43  CHR: (+0)   5   +0  +0    5


 Level           31  Armor     [19,+35]  Infra    60 ft  Saving Throw    Superb
 Cur Exp     223719                                      Stealth           Fair
 Max Exp     223719  Melee  (+12, 2d58)  Racial Ability  Fighting        Heroic
 Adv Exp     240000  Blows       1/turn  None            Shooting        Heroic
                                                         Throwing        Superb
 Gold         80642  Shoot        (+14)                  Disarming    Excellent
 Burden     137/180  Shots       2/turn                  Bypass Trap       Poor
                                                         Magic Device    Superb
 You are the smallest of a litter of four. Your mother   Perception      Superb
 was a warrior, and you never knew your father. You      Digging      Excellent
 have green eyes and smooth grey fur.                    Alchemy         Superb


  [Resists & Abilities]

  No  Blind:.........+....      Regen:..............      Speed:..............
  Free Actn:..........+...  Telepathy:..............       Mana:..+...........
  Hold Life:..............  See Invis:.........+....     Health:...........+..
    Bravery:..............  Invisible:..............   Spl. Dur:..............
  No Dsease:..............       Luck:...........++.   Spl. Dam:..............
  No   Stun:..............    Stealth:..............   Spl. Inf:..............
  No Poison:..............   Percptn.:.........+.+..      Taint:..............
  No    Cut:..............  Infra-vsn:.........+....    Disrupt:..............
  No   Conf:......+.......  Tunneling:..............  Drn Items:..............
  S. Digest:...........+..      Blows:..............  Drn   Exp:..............
  Fthr Fall:...........+..      Shots:.+............   Teleport:..............
      Light:.....*........      Might:.+............  Aggravate:..............
  Resistances:
  Acid :55% ......+.+...+.  Dises:32% ...........++.  Nethr:8%  ............+.
  Elec :51% ........+...+.  Light:50% ........+...+.  Chaos:9%  ............+.
  Fire :55% ........+...+.  Dark :50% ........+...+.
  Cold :55% ........+...+.  Sound:9%  ............+.
  Water:9%  ............+.  Shard:29% .......+....+.
  Poisn:42% ......+.....+.  Nexus:8%  ............+.
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            |}=="~[()]]]              |}=="~[()]]]              |}=="~[()]]]



  [Character Equipment]

a) a Quality Espadon of Slay Humanoid (+10, 2d58) (+2 str)
   It was lying on the floor on dungeon level 37
b) a Long Bow of the Haradrim (+12, x6, 12) (+1 shot)
   It was a reward for your exploits on dungeon level 30
c) a Jasper Ring of Mana (+2)
d) an Emerald Ring of Constitution (+3)
e) a Driftwood Amulet of Intelligence (+2)
f) an Aluminum Lantern of Intelligence <14051> (+3)
g) The Augmented Chain Mail of Caspanion [11,+10] (+3)
   It was lying on the floor on dungeon level 20
h) a Fur Cloak of Protection [2,+3]
   It was lying on the floor on dungeon level 3
i) The Large Leather Shield of Celegorm [4,+10]
   It was lying on the floor on dungeon level 37
j) a Silver Crown of Seeing [0,+2] (+4)
   It was lying on the floor on dungeon level 23
k) a Set of Silk Gloves of Free Action [0,+5]
   It was dropped by a Master human thief on dungeon level 37
l) The Pair of Hard Leather Boots of the Long Journey [2,+4] (+2)
   It was lying on the floor on dungeon level 42


  [Character Inventory]

a) 2 Books of Magic Spells [Elementary Incantations] {25% off}
b) a Book of Magic Spells [Sorcerous Adjurations]
c) 2 Books of Magic Spells [Thaumaturgic Conjurations] {10% off}
d) 2 Books of Magic Spells [Evocations of Power]
e) a Book of Magic Spells [Resistance of Scarabtarices]
f) 2 Luminescent Potions of Berserk Strength
g) 17 Bluish-Purple Potions of Cure Serious Wounds {25% off}
h) an Azure Potion of Enlightenment
i) 7 Scrolls titled "nej yping" of Phase Door
j) 9 Scrolls titled "seeapp tuedoe" of Teleportation {10% off}
k) a Scroll titled "ancon fuder" of *Destruction*
l) a Runed Rod of Recall
   It was dropped by Angamaite of Umbar on dungeon level 28
m) a Titanium Rod of Probing
n) 2 Tiger Talismans of Rapid Acid Bolts
o) 2 Serpent Talismans of Rapid Lightning Bolts
p) an Aluminum-Plated Wand of Teleport Other (6 charges)
q) a Steel Wand of Drain Life (4 charges)
r) 29 Stinger Arrows (+4, 5d5, +1)
s) 15 Stinger Arrows (+0, 5d5, +1)
t) 14 Seeker Arrows (+5, 6d6, +0)
   They were lying on the floor on dungeon level 38


