The Angband Ladder: Mighty Board, Golem Berserker by HallucinationMushroom

  [Hengband 1.6.2 Character Dump]

                          Name  : Mighty Board

 Sex      : Male             Age                90    STR :  18/***
 Race     : Golem            Height             66    INT :       3
 Class    : Berserker        Weight            200    WIS :       3
                             Social Class        2    DEX :  18/217
                             Align            Good    CON :  18/198
                                                      CHR :      10

 Right hand      (+24,+57)   Hit point   1675/1675    Fighting    : Amber [65]
 Left hand        (+4,+48)   SP (Mana)      0/   0    Bows/Throw  : Very Bad
 Blows/Round           8+7                            Saving Throw: Very Bad
 AverageDmg/Rnd    624+434   Level              44    Stealth     : Bad
                             Experience    5641784
 Shooting          (+4,+0)   Max Exp       5641784    Perception  : Very Bad
 Multiplier          x0.00   Exp to Adv    6240000    Searching   : Very Bad
 Shots/Round          0.00   Gold           451360    Disarming   : Very Bad
                                                      Magic Device: Very Bad
 AC              [34,+100]   Time      Day 6 16:00
 Speed               (+31)   Play time    11:52:51    Infra-Vision: 40 feet


                         (Character Background)
          You were shaped from iron by a Wizard.




          ...Now, you are in Morivant.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Golem         STR :  18/83  4  8  2  7 18/***         2......2.3..s
 Class : Berserker     INT :  18/24 -5-20 -2  9      3         ......3......
 Level : 44            WIS :  18/62 -5-20 -1  4      3         ......3......
 Hits  : 1675/1675     DEX : 18/107 -2  4  0  9 18/217         .......2.3.4s
 Mana  : 0/0           CON :  18/58  4  4  1  5 18/198         2........3..s
                       CHR :     17 -2 -5  0  0     10         .............
         || =="*[(]]]             || =="*[(]]]                 || =="*[(]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .......+.+...    Sound : .......+..+..    Speed     : .+..+.+....++
 Elec  : .......+.....    Nether: +............    FreeAction: +.......+..++
 Fire  : .*.....+.....    Nexus : .........+.+.    SeeInvisi.: ......+.+...+
 Cold  : .......+.....    Chaos : +.....+......    Hold Life : +.....+.+...+
 Poison: ..........+.+    Disnch: .+...........    Warning   : .............
 Light : .............    Fear  : .+..........#    SlowDigest: ............+
 Dark  : .............    Reflct: ............+    Regene.   : ............+
 Shard : .............    AuFire: .............    Levitation: ...........+.
 Blind : .......+..+..    AuElec: .............    Perm Lite : .+...........
 Conf  : +.....++..+..    AuCold: .............    Cursed    : .............

             ||                 || =="*[(]]]                   || =="*[(]]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : ........+....    Add Blows   : ...+.........
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: +..    ESP Undead: .............    Add Stealth : ........+....
 Slay Anim.: ...    ESP Demon : .............    Add Search  : ........+....
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .....+.......
 Fire Brand: .+.    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : ............+
 Sharpness : ...    Sust Int  : .............    Drain Exp   : +............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .............
 Vampiric  : +..    Sust Dex  : ...........++    Aggravate   : ++...........
 Chaotic   : ...    Sust Con  : ............+    TY Curse    : .+...........
 Force Wep.: ...    Sust Chr  : .............



  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  3
  Old Man Willow Quest                     (Danger  level:  22) - level 14
  Dark Elven Lords Quest                   (Danger  level:  25) - level 18
  The Mimic's Treasure                     (Danger  level:  25) - level 19
  Tengu and Death Swords                   (Danger  level:  25) - level 19
  Logrus Master                            (Danger  level:  25) - level 23
  The Vault                                (Danger  level:  30) - level 24
  The Cloning Pits                         (Danger  level:  45) - level 30
  Wormtongue, Agent of Saruman             (Dungeon level:   6) - level 32
  Ulfast, Son of Ulfang                    (Dungeon level:  12) - level 32
  Grendel                                  (Dungeon level:  24) - level 32
  The Old Castle                           (Danger  level:  50) - level 32
  Morgenstern, Julian's Steed              (Dungeon level:  38) - level 33
  Fafner the Dragon                        (Dungeon level:  44) - level 33
  Thuringwethil, the Vampire Messenger     (Dungeon level:  50) - level 33
  Kenshirou the Fist of the North Star     (Dungeon level:  56) - level 33
  Warg problem                             (Danger  level:   5) - level 36
  Bleys, Master of Manipulation            (Dungeon level:  62) - level 36
  Haunted House                            (Danger  level:  48) - level 40
  Godzilla                                 (Dungeon level:  76) - level 40
  Water Cave                               (Danger  level:  50) - level 42

