The Angband Ladder: Lazy Destroyer, Golem Magic-Eater by <dzhang@its.caltech.edu>

  [Hengband 1.7.2 Character Dump]

                          Name  : Lazy Destroyer

 Sex      : Male             Age                94   STR!:  18/***
 Race     : Golem            Height             66   INT!:  18/***
 Class    : Magic-Eater      Weight            200   WIS!:  18/120
                             Social Class        4   DEX!:  18/***
                             Align         Neutral   CON :  18/***
                                                     CHR!:  18/100

 Right hand      (+94,+71)   Hit point   1027/1027   Fighting   : Legendary[17]
                             SP (Mana)      0/   0   Bows/Throw : Legendary[22]
 Blows/Round         8+0+1                           SavingThrow: Superb
 AverageDmg/Rnd      880+0   Level              50   Stealth    : Excellent
                             Experience   27692236
 Shooting        (+92,+22)   Max Exp      27692236   Perception : Superb
 Multiplier          x4.80   Exp to Adv      *****   Searching  : Superb
 Shots/Round          2.57   Gold         11589182   Disarming  : Superb
                                                     MagicDevice: Legendary[10]
 AC              [13,+288]   Time    Day 119 16:36
 Speed            (+26+10)   Play time    19:50:21   Infra-Vision: 110 feet


                         (Character Background)
          You were actually the first Destroyer built by the Norse
          Gods.  However, you were too lazy and didn't actually go
          and destroy things like you were supposed to, so they built
          another.

          ...You retired from the adventure after the winning.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Golem         STR!: 18/120  4 -1 -2 21 18/***         74......4.2.4
 Class : Magic-Eater   INT!: 18/100 -5  2 -2 17 18/***         ..7..43.43..4
 Level : 50            WIS!:  18/80 -5  1 -2 10 18/120         ..7..43.....4
 Hits  : 1027/1027     DEX!: 18/120 -2  2 -2 15 18/***         7....4...3.43
 Mana  : 0/0           CON :  18/99  4 -2 -2 17 18/***         .4.....7..2.4
                       CHR!:  18/80 -2  1 -2  5 18/100         .......7.3..5
         \)}=="*((]]]             \)}=="*((]]]                 \)}=="*((]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .*.....+....#    Sound : .+.....+.+...    Speed     : ..+.+.+....+#
 Elec  : .......*....#    Nether: .......+.....    FreeAction: ++........+++
 Fire  : *...........#    Nexus : .......+...+.    SeeInvisi.: +....++.....+
 Cold  : ..*.........#    Chaos : .+....++.....    Hold Life : ......++....+
 Poison: .......+....#    Disnch: ..+..........    Warning   : +............
 Light : ..+......+...    Fear  : +............    SlowDigest: ..+.........+
 Dark  : ..+..........    Reflct: +............    Regene.   : +...........+
 Shard : +........+...    AuFire: .......+.....    Levitation: .......+...+.
 Blind : ..+..........    AuElec: .......+.....    Perm Lite : +....+...+...
 Conf  : ......++.....    AuCold: .......+.....    Cursed    : .............

             \)                 \)}=="*((]]]                   \)}=="*((]]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : +..    Telepathy : +............    Add Blows   : ...+.........
 Slay Und. : +..    ESP Evil  : .............    Add Tunnel  : +............
 Slay Demon: +..    ESP Noliv.: .............    Add Infra   : +............
 Slay Drag.: *..    ESP Good  : .............    Add Device  : .............
 Slay Human: +..    ESP Undead: .............    Add Stealth : .......+.....
 Slay Anim.: +..    ESP Demon : .............    Add Search  : +............
 Slay Orc  : +..    ESP Dragon: .............
 Slay Troll: +..    ESP Human : .............    Riding      : +............
 Slay Giant: +..    ESP Animal: .............    Throw       : .............
 Acid Brand: +..    ESP Orc   : .............    Blessed     : .............
 Elec Brand: +..    ESP Troll : .............    No Teleport : .............
 Fire Brand: +..    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: +..                                 Econom. Mana: ..+..........
 Poison Brd: +..    Sust Str  : +............
 Sharpness : ...    Sust Int  : ..+..........    Drain Exp   : .............
 Quake     : ...    Sust Wis  : ..+..........    Rnd.Teleport: .............
 Vampiric  : +..    Sust Dex  : +..........+.    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .......+.....    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .......+.....