  [Home Inventory]

a) a Book of Magic Spells [Kelek's Grimoire of Power]
   It was lying on the floor on dungeon level 43
b) a Red Spotted Mushroom of Restoring
c) 2 Light Blue Potions of Healing
d) 3 Oily Yellow Potions of Restore Mana
e) 4 Scrolls titled "seeapp tuedoe" of Teleportation {25% off}
f) 2 Scrolls titled "sefulk funin" of Teleport Level
g) a Scroll titled "nesun comp" of Genocide
h) 2 Aluminum-Plated Wands of Teleport Other (9 charges each)
i) an Aluminum-Plated Wand of Teleport Other (3 charges)
j) a Cottonwood Staff of Teleportation
k) an Ironwood Staff of Magic Mapping (8 charges)
l) an Aspen Staff of Speed (7 charges)
m) a Jet Ring of Clarity
n) a Topaz Ring of Resist Disease
   It was dropped by Uvatha the Horseman on dungeon level 38
o) The Phial of Galadriel
   It was dropped by a Flying skull on dungeon level 19
p) The Metal Cap of Thengel [2,+7] (+3)
   It was lying on the floor on dungeon level 37
q) a Pair of Spiked Leather Boots of Free Action [3,+5]
   It was found in a chest on dungeon level 20


  [Current Quest]

To fulfill your task, you must kill Thuringwethil, the vampire messenger on
dungeon level 45.


  [Discarded/Sold Artifacts]

- The Beacon of Om
- The Robe of Brutha [1,+5] (+4)
- The Leather Scale Mail 'Thalkettoth' [6,+15] (+3)


  [Uniques]

Farmer Maggot                        has been killed in the town
Snarl, the small kobold              has been killed on level 1 
Squish                               has been killed on level 1 
Fang, Farmer Maggot's dog            has been killed on level 12 
Grip, Farmer Maggot's dog            has been killed on level 12 
Smeagol                              has been killed on level 6 
Lagduf, the snaga                    has been killed on level 3 
Brodda, the Easterling               has been killed on level 14 
Wormtongue, agent of Saruman         has been killed on level 12 
Golfimbul, the hill orc chief        has been killed on level 24 
Ufthak of Cirith Ungol               has been killed on level 16 
Aello                                has been killed on level 19 
Celaeno                              has been killed on level 20 
Ugluk, the uruk                      has been killed on level 20 
Bolg, son of Azog                    has been killed on level 34 
Lugdush, the uruk                    has been killed on level 21 
Jenny Greenteeth                     has been killed on level 22 
Sangahyando of Umbar                 has been killed on level 28 
Angamaite of Umbar                   has been killed on level 28 
Tiktik, Sister of Frit               has been killed on level 43 
Frit, Brother of Tiktik              has been killed on level 34 
Dom, the Black Goblin                has been killed on level 34 
Bert the stone troll                 has been killed on level 34 
Tom the stone troll                  has been killed on level 34 
Uvatha the Horseman                  has been killed on level 38 
Total: 25 uniques killed


  [Options]

