The Angband Ladder: Chianti II, Half-Elf Priest by AceRimmer

  [Angband 3.0.9b Character Dump]

 Name   Chianti II                               Self  RB  CB  EB   Best
 Sex    Female            Age        31   STR:  18/81  +0  -1  +4 18/111
 Race   Half-Elf          Height     57   INT:     16  +1  -3  +2     16
 Class  Priest            Weight     96   WIS:  18/95  -1  +3  +3 18/145
 Title  Canon             Status     77   DEX:     12  +1  -1 +13  18/70
 HP     -392/308          Maximize    Y   CON:     18  -1  +0  +2  18/10
 SP     205/211                           CHR:  18/79  +1  +2  +4 18/149

 Level           35       Armor    [20,+78]     Saving Throw      Heroic
 Cur Exp     477717       Fight   (+13,+33)     Stealth             Fair
 Max Exp     477717       Melee   (+25,+43)     Fighting          Superb
 Adv Exp     585000       Shoot   (+19,+13)     Shooting          Superb
 MaxDepth   2000 ft       Blows      3/turn     Disarming      Excellent
 Turns      1375837       Shots      1/turn     Magic Device      Superb
 Gold        245385       Infra       20 ft     Perception          Fair
 Burden   126.9 lbs       Speed           3     Searching           Good

 Your father was of the Sindar.  You are one of several children of a
 Guildsman.  You are a well liked child.  You have hazel eyes, straight
 auburn hair, and a very fair complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:......++..... Blind:.........+...
 Elec:............. Confu:.........+.+.
 Fire:....+..+..... Sound:.............
 Cold:.......+..... Shard:......+......
 Pois:............. Nexus:.............
 Fear:............. Nethr:...........+.
 Lite:....+........ Chaos:...........+.
 Dark:....+........ Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:............. Sear.:.........+...
PLite:....+........ Infra:.............
Regen:............. Tunn.:.............
Telep:............. Speed:......+......
Invis:+....+...+... Blows:.............
FrAct:+......+...+. Shots:.............
HLife:....+........ Might:.+...........


  [Last Messages]

> Target Selected.
> You have 12 Arrows (1d4) (+6,+6) (t).
> The Arrow (1d4) (+6,+6) hits the Nexus hound.
> The Nexus hound howls in agony.
> You have 11 Arrows (1d4) (+6,+6) (t).
> The Arrow (1d4) (+6,+6) hits the Nexus hound.
> The Nexus hound dies.
> The Arrow disappears.
> You have 12 Arrows (1d4) (+6,+6) (t).
> Target Selected.
> The Killer stag beetle shrieks in agony.
> The Killer stag beetle flees in terror!
> The Killer stag beetle dies.
> It breathes lightning.
> You die.


  [Character Equipment]

a) a Morning Star of Westernesse (2d6) (+12,+10) (+2)
   It increases your strength, dexterity, and constitution by 2.  It
   slays orcs, trolls, and giants.  It grants you immunity to paralysis 
   and the ability to see invisible things.  
b) a Long Bow of Extra Might (x3) (+6,+13) (+1) {NovWar 1300, 25}
   It increases your shooting power by 1.  
c) an Obsidian Ring of Damage (+11)
d) an Obsidian Ring of Damage (+11)
e) a Brass Amulet of Devotion (+1)
   It increases your wisdom and charisma by 1.  It provides resistance
   to fire, light, dark, and life draining.  It sustains your wisdom 
   and charisma.  It usually provides light of radius 1.  
f) The Star of Elendil
   It usually provides light of radius 3.  It grants you the ability to
   see invisible things.  It activates for magic mapping every 50+d50
   turns.  It cannot be harmed by the elements.  
g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
   It increases your dexterity by 3.  It increases your speed by 3.  It
   provides resistance to acid and shards.  It cannot be harmed by the
   elements.  
h) The Cloak of Thingol [1,+18] (+3)
   It increases your dexterity and charisma by 3.  It provides
   resistance to acid, fire, and cold.  It grants you immunity to
   paralysis.  It activates for recharge item I every 70 turns.  It
   cannot be harmed by the elements.  
i) (nothing)
j) The Iron Helm 'Holhenneth' [5,+10] (+2)
   It increases your intelligence and wisdom by 2.  It increases your 
   searching by 2.  It provides resistance to blindness and confusion.  
   It grants you the ability to see invisible things.  It activates for 
   detection every 55+d55 turns.  It cannot be harmed by the elements.  
   
k) a Set of Leather Gloves of Power (+4,+4) [1,+7] (+2) {Armory clvl 23}
   It increases your strength by 2.  
l) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5)
   It increases your dexterity by 5.  It provides resistance to 
   confusion, nether, and chaos.  It sustains your constitution.  It
   grants you immunity to paralysis.  It activates for remove fear and
   cure poison every 5 turns.  It cannot be harmed by the elements.  