                             
  [*Winning* Message]

  Too lazy to max out mana storms. -_-'


  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED


  [Recall Depth]

   !Angband         : level 127
   !Yeek cave       : level   5
   !Dragon's lair   : level  72
   !Volcano         : level  60
    Hell            : level 666
    R'lyeh          : level  80


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  7
  Warg problem                             (Danger  level:   5) - level 11
  The Sewer                                (Danger  level:  15) - level 14
  Orc Camp                                 (Danger  level:  15) - level 15
  Doom Quest 1                             (Danger  level:  15) - level 17
  The Vault                                (Danger  level:  30) - level 17
  Old Man Willow Quest                     (Danger  level:  22) - level 31
  Dark Elven Lords Quest                   (Danger  level:  25) - level 31
  The Tower                                (Danger  level:  30) - level 31
  Killing Fields                           (Danger  level:  50) - level 32
  Vapor Quest                              (Danger  level:  25) - level 34
  The Cloning Pits                         (Danger  level:  45) - level 34
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 34
  Doom Quest 2                             (Danger  level:  55) - level 34
  Haunted House                            (Danger  level:  48) - level 35
  The Old Castle                           (Danger  level:  50) - level 35
  Meng You, the Brother of Meng Huo        (Dungeon level:   6) - level 36
  Wutugu, the Chief of Southerings         (Dungeon level:  12) - level 36
  Grendel                                  (Dungeon level:  24) - level 36
  Malekith the Accursed                    (Dungeon level:  38) - level 45
  Dworkin Barimen                          (Dungeon level:  44) - level 45
  Ahtu, Avatar of Nyarlathotep             (Dungeon level:  50) - level 46
  Raou the Conqueror                       (Dungeon level:  56) - level 46
  Tselakus, the Dreadlord                  (Dungeon level:  62) - level 46
  Cyaegha                                  (Dungeon level:  76) - level 47
  The Destroyer                            (Dungeon level:  88) - level 50
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >
  Logrus Master                            (Danger  level:  25) - level 14


 Arena: Champion


  [Defeated Monsters]

You have defeated 11005 enemies including 219 unique monsters in total.

< Unique monsters top 10 >
  a Plain Gold Ring                        (level 110)
  The Serpent of Chaos                     (level 100)
  Morgoth, Lord of Darkness                (level 100)
  Oberon, King of Amber                    (level  99)
  The Unicorn of Order                     (level  99)
  Sauron, the Sorcerer                     (level  98)
  Gothmog, the High Captain of Balrogs     (level  95)
  The Destroyer                            (level  94)
  Cerberus, Guardian of Hades              (level  94)
  Nyarlathotep, the Crawling Chaos         (level  93)


  [Virtues]

Your alighnment : Neutral

You are neutral to Mysticism.
You are the living embodiment of Knowledge.
You are a champion of Justice.
You are the living embodiment of Harmony.
You are the polar opposite of Honour.
You are an arch-enemy of Patience.
You are very virtuous in Valour.
You are the polar opposite of Compassion.


  [Magic devices eaten]

[Staffs]
               Darkness (46)                   Slowness (29)             Haste
Monsters (39)
              Summoning (44)              Teleportation (99)                
Perception (99)
           Remove Curse (57)                  Starlight (99)                    
 Light (24)
          Enlightenment (99)          Treasure Location (44)            Object
Location (55)
          Trap Location (66)        Door/Stair Location (39)           Detect
Invisible (44)
            Detect Evil (99)          Cure Light Wounds (99)                    
Curing (56)
                Healing (99)                   the Magi (12)             Sleep
Monsters (30)
          Slow Monsters (51)                      Speed (61)                   
Probing (29)
            Dispel Evil (52)                      Power (99)                  
Holiness (99)
               Genocide (39)                Earthquakes (58)             
*Destruction* (99)
           Animate Dead (33)                 Mana Storm (47)    

[Wands]
           Heal Monster ( 8)              Haste Monster (24)              Clone
Monster (19)
         Teleport Other (99)                  Disarming (65)      Trap/Door
Destruction (44)
           Stone to Mud (99)                      Light (26)              Sleep
Monster (56)
           Slow Monster (47)            Confuse Monster (57)              Scare
Monster ( 8)
             Drain Life (49)                  Polymorph (37)            
Stinking Cloud (57)
          Magic Missile (68)                 Acid Bolts (18)               Tame
Monster (38)
             Fire Bolts (34)                Frost Bolts (19)                
Acid Balls (59)
        Lightning Balls (99)                 Fire Balls (29)                
Cold Balls (55)
                 Wonder (44)               Disintegrate (66)            
Dragon's Flame ( 4)
         Dragon's Frost ( 4)            Dragon's Breath ( 8)                   
Rockets (89)
               Striking (46)               Annihilation (22)    

