The Angband Ladder: Arth II, Hobbit Paladin by mbell999
[Angband 3.1.2 (r1973) Character Dump] Name Arth II Self RB CB EB Best Sex Male Age 31 Str: 18/68 -2 +3 +0 18/78 18/58 Race Hobbit Height 33 INT: 11 +2 -3 +0 10 Class Paladin Weight 60 WIS: 16 +1 +1 +3 18/30 Title Guardian Social Role model DEX: 18 +3 +0 +0 18/30 HP -4/289 Maximize Y CON: 18 +2 +2 +0 18/40 SP 48/56 CHR: 13 +1 +2 +0 16 Level 31 Armor [18,+80] Saving Throw 80% Cur Exp 187432 Fight (+4,+27) Stealth Superb Max Exp 187432 Melee (+13,+39) Fighting Superb Adv Exp 217500 Shoot (+19,+21) Shooting Superb MaxDepth 2700' (L54) Blows 4/turn Disarming 56% Game Turns 225028 Shots 1/turn Magic Device 63 Player Turns 25306 Infra 40 ft Perception 1 in 8 Active Turns 23722 Speed 3 Searching 49% Gold 112519 Burden 217.2 lbs You are one of several children of a Hobbit Warrior. You are a credit to the family. You have blue-gray eyes, straight brown hair, and a very dark complexion. rAcid:......+.+.... rConf:............. rElec:......+.+.... Sound:............. rFire:+.....+.+.... Shard:............. rCold:......+.+.... Nexus:............. rPois:............. Nethr:......+...... rFear:............. Chaos:............. rLite:............. Disen:............. rDark:......+...... S.Dig:............. rBlnd:.........+... Feath:............. Light:............. Aggrv:............. Regen:............. Stea.:......+...... ESP:............. Sear.:.........+... Invis:.........+... Infra:............+ FrAct:............. Tunn.:............. HLife:............+ Speed:...........+. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Last Messages] > *** LOW HITPOINT WARNING! *** > The Night mare misses you. > The Night mare hits you. > *** LOW HITPOINT WARNING! *** > You are more confused! > You are too confused to read! > You failed to use the staff properly. > The Night mare bites you. > *** LOW HITPOINT WARNING! *** > You keep hold of your life force! > The Night mare hits you. > *** LOW HITPOINT WARNING! *** > The Night mare misses you. > The Night mare hits you. > You die. Killed by a Night mare. [Character Equipment] a) The Dagger 'Narthanc' (2d4) (+9,+12) [+10] Branded with flames. Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a fire bolt with damage 9d8. Takes 11 to 20 turns to recharge at your current speed. Your chance of success is 94.9% Combat info: 4 blows/round. With an additional 0 strength and 7 dex you would get 5 blows Average damage/hit: 54.8 vs. creatures not resistant to fire, and 44.5 vs. others. b) a Short Bow of Power (x2) (+15,+21) c) a Ring of Damage (+0,+11) d) a Ring of Damage (+0,+10) e) an Amulet of Wisdom (+3) +3 wisdom. Sustains wisdom. f) The Phial of Galadriel Cannot be harmed by acid, electricity, fire, cold. When activated, it lights up the surrounding area, hurting light-s ensitive creatures. Takes 14 to 26 turns to recharge at your current speed. Your chance of success is 94.5% Radius 3 light. g) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) +4 stealth. Provides resistance to acid, lightning, fire, cold, dark, nether. Cannot be harmed by acid, electricity, fire, cold. h) a Fur Cloak [3,+7] i) a Large Metal Shield of Resistance [8,+20] Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. j) an Iron Crown of Seeing [0,+12] (+5 searching) +25% to searching. Provides resistance to blindness. Grants the ability to see invisible things. k) a Set of Caestus (+0,+3) [2,+4] {!k} l) a Pair of Leather Sandals of Speed [1,+5] (+5) +5 speed. [Character Quiver] n) 82 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 100 feet away. Average damage/hit: 47.4. 