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
b) a Holy Book of Prayers [Words of Wisdom]
c) 2 Holy Books of Prayers [Chants and Blessings]
d) 2 Holy Books of Prayers [Exorcism and Dispelling]
e) a Holy Book of Prayers [Ethereal Openings] {Tom the Stone Troll 1700, 30}
   It cannot be harmed by the elements.  
f) 2 Hazy Potions of Speed
g) 4 Gloopy Green Potions of Restore Mana
h) a Gold Potion of Enlightenment
i) 7 Scrolls titled "va repiora" of Teleportation
j) 26 Scrolls titled "ge fulam ulto" of Identify
k) 2 Scrolls titled "plemodo" of *Identify*
l) 6 Scrolls titled "se ferolus" of Object Detection
m) 2 Scrolls titled "pio vido dus" of Banishment
n) a Lead Rod of Recall
   It cannot be harmed by electricity.  
o) 2 Zinc-Plated Rods of Teleport Other
p) 9 Runed Rods of Light
q) a Mahogany Staff of Perception (1 charge)
r) a Robe of Permanence [2,+9]
   It provides resistance to acid, lightning, fire, cold, chaos, and 
   life draining.  It sustains all your stats.  It cannot be harmed by
   the elements.  
s) a Gnomish Shovel of Digging (1d2) (+11,+7) (+5)
   It increases your tunneling by 5.  It is branded with acid.  
t) 12 Arrows (1d4) (+6,+6)
u) 16 Arrows (1d4) (+4,+6)
v) 24 Arrows (1d4) (+0,+0)


  [Home Inventory]

a) 2 Oily Yellow Potions of Healing
b) 8 Gloopy Green Potions of Restore Mana
c) a Gold Potion of Enlightenment
d) a Scroll titled "plemodo" of *Identify*
e) 2 Golden Staffs of Teleportation (13 charges)
f) a Calcite Ring of Ice [+6]
   It provides resistance to cold.  It activates for cold resistance
   (20+d20 turns) and cold ball (75) every 50+d50 turns.  It cannot be
   harmed by cold.  
g) The Phial of Galadriel
   It usually provides light of radius 3.  It activates for 
   illumination every 10+d10 turns.  It cannot be harmed by the
   elements.  
h) Hard Studded Leather of Elvenkind (-1) [7,+9] (+3 to stealth)
   It increases your stealth by 3.  It provides resistance to acid, 
   lightning, fire, cold, and chaos.  It cannot be harmed by the
   elements.  
i) The Metal Cap of Thengel [3,+12] (+3)
   It increases your wisdom and charisma by 3.  It provides resistance
   to confusion.  It cannot be harmed by the elements.  
j) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
   It increases your searching by 1.  It slays orcs, demons, and all
   evil creatures.  It is branded with fire.  It provides resistance to 
   fire and light.  It usually provides light of radius 4.  It is
   blessed by the gods and slows your metabolism.  It cannot be harmed
   by the elements.  
k) The Halberd 'Osondir' (3d5) (+6,+9) (+3)
   It increases your charisma by 3.  It slays giants and undead.  It is
   branded with fire.  It provides resistance to fire and sound.  It 
   makes you fall like a feather.  It grants you the ability to see
   invisible things.  It cannot be harmed by the elements.  
l) a Morning Star (Blessed) (2d6) (+7,+4) (+1) {Wormtongue 1000, 22}
   It increases your wisdom by 1.  It is blessed by the gods and speeds
   your regeneration.  
m) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth)
   It increases your stealth by 2.  It slays all evil creatures.  It is
   branded with fire.  It provides resistance to fire and confusion.  
   It activates for confuse monster every 15 turns.  It cannot be
   harmed by the elements.  
n) a Light Crossbow of Power (x3) (+5,+18)


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : no  (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 30.9.2008 23:52
Last updated on 3.10.2008 17:02

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9814. on the Ladder (of 19032)
4082. on the Angband Ladder (of 6531)
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On 30.9.2008 23:52 AceRimmer wrote:
Thought I would post this before the RNG terminates me. Thalkettoth, Amulet of Devotion, Gloves of Power, Ring of Ice, Morning Star of Westernesse... it's a good haul for this stage. Death must be lurking.

On 3.10.2008 17:02 AceRimmer wrote:
Offscreen as usual. And the thing is... I was carrying around that Robe of Permanence for Lightning and Dreads... just wasn't wearing it at the time.

On 3.10.2008 17:03 AceRimmer wrote:
Oh, for clarification... "It" was an AMHD.

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