[Rods]
          Trap Location ( 8)        Door/Stair Location ( 8)                
Perception ( 5)
                 Recall ( 6)               Illumination (14)             
Enlightenment ( 3)
              Detection ( 7)                    Probing ( 4)                    
Curing ( 1)
                Healing ( 7)                Restoration ( 3)                    
 Speed ( 1)
              Pesticide ( 8)             Teleport Other ( 9)                 
Disarming (16)
                  Light (12)              Sleep Monster (23)               Slow
Monster (14)
             Drain Life ( 1)                  Polymorph ( 9)                
Acid Bolts ( 1)
        Lightning Bolts ( 1)                 Fire Bolts ( 2)               
Frost Bolts ( 1)
             Acid Balls ( 4)            Lightning Balls ( 6)                
Fire Balls ( 6)
             Cold Balls ( 4)                      Havoc ( 2)               Stone
to Mud ( 5)
      Aggravate Monster ( 7)    


  [Mutations]

 You can Mind Blast your enemies.
 You can smell nearby precious metal.
 You can emit a horrible shriek.
 You can drive yourself into a berserk frenzy.
 You can harden yourself to the ravages of the elements.
 You can feel the strength of the magics affecting you.
 You can cause mass impotence.
 You can run for your life after hitting something.
 Your eyes can fire laser beams.
 You are subject to cowardice.
 You have a hallucinatory insanity.
 You are subject to uncontrollable flatulence.
 You have a beak (dam. 2d4).
 You are superhumanly strong (+4 STR).
 You are moronic (-4 INT/WIS).
 You are very resilient (+4 CON).
 Your voice is a silly squeak (-4 CHR).
 You have an extra pair of eyes (+15 search).
 Your skin has turned into scales (-1 CHR, +10 AC).
 You are regenerating.
 Your joints ache constantly (-3 DEX).


  [Character Equipment]

a) The Stick of halfheart (1d77) (+22,+22) [+10] (+7)
{StDxSrIfDg;*Fi;ShFe;RfFaSiRgLuWr|AEFCoPV/XD/*poTPULZ~Tele(StDx}
b) The Small Metal Shield of Thorin [5,+21] (+4) {StCn;*Ac;SoCa;Fa}
c) The Yumi of irresponsibility (x4) (+22,+22) [+10] (+7)
{SpInWi;*Co;LiDkBlDi;MaSdXmXs(InWi dlvl 98 unicorn of order}
d) a Ring of Extra Attacks (+3 attacks) {!*!* dlvl 127}
e) a Ring of Speed and Dragon's Flame (+12)
f) The Pendant of Gogo (+4) {InWiDx;SiLu}
g) The Jewel of Judgement (+3 to speed) {!! SpInWi;CfCa;SiHl}
h) The Clothes of idler (+10,+10) [0,+77] (+7)
{CnChSl;*El;AcPoCfSoNtNxCa;HlLv[FEC(CnCh}
i) The Fur Cloak 'Deja-Vu' (+4,+6) [3,+18] (+4) {StIn dlvl 666 plain gold ring}
j) The Jewel Encrusted Crown of Numenor [0,+15] (+3) {InDxCh;LiShSo;Lu dlvl 67
vault}
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDx;Nx;FaLv(Dx}


  [Character Inventory]

a) 4 Mushrooms of Restoring {!*}
b) 44 Potions of Heroism {!k!d}
c) 19 Potions of Cure Critical Wounds
d) 6 Potions of Healing {!*}
e) 7 Potions of Restore Mana {!*}
f) 4 Potions of Restore Life Levels
g) 6 Scrolls of Teleport Level {!*!*}
h) a Staff of Perception (11 charges)


  [Home Inventory]

 ( page 1 )
a) a Death Spellbook [Black Channels]
b) a Nature Spellbook [Nature's Wrath]
c) a Sorcery Spellbook [Pattern Sorcery]
d) 25 Mushrooms of Restoring {!*}
e) 34 Potions of Speed {!*}
f) 20 Potions of Heroism
g) 47 Potions of Healing {!*}
h) 34 Potions of *Healing* {!*}
i) 6 Potions of Life {!*!*}
j) 29 Potions of Restore Mana {!*}
k) 8 Potions of Restore Life Levels
l) a Potion of Self Knowledge