< Failed Quest >
  The Sewer                                (Danger  level:  15) - level 23
  Vapor Quest                              (Danger  level:  25) - level 42
  The Royal Crypt                          (Danger  level:  70) - level 43
  The Destroyer                            (Dungeon level:  88) - level 43


  [Miscellaneous Information]

 Recall Depth:
    Angband         : level  88
    Yeek cave       : level   5
   !Dragon's lair   : level  72
    Castle          : level  22
    Mine            : level  75

 Preserve Mode:      OFF
 Autoscum:           OFF
 Small Levels:       ALWAYS
 Arena Levels:       ENABLED
 Num. Random Quests: 10

 Arena: Defeated by Great Wyrm of Power in the 38th fight


 You have defeated 3090 enemies.


  [Virtues]

Your alighnment : Good

You are somewhat virtuous in Valour.
You have sinned against Individualism.
You are virtuous in Justice.
You are the living embodiment of Honour.
You have sinned against Sacrifice.
You are the living embodiment of Harmony.
You have sinned against Diligence.
You are a champion of Temperance.


  [Character Equipment]

a) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2)
b) The Two-Handed Sword 'Twilight' (4d6) (+8,+8) [-50] (+10 to speed)
c) (nothing)
d) a Ring of Extra Attacks (+1 attack)
e) a Ring of Speed (+10)
f) an Amulet of Anti-Teleportation
g) The Jewel of Judgement (+3 to speed)
h) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
i) The Cloak of Jack of Shadow [1,+19] (+7 to stealth)
j) The Steel Helm of Hammerhand [6,+20] (+3)
k) a Set of Dragon Gloves [4,+16]
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed)


  [Character Inventory]

a) 2 Potions of Speed
b) 38 Potions of Heroism {25% off}
c) 69 Potions of Cure Serious Wounds
d) 58 Potions of Cure Critical Wounds {50% off}
e) 9 Potions of Healing
f) 25 Potions of Restore Life Levels {50% off}
g) 6 Potions of Resistance
h) a Wand of Slow Monster (7 charges)
i) a Wand of Magic Missile (9 charges)
j) a Wand of Wonder (19 charges)


  [Home Inventory]

 ( page 1 )
a) 3 Potions of Speed
b) a Potion of Self Knowledge
c) a Potion of Curing
d) a Ring of Levitation
e) a Ring of Flames [+11]
f) a Ring of Dexterity (+2)
g) a Ring of Constitution (+3)
h) a Ring of Accuracy (+14)
i) a Ring of Damage (+15)
j) a Ring of Slaying (+10,+9)
k) The Ring 'Frakir' (+1)
l) a Ring of Confusion Resistance

 ( page 2 )
a) a Ring of Chaos Resistance
b) a Ring of Extra Attacks (+1 attack)
c) The Amulet of Ingwe (+3)
d) an Amulet of Anti-Magic and Resist Lightning
e) The Torque of Boromir (+0,+8)
f) The Amulet of The Pitch Dark Night [+5] (+4)
g) The Amulet of Sacred Knights [+10] (+2)
h) The Collar Harness of the Hell (+15,+15) [-5] (-2)
i) The Palantir of Westernesse (+3)
j) The Levitation Stone of Laputa (+2 to speed)
k) The White Dragon Scale Mail 'Shield of Water' (-2) [30,+19] (+2 to speed)
l) The Double Ring Mail 'The Depth of Abyss' (+1,+5) [15,+14]

 ( page 3 )
a) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
b) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2)
c) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth)
d) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10)
e) The Leather Scale Mail 'Hide-and-Seek' (-1) [11,+15] (+3 to searching)
f) a Cloak of the Bat (-9,-9) [1,+9] (+1)
g) a Cloak of Electricity [1,+12]
h) The Fur Cloak of Mook [3,+20]
i) The Iron Crown of Beruthiel [0,+25] (-25) {cursed}
j) a Golden Crown of the Magi [0,+10] (+2)
k) The Hard Leather Cap of Thranduil [2,+10] (+2)
l) The Iron Helm 'Holhenneth' [5,+10] (+2)

