The Angband Ladder: Telos, High-Elf Rogue by Zikke

  [Angband 3.1.2 (r1967) Character Dump]

 Name   Telos                                    Self  RB  CB  EB   Best
 Sex    Male         Age            107   STR! 18/100  +1  +2  +9 18/***
 Race   High-Elf     Height          88   INT! 18/100  +3  +1 +15 18/***
 Class  Rogue        Weight         178   WIS! 18/100  -1  -2  +6 18/130
 Title  ***WINNER*** Social      Feared   DEX! 18/100  +3  +3 +15 18/***
 HP     818/818      Maximize         Y   CON! 18/100  +1  +1  +3 18/150
 SP     353/353                           CHR! 18/100  +5  -1  +8 18/***

 Level               48   Armor   [25,+122]     Saving Throw        100%
 Cur Exp        8310796   Fight   (+37,+39)     Stealth        Legendary
 Max Exp        8310796   Melee   (+45,+75)     Fighting       Legendary
 Adv Exp        9000000   Shoot   (+51,+12)     Shooting       Legendary
 MaxDepth  5050' (L101)   Blows      5/turn     Disarming           100%
 Game Turns     1471606   Shots      1/turn     Magic Device         113
 Player Turns    247837   Infra      110 ft     Perception        1 in 1
 Active Turns    106976   Speed          19     Searching            70%
 Gold            589327   Burden  329.9 lbs

 You are one of several children of a Telerin Warrior.  You have light
 grey eyes, wavy black hair, and a fair complexion.



rAcid:+*++..+.+.+.. rConf:.............
rElec:..+*.++.+.... Sound:.............
rFire:+++*..+.+.... Shard:..+..+.......
rCold:..+...+.+.... Nexus:...++.....+..
rPois:....+........ Nethr:+..+.+....+..
rFear:..++.+..+.... Chaos:...+.........
rLite:..+..+......+ Disen:+..+..+...+..
rDark:..+.....+.... S.Dig:.............
rBlnd:..+..+...+... Feath:..+..........

Light:+.+.......... Aggrv:+............
Regen:+............ Stea.:....+..+.....
  ESP:.........+... Sear.:...++........
Invis:..+..+..+...+ Infra:....++......+
FrAct:..++......+.. Tunn.:+.+.....+....
HLife:...+..+.++... Speed:..+.++....++.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Character Equipment]

a) The Lance of Saukastal (5d8) (+8,+36) [+7] (+3)
     +3 strength, tunneling.
     Provides resistance to acid, fire, nether, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity, constitution.
     Speeds regeneration.  Aggravates creatures nearby.  
     
     When aimed, it fires a magical arrow with damage 150.
     Takes 382 to 701 turns to recharge at your current speed.
     Your chance of success is 89.7%
     
     Combat info:
     5 blows/round.
     Average damage/hit: 108.4.
     
     Radius 1 light.
b) The Heavy Crossbow 'Ulossil' (x4) (+14,+12) (+4)
     +4 intelligence.
     Provides immunity to acid.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
c) The Ring of Angwaelos (+6)
     +6 strength, intelligence, wisdom, dexterity, charisma, tunneling, 
     speed.
     Provides resistance to acid, lightning, fire, cold, fear, light, 
     dark, blindness, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence, constitution.
     Feather Falling.  Prevents paralysis.  Grants the ability to see
     invisible things.  
     
     When aimed, it allows you to breathe for 300 damage.
     Takes 696 to 1305 turns to recharge at your current speed.
     Your chance of success is 89.7%
     
     Radius 1 light.
d) The Ring of Ithel (+5,+4) (+3)
     +3 intelligence, dexterity.
     +15% to searching.
     Provides immunity to lightning, fire.
     Provides resistance to acid, fear, nexus, nether, chaos, 
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Prevents paralysis.  Sustains your life force.  
     
e) an Amulet of Trickery (+4)
     +4 dexterity, stealth, infravision, speed.
     +20% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) The Palantir 'Hitharon' (+1,+5) (+3)
     +3 infravision, speed.
     Provides resistance to lightning, fear, light, blindness, shards, 
     nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it maps the entire level and detects objects, trap
     s, doors, and stairs.
     Takes 147 to 290 turns to recharge at your current speed.
     Your chance of success is 92.1%
     