 ( page 2 )
a) 43 Potions of Resistance {!*}
b) a Potion of Curing
c) 2 Potions of Polymorph
d) 10 Scrolls of Phase Door {!*}
e) 80 Scrolls of Teleport Level {!*!*}
f) 22 Scrolls of *Destruction* {!*!*}
g) 3 Scrolls of Genocide {!*}
h) 3 Scrolls of Mass Genocide {!*}
i) a Wand of Annihilation (2 charges)
j) a Ring of Protection [+18]
k) a Ring of Strength (+4)
l) a Ring of Constitution (+4)

 ( page 3 )
a) a Ring of Accuracy (+15)
b) a Ring of Damage (+20)
c) a Ring of Damage (+18)
d) a Ring of Damage (+16)
e) a Ring of Damage (+13)
f) a Ring of Slaying (+16,+15)
g) a Ring of Slaying (+8,+15)
h) a Ring of Speed (+12)
i) a Ring of Speed (+10)
j) 2 Rings of Speed (+9)
k) 5 Rings of Speed (+8)
l) a Ring of Speed (+7)

 ( page 4 )
a) 3 Rings of Speed (+6)
b) 2 Rings of Speed (+5)
c) a Ring of Speed (+4)
d) a Ring of Speed and Power Throwing (+8)
e) a Ring of Speed and Mana bolt (+6)
f) a Ring of Speed and Accuracy (+5,+0) (+6)
g) The Ring 'Frakir' (+1)
h) The Ring of Tulkas (+4) {SpStDxCn}
i) The Ring of Power (Narya) (+10,+10) (+1)
j) The Ring of Power (Vilya) (+12,+12) (+3)
{SpStInWiDxCnCh;*El;FaSiHlSdRgLv(StInWiDx dlvl 86 vault}
k) a Ring of Light and Darkness Resistance
l) a Ring of Nether Resistance

 ( page 5 )
a) a Ring of Nexus Resistance and Accuracy (+5,+0)
b) a Ring of Sound Resistance
c) a Ring of Confusion Resistance
d) a Ring of Shard Resistance
e) a Ring of Disenchantment Resistance
f) a Ring of Chaos Resistance
g) a Ring of Blindness Resistance
h) a Ring of Lordly Protection [+17]
i) a Ring of Lordly Protection [+14] {!* PoShCfDi;FaHl}
j) a Ring of Lordly Protection [+20] {PoShDi;FaHl}
k) a Ring of Lordly Protection [+19] {PoDkDi;FaHl}
l) 4 Rings of Extra Attacks (+2 attacks)

 ( page 6 )
a) The Ring of Cower (Darnya) (-15,-15) (-5) {cursed}
b) a Ring of Extra Shots and Slaying (+4,+3)
c) a Ring of Sustaining
d) a Ring of Mana
e) an Amulet of Brilliance and See Invisible (+3)
f) an Amulet of Reflection
g) The Amulet of Carlammas (+2)
h) The Amulet of Ingwe (+3) {WiChIf;AcElCo;FaSi}
i) The Necklace of the Dwarves (+3) {StCnIf;FaSiRgLu}
j) an Amulet of Resistance {AcElFiCoPoSo}
k) an Amulet of Resistance {AcElFiCoPo}
l) an Amulet of Resistance {AcElFiCoCa}

 ( page 7 )
a) an Amulet of Resistance {AcElFiCoNt}
b) an Amulet of Resistance {AcElFiCoCf}
c) an Amulet of Resistance {AcElFiCoDk}
d) 2 Amulets of Resistance {AcElFiCo}
e) an Amulet of Telepathy
f) The Amulet of Faramir (+12,+0) (+3)
g) The Torque of Boromir (+0,+8)
h) The Bead 'Yasaka-no-Magatama' (+3)
i) The Inro of Mito Koumon (+2)
j) an Amulet of Intelligence and Protection [+5] (+3)
k) The Amulet of The Pitch Dark Night [+5] (+4)
l) The Amulet of Sacred Knights [+10] (+2)

