The Angband Ladder: Aramlad, the Chemist, Man of Dale Artisan by Matthias
[Unangband 0.6.4 Character Dump]
Name Aramlad, the Chemist Self SB EB TB Best Curr
Sex Male Age 17 STR: 16 +0 +0 +0 16
Race Man of Dale Height 6'10 INT: 14 +0 +0 +0 14
Class Artisan Status 32 Wis: 13 +0 +0 +0 13 10
Style Potions DEX: 18 +0 +0 +0 18
Title Grifter CON: 18/15 +0 +0 +0 18/15
Home at the Prancing Pony in Bree CHR: 10 +0 +0 +0 10
Target the town of Bree AGI: 16 -1 +0 +0 15
SIZ: 18/15 +0 +0 +0 18/15
Level 8 HP 120/120 Fight (+2,+1) Fighting Fair
Curr Exp 326 SP 15/7+8 WShld (+3,+5) Shooting Iffy
Max Exp 326 Hit die 16 Bash [6,+0] Throwing Very Good
Adv Exp 378 Armor [17,+22] Blows 1/turn(x2) Stealth Fair
Curr Danger Benign Infravis 0 ft Shoot (+2,+0) Save Throw Good
Max Dungeon 200' Gold 621 Shots 0/turn(x0) Disarming Superb
Game Turn 215427 Burden 150 lbs Throw (+2,+0) Devices Excellent
Plr Turn 17023 % Burden 83% Hurls 1/turn(x1) Searching Iffy
Act Turn 14915 Speed -2 Weight 142 lbs Digging Iffy
You are one of several children of a Yeoman. You are a credit to the family.
brown hair, and an average complexion.
This is 3rd Tuile of the 2890th year of the third age.
You are in the town of Bree.
[Last Messages]
> You see a Scrawny cat Corpse.
> There is a permanent wall in the way.
> There is a permanent wall in the way.
> The Singing, happy drunk begs you for money.
> The Singing, happy drunk vomits on you.
> The Singing, happy drunk begs you for money.
> The Singing, happy drunk vomits on you.
> The Singing, happy drunk begs you for money.
> The Singing, happy drunk vomits on you.
> The Wide-eyed tourist begs you for money.
> The Wide-eyed tourist begs you for money.
> The Wide-eyed tourist begs you for money.
> The Wide-eyed tourist begs you for money.
> The Wide-eyed tourist begs you for money.
> The Busy-looking merchant scratches you.
[Character Equipment Stat Modifiers, Sustains and Flags]
(+/-)
� ~��(�~~� � ~��(�~~�
abcdefghijkl@ abcdefghijkl@
Str:............. sStr:.............
Int:............. sInt:.............
Wis:............. sWis:.............
Dex:............. sDex:.............
Con:............. sCon:.............
Chr:............. sChr:.............
Agi:............. sAgi:.............
Siz:............. sSiz:.............
Acid:............. Disea:.............
Elec:............. Blind:.............
Fire:............. Confu:.............
Cold:............. Sound:.............
Pois:............. Shard:.............
Fear:............. Nexus:.............
Lite:............. Nethr:.............
Dark:............. Chaos:.............
Water:............. Disen:.............
abcdefghijkl@ abcdefghijkl@
Food:............. Save:.............
Feath:............. Devic:.............
Glow:............. Steal:.............
Regen:............. Sear:.............
Telep:............. Infra:.............
Invis:............. Tunn:.............
FrAct:............. Speed:.............
HLife:............. Blows:.............
Activ:............. Shots:.............
Throw:............. Might:.............
Undea:............. Healt:.............
Demon:............. Mana:.............
Orc:............. Exper:.............
Troll:............. Telep:.............
Giant:............. Spell:.............
Dragn:............. Evil:.............
Man:............+ abcdefghijkl@
Dwarf:............. � ~ �(�~~
Elf:.............