     Radius 3 light.
g) a Robe of Permanence [2,+26] {squelch}
     Provides resistance to acid, lightning, fire, cold, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution, 
     charisma.
     Sustains your life force.  
     
h) an Elven Cloak of Stealth [6,+11] (+5 stealth) {squelch}
     +5 stealth.
     
i) The Large Metal Shield 'Vaturuna' (+1,+7) [8,+26] (+2)
     +2 intelligence, dexterity, constitution, charisma, tunneling.
     Provides resistance to acid, lightning, fire, cold, fear, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  Grants the ability to see invisible
     things.  
     
     When aimed, it creates a frost ball with damage 100.
     Takes 319 to 580 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
j) The Golden Crown 'Issinguin' [0,+10] (+1)
     +1 constitution.
     Provides resistance to blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Sustains your life force.  Grants telepathy.  
     
k) The Set of Caestus of Cirin (+0,+3) [2,+15] (+2)
     +2 speed.
     Provides resistance to acid, nexus, nether, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) a Pair of Mithril Shod Boots of Speed [7,+12] (+9)
     +9 speed.
     Cannot be harmed by acid.
     


  [Character Quiver]

n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Incantations and Illusions]
d) a Book of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Mordenkainen's Escapes]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Book of Magic Spells [Tenser's Transformations]
     Cannot be harmed by acid, electricity, fire, cold.
     
g) 8 Potions of Cure Critical Wounds
     
h) 9 Potions of Healing
     
i) a Potion of *Healing*
     
     It can be thrown at creatures with damaging effect.
     
j) 2 Potions of Life
     It can be thrown at creatures with damaging effect.
     
k) 18 Potions of Restore Mana
l) a Scroll of Banishment
m) 11 Scrolls of *Destruction*
n) a Rod of Healing
     Cannot be harmed by electricity.
     
o) a Rod of Restoration
     Cannot be harmed by electricity.
     
p) 7 Rods of Teleport Other
q) 2 Staves of *Destruction* (0 charges)
r) 2 Staves of Banishment (0 charges)
s) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
     Permanently cursed.
     +125 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, infravision.
     Provides resistance to acid, lightning, fire, cold, poison, fear, 
     light, dark, confusion, nexus, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     
     Radius 1 light.
t) The Great Hammer of Dalaldan (9d1) (+11,+14) (+3)
     +3 attack speed.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     8 blows/round.
     Average damage/hit: 60.2.
     
u) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
     Slays animals, evil creatures, orcs, trolls.
     *Slays* dragons, demons, undead.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     Aggravates creatures nearby.  
     
     Combat info:
     You are too weak to use this weapon.
     1 blow/round.
     With an additional 0 strength and 0 dex you would get 3 blows
     Average damage/hit: 214.8 vs. animals, 214.8 vs. evil creatures, 
     285 vs. orcs, 285 vs. trolls, 425.4 vs. dragons, 425.4 vs. demons, 
     425.4 vs. undead, and 144.6 vs. others.
     Sometimes creates earthquakes on impact.
     


  [Home Inventory]

a) 3 Books of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
b) 3 Rings of Speed (+13)
     +13 speed.
     
c) a Ring of Damage (+0,+14)
d) The Amulet 'Donaer' (+2)
     +2 constitution.
     Provides resistance to dark, sound, nether, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     When activated, it restores your intelligence.
     Takes 208 to 371 turns to recharge at your current speed.
     Your chance of success is 93.4%
     
e) The Full Plate Armour of Valar (-3) [26,+9] (+2)
     +2 strength, wisdom.
     Provides resistance to acid, lightning, fire, cold, light, 
     blindness, nexus, nether, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
f) The Cloak of Amarial (+8,+1) [1,+20] (+3)
     +3 strength, intelligence, wisdom, speed.
     Provides resistance to lightning, cold, light, dark, confusion, 
     nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom.
     Feather Falling.  Prevents paralysis.  Aggravates creatures
     nearby.  
     
