The Angband Ladder: Cele, Dunadan Priest by myshkin
[Angband 3.1.1 dev Character Dump]
Name Cele Self RB CB EB Best
Sex Male Age 56 Str: 11 +1 -1 +0 11 10
Race Dunadan Height 76 INT: 10 +2 -3 +0 9
Class Priest Weight 213 WIS: 18 +2 +3 +0 18/50
Title Adept Social Known Dex: 11 +2 -1 +0 12 11
HP -2/120 Maximize Y CON: 15 +3 +0 +0 18
SP 25/29 CHR: 10 +2 +2 +0 14
Level 14 Armor [8,+5] Saving Throw 57%
Cur Exp 2421 Fight (+0,+0) Stealth Good
Max Exp 2421 Melee (+1,+4) Fighting Excellent
Adv Exp 2800 Shoot (+11,+9) Shooting Very Good
MaxDepth 1150' (L23) Blows 1/turn Disarming 34%
Turns 104128 Shots 1/turn Magic Device Excellent
Gold 1804 Infra 0 ft Perception 1 in 29
Burden 89.7 lbs Speed Normal Searching 19%
You are one of several children of a Townsman. You are a credit to
the family. You have dark brown eyes, straight brown hair, and an
average complexion.
Acid:....+........ Confu:.............
Elec:............. Sound:.............
Fire:............. Shard:.............
Cold:............. Nexus:.............
Pois:............. Nethr:.............
Fear:............. Chaos:.............
Lite:............. Disen:.............
Dark:............. S.Dig:.............
Blind:............. Feath:.............
PLite:............. Aggrv:.............
Regen:............. Stea.:.............
Telep:............. Sear.:.............
Invis:..+.......... Infra:.............
FrAct:............. Tunn.:+............
HLife:............. Speed:...+.........
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
Fear:............. Might:.............
[Last Messages]
> *** LOW HITPOINT WARNING! ***
> It bites you.
> *** LOW HITPOINT WARNING! ***
> It breathes.
> It grunts with pain.
> You are hit by something!
> *** LOW HITPOINT WARNING! ***
> It breathes.
> It cries out in pain.
> It screams in pain.
> You are hit by something!
> *** LOW HITPOINT WARNING! ***
> It makes a high pitched shriek.
> It claws you.
> You die.
Killed by a Light hound.
[Character Equipment]
a) a Shovel (1d2) (+1,+4) (+1)
+1 tunneling.
Combat info:
1 blow/round.
Average damage/hit: 5.6.
b) a Short Bow of Accuracy (x2) (+11,+9)
c) a Ring of See Invisible
Grants the ability to see invisible things.
d) a Ring of Teleportation (+2 speed)
+2 speed.
Induces random teleportation.
e) an Amulet of Resist Acid
Provides resistance to acid.
Cannot be harmed by acid.
f) a Wooden Torch (2479 turns)
It brands your melee attacks with flames.
Radius 2 light, reduced when running out of fuel.
g) a Robe [2,+0]
h) a Cloak [1,+0]
i) (nothing)
j) a Hard Leather Cap [2,+5]
k) a Set of Leather Gloves [1,+0]
l) a Pair of Leather Boots [2,+0]
[Character Inventory]
a) 2 Holy Books of Prayers [Beginners Handbook] {@G1@b1@m1!d!k!v}
b) a Holy Book of Prayers [Words of Wisdom] {@G2@b2@m2!d!k!v}
c) a Holy Book of Prayers [Chants and Blessings] {@G3@b3@m3!d!k!v}
d) 3 Potions of Cure Critical Wounds {@q1}
e) 8 Potions of Heroism {@q3}
f) a Potion of Resist Heat
g) 6 Scrolls of Phase Door {@r1}
h) 8 Scrolls of Identify {@r3}
i) 3 Scrolls of Word of Recall {@r2!r}
j) 2 Scrolls of Deep Descent {@r6!r}
k) a Scroll of Blessing
l) a Rod of Treasure Location {@z3!!}
m) 2 Rods of Trap Location (1 charging) {@z1!!}
n) a Wooden Torch (5000 turns)
It brands your melee attacks with flames.
Radius 2 light, reduced when running out of fuel.
o) a Dagger (1d4) (+3,+5)
Combat info:
1 blow/round.
Average damage/hit: 5.5.
p) a Lance (2d8) (+4,+5)
Combat info:
You are too weak to use this weapon.
1 blow/round.
Average damage/hit: 12.8.
q) a Sling (x2) (-3,-5) {squelch}
r) 38 Arrows (1d4) (+0,+0) {@f1}
Combat info:
Hits targets up to 100 feet away.
Average damage/hit: 23.
35% chance of breaking upon contact.
[Home Inventory]
a) a Ration of Food
b) a Flask of oil
It brands your melee attacks with flames.
c) a Ring of Strength (+2) {Str}
+2 strength.
Sustains strength.
d) 2 Wooden Torches (5000 turns)
It brands your melee attacks with flames.
Radius 2 light, reduced when running out of fuel.
e) a Morning Star (2d6) (+6,+4)
Combat info:
You are too weak to use this weapon.
1 blow/round.
Average damage/hit: 11.5.
f) a Sling (x2) (+1,+5)
============================================================
CHAR.
| TURN | DEPTH |LEVEL| EVENT
============================================================
1 0' 1 Began the quest to destroy Morgoth.
2905 50' 2 Reached level 2
13466 50' 3 Reached level 3
22576 200' 4 Reached level 4
27249 200' 4 Killed Grip, Farmer Maggot's dog
34338 150' 5 Reached level 5
39237 250' 6 Reached level 6
39970 250' 6 Killed Fang, Farmer Maggot's dog
48124 450' 7 Reached level 7
57666 550' 8 Reached level 8
62962 650' 9 Reached level 9
65470 800' 10 Reached level 10
66160 0' 10 Recall #2
72031 900' 11 Reached level 11
78896 0' 11 Killed Farmer Maggot
80551 0' 12 Reached level 12
87245 900' 13 Reached level 13
101574 1100' 14 Reached level 14
[Options]
Maximize effect of race/class bonuses : yes (adult_maximize)
Randomize some of the artifacts (beta) : yes (adult_randarts)
Restrict the use of stairs/recall : no (adult_ironman)
Restrict the use of stores/home : no (adult_no_stores)
Restrict creation of artifacts : no (adult_no_artifacts)
Don't stack objects on the floor : no (adult_no_stacking)
Lose artifacts when leaving level : no (adult_no_preserve)
Don't generate connected stairs : no (adult_no_stairs)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : no (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
|
Posted on 16.7.2009 08:05
17696. on the Ladder (of 19310)
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