Natur:.............
abcdefghijkl@
� ~ �(�~~
[Character Equipment]
a) a Ball-and-Chain (2d4) (+1,+4)
b) (nothing)
c) (nothing)
d) (nothing)
e) intricate Woading <Slime-coated> {coated}
f) a Brass Lantern (with 3209 turns of light left)
g) Soft Leather Armour [4,+9]
h) a Leather Coat (-1) [5,+8]
i) a Knight's Shield [6,+0]
j) intricate Woading <Slime-coated> {coated}
k) intricate Woading <Confusion-coated>
l) a Pair of Leather Boots [2,+4]
[Character Equipment -- Quiver]
n) 2 Arrows (1d6)
o) 62 Rounded Pebbles (1d2) (+0,+0)
p) 20 Rounded Pebbles (1d2) {not cursed}
q) 7 Rounded Pebbles (1d2) {magical}
r) a Rounded Pebble (1d2)
[Character inventory]
a) a Magic Book of Trades
b) 3 Rations of Food
c) a handful of Berries
d) 2 Lemon Speckled Mushrooms of Cure Paranoia
e) 7 Flasks of Oil
f) 2 Flasks of Acid
g) 3 Yellow Potions of Blindness
h) a Violet Speckled Potion of Cure Moderate Wounds
i) 3 Scrolls titled "thergre dokapp" of Phase Door
j) 2 Scrolls titled "rofa marhe" of Sense Magic
k) a Zinc-Plated Wand of Light
l) 2 Verdigreed Wands of Spark (12 charges) {=s}
m) a Birch Wand {tried}
n) a Cloak (?) [1,-9] {broken}
o) a Spiked Club (1d7) {unusual}
p) a Hand Crossbow (x2) (+2,+3)
q) 30 Bolts (1d7) (+0,+0)
r) 24 Bolts (1d7) {unusual}
s) 22 Arrows (1d6) (+0,+0)
[Home inventory]
a) a Verdigreed Wand of Spark (0 charges) {=s}
b) Soft Leather Armour [4,+8]
c) a Set of Gauntlets [3] {not cursed}
d) a Rapier (1d6) (+0,+0) [2,+0]
[Dungeons Explored]
You emerged victorious from the dump outside Bree (0-200').
You have visited the town of Hobbiton.
You have visited the East Road.
[Self-Knowledge]
You suffer from no afflictions. You can learn some spells/prayers.
[Game Statistics]
Total monsters killed: 149
Total uniques killed: 1
Deepest unique killed: Bill Ferny, Agent of Saruman (normally at 4)
Total uniques left alive: 135
Top 5 monsters killed (by depth, excluding uniques and townsfolk):
a Mummified cat
2 Apprentice warriors
a Maggot mass
12 Giant emerald frogs
a Spotted mushroom patch
Top 5 monsters killed (by number, excluding uniques):
23 Fruit bats
17 Jackals
12 Giant emerald frogs
5 Giant grey centipedes
5 Small goblins
[Spells Learnt]
Find Hidden Traps/Doors Detect Minds
[Options]
Randomize all of the artifacts, even fixed : no (adult_randarts)
Restrict the use of stairs/recall : no (adult_ironman)
Restrict the use of stores/home : no (adult_no_stores)
Restrict creation of artifacts : no (adult_no_artifacts)
Don't stack objects on the floor : no (adult_no_stacking)
Don't generate connected stairs : no (adult_no_stairs)
Play in Lord of the Rings campaign : yes (adult_campaign)
Haggle in stores : no (adult_haggle)
Start the game with almost no birth choices : no (adult_beginner)
Reduce the number of birth choices : no (adult_intermediate)
Ask all birth setup question at start : no (adult_first_time)
Reseed random artifacts on death : yes (adult_reseed_artifacts)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
Score: Know complete artifact/ego info : no (score_lore)
Score: Auto-inscribe items as if known : no (score_auto)
Score: Show false colours for walls : no (score_wall)
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Posted on 19.4.2010 01:33
18581. on the Ladder (of 19305)
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