     When aimed, it drains up to 120 hit points of life from a target c
     reature.
     Takes 319 to 580 turns to recharge at your current speed.
     Your chance of success is 88.8%
     
g) The Cloak 'Tumegling' [1,+19] (+4)
     +4 wisdom, stealth, speed.
     +20% to searching.
     Provides resistance to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     Slows your metabolism.  
     
     When activated, it puts to sleep the monsters around you.
     Takes 208 to 371 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
h) The Set of Mithril Gauntlets 'Angond' [5,+13] (+2)
     +2 wisdom, constitution.
     Provides immunity to acid.
     Provides resistance to lightning, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When aimed, it causes you to breathe either cold or flames for 80 
     damage.
     Takes 208 to 371 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
i) The Broad Sword 'Durung' (2d5) (+11,+10) (+3)
     +3 attack speed.
     Provides immunity to acid.
     Provides resistance to fear, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     8 blows/round.
     Average damage/hit: 51.9.
     
j) The Quarterstaff of Rufindo (1d9) (+13,+28) [+1]
     Provides immunity to lightning.
     Provides resistance to fire, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 71.2.
     
     Radius 1 light.
k) The Short Bow of Helperch (x5) (+9,+9) [+8] (+3)
     +3 speed, shooting power.
     Provides resistance to acid, cold, fear, confusion, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants telepathy.  Aggravates creatures
     nearby.  
     
     When aimed, it creates a fire ball with damage 72.
     Takes 261 to 469 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
l) The Short Bow 'Arwenar' (x5) (+12,+15) (+3)
     +3 wisdom, charisma, shooting power.
     Provides resistance to acid, lightning, fire, poison, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom, dexterity.
     Slows your metabolism.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     When activated, it restores your dexterity.
     Takes 261 to 469 turns to recharge at your current speed.
     Your chance of success is 92.8%
     
