The Angband Ladder: Gwar, Beorning Warrior by murphy

  [FAangband 1.1.4 Character Dump]

 Name    : Gwar            Age                    19 Str      18/20    18/40
 Sex     : Female          Height                 64 INT          7
 Race    : Beorning        Weight                166 WIS         12
 Class   : Warrior         Social Class           84 Dex         17    18/10
                                                     CON      18/10
                                                     Chr          9       10

 Max Hit Points      269   Level                22   Max SP (Mana)         0
 Cur Hit Points       -1   Experience        13093   Cur SP (Mana)         0
                           Max Exp           13093
        (Fighting)         Exp to Adv.       16000          (Shooting)
 Blows/Round           2   Gold               1477   Shots/Round         1.0
 + to Skill           11   Score              4143   + to Skill            3
 Deadliness (%)       45   Base AC/+ To AC  11/ 42   Deadliness (%)       18
                           Game Turn        124591

 Fighting   :Excellent(84) Stealth    :Mediocre(3)   Disarming  :Good(44)
 Bows/Throw :Very Good(63) Perception :Mediocre(18)  MagicDevice:Mediocre(31)
 SavingThrow:Good(41)      Searching  :Poor(17)      Infravision:0 feet

                            (Character Background)
          You are one of several children of a Druid.  You are a
          credit to the family.  You have brown eyes, wavy auburn
          hair, and a fair complexion.
          

  [Recent locations]

 Current Location : Amon R[^u]dh Level 24
 Previous Location: Amon R[^u]dh Level 22
 Recall Point 1   : Amon R[^u]dh Level 23

  [Resistances, Powers and Bonuses]

      abcdefghijkl@            abcdefghijkl@
 Acid:........+....  32% Confu:.............   0%
 Elec:.............   0% Sound:.............   0%
 Fire:......+--....   4% Shard:.............   0%
 Cold:.......+.....   6% Nexus:.............   0%
 Pois:.............   0% Nethr:.............   0%
 Lite:.............   0% Chaos:.............   0%
 Dark:.............   0% Disen:.............   0%

      abcdefghijkl@            abcdefghijkl@
S.Dig:.............      M-Mas:.............
Feath:.............      Stea.:.............
PLite:.............      Sear.:.............
Regen:.............      Infra:.............
Telep:.............      Tunn.:.............
Invis:+............      Speed:.............
FrAct:...........+.      Shots:.............
HLife:.............      Might:.............
Blind:.............
NFear:.............


  [Specialty Abilities]

Fury 
Regeneration 


  [Stat Breakdown]

Stat Intrnl Rce Cls Oth Actual Currnt     abcdefghijkl
Str:     16   1   5   0  18/40  18/20     ............
Int:     10  -1  -2   0      7            ............
Wis:     10   1  -2   3     12            3...........
Dex:     16   0   2   1  18/10     17     s.........1.
Con:     16   1   2   0  18/10            ............
Chr:     12  -1  -1   0     10      9     ............

  [Last Messages]

> The Arrow hits the Bronze worm.
> The Bronze worm grunts with pain.
> You have 33 Arrows (2d4) (+2,+3) (p).
> The Arrow hits the Bronze worm.
> The Bronze worm grunts with pain.
> You have 32 Arrows (2d4) (+2,+3) (p).
> The Bronze worm breathes confusion.
> You are confused!
> You feel less confused now.
> You have 2 Light Green Mushrooms of Cure Confusion (b).
> You have 5 Scrolls titled "klis cansef" of Phase Door (e).
> You have 31 Arrows (2d4) (+2,+3) (p).
> The Bronze worm breathes confusion.
> You are confused!
> You die.


  [Character Equipment]

a) a Spiked Club (Holy Avenger) (1d7) (+8,+8) [+2] <+3>
b) a Long Bow (x3) (+0,+0)
f) The Lamp of Gwindor
g) a Robe of Resistance [2,+14]
h) a Cloak of Protection [1,+17]
i) a Wicker Shield (Coated) [2,+9]
j) a Hard Leather Cap [2,-2]
k) a Set of Leather Gloves of Agility [1,-1] <+1>
l) a Pair of Hard Leather Boots of Free Action [3,+2]

         [Quiver]
n) The Dagger 'Nimthanc' (1d5) (+8,+5)
o) 48 Arrows (2d5) (+1,+2)
p) 31 Arrows (2d4) (+2,+3)
q) 27 Arrows (2d4) (+1,+2)
r) 33 Arrows (2d4) (+0,+0)


