The Angband Ladder: Gwilion, Half-Troll Warrior by xgamer
[Angband 3.1.0 beta Character Dump]
Sex Male Age 25 STR: 17 +4 +5 +3 18/110
Race Half-Troll Height 76 INT: 10 -4 -2 +0 4
Class Warrior Weight 243 WIS: 10 -2 -2 +0 6
Title Veteran Social Unknown DEX: 14 -4 +2 +4 16
HP -7/368 Maximize Y CON: 18 +3 +2 +0 18/50
SP 0/0 CHR: 10 -6 -1 +0 3
Level 25 Armor [24,+22] Saving Throw 35%
Cur Exp 17452 Fight (+5,+7) Stealth Bad
Max Exp 17452 Melee (+11,+11) Fighting Heroic
Adv Exp 21000 Shoot (+20,+8) Shooting Superb
MaxDepth 1250' (L25) Blows 3/turn Disarming 42%
Turns 164883 Shots 2/turn Magic Device Fair
Gold 4398 Infra 30 ft Perception 1 in 43
Burden 154.6 lbs Speed Normal Searching 13%
Your mother was a Stone-Troll Warrior. You have slime-green eyes,
oily bright red hair, and white leprous skin.
Acid:............. Confu:.............
Elec:+............ Sound:.............
Fire:............. Shard:.............
Cold:............. Nexus:.............
Pois:............. Nethr:.............
Fear:............. Chaos:.............
Lite:............. Disen:.............
Dark:............. S.Dig:....+........
Blind:............. Feath:...........+.
PLite:............. Aggrv:.............
Regen:............+ Stea.:.............
Telep:............. Sear.:.............
Invis:............. Infra:............+
FrAct:............. Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.+...........
Fear:............. Might:.............
[Last Messages]
> The Carrion crawler stings you.
> You are more paralysed!
> The Carrion crawler misses you.
> The Carrion crawler stings you.
> You are more paralysed!
> The Carrion crawler misses you.
> The Carrion crawler stings you.
> You are more paralysed!
> The Carrion crawler stings you.
> You are more paralysed!
> The Carrion crawler misses you.
> The Carrion crawler stings you.
> You are more paralysed!
> The Carrion crawler stings you.
> You die.
Killed by a Carrion crawler.
[Character Equipment]
a) a Rapier of Lightning (1d6) (+6,+4)
Provides resistance to lightning.
Cannot be harmed by electricity.
With this weapon, you would currently get 3 blows per round. Each
blow will do an average damage of 21.5 against
electricity-vulnerable creatures, and 14.5 against normal
creatures.
b) a Long Bow of Extra Shots (x3) (+15,+8) (+1)
+1 shooting speed.
c) a Jade Ring of Protection [+9]
d) a Calcite Ring of Strength (+3)
+3 strength.
Sustains strength.
e) an Obsidian Amulet of Slow Digestion
Slows your metabolism.
f) a Wooden Torch (3061 turns)
Radius 2 light, reduced when running out of fuel.
g) Augmented Chain Mail (-2) [16,+2]
h) a Cloak [1,-1]
i) a Wicker Shield [2,+3]
j) a Metal Cap [3,+1]
k) a Set of Leather Gloves of Agility [1,+0] (+4)
+4 dexterity.
l) a Pair of Leather Sandals of Slow Descent [1,+7]
Feather Falling.
[Character Inventory]
a) 8 Rations of Food
b) 5 Slime Molds
c) 3 Dark Blue Potions of Cure Serious Wounds
d) a Hazy Potion of Healing
e) 2 Scrolls titled "corum so ectum" of Satisfy Hunger
f) 7 Scrolls titled "ins inio so" of Identify
g) 4 Scrolls titled "izzy hunta" of Word of Recall
h) a Zinc Rod of Lightning Bolts
i) a Tin Rod of Illumination
j) a Brass Wand of Trap/Door Destruction (8 charges)
k) a Zinc-Plated Wand of Stinking Cloud (9 charges)
l) a Sycamore Staff of Mapping (8 charges)
m) an Ivory Staff of Curing (5 charges)
n) an Elm Staff of Cure Light Wounds (10 charges)
o) a Birch Staff of Light (11 charges)
p) a Teak Staff of Teleportation (9 charges)
q) 4 Wooden Torches (5000 turns)
Radius 2 light, reduced when running out of fuel.
r) a Pair of Leather Boots [2,+4]
s) a Glaive (2d6) (+3,+4)
With this weapon, you would currently get 2 blows per round. Each
blow will do an average damage of 18 against normal creatures.
t) a Great Hammer (8d1) (+4,+3)
With this weapon, you would currently get 2 blows per round. Each
blow will do an average damage of 18 against normal creatures.
u) a Short Bow (x2) (+0,+0)
v) 87 Arrows (1d4) (+0,+0)
Fired from your current missile launcher, this arrow will hit targets
up to 120 feet away, inflicting an average damage of 31.5 against
normal creatures.
35% chance of breaking upon contact.
[Home Inventory]
a) 2 Crimson Potions of Berserk Strength
When ingested, it restores 30 hit points, removes fear and grants
you resistance to fear, +12 to-hit, and -10AC for 1d25+25 turns.
b) 9 Scrolls titled "corum so ectum" of Satisfy Hunger
When read, it magically renders you well-fed, curing any gastroint
estinal problems.
c) a Scroll titled "no nio pa" of Recharging
When read, it tries to recharge a wand or staff, destroying the wa
nd or staff on failure.
d) a Bronze Ring of Teleportation (+2 speed)
+2 speed.
Induces random teleportation.
[Options]
Maximize effect of race/class bonuses : yes (adult_maximize)
Randomize some of the artifacts (beta) : no (adult_randarts)
Restrict the use of stairs/recall : no (adult_ironman)
Restrict the use of stores/home : no (adult_no_stores)
Restrict creation of artifacts : no (adult_no_artifacts)
Don't stack objects on the floor : no (adult_no_stacking)
Lose artifacts when leaving level : no (adult_no_preserve)
Don't generate connected stairs : no (adult_no_stairs)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : no (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
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Posted on 19.2.2009 21:15
15218. on the Ladder (of 19313)
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