m) 19 Mithril Bolts of Wounding (3d5) (+19,+14)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 148.4.
     25% chance of breaking upon contact.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
     10095     50'    2   Reached level 2
     12527     50'    3   Reached level 3
     21793    150'    4   Reached level 4
     26335    150'    4   Killed Fang, Farmer Maggot's dog
     29275    150'    5   Reached level 5
     38417    100'    5   Killed Grip, Farmer Maggot's dog
     47749    100'    6   Reached level 6
    124440     50'    7   Reached level 7
    152356    300'    8   Reached level 8
    162582    300'    9   Reached level 9
    168619    250'    9   Killed Smeagol
    169920    300'   10   Reached level 10
    190130    300'   11   Reached level 11
    191472    300'   11   Killed Bullroarer the Hobbit
    198527    250'   11   Killed Wormtongue, Agent of Saruman
    203264    300'   12   Reached level 12
    224456    400'   13   Reached level 13
    226000    400'   13   Killed Lagduf, the Snaga
    227125    400'   13   Killed Mughash the Kobold Lord
    230505    500'   14   Reached level 14
    234902    600'   14   Killed Brodda, the Easterling
    235994    600'   15   Reached level 15
    251915    650'   16   Reached level 16
    255962    700'   16   Killed Orfax, Son of Boldor
    260375    700'   17   Reached level 17
    261850    700'   17   Found The Trident of Andolor (LOST)
    269807    700'   18   Reached level 18
    270027    700'   18   Killed Golfimbul, the Hill Orc Chief
    283678    800'   19   Reached level 19
    300411   1000'   20   Reached level 20
    308193    950'   20   Killed Boldor, King of the Yeeks
    350596    950'   21   Reached level 21
    360687    950'   21   Killed Gorbag, the Orc Captain
    367964    950'   21   Killed Nar, the Dwarf
    370530    950'   22   Reached level 22
    385474   1200'   22   Killed Shagrat, the Orc Captain
    391523   1200'   23   Reached level 23
    416156   1450'   23   Found The Lance of Gurth (LOST)
    416247   1450'   24   Reached level 24
    417928   1450'   24   Found The Glaive 'Asaet' (LOST)
    433683      0'   25   Reached level 25
    453759   1500'   25   Found The Leather Shield of Medhwe (LOST)
    454620   1500'   25   Found The Set of Gauntlets 'Erdhelein' (LOST)
    467522   1600'   26   Reached level 26
    480750   1650'   26   Killed Ulwarth, Son of Ulfang
    484220   1650'   26   Found The Long Sword of Ranar (LOST)
    504444   1700'   26   Killed Ulfast, Son of Ulfang
    506912   1700'   27   Reached level 27
    535972   1750'   27   Found The Pike 'Matheb' (LOST)
    542859   1850'   27   Found The Chain Mail of Beleth (LOST)
    543804   1850'   27   Found The Ball-and-Chain of Fauglir (LOST)
    554043   1850'   28   Reached level 28
    565828   1900'   28   Found The Pike of Mingredri (LOST)
    748100   2100'   28   Found The Phial of Mionar (LOST)
    748352   2100'   28   Killed Ibun, Son of Mim
    748529   2100'   29   Reached level 29
    750941   2150'   29   Killed Khim, Son of Mim
    762750   2150'   29   Found The Long Sword of Durudel (LOST)
    792329   2150'   29   Found The Hard Leather Cap 'Celachel' (LOST)
    795306   2200'   29   Found The Shovel of Arwen (LOST)
    802945   2150'   29   Found The Spear of Singoren (LOST)
    824955   2250'   29   Found The Large Metal Shield 'Vaturuna'
    827495   2250'   30   Reached level 30
    832788   2250'   30   Killed Ugluk, the Uruk
    859570   2500'   30   Found The Cloak of Amarial
    884314   2550'   31   Reached level 31
    895629   2550'   31   Killed Grishnakh, the Hill Orc
    895659   2550'   31   Found The Mace of Echil (LOST)
    904254   2650'   31   Killed Azog, King of the Uruk-Hai
    904836   2650'   31   Found The Great Hammer of Dalaldan
    912673   2700'   31   Found The Full Plate Armour of Valar
    926476      0'   31   Killed Farmer Maggot
   1037685   2900'   31   Found The Pair of Ethereal Slippers of Nilmaron (LOST)
   1039268   2850'   31   Found The Pike of Nogroth (LOST)
   1043920   2900'   31   Killed Ulfang the Black
   1046354   2900'   32   Reached level 32
   1072065   4850'   32   Found The Golden Crown 'Issinguin'
   1090816   4900'   32   Found The Ring of Angwaelos
   1110798   4850'   33   Reached level 33
   1111532   4850'   33   Found The Quarterstaff of Rufindo
   1112322   4850'   33   Killed Angamaite of Umbar
   1112332   4850'   33   Found The Hard Leather Cap of Arant (LOST)
   1113583   4900'   33   Killed Tom the Stone Troll
   1117516   4950'   33   Found The Elfstone 'Ilduingon' (LOST)
   1117850   4950'   33   Found The Mattock of Ulmath (LOST)
   1120792   4900'   34   Reached level 34
   1126383   4900'   34   Found The Set of Caestus of Cirin
   1127765   4900'   34   Found The Amulet 'Donaer'
   1128822   4900'   34   Found The Arkenstone 'Celdaldil' (LOST)
   1130571   4900'   34   Killed Lugdush, the Uruk
   1131458   4900'   34   Killed The Queen Ant
   1131851   4900'   34   Killed Beorn, the Shape-Changer
   1132253   4900'   34   Killed Ar-Pharazon the Golden
   1132253   4900'   35   Reached level 35
   1132854   4900'   35   Found The Cutlass 'Eiluindor' (LOST)