 ( page 8 )
a) The Collar Harness of the Hell (+15,+15) [-5] (-2) {SpInWiChSl;DkNt;SiAg~L}
b) The Charmed Pendant [+5] (+2) {InChSrIf;FaSiSdRgLuWr[FEC}
c) a Feanorian Lamp of Immortal Eye
d) The Incandescent Light of Yeduson (+3 to infravision)
e) The Phial of Galadriel (+1 to searching)
f) The Star of Elendil (+1 to speed)
g) The Palantir of Westernesse (+3) (charging) {!!}
h) The Levitation Stone of Laputa (+2 to speed)
i) The Blue Dragon Scale Mail of Diamond (-2) [40,+12] {AcElFiNxDi}
j) The Multi-Hued Dragon Scale Mail 'Razorback' (-4) [40,+25]
k) The Bronze Dragon Scale Mail of the Devine Jewel (-2) [40,+18] (+4 to
stealth) {Sl;AcCfCaDi[M}
l) Balance Dragon Scale Mail (-2) [40,+23] {ShSoCaDi}

 ( page 9 )
a) The Metal Scale Mail 'Nnros' (-2) [13,+16] (+4) {InCn;ElFiNt;RgTe[E .}
b) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {StCh;AcElFiCoDkNxDi~Z}
c) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoShNxCa}
d) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
e) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
{StDx;AcElFiCoCfSoDi}
f) The Partial Plate Armour 'Parament of Holy Brume' (-3) [22,+18] (+3)
{StInWiDx;FiPoSo}
g) The Haramakido of Yositsune [17,+28] (+2) {SpDxSl;AcElFiCoCfNxCa;FaSdRg dlvl
69 norsa}
h) The Full Plate Armour 'Avatar of Hope' (-3) [25,+17] (+4 to searching)
i) The Full Plate Armour of Isildur [25,+25] (+2)
j) The O-yoroi of the Bando Musha (+5,+5) [24,+20] (+2) {StCnCh;AcElCoBlDiFe
dlvl 67 vault}
k) The Mithril Chain Mail of Lohengrin (-1) [28,+20] (+4 to stealth)
{InWiSl;AcElFiCoPoDkNtFe;SiHl}
l) a Robe of Permanence [2,+24] {AcElFiCoFe;Hl(StInWiDxCnCh}

 ( page 10 )
a) a Robe of Permanence [2,+10] {AcElFiCoBl;Hl(StInWiDxCnCh}
b) The Hard Leather Armour 'Mana Prism' (-1) [6,+19] (+4) {Wi;*El;FiBl~Tele(In}
c) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcLiSh}
d) Sexy Swimsuit [0,+5]
e) Sexy Swimsuit [0,+0]
f) The Cloak of Jack of Shadows [1,+19] (+7 to stealth)
g) The Cloak 'Colannon' [1,+15] (+3 to stealth) {Sl;Ac dlvl 98 unicorn of
order}
h) The Cloak of Thorongil [1,+10]
i) an Elven Cloak of Protection [4,+18] (+1 to stealth)
j) The Elven Cloak 'Holcolleth' [4,+10] (+2) {InWiSlSr;Ac}
k) The Ethereal Cloak of the Heavenly Maiden [0,+20] (+4) {Ch;ElCoFe;FaSiLvAg}
l) a Shadow Cloak [6,+4]

 ( page 11 )
a) a Shadow Cloak of Protection [6,+26]
b) The Shadow Cloak of Tuor [6,+12] (+4 to stealth)
c) The Small Leather Shield 'Jet-black Bird' [3,+19] (+4 to searching)
d) The Small Metal Shield of Perseus [5,+15] (+2)
e) The Large Leather Shield of Minotaur [6,+19] (+2) {St;CoShNt dlvl 98 unicorn
of order}
f) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDkBl}
g) The Large Metal Shield of Anarion [8,+18]
h) a Dragon Shield [8,+5] {SoCa}
i) The Knight's Shield of Earendil [10,+20] {ElFiDkBlNt;Lu~Good}
j) a Mirror Shield of Resistance [10,+25] {AcElFiCoPo;Rf}
k) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {InWiIf;RfSiHlLu~Tele}
l) an Iron Crown of the Magi [0,+9] (+3) {In;AcElFiCoNx;Fa(In}

 ( page 12 )
a) The Golden Crown of Amber [0,+15] (+3) {SpStWiCn;ElFiCoLiBlCfNxCa;SiRgLu~U
dlvl 72 tiamat}
b) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed}
c) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;ShBl~Tele dlvl 67
vault}
d) The Iron Helm 'neithanram' (+3,+2) [5,+19] {CoDi;Rf~Tele}
e) The Iron Helm 'Holhenneth' [5,+10] (+2)
f) The Iron Helm 'Stone Mask' (+8,+8) [5,-10] (+3)
g) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed}
h) The Steel Helm of Hammerhand [6,+20] (+3)
i) a Dragon Helm [8,+12] {SoNx}
j) a Dragon Helm [8,+6]
k) The Dragon Helm of Dor-Lomin [8,+20] (+4) {StDxCn;AcElFiCoLiBl;SiLu~Tele}
l) The Kabuto of Yositsune [7,+8] (+2)