Birth options:
Allow purchase of stats using points         : yes (birth_point_based)
Allow specification of minimal stats         : no  (birth_auto_roller)
Preserve artifacts when leaving level        : yes (birth_preserve)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Generate better (harder) levels              : yes (birth_autoscum)
No level feelings                            : no  (birth_no_feelings)
Pre-shop for some basic items                : yes (birth_start_kit)
Monsters act smarter in groups               : no  (birth_smart_packs)
Monsters exploit players weaknesses          : no  (birth_smart_cheat)
Monsters chase current location              : yes (birth_flow_by_sound)
Monsters chase recent locations              : yes (birth_flow_by_smell)
Generate hitpoints randomly                  : yes (birth_random_hp)
All levels will be generated as small        : no  (birth_force_small_lev)
Easy mode                                    : no  (birth_easy_mode)
Nightmare mode                               : no  (birth_nightmare_mode)
Retain squelch settings                      : no  (birth_retain_squelch)
Allow specification of stat weighings        : no  (birth_weighted_roller)
Cheat options:
Peek into object creation                    : no  (cheat_peek)
Peek into monster creation                   : no  (cheat_hear)
Peek into dungeon creation                   : no  (cheat_room)
Know complete monster info                   : no  (cheat_know)
Allow player to avoid death                  : no  (cheat_live)
No automatic saves upon death                : no  (cheat_no_save)
Allow access to debug mode                   : no  (cheat_debug)
Activate wizard mode                         : no  (cheat_wizard)
No respawning monsters                       : no  (cheat_no_respawn)



Posted on 25.7.2010 08:18
Last updated on 28.7.2010 07:47

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3. on the Competition No.91 Ladder (of 10)

Comments

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On 25.7.2010 08:18 Roch wrote:
Feeble attempt so far next to Ian's effort. This is my second try at this variant (the first found herself next to a Cockatrice and never recovered). Lots of strange stuff to guess at and try to figure out.

On 25.7.2010 12:42 ian_pfp@hotmial.co.uk wrote:
I whould like to point out that getting to leval 24 with normal luck requiers much more skill than being killed on 34 with ringil and feanor, I hope you start gettig some luck with !dex soon though, as looks to be your only real problem.

On 26.7.2010 01:20 Roch wrote:
I found my 1st stat !, str, and Caspanion. But I don't think I've seen a single ? of *Id*. Am I missing something or just unlucky?

On 26.7.2010 11:12 puffin21718@gmail.com wrote:
I found about 7 *ID* in my entire game, it appears to be one of the things that you have to go for every single time it appears in your detection, it must have been made rarer as it is very much more usefull than before when applyed to potions, as it gives you all the alchemy that involves that potion. Acoriding to the code they should be most common in Dlvl30 through to Dlvl34.

On 27.7.2010 08:21 Roch wrote:
Finally saw a ? of *Id* in the bm, and used it on Caspanion. I'm not sure about publishing the alchemy recipes -- it seems like you'd be giving up a fairly big advantage Matthias. If you had the healing recipe much sooner than me, you would theoretically be in a better position to win with the least experience. Are you sure you want to give up that advantage?

On 27.7.2010 09:47 Roch wrote:
I found Celegorm, but w/o *Id* I can't get any resistances from it. And in my excitement I dropped my old shield of resist cold so that now I have a big hole there. D'Oh!

On 27.7.2010 11:50 Matthias wrote:
Uh the resistances work even if the item isn't *identified*, at least that's how it is in V. It should be the same in EY... I've had free action on an item that wasn't *ided* forever, and I'm not dead yet.

On 27.7.2010 20:09 Roch wrote:
Hmmm maybe it works for some things and not others? I'm just looking at my character screen showing no cold resistance when wearing Celegorm, which should provide it.

On 27.7.2010 23:07 Matthias wrote:
It works for imAcid, and that one doesn't show up in the character screen as well (same for free action). I can't really test for the other elements, but I don't think you need to worry.

On 27.7.2010 23:50 Roch wrote:
That's cool -- makes not having *id* much less irritating. Thanks.

On 28.7.2010 07:47 Roch wrote:
This was an uphill battle every step of the way.

On 28.7.2010 07:49 Roch wrote:
Please mark as dead. A shadow wyrm breathed nether in the middle of a fight with impact hounds, as I was trying to get to a vault with Mordenkainen's in it.

On 28.7.2010 09:10 Matthias wrote:
There should be a link somewhere on the lower right, only visible to you where you can mark the char as dead. Sorry for your loss... this obviously doesn't help, but you were right to risk something to get to morgy, the first spell is a game changer

On 28.7.2010 09:11 Matthias wrote:
morgy = Mordy = that book ;)

On 28.7.2010 10:17 pav wrote:
Roch, you can click Mark as dead link just below the comments box.

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