The Angband Ladder: Bigie, Dunadan Warrior by <legali201@hotmail.com>
[Angband 3.1.0 beta Character Dump]
Sex Male Age 61 STR: 17 +1 +5 +0 18/50
Race Dunadan Height 91 INT: 9 +2 -2 +0 9
Class Warrior Weight 182 WIS: 11 +2 -2 +0 11
Title Veteran Social Unknown Dex: 14 +2 +2 +0 18 17
HP -9/334 Maximize Y CON: 16 +3 +2 +0 18/30
SP 0/0 CHR: 18/21 +2 -1 +0 18/31
Level 22 Armor [42,+69] Saving Throw 46%
Cur Exp 14969 Fight (+2,+3) Stealth Fair
Max Exp 14969 Melee (+11,+12) Fighting Heroic
Adv Exp 15120 Shoot (+2,+0) Shooting Superb
MaxDepth 750' (L15) Blows 4/turn Disarming 49%
Turns 1859528 Shots 0/turn Magic Device Very Good
Gold 90753 Infra 0 ft Perception 1 in 1
Burden 119.9 lbs Speed Normal Searching 57%
You are one of several children of a Serf. You are a credit to the
family. You have brown eyes, curly red hair, and an average
complexion.
Acid:......+...... Confu:.............
Elec:......+...... Sound:.............
Fire:......+.+.... Shard:.............
Cold:......+...+.. Nexus:...........+.
Pois:............. Nethr:.............
Fear:............. Chaos:.............
Lite:............. Disen:.............
Dark:............. S.Dig:..........+..
Blind:.........+... Feath:...........+.
PLite:............. Aggrv:.............
Regen:............. Stea.:.............
Telep:............. Sear.:....+....+...
Invis:.........+... Infra:.............
FrAct:............. Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:+............
ImpSP:............. Shots:.............
Fear:............. Might:.............
[Last Messages]
> The Air hound flees in terror!
> The Air hound misses you.
> The Air hound claws you.
> You hit the Air hound.
> It was a good hit!
> You hit the Air hound.
> You have slain the Air hound.
> It breathes gas.
> The Air hound resists a lot.
> You are more poisoned!
> You miss the Air hound.
> You hit the Air hound.
> You have slain the Air hound.
> The Air hound breathes gas.
> You die.
Killed by an Air hound.
[Character Equipment]
a) a Cutlass of Extra Attacks (1d8) (+9,+9) (+2)
+2 attack speed.
With this weapon, you would currently get 4 blows per round. Each
blow will do an average damage of 16.5 against normal creatures.
b) (nothing)
c) a Gold Ring of Protection [+13]
d) a Gold Ring of Protection [+8]
e) a Tortoise Shell Amulet of Searching (+6)
+6 searching.
f) a Lantern (Everburning)
Cannot be harmed by fire.
Radius 2 light. No fuel required.
g) Mithril Chain Mail of Resistance (-1) [28,+12]
Provides resistance to acid, lightning, fire, cold.
Cannot be harmed by acid, electricity, fire, cold.
h) a Cloak [1,+5]
i) a Leather Shield of Resist Fire [6,+4]
Provides resistance to fire.
Cannot be harmed by fire.
j) a Hard Leather Cap of Seeing [2,+6] (+2 searching)
+2 searching.
Provides resistance to blindness.
Grants the ability to see invisible things.
k) The Set of Gauntlets 'Paurnimmen' [3,+14]
Provides resistance to cold.
Cannot be harmed by acid, electricity, fire, cold.
Slows your metabolism.
When activated, it creates a frost bolt with damage 6d8.
It takes 7 turns to recharge after use.
l) a Pair of Leather Boots of Stability [2,+6]
Provides resistance to nexus.
Feather Falling.
[Character Inventory]
a) 14 Rations of Food
b) 2 Clear Potions of Contemplation
c) 8 Scrolls titled "vio tra quo ex" of Magic Mapping
d) a Scroll titled "do ocer co" of Remove Curse
e) 17 Scrolls titled "la stra infito" of Identify
f) 2 Scrolls titled "incedo conso" of Word of Recall
g) an Aluminum-Plated Rod of Treasure Location
h) a Magnesium Rod of Door/Stair Location
i) a Copper-Plated Wand of Sleep Monster (12 charges)
j) a Steel Wand of Trap/Door Destruction (11 charges)
k) an Ivory Wand of Wonder (21 charges)
Cannot be harmed by acid, electricity, fire, cold.
l) a Runed Staff of Identify (16 charges)
m) a Garnet Ring of Resist Cold
Provides resistance to cold.
Cannot be harmed by cold.
n) a Pike (2d5) (+0,+0)
With this weapon, you would currently get 1 blow per round,
averaging a damage of 9 against normal creatures.
o) a Pick (1d3) (+0,+0) (+2)
+2 tunneling.
With this weapon, you would currently get 1 blow per round,
averaging a damage of 5 against normal creatures.
[Home Inventory]
a) a Yellow Mushroom of Fast Recovery
When ingested, it heals cut damage, and cures stunning, poison and
blindness.
Provides nourishment for about 250 turns under normal conditions.
b) 4 Scrolls titled "ma vorsu spera" of Teleport Level
When read, it teleports you one level up or down.
c) a Scroll titled "pum lesper" of Enchant Weapon To-Hit
When read, it attempts to magically enhance a weapon's to-hit bonu
s.
d) a Bloodstone Ring of Strength (+2)
+2 strength.
Sustains strength.
e) a Fluorite Ring of Teleportation (+2 speed)
+2 speed.
Induces random teleportation.
f) a Fluorite Ring of Teleportation (+2 speed)
+2 speed.
Induces random teleportation.
g) a Granite Ring of Reckless Attacks (+3,+3) [-12] {cursed}
Cursed.
h) an Azure Amulet of Charisma (+2)
+2 charisma.
Sustains charisma.
i) a Mithril Amulet of Inertia (-3 speed) {cursed}
Cursed.
-3 speed.
Prevents paralysis.
j) a Lantern of Brightness (5467 turns)
Cannot be harmed by fire.
Radius 3 light. Can refill another lantern, up to 15000 turns of
fuel.
k) The Metal Cap of Thengel [3,+12] (+3)
+3 wisdom, charisma.
Provides resistance to confusion.
Cannot be harmed by acid, electricity, fire, cold.
[Options]
Maximize effect of race/class bonuses : yes (adult_maximize)
Randomize some of the artifacts (beta) : no (adult_randarts)
Restrict the use of stairs/recall : no (adult_ironman)
Restrict the use of stores/home : no (adult_no_stores)
Restrict creation of artifacts : no (adult_no_artifacts)
Don't stack objects on the floor : no (adult_no_stacking)
Lose artifacts when leaving level : no (adult_no_preserve)
Don't generate connected stairs : no (adult_no_stairs)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : no (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
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Posted on 3.4.2009 21:15
15878. on the Ladder (of 19313)
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