 ( page 13 )
a) a Set of Leather Gloves of Genji (+8,+0) [1,+10] (+3)
b) The Set of Leather Gloves 'Cammithrim' [1,+10]
c) a Set of Dragon Gloves [4,+15] {DkShBlCf}
d) a Set of Dragon Gloves [4,+18] {AcLiSo}
e) a Set of Dragon Gloves [4,+3] {CoShFe}
f) a Set of Dragon Gloves [4,+15] {PoNx}
g) a Set of Dragon Gloves [4,+18]
h) a Set of Dragon Gloves [4,+19] {Nt}
i) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
j) a Pair of Hard Leather Boots of Levitation [3,-3] {Di;Lv}
k) a Pair of Dragon Boots [5,+10] {AcPoLiShNx}
l) a Pair of Dragon Boots [5,+16] {BlDi}

 ( page 14 )
a) a Pair of Dragon Boots [5,+13] {CfDi}
b) a Pair of Dragon Boots [5,+14] {PoBl}
c) a Pair of Dragon Boots [5,+16] {Di}
d) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {SpStCn;Bl}
e) The Dagger of Aurora (1d4) (+17,+20) (+3 to speed) {SpSr;Bl|Co}
f) The Dagger of Fiona (2d4) (+6,+9) (+2) {AtSpDx;Co;ThSiSdRg|CoP}
g) The Dagger 'Dethanc' (1d4) (+4,+6)
h) The Main Gauche 'Littlethorn' (1d5) (+18,+6) (+3)
i) The Tanto 'Instant Mage Maker' (1d5) (+9,+12) (+5) {InDx(In}
j) The Rapier 'Silver Chariot' (2d6) (+17,+12) (+2 to speed)
{AtSpDx;DkDi;FaSi/*oUL}
k) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks)
{AtStDxCn;LiDk;FaSiLu/*oL~oTP}
l) The Sabre 'Distorter' (1d7) (+16,+11) (+3 to infravision) {If;LiCfCaDi|Ca}

 ( page 15 )
a) The Sabre 'Grayswandir' (2d7) (+20,+12) (+4)
{StDxCn;CoNtCaFe;FaSiHlSdRgBs|Co/*DUL(StCn}
b) The Broad Sword 'Chainsword' (11d5) (-30,+7) (-2)
c) The Long Sword 'Werewindle' (2d5) (+8,+12) (+2)
{AtSpStCn;ElLiDkDiFe;FaSiSdRgLu|ECa/*U(StInWiCn}
d) The Scimitar 'Soulsword' (2d5) (+9,+11) (+2 attacks)
{AtInWi;NtNxCaDiFe;SiHlBs/*DULZ}
e) The Katana of Musashi (3d4) (+28,+17) (+3)
f) The Bastard Sword of Eowyn (4d4) (+12,+16) (+4 to speed)
{SpStChSl;CoDkNtFe/XL/*PZ}
g) The Bastard Sword 'Calris' (5d4) (+7,+20) (+5) {Cn;Di;Ag/XD/*pTU}
h) The Two-Handed Sword 'Twilight' (4d6) (+10,+10) [-50] (+10 to speed)
i) The Executioner's Sword 'Slayer' (4d5) (+15,+15) (+2 attacks)
{At;BlFe;HlSdRg|V/*pL haunted house}
j) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed}
k) a Diamond Edge (7d5) (+24,+23) (+4) {!*}
l) a Poison Needle (1d1) (+0,+0)

 ( page 16 )
a) The Naginata of Benkei (3d6) (+5,+23) [+5] (+4) {StCn;Fe;FaRg/*oTL}
b) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3)
c) The Glaive of Pain (9d6) (+0,+30)
d) The Scythe 'Spoils of Victory' (5d3) (+18,+16) (+4)
e) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
f) The Trifurcate Spear 'Math Magic' (2d9) (+13,+20) (+5) {InDg;Nt/*(In}
g) The Heavy Lance of Dara (4d8) (+17,+17)
h) The Whip 'Raid' (1d6) (+15,+16) (+4 to stealth) {DxSl;Nx/oP(Dx}
i) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3) {In;Fi;Lu|F/Z}
j) The Quarterstaff 'Eriril' (1d9) (+3,+5) (+4) {InWi;Li;SiLu/*}
k) The Ball-and-Chain 'Iron ball' (25d4) (-30,+0) [+20] (-6) {cursed}
l) a Bo Staff (Trump Weapon) (1d11) (+9,+11) (+2 to searching)