   1133722   4900'   35   Found The Ring of Enoloki (LOST)
   1137286   4900'   35   Found The Necklace of Ellalamor (LOST)
   1138316   4900'   35   Found The Set of Mithril Gauntlets 'Angond'
   1142970   4850'   35   Killed Draebor, the Imp
   1144329   4850'   35   Killed The Lernaean Hydra
   1145289   4900'   35   Found The Ring 'Valenos' (LOST)
   1146149   4850'   36   Reached level 36
   1147639   4900'   36   Found The Ring of Ithel
   1149096   4900'   36   Found The Mattock 'Niengor' (LOST)
   1149453   4900'   36   Killed Ariel, Queen of Air
   1149498   4900'   36   Killed Kavlax the Many-Headed
   1149506   4900'   36   Found The Star 'Teleb' (LOST)
   1151344   4850'   36   Found The Cloak 'Tumegling'
   1153502   4900'   36   Killed Scatha the Worm
   1155241   4900'   36   Killed Hoarmurath of Dir
   1155241   4900'   37   Reached level 37
   1158783   4900'   37   Killed The Balrog of Moria
   1159654   4900'   37   Killed Castamir the Usurper
   1160838   4900'   37   Killed Thuringwethil, the Vampire Messenger
   1165390   4900'   38   Reached level 38
   1168970   4850'   38   Killed Gorlim, Betrayer of Barahir
   1169091   4850'   38   Killed Lorgan, Chief of the Easterlings
   1169352   4850'   38   Killed Adunaphel the Quiet
   1172805   4900'   39   Reached level 39
   1175002   4900'   39   Found The Heavy Crossbow 'Ulossil'
   1177180   4850'   39   Killed Ji Indur Dawndeath
   1177197   4850'   39   Found The Long Sword of Seredri (LOST)
   1179267   4850'   39   Found The Palantir 'Hitharon'
   1183243   4900'   40   Reached level 40
   1196524   4850'   40   Killed Shelob, Spider of Darkness
   1197980   4850'   40   Found The Amulet of Erebrelon (LOST)
   1198469   4850'   40   Killed Bolg, Son of Azog
   1198514   4850'   40   Found The Long Bow of Beltar (LOST)
   1200811   4900'   40   Found The Trident 'Rinalf' (LOST)
   1202404   4900'   40   Found The Mattock of Marwe (LOST)
   1202628   4900'   40   Killed Ren the Unclean
   1213868   4950'   41   Reached level 41
   1215571   4900'   41   Killed Eol, the Dark Elf
   1217583   4900'   41   Killed Lokkak, the Ogre Chieftain
   1217700   4900'   41   Found The Blade of Chaos of Naelon (LOST)
   1217937   4900'   41   Killed Lungorthin, the Balrog of White Fire
   1219969   4900'   41   Killed Smaug the Golden
   1225333   4900'   41   Found The Long Sword of Boregir (LOST)
   1225720   4900'   41   Killed Maeglin, the Traitor of Gondolin
   1230088   4900'   41   Killed Dwar, Dog Lord of Waw
   1230780   4900'   41   Killed Tselakus, the Dreadlord
   1232117   4900'   42   Reached level 42
   1236510   4900'   42   Found The Two-Handed Great Flail of Rhual (LOST)
   1237375   4950'   42   Killed Waldern, King of Water
   1245137   4900'   42   Killed Uvatha the Horseman
   1248976   4900'   42   Found The Quarterstaff 'Numain' (LOST)
   1250372   4950'   42   Killed Mim, Betrayer of Turin
   1253190   4950'   43   Reached level 43
   1254779   4950'   43   Killed Fundin Bluecloak
   1256825   4900'   43   Found The War Hammer of Valinar (LOST)
   1263467   4900'   43   Killed Vargo, Tyrant of Fire
   1263520   4900'   43   Found The Scythe 'Falacir' (LOST)
   1269394   4900'   43   Found The Battle Axe 'Arthoth' (LOST)
   1274892   4900'   43   Killed Medusa, the Gorgon
   1276011   4900'   44   Reached level 44
   1279541   4900'   44   Found The Broad Sword 'Durung'
   1281333   4850'   44   Found The Short Bow of Helperch
   1285420   4950'   44   Killed The Phoenix
   1294668   4900'   44   Found The Short Sword of Telim (LOST)
   1301982   4900'   45   Reached level 45
   1303506   4900'   45   Killed Rogrog the Black Troll
   1305382   4900'   45   Killed Polyphemus, the Blind Cyclops
   1306172   4900'   45   Killed Pazuzu, Lord of Air
   1311201   4950'   45   Killed Bert the Stone Troll
   1312790   4900'   45   Killed Gothmog, the High Captain of Balrogs
   1316645   4900'   45   Killed Carcharoth, the Jaws of Thirst
   1321813   4900'   45   Found The Battle Axe of Amloki (LOST)
   1321921   4900'   45   Killed Saruman of Many Colours
   1325641   4900'   45   Killed Omarax, the Eye Tyrant
   1337201   4900'   45   Killed The Mouth of Sauron
   1337201   4900'   46   Reached level 46
   1338361   4900'   46   Killed Ufthak of Cirith Ungol
   1339186   4900'   46   Found The Jewel 'Lirinael' (LOST)
   1346026   4900'   46   Found The Short Bow of Angwe (LOST)
   1348149   4950'   46   Killed Akhorahil the Blind
   1349137   4950'   46   Found The Short Bow 'Arwenar'
   1350458   4900'   46   Killed The Cat Lord
   1351594   4900'   46   Found The Lance of Saukastal
   1353404   4900'   47   Reached level 47
   1355860   4900'   47   Found The Jewel Encrusted Crown 'Ekkas' (LOST)
   1355909   4900'   47   Found The Zweihander 'Isseren' (LOST)
   1356017   4900'   47   Found The Dagger of Valdan (LOST)
   1377494   4950'   47   Killed Bill the Stone Troll
   1422072   4900'   48   Reached level 48
   1450442   4950'   48   Killed Sauron, the Sorcerer
   1470673   5000'   48   Killed Morgoth, Lord of Darkness
   1470687   5000'   48   Found The Mighty Hammer 'Grond'
   1470694   5000'   48   Found The Massive Iron Crown of Morgoth


