[Angband 3.1.0 beta Character Dump] Sex Female Age 20 Str: 16 -1 +2 +2 18/10 18 Race Kobold Height 39 INT: 16 -1 +1 +0 16 Class Rogue Weight 65 WIS: 10 +0 -2 +0 8 Title Footpad Social Outcast DEX: 16 +2 +3 +0 18/30 HP -5/171 Maximize Y CON: 16 +2 +1 +0 18/10 SP 9/15 CHR: 10 -2 -1 +0 7 Level 15 Armor [14,+7] Saving Throw 44% Cur Exp 2506 Fight (+3,+2) Stealth Superb Max Exp 2506 Melee (+10,+4) Fighting Superb Adv Exp 2520 Shoot (+3,+0) Shooting Superb MaxDepth 750' (L15) Blows 1/turn Disarming 78% Turns 107540 Shots 1/turn Magic Device Superb Gold 1159 Infra 50 ft Perception 1 in 11 Burden 117.7 lbs Speed Normal Searching 47% You come from a litter of 4 pups. Your father was a warrior, and your mother was a cook. You have dark brown eyes, a dark brown hide, and small, sharp teeth. Acid:............. Confu:............. Elec:............. Sound:............. Fire:............. Shard:............. Cold:............. Nexus:............. Pois:............+ Nethr:............. Fear:............. Chaos:............. Lite:............. Disen:............. Dark:............. S.Dig:............. Blind:............. Feath:............. PLite:............. Aggrv:............. Regen:+........+... Stea.:............. Telep:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Last Messages] > You feel much better. > *** LOW HITPOINT WARNING! *** > You feel much better. > *** LOW HITPOINT WARNING! *** > You are wearing a Golden Amulet (e). > Oops! It feels deathly cold! > *** LOW HITPOINT WARNING! *** > You feel much better. > *** LOW HITPOINT WARNING! *** > The staff has no charges left. > You faint from the lack of food. > You are paralysed! > *** LOW HITPOINT WARNING! *** > You can move again. > You die. Killed by starvation. [Character Equipment] a) a Short Sword of *Slay Troll* (2d7) (+7,+2) (+2) +2 strength. Speeds regeneration. With this weapon, you would currently get 1 blow per round, averaging a damage of 28 against trolls, and 12 against normal creatures. b) a Light Crossbow (x3) (+0,+0) c) (nothing) d) (nothing) e) a Golden Amulet of Adornment {cursed} Cursed. f) a Lantern (11652 turns) Cannot be harmed by fire. Radius 2 light. g) Studded Leather Armour (-1) [6,+4] h) (nothing) i) a Wicker Shield [2,-5] j) a Metal Cap of Regeneration [3,+6] Speeds regeneration. k) (nothing) l) a Pair of Iron Shod Boots [3,+0] [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) 4 Scrolls titled "stis audeo" of Magic Mapping c) a Scroll titled "cipies requi" of Light d) 2 Scrolls titled "suamo tus" of Monster Confusion e) a Mithril Rod of Treasure Location f) a Cast Iron Rod of Light g) 2 Rusty Wands of Light (19 charges) h) an Aspen Staff of Slow Monsters (6 charges) i) a Redwood Staff of Sleep Monsters (7 charges) j) 2 Golden Staffs of Cure Light Wounds (0 charges) k) a Sycamore Staff of Light (2 charges) l) a Hard Leather Cap [2,-5] m) a Dagger (1d4) (+4,+1) With this weapon, you would currently get 2 blows per round. Each blow will do an average damage of 4.5 against normal creatures. n) a Maul (Blessed) (4d4) (+5,+5) (+2) +2 wisdom. Blessed by the gods. Slows your metabolism. With this weapon, you would currently get 1 blow per round, averaging a damage of 16 against normal creatures. o) 36 Arrows (1d4) (+0,+0) p) 20 Rounded Pebbles of Slay Dragon (1d2) (+4,+7) [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)