35% chance of breaking upon contact. o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 3 Holy Books of Prayers [Beginners Handbook] {@m1@b1@G1} b) 3 Holy Books of Prayers [Words of Wisdom] {@m2@b2@G2} c) a Holy Book of Prayers [Godly Insights] {@m6@b6@G6} Cannot be harmed by acid, electricity, fire, cold. d) 10 Potions of Cure Critical Wounds {@q1} e) 2 Potions of Restore Mana f) a Potion of Speed {@q0} g) 14 Scrolls of Phase Door {@r1} h) 3 Scrolls of Identify {@r0} i) a Scroll of Deep Descent {!*} j) a Rod of Treasure Location {@z3} k) a Rod of Teleport Other {@z0} l) 2 Rods of Recall (1 charging) {@z2!*} Cannot be harmed by electricity. m) 2 Wands of Teleport Other (14 charges) {@a0} n) 2 Staves of Teleportation (13 charges) {@u1!*} o) 3 Staves of Speed (13 charges) p) a Ring of Free Action Prevents paralysis. q) Full Plate Armour of Resist Lightning [26,+5] Provides resistance to lightning. Cannot be harmed by electricity. r) a Small Metal Shield of Preservation [4,+13] Provides resistance to poison, disenchantment. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, dexterity, constitution. Sustains your life force. s) a Steel Helm of Wisdom [6,+7] (+2) +2 wisdom. Sustains wisdom. t) a Cutlass of Flame (1d8) (+9,+7) Branded with flames. Provides resistance to fire. Cannot be harmed by fire. Combat info: 2 blows/round. With an additional 4 strength and 0 dex you would get 3 blows With an additional 0 strength and 2 dex you would get 3 blows Average damage/hit: 48.6 vs. creatures not resistant to fire, and 39.1 vs. others. u) a Long Sword of *Slay Dragon* (2d5) (+10,+11) (+2) +2 constitution. *Slays* dragons. Provides resistance to fear. Combat info: 2 blows/round. With an additional 6 strength and 0 dex you would get 3 blows With an additional 1 strength and 2 dex you would get 3 blows With an additional 0 strength and 4 dex you would get 3 blows Average damage/hit: 70.5 vs. dragons, and 45.1 vs. others. v) The Scythe 'Avavir' (5d3) (+18,+12) [+30] (+3) (charging) +3 dexterity, charisma, speed. Branded with flames, frost. Provides resistance to fire, cold, light. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. When activated, it returns you from the dungeon or takes you to th e dungeon after a short delay. Takes 260 turns to recharge at your current speed. Your chance of success is 89.7% Combat info: 1 blow/round. With an additional 1 strength and 0 dex you would get 2 blows With an additional 0 strength and 1 dex you would get 2 blows Average damage/hit: 72.9 vs. creatures not resistant to fire, 72.9 vs. creatures not resistant to cold, and 51.1 vs. others. Radius 1 light. [Home Inventory] a) 3 Holy Books of Prayers [Chants and Blessings] {@m3@b3@G3} b) 3 Holy Books of Prayers [Exorcism and Dispelling] {@m4@b4@G4} c) a Holy Book of Prayers [Ethereal Openings] {@m5@b5@G5} Cannot be harmed by acid, electricity, fire, cold. d) a Piece of Elvish Waybread e) 18 Potions of Cure Critical Wounds {@q1} f) 4 Potions of Restore Mana g) a Potion of Speed {@q0} h) 62 Potions of Heroism i) 99 Scrolls of Phase Door {@r1} j) 18 Scrolls of Teleportation {!*} k) a Scroll of Teleport Level {!*} l) 2 Scrolls of Banishment {!