The Angband Ladder: Elen, Kobold Rogue by Jungle_Boy
[Angband 3.1.0 beta Character Dump]
Sex Female Age 20 STR: 17 -1 +2 +4 18/40
Race Kobold Height 39 Int: 16 -1 +1 +0 16 13
Class Rogue Weight 65 Wis: 10 +0 -2 +3 11 9
Title Filcher Social Unknown DEX: 16 +2 +3 +2 18/50
HP -9/294 Maximize Y Con: 17 +2 +1 +2 18/40 18/30
SP 12/25 CHR: 14 -2 -1 +3 14
Level 28 Armor [18,+70] Saving Throw 57%
Cur Exp 60370 Fight (+4,+10) Stealth Superb
Max Exp 69041 Melee (+14,+21) Fighting Superb
Adv Exp 70000 Shoot (+9,+3) Shooting Superb
MaxDepth 2450' (L49) Blows 3/turn Disarming 98%
Turns 482840 Shots 1/turn Magic Device Superb
Gold 26574 Infra 50 ft Perception 1 in 11
Burden 135.8 lbs Speed Normal Searching 47%
You come from a litter of 4 pups. Your father was a warrior, and your
mother was a cook. You have dark brown eyes, a dark brown hide, and
small, sharp teeth.
Acid:......+...... Confu:.........+...
Elec:......+.+.... Sound:.............
Fire:......+...... Shard:.......+.....
Cold:......+...... Nexus:.............
Pois:............+ Nethr:.............
Fear:............. Chaos:.............
Lite:............. Disen:.............
Dark:............. S.Dig:....+........
Blind:............. Feath:.............
PLite:............. Aggrv:.............
Regen:............. Stea.:...........+.
Telep:............. Sear.:.............
Invis:+............ Infra:............+
FrAct:+.........+.. Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
Fear:............. Might:.............
[Last Messages]
> It hits you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> It touches you.
> *** LOW HITPOINT WARNING! ***
> You feel your life draining away!
> It touches you.
> *** LOW HITPOINT WARNING! ***
> You feel your life draining away!
> It hits you.
> *** LOW HITPOINT WARNING! ***
> It hits you.
> *** LOW HITPOINT WARNING! ***
> It touches you.
> You die.
Killed by Ji Indur Dawndeath.
[Character Equipment]
a) a Rapier of Westernesse (1d6) (+10,+11) (+2)
+2 strength, dexterity, constitution.
Prevents paralysis.
Grants the ability to see invisible things.
With this weapon, you would currently get 3 blows per round. Each
blow will do an average damage of 31.5 against orcs, 31.5 against
trolls, 31.5 against giants, and 24.5 against normal creatures.
b) a Long Bow (x3) (+5,+3)
c) a Ring of Damage (+0,+7)
d) a Ring of Strength (+2)
+2 strength.
Sustains strength.
e) an Amulet of Slow Digestion (squelch)
Slows your metabolism.
f) a Lantern (Everburning)
Cannot be harmed by fire.
Radius 2 light. No fuel required.
g) Studded Leather Armour of Resistance (-1) [6,+17]
Provides resistance to acid, lightning, fire, cold.
Cannot be harmed by acid, electricity, fire, cold.
h) a Cloak of Protection [1,+17]
Provides resistance to shards.
Cannot be harmed by acid, electricity, fire, cold.
i) a Small Metal Shield of Resist Lightning [4,+6]
Provides resistance to lightning.
Cannot be harmed by electricity.
j) The Metal Cap of Thengel [3,+12] (+3)
+3 wisdom, charisma.
Provides resistance to confusion.
Cannot be harmed by acid, electricity, fire, cold.
k) a Set of Leather Gloves of Free Action [1,+8]
Prevents paralysis.
l) a Pair of Iron Shod Boots of Stealth [3,+7] (+3)
+3 stealth.
[Character Inventory]
a) 3 Books of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) 3 Books of Magic Spells [Incantations and Illusions]
d) 5 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
Cannot be harmed by acid, electricity, fire, cold.
f) a Holy Book of Prayers [Exorcism and Dispelling]
g) 22 Potions of Cure Critical Wounds
h) 4 Potions of Healing
i) 6 Potions of Heroism
j) 11 Scrolls of Phase Door
k) a Scroll of Teleportation
l) 10 Scrolls of Teleport Level
m) a Scroll of Dispel Undead
n) a Scroll of Banishment
o) a Scroll of *Destruction*
p) a Rod of Recall
Cannot be harmed by electricity.
q) 2 Wands of Teleport Other (12 charges)
r) 2 Staffs of Teleportation (7 charges)
s) a Ring of the Mouse (+0,-6) (+2)
+2 dexterity.
t) a Small Metal Shield of Resist Acid [4,+9]
Provides resistance to acid.
Cannot be harmed by acid.
u) The Dagger of Rilia (2d4) (+8,+5)
Provides resistance to poison, disenchantment.
Cannot be harmed by acid, electricity, fire, cold.
When activated, it fires a stinking cloud with damage 12.
It takes 4 turns to recharge after use.
With this weapon, you would currently get 4 blows per round. Each
blow will do an average damage of 30 against orcs, 30 against
poison-vulnerable creatures, and 20 against normal creatures.
v) 12 Arrows of Venom (1d4) (+5,+6)
Fired from your current missile launcher, this arrow will hit targets
up to 120 feet away, inflicting an average damage of 103.5 against
poison-vulnerable creatures, and 34.5 against normal creatures.
35% chance of breaking upon contact.
w) 10 Arrows (1d4) (+3,+5)
Fired from your current missile launcher, this arrow will hit targets
up to 120 feet away, inflicting an average damage of 31.5 against
normal creatures.
35% chance of breaking upon contact.
[Home Inventory]
a) a Potion of Restore Mana
When ingested, it restores your mana points to maximum.
b) 2 Scrolls of Teleport Level
When read, it teleports you one level up or down.
c) 8 Scrolls of Remove Curse
When read, it removes all ordinary curses from all equipped items.
d) a Ring of Dexterity (+3)
+3 dexterity.
Sustains dexterity.
e) a Ring of Escaping (+4 speed)
+4 speed.
Makes you unable to hit foes.
f) an Iron Helm of Seeing [5,+9] (+4 searching)
+4 searching.
Provides resistance to blindness.
Grants the ability to see invisible things.
[Options]
Maximize effect of race/class bonuses : yes (adult_maximize)
Randomize some of the artifacts (beta) : no (adult_randarts)
Restrict the use of stairs/recall : no (adult_ironman)
Restrict the use of stores/home : no (adult_no_stores)
Restrict creation of artifacts : no (adult_no_artifacts)
Don't stack objects on the floor : no (adult_no_stacking)
Lose artifacts when leaving level : no (adult_no_preserve)
Don't generate connected stairs : yes (adult_no_stairs)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : no (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
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Posted on 12.1.2009 01:45
20. on the Competition No.63 Ladder (of 45)
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