The Angband Ladder: Mador, Dark Elf Archer by buzzkill
[DaJAngband v1.0.99 8/27/09 update Character Dump]
Name Mador Self RB CB EB Best
Sex Male Age 121 STR: 16 +0 +2 +0 18
Race Dark Elf Height 56 Int: 16 +2 +0 +0 18 16
Class Archer Weight 125 Wis: 10 -2 -1 +0 7 6
Title Shooter Status 42 DEX: 16 +2 +2 +0 18/20
HP -4/110 Maximize Y CON: 16 -1 +1 +0 16
SP 11/11 Chr: 10 -2 +0 +0 8 7
Level 12 Armor [16,+9] Saving Throw 40
Cur Exp 1064 Fight (+15,+4) Fighting 130
Max Exp 1064 Melee (+17,+6) Shooting 179
Adv Exp 1215 Shoot (+15,+0) Throwing 139
MaxDepth Lev 11 Blows 1/turn Disarming 53
Turns 67109 Shots 1/turn Magic Device 43
Gold 4717 Stealth 7 Alertness 31
Burden 103.8 lbs Energy 100% Searching 22
You are one of several children of a dark elf lord. You have pale
green eyes, wavy dark reddish hair, and a dark complexion.
abcdefghijkl@ abcdefghijkl@
Acid:............. Blind:.............
Elec:............. Confu:.............
Fire:............. Sound:.............
Cold:............. Shard:.............
Pois:............. Nexus:.............
1/2Po:............. Nethr:.............
Fear:............. Chaos:.............
Lite:............. Disen:.............
abcdefghijkl@ abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:...+......... Alert:.............
PLite:............. Tunn.:.............
Regen:............. Speed:.............
Telep:............. Blows:.............
Dkvis:............. Shots:.............
Invis:............. Might:.............
FrAct:............. :.............
[Last Messages]
> The homunculus hits you.
> You resist the effects!
> The homunculus hits you.
> The Dunlending Agent of the Nazgul hits you.
> The Dunlending Agent of the Nazgul misses you.
> The Dunlending Agent of the Nazgul hits you. <2x>
> The homunculus hits you.
> The homunculus misses you.
> The Dunlending Agent of the Nazgul hits you.
> The Dunlending Agent of the Nazgul misses you.
> The Dunlending Agent of the Nazgul casts a spell and cackles evilly.
> The homunculus misses you. <2x>
> The Dunlending Agent of the Nazgul misses you.
> The Dunlending Agent of the Nazgul hits you. <3x>
> You die.
[Character Equipment]
a) a scimitar (2d4) (+2,+2)
With this weapon, you would currently get 1 blow per round.
Each blow will do an average damage of 11. Your chance of scoring a
critical hit with this weapon is 1 in 18.
b) a sling (ML2) (+0,+0)
A launcher with an multiplier level (ML) of 2 actually multiplies
damage by x1.75
Examine ammo to see average damage.
c) (nothing)
d) a Blue Diamond Ring of Feather Falling
It makes you fall like a feather.
e) (nothing)
f) a wooden torch (2604 turns)
It usually provides light of radius 2, though this is reduced when
running of out fuel.
g) soft leather armour [4,+0]
h) a cloak [1,+0]
i) a small leather shield [2,+0]
j) an iron helm [5,+0]
k) a set of leather gloves [1,+0]
l) a pair of hard leather boots [3,+0]
[Character Equipment -- Quiver]
n) 57 bolts (1d5) (+0,+0)
o) 3 throwing daggers (1d4) (+0,+0)
It is balanced for throwing and can't be used for melee.
This weapon can be thrown for an average damage of 3.7. Your chance
of scoring a critical hit when throwing this weapon is 1 in 23.
p) a throwing axe (1d5) (+0,+0)
It is balanced for throwing and can't be used for melee.
This weapon can be thrown for an average damage of 4.4. Your chance
of scoring a critical hit when throwing this weapon is 1 in 22.
[Character Inventory]
a) a Mottled Mushroom of Good Mood
b) a ration of food
c) a Purple Potion of Berserk Strength
d) 2 Hippocampus Tail Wands of Light (3 charges)
e) a Drake Scale Wand of Slow Monster (6 charges)
f) a Hippogriff Hoof Wand of Fire Balls (2 charges)
It cannot be harmed by fire.
g) a Fir Staff of Light (1d5) (-4,-1) (11 charges) {cursed}
It is cursed.
With this weapon, you would currently get 1 blow per round.
Each blow will do an average damage of 5. Your chance of scoring a
critical hit with this weapon is 1 in 32.
h) a Gnarled Staff of Cure Light Wounds (1d5) (-3,-6) (2 charges) {cursed}
It is cursed.
With this weapon, you would currently get 1 blow per round.
Each blow will do an average damage of 0. Your chance of scoring a
critical hit with this weapon is 1 in 31.
i) an Elm Staff of Slow Monsters (1d5) (+0,+0) (1 charge)
With this weapon, you would currently get 1 blow per round.
Each blow will do an average damage of 6. Your chance of scoring a
critical hit with this weapon is 1 in 29.
j) a wooden torch (3500 turns)
It usually provides light of radius 2, though this is reduced when
running of out fuel.
k) a wooden torch (1463 turns)
It usually provides light of radius 2, though this is reduced when
running of out fuel.
l) a dagger (1d4) (+0,+0)
With this weapon, you would currently get 1 blow per round.
Each blow will do an average damage of 3.1. Your chance of scoring
a critical hit with this weapon is 1 in 34.
m) a long bow (ML3) (+0,+0)
A launcher with an multiplier level (ML) of 3 actually multiplies
damage by x2.625
Examine ammo to see average damage.
n) 4 rounded pebbles (1d2) (+0,+0)
Fired from your current missile launcher, this missile will inflict
an average damage of 2.6. Your chance of scoring a critical shot
shooting this ammo from your current launcher is 1 in 23.
o) 7 iron spikes
It is balanced for throwing and can't be used for melee.
This weapon can be thrown for an average damage of 3. Your chance
of scoring a critical hit when throwing this weapon is 1 in 31.
[Options]
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no (adult_randarts)
Adult: Auto-scum for good levels : yes (adult_autoscum)
Adult: Restrict the use of stairs/recall : no (adult_ironman)
Adult: Restrict the use of stores/home : no (adult_no_stores)
Adult: Restrict creation of artifacts : no (adult_no_artifacts)
Adult: Don't stack objects on the floor : no (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no (adult_no_preserve)
Adult: Don't generate connected stairs : yes (adult_no_stairs)
Adult: Enable selling to shops : no (adult_cansell)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : yes (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
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Posted on 23.10.2009 05:44
10. on the Competition No.76 Ladder (of 13)
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