[Unangband 0.6.4 Character Dump] Name Aramlad, the Chemist Self SB EB TB Best Curr Sex Male Age 17 STR: 16 +0 +0 +0 16 Race Man of Dale Height 6'10 INT: 14 +0 +0 +0 14 Class Artisan Status 32 Wis: 13 +0 +0 +0 13 10 Style Potions DEX: 18 +0 +0 +0 18 Title Grifter CON: 18/15 +0 +0 +0 18/15 Home at the Prancing Pony in Bree CHR: 10 +0 +0 +0 10 Target the town of Bree AGI: 16 -1 +0 +0 15 SIZ: 18/15 +0 +0 +0 18/15 Level 8 HP 120/120 Fight (+2,+1) Fighting Fair Curr Exp 326 SP 15/7+8 WShld (+3,+5) Shooting Iffy Max Exp 326 Hit die 16 Bash [6,+0] Throwing Very Good Adv Exp 378 Armor [17,+22] Blows 1/turn(x2) Stealth Fair Curr Danger Benign Infravis 0 ft Shoot (+2,+0) Save Throw Good Max Dungeon 200' Gold 621 Shots 0/turn(x0) Disarming Superb Game Turn 215427 Burden 150 lbs Throw (+2,+0) Devices Excellent Plr Turn 17023 % Burden 83% Hurls 1/turn(x1) Searching Iffy Act Turn 14915 Speed -2 Weight 142 lbs Digging Iffy You are one of several children of a Yeoman. You are a credit to the family. brown hair, and an average complexion. This is 3rd Tuile of the 2890th year of the third age. You are in the town of Bree. [Last Messages] > You see a Scrawny cat Corpse. > There is a permanent wall in the way. > There is a permanent wall in the way. > The Singing, happy drunk begs you for money. > The Singing, happy drunk vomits on you. > The Singing, happy drunk begs you for money. > The Singing, happy drunk vomits on you. > The Singing, happy drunk begs you for money. > The Singing, happy drunk vomits on you. > The Wide-eyed tourist begs you for money. > The Wide-eyed tourist begs you for money. > The Wide-eyed tourist begs you for money. > The Wide-eyed tourist begs you for money. > The Wide-eyed tourist begs you for money. > The Busy-looking merchant scratches you. [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) ~(~~ ~(~~ abcdefghijkl@ abcdefghijkl@ Str:............. sStr:............. Int:............. sInt:............. Wis:............. sWis:............. Dex:............. sDex:............. Con:............. sCon:............. Chr:............. sChr:............. Agi:............. sAgi:............. Siz:............. sSiz:............. Acid:............. Disea:............. Elec:............. Blind:............. Fire:............. Confu:............. Cold:............. Sound:............. Pois:............. Shard:............. Fear:............. Nexus:............. Lite:............. Nethr:............. Dark:............. Chaos:............. Water:............. Disen:............. abcdefghijkl@ abcdefghijkl@ Food:............. Save:............. Feath:............. Devic:............. Glow:............. Steal:............. Regen:............. Sear:............. Telep:............. Infra:............. Invis:............. Tunn:............. FrAct:............. Speed:............. HLife:............. Blows:............. Activ:............. Shots:............. Throw:............. Might:............. Undea:............. Healt:............. Demon:............. Mana:............. Orc:............. Exper:............. Troll:............. Telep:............. Giant:............. Spell:............. Dragn:............. Evil:............. Man:............+ abcdefghijkl@ Dwarf:............. ~ (~~ Elf:............. Natur:............. abcdefghijkl@ ~ (~~ [Character Equipment] a) a Ball-and-Chain (2d4) (+1,+4) b) (nothing) c) (nothing) d) (nothing) e) intricate Woading {coated} f) a Brass Lantern (with 3209 turns of light left) g) Soft Leather Armour [4,+9] h) a Leather Coat (-1) [5,+8] i) a Knight's Shield [6,+0] j) intricate Woading {coated} k) intricate Woading l) a Pair of Leather Boots [2,+4] [Character Equipment -- Quiver] n) 2 Arrows (1d6) o) 62 Rounded Pebbles (1d2) (+0,+0) p) 20 Rounded Pebbles (1d2) {not cursed} q) 7 Rounded Pebbles (1d2) {magical} r) a Rounded Pebble (1d2) [Character inventory] a) a Magic Book of Trades b) 3 Rations of Food c) a handful of Berries d) 2 Lemon Speckled Mushrooms of Cure Paranoia e) 7 Flasks of Oil f) 2 Flasks of Acid g) 3 Yellow Potions of Blindness h) a Violet Speckled Potion of Cure Moderate Wounds i) 3 Scrolls titled "thergre dokapp" of Phase Door j) 2 Scrolls titled "rofa marhe" of Sense Magic k) a Zinc-Plated Wand of Light l) 2 Verdigreed Wands of Spark (12 charges) {=s} m) a Birch Wand {tried} n) a Cloak (?) [1,-9] {broken} o) a Spiked Club (1d7) {unusual} p) a Hand Crossbow (x2) (+2,+3) q) 30 Bolts (1d7) (+0,+0) r) 24 Bolts (1d7) {unusual} s) 22 Arrows (1d6) (+0,+0) [Home inventory] a) a Verdigreed Wand of Spark (0 charges) {=s} b) Soft Leather Armour [4,+8] c) a Set of Gauntlets [3] {not cursed} d) a Rapier (1d6) (+0,+0) [2,+0] [Dungeons Explored] You emerged victorious from the dump outside Bree (0-200'). You have visited the town of Hobbiton. You have visited the East Road. [Self-Knowledge] You suffer from no afflictions. You can learn some spells/prayers. [Game Statistics] Total monsters killed: 149 Total uniques killed: 1 Deepest unique killed: Bill Ferny, Agent of Saruman (normally at 4) Total uniques left alive: 135 Top 5 monsters killed (by depth, excluding uniques and townsfolk): a Mummified cat 2 Apprentice warriors a Maggot mass 12 Giant emerald frogs a Spotted mushroom patch Top 5 monsters killed (by number, excluding uniques): 23 Fruit bats 17 Jackals 12 Giant emerald frogs 5 Giant grey centipedes 5 Small goblins [Spells Learnt] Find Hidden Traps/Doors Detect Minds [Options] Randomize all of the artifacts, even fixed : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Don't generate connected stairs : no (adult_no_stairs) Play in Lord of the Rings campaign : yes (adult_campaign) Haggle in stores : no (adult_haggle) Start the game with almost no birth choices : no (adult_beginner) Reduce the number of birth choices : no (adult_intermediate) Ask all birth setup question at start : no (adult_first_time) Reseed random artifacts on death : yes (adult_reseed_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) Score: Know complete artifact/ego info : no (score_lore) Score: Auto-inscribe items as if known : no (score_auto) Score: Show false colours for walls : no (score_wall)