  [Character Inventory]

a) 3 Green Mushrooms of Unhealth
b) 2 Light Green Mushrooms of Cure Confusion
c) 11 Rations of Food
d) a Misty Potion of Lose Life Force
e) 5 Scrolls titled "klis cansef" of Phase Door
f) 3 Scrolls titled "bieturs oodwex" of Word of Recall
g) a Scroll titled "marcos rosnik" of Identify
h) a Scroll titled "vivsta i romik" of Magic Mapping
i) 2 Molybdenum Rods of Trap Location
j) a Rhodium Rod of Sense Surroundings
k) a Tin-Plated Rod of Light (charging)
l) 2 Tombac Wands of Stinking Cloud (13 charges)
m) an Adamantium-plated Wand of Lightning Bolts (9 charges)
n) a Mulberry Staff of Perception (15 charges)
o) a Mulberry Staff of Perception (0 charges)
p) a Butternut Staff of Object Location (11 charges)
q) a Poplar Staff of Door/Stair Location (18 charges)


Gwar the Beorning Warrior
Began the quest to kill Morgoth on 05/08/2010 at 03:55 PM

============================================================
                                  CHAR.
|   TURN  |      LOCATION        |LEVEL| EVENT
============================================================
|        1|      Khazad Dum Town |  1  | Gained the Fury specialty.
|        1|      Khazad Dum Town |  1  | Gained the Regeneration specialty.
|    22655|      Hithaeglir   8  |  5  | Reached level 5
|    31652|      Hithaeglir   8  | 10  | Reached level 10
|    32560|      Hithaeglir   8  | 11  | Killed The Ickiness
|    33614|      Hithaeglir   8  | 11  | Killed Ulfast, son of Ulfang
|    33618|      Hithaeglir   8  | 11  | Found The Lamp of Gwindor
|    37753|      Hithaeglir   9  | 13  | Killed Mughash the Kobold Lord
|    53215|      Hithaeglir  13  | 14  | Killed Balcmeg, the Cave Orc
|    54178|      Hithaeglir  13  | 15  | Reached level 15
|    59393|      Hithaeglir  13  | 16  | Killed Brodda, the Easterling
|    62083|      Hithaeglir  13  | 16  | Killed Lug, the Hill Orc
|    66660|      Hithaeglir  13  | 17  | Destroyed Antoine, the Zombie
|    66680|      Hithaeglir  13  | 17  | Found The Dagger 'Nimthanc'
|    83461|       Amon Rudh  16  | 18  | Killed The Thief of the Mountains
|    92986|       Amon Rudh  18  | 19  | Destroyed Psiren, the Spirit
|    97886|       Amon Rudh  23  | 20  | Reached level 20
============================================================
|   124591|       Amon Rudh  24  | 22  | Killed by a Bronze worm.
|   124591|       Amon Rudh  24  | 22  | Killed on 05/10/2010 at 11:10 AM.
============================================================
============================================================

  [Options]

Adult: No selling to stores                      : no  (adult_no_sell)
Adult: Never return to less danger before winning: no  (adult_ironman)
Adult: Start as a thrall at the gate of Angband  : no  (adult_thrall)
Adult: View and spell distances halved           : no  (adult_small_device)
Adult: Play with no wilderness                   : yes (adult_dungeon)
Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 10.5.2010 19:16

Download this dump

17. on the Competition No.87 Ladder (of 28)

Comments

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On 10.5.2010 19:28 murphy wrote:
free action, see invis, and base resists, and still outclassed at level depth. seems like I am constantly getting blinded in this variant. maybe carrying a bunch of CLW would help

On 11.5.2010 12:53 Matthias wrote:
Your base resists weren't really covered though. The robe only gives res fire.

Blinding really is a problem. It feels as if the option "monster abuse player weakness" is on (even though it isn't) as monsters who can cast 10 spells will constantly select the blinding one

On 11.5.2010 15:55 murphy wrote:
ahh, I see. give me time and I'll catch on :-)

On 12.5.2010 15:28 buzzkill wrote:
Blinding is just good AI. Most things can see, so blinding is a good choice against most enemies, kinda like slowing. I'd bet that they would blind you just as often, even if you had ESP. Tis better to be binded by novices mages, than repeatedly poisoned by their pesky little cousins.

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