 ( page 17 )
a) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
b) a Long Bow of Extra Might (x4) (+9,+10) {Di;Xm}
c) The Long Bow 'Blue Steele' (x4) (+20,+10) (+4 to speed) {SpCh;Xm(WiCh}
d) The Long Bow 'Whirlwind' (x3) (+16,+14) (+6 to stealth) {WiSlSr;Bs(Wi}
e) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) {DxSl;Di;Xs}
f) The Long Bow of Bard (x4) (+17,+19) (+3)
g) a Light Crossbow of Extra Might (x4) (+8,+12) {Nt;Xm}
h) The Light Crossbow 'Spitting Fire' (x3) (+16,+14) [+12] (+2)
{DxCh;*Fi;SoNt;Lu maggot}
i) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed) {SpSl;SoNt;Sd dlvl 60 clubber
demon}
j) 99 Arrows (1d4) (+0,+0) (117/300) {@f1 =g !k}
k) 99 Arrows (1d4) (+0,+0) (117/300)
l) 99 Arrows (1d4) (+0,+0) (117/300)

 ( page 18 )
a) 99 Arrows (1d4) (+0,+0) (117/300)


  [Check Sum: "07aa1b1849421ce8ec"]


Posted on 15.2.2010 12:10
Last updated on 17.2.2010 02:42

Download this dump

1085. on the Ladder (of 18945)
29. on the Hengband Ladder (of 697)
21. for this player (

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zombie serpent

Comments

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On 15.2.2010 12:10 dzhang@its.caltech.edu wrote:
In my attempt to build the ultimate end-game character, I have tackled the Lazy Golem Magic-Eater. Unsurprisingly, I picked up Moronic shortly after I finished scumming for mutations. Lazy + Moronic + Golem = -13 to INT! It took Vilya (+3), randart weapon with +5 INT, randart armor with +4 INT, Pendant of Gogo (+4), and the Jewel of Judgement (+3) to finally put me at the 18/200 INT necessary for 0% fail.

On 15.2.2010 12:44 jonathan.moore.007@gmail.com wrote:
Great character :-). Also on the forums I saw that you were making a variant off Heng. How is it going as it sounds really great and I would love to play it.

On 16.2.2010 02:58 dzhang@its.caltech.edu wrote:
OK, Chris, you're wrong about the Staff of the Magi. Even using it from the staff doesn't recover any charges. So, it's useful only for the Restore INT.

In other news... MAX Healing! MAX Power! MAX Holiness! MAX Destruction! 71 rockets!

On 16.2.2010 03:45 chris wrote:
My apologies ... That really blows that the Staff of Magi fails to work. Well, not like you need it. Holy, Cow. Please tell me how you got so many goodies (Healing, Destruction, Rockets) in only 14.5 hours of play? I really want to know why I suck so bad with Magic Eaters :D

So, where is the Stick?

On 16.2.2010 04:36 dzhang@its.caltech.edu wrote:
Eh.. yeah, about that.. probably won't get around to actually doing anything about a variant in the next 2 years, until I get a faculty position. (Besides, Hengband apparently is being actively developed again...)



On 16.2.2010 04:47 dzhang@its.caltech.edu wrote:
Ah, this was purely your trick, Chris. Recall down to dlvl 86, Activate Jewel, and check Minimap for any of the big 5 goodies (Mana Storm, Disintegrate, Rockets, Healing, Power). If it's in a vault with permanent walls, I give up and recall back. If it's isolated somewhere, I'll go for it, teleporting and going to grab it. If there are monsters in the way, I'll try to lure them away a little from the goodies and Destruct them away. I can manage a trip every 10-20 seconds, and every 10 trips or so has a useful device, so maybe 2-3 minutes per device.

The relatively high in-game time is because I shopped scummed significantly for ?oRecharging. I recharge each device to 10 (or slightly higher) charges, which usually takes 4 ?oRecharging, and then Eat. Each one gives me about 5 charges. So 99 charges is something like 19 devices. I maxxed out 4 devices, and have 70 rockets, so that's probably 95 devices, or about 3 hours of scumming.