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : yes (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 5.5.2010 07:57
Last updated on 11.5.2010 21:29

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6051. on the Ladder (of 19090)
2536. on the Angband Ladder (of 6561)
17. for this player (

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On 5.5.2010 07:57 Zikke wrote:
I realized I didn't have a winner rogue on the ladder yet (the last time I won with a rogue was before I knew these forums existed), and the game has changed a lot since then so I figured I'd get back into rogues (also my favorite class in WoW).

It's nice being so stealthy! I found a Main Gauche of Venom fairly early, and with my gloves of Power I get 4 blows, which basically means I am doing close to 100 damage per round and it this level that kills nearly everything. Everything except Ugluk; I had to run from him...

I am playing another randart game; the last one I did wasn't very interesting with the itemization (it didn't even roll any artifact with elec immunity, after checking the spoiler dump). I'm hoping for better on this one.

So far just one crappy artifact weapon that I vendored. The Black Market had a nice fur cloak with +3 stealth and a +3 CON ring, which helps until I get some damage rings.

I am basically playing this rogue like a warrior until I get to difficult levels. And now that I have free action, I should go find those levels....

On 5.5.2010 08:44 Zikke wrote:
Found my first vault at dlvl 29. 3 out of the 4 wings I could clear easily and found a couple more crap randart weapons that I vendored, but also found an Iron Helm of Seeing which will give me rBlind. I am "encumbered by the weight" of my equipment, but I don't really care right now.

To stat gain!

On 5.5.2010 20:20 Zikke wrote:
Found a Main Gauche (Blessed) with telepathy! What a fortunate discovery. I still keep my 4 blows per turn but I lose the venom branding which did a lot of extra damage. But it's worth it because now I can pilfer the dungeon floor much easier. Damage per blow doesn't matter when you don't have to fight. :)

I also found a randart that activated for "Increases your Charisma at the expense of another random attribute."

If this were anything besides CHA it might be useful. I'm floored that this is even a possible activation on randarts....

On 6.5.2010 20:32 Zikke wrote:
The absolute second that I found Mord's Escapes I went straight to dlvl 98 to start running around. As a rogue, I can run around near the stairs pretty easily without attracting attention. There are lots of uniques and hounds that I need to avoid, but in general I can detect objects and go sniff them out pretty safely. At this depth there are also a lot of vaults, some of which are greater vaults.

I have a stack of 6 -TO and 1 rod of TO, so I can clear vaults if I'm careful. Half the time everything is asleep so I can just pick through it.

I first found a ring of speed +6 but dumped it to keep my +11 damage ring. Then on the next vault attempt, I found a great randart ring with +6 stats, +6 speed, and a ton of resists, which I elected to wear. Not sure if this is a version of a ring of power or not, but since it didn't have aggravate, I'm happy.

