The Angband Ladder: Elen, Kobold Rogue by Matthias
[Angband 3.1.0 beta Character Dump]
Sex Female Age 20 Str: 16 -1 +2 +2 18/10 18
Race Kobold Height 39 INT: 16 -1 +1 +0 16
Class Rogue Weight 65 WIS: 10 +0 -2 +0 8
Title Footpad Social Outcast DEX: 16 +2 +3 +0 18/30
HP -5/171 Maximize Y CON: 16 +2 +1 +0 18/10
SP 9/15 CHR: 10 -2 -1 +0 7
Level 15 Armor [14,+7] Saving Throw 44%
Cur Exp 2506 Fight (+3,+2) Stealth Superb
Max Exp 2506 Melee (+10,+4) Fighting Superb
Adv Exp 2520 Shoot (+3,+0) Shooting Superb
MaxDepth 750' (L15) Blows 1/turn Disarming 78%
Turns 107540 Shots 1/turn Magic Device Superb
Gold 1159 Infra 50 ft Perception 1 in 11
Burden 117.7 lbs Speed Normal Searching 47%
You come from a litter of 4 pups. Your father was a warrior, and your
mother was a cook. You have dark brown eyes, a dark brown hide, and
small, sharp teeth.
Acid:............. Confu:.............
Elec:............. Sound:.............
Fire:............. Shard:.............
Cold:............. Nexus:.............
Pois:............+ Nethr:.............
Fear:............. Chaos:.............
Lite:............. Disen:.............
Dark:............. S.Dig:.............
Blind:............. Feath:.............
PLite:............. Aggrv:.............
Regen:+........+... Stea.:.............
Telep:............. Sear.:.............
Invis:............. Infra:............+
FrAct:............. Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
Fear:............. Might:.............
[Last Messages]
> You feel much better.
> *** LOW HITPOINT WARNING! ***
> You feel much better.
> *** LOW HITPOINT WARNING! ***
> You are wearing a Golden Amulet (e).
> Oops! It feels deathly cold!
> *** LOW HITPOINT WARNING! ***
> You feel much better.
> *** LOW HITPOINT WARNING! ***
> The staff has no charges left.
> You faint from the lack of food.
> You are paralysed!
> *** LOW HITPOINT WARNING! ***
> You can move again.
> You die.
Killed by starvation.
[Character Equipment]
a) a Short Sword of *Slay Troll* (2d7) (+7,+2) (+2)
+2 strength.
Speeds regeneration.
With this weapon, you would currently get 1 blow per round,
averaging a damage of 28 against trolls, and 12 against normal
creatures.
b) a Light Crossbow (x3) (+0,+0)
c) (nothing)
d) (nothing)
e) a Golden Amulet of Adornment {cursed}
Cursed.
f) a Lantern (11652 turns)
Cannot be harmed by fire.
Radius 2 light.
g) Studded Leather Armour (-1) [6,+4]
h) (nothing)
i) a Wicker Shield [2,-5]
j) a Metal Cap of Regeneration [3,+6]
Speeds regeneration.
k) (nothing)
l) a Pair of Iron Shod Boots [3,+0]
[Character Inventory]
a) a Book of Magic Spells [Magic for Beginners]
b) 4 Scrolls titled "stis audeo" of Magic Mapping
c) a Scroll titled "cipies requi" of Light
d) 2 Scrolls titled "suamo tus" of Monster Confusion
e) a Mithril Rod of Treasure Location
f) a Cast Iron Rod of Light
g) 2 Rusty Wands of Light (19 charges)
h) an Aspen Staff of Slow Monsters (6 charges)
i) a Redwood Staff of Sleep Monsters (7 charges)
j) 2 Golden Staffs of Cure Light Wounds (0 charges)
k) a Sycamore Staff of Light (2 charges)
l) a Hard Leather Cap [2,-5]
m) a Dagger (1d4) (+4,+1)
With this weapon, you would currently get 2 blows per round. Each
blow will do an average damage of 4.5 against normal creatures.
n) a Maul (Blessed) (4d4) (+5,+5) (+2)
+2 wisdom.
Blessed by the gods.
Slows your metabolism.
With this weapon, you would currently get 1 blow per round,
averaging a damage of 16 against normal creatures.
o) 36 Arrows (1d4) (+0,+0)
p) 20 Rounded Pebbles of Slay Dragon (1d2) (+4,+7)
[Options]
Maximize effect of race/class bonuses : yes (adult_maximize)
Randomize some of the artifacts (beta) : no (adult_randarts)
Restrict the use of stairs/recall : no (adult_ironman)
Restrict the use of stores/home : no (adult_no_stores)
Restrict creation of artifacts : no (adult_no_artifacts)
Don't stack objects on the floor : no (adult_no_stacking)
Lose artifacts when leaving level : no (adult_no_preserve)
Don't generate connected stairs : yes (adult_no_stairs)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : no (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
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Posted on 13.1.2009 02:12
32. on the Competition No.63 Ladder (of 45)
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