The breaking point for this game was the randart tanto with +5 INT, which finally allowed me to get decent fail rates.

On 16.2.2010 04:52 dzhang@its.caltech.edu wrote:
Compare to Paranoia, where I was getting 1-2 charges with every devices (so about 1/3 the charge building speed). Also, I was a lot more focused in this game in terms of collecting only devices. I didn't bat an eye at Rings of Speed or Extra Attacks (although I did make detours for the two Sexy Swimsuits!)

On 16.2.2010 04:55 chris wrote:
I'll have to try recall scumming with small levels ... I never thought that would be effective, but maybe having things close by saves a lot of time. I've scummed rockets before, and I seem to recall my last guy to do this (Sorcery HM) took 3 hours of focused scumming to get a decent stack. Maybe with small levels, it is more efficient? Thanks for the tip!

And go kill the Unicorn already ;)

On 16.2.2010 06:07 dzhang@its.caltech.edu wrote:
Unicorn is DOWN! Not nearly as bad as I expected... I actually had rockets left over without any !oRestoreMana (which was not the case for the Destroyer). Of course, that probably has something to do with the fact that Destroyer resists Shards while the Unicorn does not...

Anyways, was happy to receive the Yumi, which permanently solves any INT woes I may ever have. That allows a round of swaps, which results in the current configuration.

On 16.2.2010 06:41 dzhang@its.caltech.edu wrote:
Serpent is down. Battle was pretty standard... my 71 rockets took him down to 2 stars, and I finished up with Mana Storm and melee. Serpent dropped Fingolfin, but I'm liking my current dual wield build.

Morgoth is next!

On 16.2.2010 06:56 dzhang@its.caltech.edu wrote:
Embarrassing interlude... defeated by the Metal Babble. Used Twlight (+10 speed / ImmFire), Mirror (Reflection), and Ring of Extra Shots, for a +35+10 speed and 3.85 shots per round.

I took the babble down to 3 HP, but couldn't keep up with his regeneration (he was back up to 5/6 HP by the end of the fight). I probed him.. and he was at +80 speed! Ran completely out of Healing, and that was the end of that.

On 16.2.2010 08:14 jonathan.moore.007@gmail.com wrote:
Thats okay I just saw it on the forums and thought that it looks awesome. Anyway congratulations on the win

On 16.2.2010 09:36 dzhang@its.caltech.edu wrote:
Morgoth down, Stick acquired. Having trouble finding Mr. Plain Gold Ring. I suppose I could use the Palantir..

On 16.2.2010 10:44 dzhang@dna.caltech.edu wrote:
Ring is refusing to show, and now I'm having second thoughts about if it's even worthwhile. Clothes provide +7 CON and ImmElec. CON's already maxxed though, and Vilya already provides ImmElec. So really the Clothes are useful only for the combat bonus and the Stealth. I'd much rather have Shiva's Jacket at this point.

On 16.2.2010 17:28 chris wrote:
Hmmm ... The Norse Deities actually built a better model the first time around. Too bad you refused to serve them. Anyway, congratulations on an impressive win, and I'm sure the Plain Gold Ring is just cowering in fear some place ...

On 17.2.2010 01:52 kingvictory2003 wrote:
Not a bad melee damage output for a Magic Eater--but was melee your method of choice for boss-killing? Or rockets?

On 17.2.2010 02:42 dzhang@its.caltech.edu wrote:
Well, I finally found the Plain Gold Ring in Hell, and that was an epic battle. Mostly because Hell is empty, so the Ring got off lots of free Mana Storms on me as I approached. I had to teleport away twice when high summons showed up, and reapproaching was a nightmare of even bigger proportions. Finally managed to melee the Ring to death, and it dropped the Clothes, as well as the first randart cloak of the game, which is rather nice a retirement gift (combat bonus and +4 INT!). Swapped equipment a bit for a nicer final pose.

On 17.2.2010 02:44 dzhang@its.caltech.edu wrote:
Victor: Rockets and disintegrate for Unicorn, Oberon, and Serpent. Melee for Plain Gold Ring.

Hm, for some reason or other, it didn't grab my win screen dump. Ah well.

On 17.2.2010 02:48 dzhang@its.caltech.edu wrote:
Wow! Didn't realize my AC hit 301 with this setup. Dodge rate is 61% against dlvl 100 monsters!

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