I also found a helmet that has immunity to lightning and a weapon swap with immunity to acid. Got STR and CON maxed out and getting close on the other stats.

Not bad for clvl 32. I am trying to not be careless around breathers as I am still 1-shot'able.

On 6.5.2010 20:49 Ycombinator wrote:
I see no special handling of the rings of power (except The One which is always the same) in the game code. But this ring is very impressive.

On 6.5.2010 20:52 Zikke wrote:
I thought that in V, the randarts are generated each based on a standart and then modified. Might be a variant thing...

I also find it interesting that the activation on the ring is "allows you to breathe for 300 damage". What type of breath is that?

On 6.5.2010 21:39 Ycombinator wrote:
Oh, you're right, randarts are based on standard artifacts in V. (It's not hard to overlook this thing given the amount of global state in code.) It keeps artifact kind intact, and standard set includes only six rings. Only five are randomized, and three of them are rings of power. Chances are very high that this is RoP.

On 6.5.2010 22:29 Zikke wrote:
A few greater vaults later, I found a ring of damage +14 and some boots of speed with +9, which just helps a bit more. I found a few new artifacts and an amulet of trickery to cover all of my resists except Sound at this point (I'd rather have rPoison than rSound).

I found a nice quarterstaff that gives me more flat damage per blow (it's funny that my quarterstaff can clear rock in 1.5 turns). My un-hastened speed is now a natural +20 which is very nice.

I am still hunting for consumables and a few more artifact slots.

As with most games, I feel like I would be ready to win the game (this time at lvl 35), but the ONLY problem is that I have to spend 15 levels farming consumables... definitely my least favorite part of the game.

On 6.5.2010 22:30 Zikke wrote:
Though I'm not yet ready for Sauron and Morgy yet as I only have 600 hp... back to the grind.

On 6.5.2010 22:44 Zikke wrote:
Found another randart ring of power! This one has immunity to both lightning AND fire in one slot, so I can dump my melee weapon for anything with higher damage.

On 7.5.2010 22:46 Zikke wrote:
Still scumming around dlvl 98 for consumables. I found a randart light source with +3 speed, a few good resists, and an activation for Clairvoyance, which is SUPER useful in finding items. I'm pretty stoked about that; the randarts are better in this game than my last for sure.

I also found a x4 crossbow randart with acid immunity on it, so it is a damage boost and a new immunity, which is very nice.

Still looking for some rods of healing and TO and potions of course.

On 8.5.2010 00:11 Zikke wrote:
Found my favorite vault ever: "huge" which has one monster per cell. (Actually my favorite is "huge-modified" but meh) I was elated to find a Blade of Chaos randart, but sad to learn it was utter crap.

Since the monsters are so easy to kill in this vault, I was able to burn down all of the following: Eol, Lokkak, Lungorthin, Smaug, Maeglin, Dwar, and Tselakus. I am especially happy that I was able to kill Maeglin and Lungorthin as they can be quite problematic out in the wild. Unfortunately I ran into a few of the top undead uniques and had to TO them out (Azriel, Cantorus). All in due time.

No other major finds except a couple small stacks of power ammo, which I'll save for Morgoth.

On 8.5.2010 09:30 Ycombinator wrote:
Technically speaking Azriel isn't undead. Unique angels are major PITA: they're immune to everything, they're not evil, they're not slayed by anything, and they summon.

On 11.5.2010 21:29 Zikke wrote:
WINNAR!

I found a randart lance that did 540 damage per round without any rings of damage or brands, but it had aggravate on it. So when I went after M, aggravate didn't matter.

I blinked around shooting him with arrows of slay evil until they ran out (about 30) banishing the stuff he summoned, then I went into EZ melee mode.

Melee him until below 600 hp or surrounded by scary enough monsters, then blink or teleport away, Create Doors, Cure Light Wounds until he got back to me, and repeat.

Sauron was a joke. I found a randart with 8 swings, so I just put on a Ring of Acid and melee'd him to death in a 1-deep ASC. Each round took almost a star off his life, so it was a very fast fight. He teleported away once but I found him...

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