[Angband 3.1.0 beta Character Dump] Sex Female Age 20 STR: 17 -1 +2 +4 18/40 Race Kobold Height 39 Int: 16 -1 +1 +0 16 13 Class Rogue Weight 65 Wis: 10 +0 -2 +3 11 9 Title Filcher Social Unknown DEX: 16 +2 +3 +2 18/50 HP -9/294 Maximize Y Con: 17 +2 +1 +2 18/40 18/30 SP 12/25 CHR: 14 -2 -1 +3 14 Level 28 Armor [18,+70] Saving Throw 57% Cur Exp 60370 Fight (+4,+10) Stealth Superb Max Exp 69041 Melee (+14,+21) Fighting Superb Adv Exp 70000 Shoot (+9,+3) Shooting Superb MaxDepth 2450' (L49) Blows 3/turn Disarming 98% Turns 482840 Shots 1/turn Magic Device Superb Gold 26574 Infra 50 ft Perception 1 in 11 Burden 135.8 lbs Speed Normal Searching 47% You come from a litter of 4 pups. Your father was a warrior, and your mother was a cook. You have dark brown eyes, a dark brown hide, and small, sharp teeth. Acid:......+...... Confu:.........+... Elec:......+.+.... Sound:............. Fire:......+...... Shard:.......+..... Cold:......+...... Nexus:............. Pois:............+ Nethr:............. Fear:............. Chaos:............. Lite:............. Disen:............. Dark:............. S.Dig:....+........ Blind:............. Feath:............. PLite:............. Aggrv:............. Regen:............. Stea.:...........+. Telep:............. Sear.:............. Invis:+............ Infra:............+ FrAct:+.........+.. Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Last Messages] > It hits you. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > It touches you. > *** LOW HITPOINT WARNING! *** > You feel your life draining away! > It touches you. > *** LOW HITPOINT WARNING! *** > You feel your life draining away! > It hits you. > *** LOW HITPOINT WARNING! *** > It hits you. > *** LOW HITPOINT WARNING! *** > It touches you. > You die. Killed by Ji Indur Dawndeath. [Character Equipment] a) a Rapier of Westernesse (1d6) (+10,+11) (+2) +2 strength, dexterity, constitution. Prevents paralysis. Grants the ability to see invisible things. With this weapon, you would currently get 3 blows per round. Each blow will do an average damage of 31.5 against orcs, 31.5 against trolls, 31.5 against giants, and 24.5 against normal creatures. b) a Long Bow (x3) (+5,+3) c) a Ring of Damage (+0,+7) d) a Ring of Strength (+2) +2 strength. Sustains strength. e) an Amulet of Slow Digestion (squelch) Slows your metabolism. f) a Lantern (Everburning) Cannot be harmed by fire. Radius 2 light. No fuel required. g) Studded Leather Armour of Resistance (-1) [6,+17] Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. h) a Cloak of Protection [1,+17] Provides resistance to shards. Cannot be harmed by acid, electricity, fire, cold. i) a Small Metal Shield of Resist Lightning [4,+6] Provides resistance to lightning. Cannot be harmed by electricity. j) The Metal Cap of Thengel [3,+12] (+3) +3 wisdom, charisma. Provides resistance to confusion. Cannot be harmed by acid, electricity, fire, cold. k) a Set of Leather Gloves of Free Action [1,+8] Prevents paralysis. l) a Pair of Iron Shod Boots of Stealth [3,+7] (+3) +3 stealth. [Character Inventory] a) 3 Books of Magic Spells [Magic for Beginners] b) 3 Books of Magic Spells [Conjurings and Tricks] c) 3 Books of Magic Spells [Incantations and Illusions] d) 5 Books of Magic Spells [Sorcery and Evocations] e) a Book of Magic Spells [Resistances of Scarabtarices] Cannot be harmed by acid, electricity, fire, cold. f) a Holy Book of Prayers [Exorcism and Dispelling] g) 22 Potions of Cure Critical Wounds h) 4 Potions of Healing i) 6 Potions of Heroism j) 11 Scrolls of Phase Door k) a Scroll of Teleportation l) 10 Scrolls of Teleport Level m) a Scroll of Dispel Undead n) a Scroll of Banishment o) a Scroll of *Destruction* p) a Rod of Recall Cannot be harmed by electricity. q) 2 Wands of Teleport Other (12 charges) r) 2 Staffs of Teleportation (7 charges) s) a Ring of the Mouse (+0,-6) (+2) +2 dexterity. t) a Small Metal Shield of Resist Acid [4,+9] Provides resistance to acid. Cannot be harmed by acid. u) The Dagger of Rilia (2d4) (+8,+5) Provides resistance to poison, disenchantment. Cannot be harmed by acid, electricity, fire, cold. When activated, it fires a stinking cloud with damage 12. It takes 4 turns to recharge after use. With this weapon, you would currently get 4 blows per round. Each blow will do an average damage of 30 against orcs, 30 against poison-vulnerable creatures, and 20 against normal creatures. v) 12 Arrows of Venom (1d4) (+5,+6) Fired from your current missile launcher, this arrow will hit targets up to 120 feet away, inflicting an average damage of 103.5 against poison-vulnerable creatures, and 34.5 against normal creatures. 35% chance of breaking upon contact. w) 10 Arrows (1d4) (+3,+5) Fired from your current missile launcher, this arrow will hit targets up to 120 feet away, inflicting an average damage of 31.5 against normal creatures. 35% chance of breaking upon contact. [Home Inventory] a) a Potion of Restore Mana When ingested, it restores your mana points to maximum. b) 2 Scrolls of Teleport Level When read, it teleports you one level up or down. c) 8 Scrolls of Remove Curse When read, it removes all ordinary curses from all equipped items. d) a Ring of Dexterity (+3) +3 dexterity. Sustains dexterity. e) a Ring of Escaping (+4 speed) +4 speed. Makes you unable to hit foes. f) an Iron Helm of Seeing [5,+9] (+4 searching) +4 searching. Provides resistance to blindness. Grants the ability to see invisible things. [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)