*} m) 27 Scrolls of Identify {@r0} n) 19 Scrolls of Recharging o) 2 Staves of Mapping (16 charges) {@u6} p) 5 Staves of Teleportation (32 charges) {@u1!*} q) 3 Staves of Identify (15 charges) {@u0} r) Ribbed Plate Armour (Dwarven) [28,+13] (+2) +2 strength, constitution, infravision. Cannot be harmed by acid, fire. Prevents paralysis. s) The Steel Helm of Hammerhand (+9,+9) [6,+20] (+3) +3 strength, dexterity, constitution. Provides resistance to acid, cold, dark, nexus. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, dexterity, constitution. Aggravates creatures nearby. t) a Beaked Axe (Holy Avenger) (2d6) (+11,+13) [+4] (+1) +1 wisdom. Slays evil creatures, undead, demons. Provides resistance to fear. Sustains constitution. Blessed by the gods. Grants the ability to see invisible things. Combat info: 1 blow/round. With an additional 1 strength and 0 dex you would get 2 blows With an additional 0 strength and 4 dex you would get 2 blows Average damage/hit: 56.3 vs. evil creatures, 63.8 vs. undead, 63.8 vs. demons, and 48.7 vs. others. u) 24 Bolts of Flame (1d5) (+10,+11) Branded with flames. Cannot be harmed by fire. v) 20 Iron Shots of Acid (1d4) (+6,+6) Branded with acid. Cannot be harmed by acid. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 4515 50' 2 Reached level 2 6673 100' 3 Reached level 3 7841 100' 3 Killed Grip, Farmer Maggot's dog 7881 100' 4 Reached level 4 12903 200' 5 Reached level 5 17035 400' 6 Reached level 6 22401 500' 7 Reached level 7 22493 500' 8 Reached level 8 22694 500' 9 Reached level 9 25888 500' 10 Reached level 10 26273 500' 10 Killed Orfax, Son of Boldor 26957 500' 11 Reached level 11 28943 550' 11 Found !Augmentation on the floor. 30174 550' 12 Reached level 12 36613 750' 13 Reached level 13 41173 750' 13 Killed Lagduf, the Snaga 41173 750' 14 Reached level 14 44390 800' 14 Killed Bullroarer the Hobbit 53274 1000' 14 Killed Wormtongue, Agent of Saruman 53274 1000' 15 Reached level 15 61772 1100' 16 Reached level 16 65283 1200' 17 Reached level 17 70703 1200' 18 Reached level 18 71148 1200' 18 Killed Ufthak of Cirith Ungol 72465 1200' 19 Reached level 19 80676 1350' 20 Reached level 20 93906 1450' 21 Reached level 21 94276 1450' 21 Killed Shagrat, the Orc Captain 105498 1600' 22 Reached level 22 106115 1600' 22 Killed Lugdush, the Uruk 110850 1600' 23 Reached level 23 124800 1800' 24 Reached level 24 128561 1800' 25 Reached level 25 132572 0' 25 Killed Farmer Maggot 137052 1800' 25 Killed Brodda, the Easterling 148825 1850' 26 Reached level 26 148955 1850' 26 Killed Gorbag, the Orc Captain 157552 1900' 27 Reached level 27 169999 2100' 28 Reached level 28 173644 2100' 28 Killed Mughash the Kobold Lord 176085 2150' 28 Killed Golfimbul, the Hill Orc Chief 176504 2150' 28 Found The Steel Helm of Hammerhand 179382 2150' 28 Found The Soft Leather Armour 'Hithlomir' 180531 2150' 29 Reached level 29 191674 2200' 29 Killed Adunaphel the Quiet 191707 2200' 29 Found The Dagger 'Narthanc' 196657 2350' 30 Reached level 30 196998 2400' 30 Killed Angamaite of Umbar 197018 2400' 30 Found The Phial of Galadriel 198837 2450' 30 Killed Bill the Stone Troll 199699 2450' 30 Killed Rogrog the Black Troll 203216 2500' 31 Reached level 31 206618 2500' 31 Killed Smeagol 224493 2700' 31 Killed Lokkak, the Ogre Chieftain 224514 2700' 31 Found The Scythe 'Avavir' [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 27.6.2010 23:12
11575. on the Ladder (of 19090)
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