 ( page 4 )
a) a Set of Leather Gloves of Agility [1,+4] (+3)
b) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks)
c) The Long Sword 'Werewindle' (2d5) (+8,+12) (+2)
d) The Blade of Chaos 'Soulcrusher' (6d5) (+20,+15) (+4)
e) The Hatchet of Saladin (1d5) (+10,+18) (+2 attacks)
f) The Beaked Axe of Theoden (2d6) (+8,+10) (+3)
g) The Glaive of Pain (9d6) (+6,+30)
h) a Lochaber Axe of Slaying (5d9) (+10,+10)
i) The Scythe of Slicing 'Bloody Moon' (8d4) (+8,+8) [+8] (+2 to infravision)
j) The Fishingpole of Taikobo (1d1) (+0,+0) {One of these days}
k) The Whip of Dr. Jones (1d6) (+16,+13) (+1)
l) The Mattock of Nain (3d8) (+12,+18) (+6 to searching)

 ( page 5 )
a) a Jackal Skeleton {Old Pappy}
b) The Corpse of Jurt the Living Trump {Door Propper}


  [Check Sum: "b4eb8b67d62a4e05ec"]


Posted on 28.3.2010 04:36
Last updated on 13.4.2010 04:17

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7217. on the Ladder (of 19090)
294. on the Hengband Ladder (of 698)
19. for this player (

Comments

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On 28.3.2010 04:36 HallucinationMushroom wrote:
It's time for my annual, Damn-I-Need-Some-OVERKILL fix. Something to sate my bloodlust. Golem Berserker in Hengband/Entroband. In the time it takes you to don some piece of crap ego armor in vanilla, and be thankful to have it, you can be taking down greater titans instead.

I broke my previous cloning pits time by over 5 minutes, cashing in for the boots at 53 minutes and change. I was hoping to clear the Old Castle by 1 hour 30, which I did by exactly 30 seconds.
Now what? Seriously. I need a direction. My last berserker like this, Mighty Dasher, simply fell off the planet. Where should I go.

I'm going to put a list of what I'm doing here because every time I sit down to Heng/Entro I forget the exact order I like to do things in, and waste a few hours doing it wrong. I'm not saying this is a good way or anything, just what I do.
1. Do thieves quest
2. Wield reward long sword with both hands.
3. But heroism/ccw if possible
4. Clear Old Man Willow -- small percent chance clear without using healing -- decent chance of clearing - fair chance of dying. Dual wield whatever after this.
5. Do elf quest
6. Travel to next city
7. Do mimic quest-- remember to charge through lurker, haste if you got it.
8. Do tengu/sword
9. Go to next town
10. Fail sewer quest
11. Do logrus quest
12. Do enough arenas to get speed potion and healing potion
13. Go for Vault to get Sting. Best if lvl 20 for stoneface. Still probably die, but who cares, you've only invested maybe 30min at this point.
13. Do cloning pits.
14. Do Old Castle

On 28.3.2010 20:14 HallucinationMushroom wrote:
Fizzle farted around the world map for about half an hour. Went to pay R'yleh a visit, but the ocean guardians were too tough. I checked the castle's tapestries, went to Zot, or whatever that town is... I generally wasted my time. I'm now plumbing Angband.

I came across this neat Two Handed Sword named Twilight. It came as (-40, -60) [-50], but has +10 to speed, immunity to fire and disenchantment resist. My damage output isn't too great, but +20 speed is pretty nice, and I've got most of the resists covered. Here's hoping I don't die from recalling and getting surrounded.

On 28.3.2010 23:25 kingvictory2003 wrote:
I like your inscriptions of Jurt and the jackal skeleton ;)

On 29.3.2010 01:47 HallucinationMushroom wrote:
Ha, thx. Sometimes I just can't help myself. It's a bit of a running joke I have with some of my friends... usually it's a dwarf skeleton. If we ever get around to brewing our own beer, we've already planned on naming it Old Pappy, with a Dwarf skelly with a beard holding a mug for the label... kind of like the Dead Guy Ale bottle, which I like.

On 30.3.2010 05:21 HallucinationMushroom wrote:
I love Stormbringer

On 13.4.2010 04:17 HallucinationMushroom wrote:
Died at level 88 in Angband. I kept getting surrounded by shard breathing Wyrms and didn't resist shards. Darn you Sky Drake!

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