[Angband 3.0.9b Character Dump] Name Chianti II Self RB CB EB Best Sex Female Age 31 STR: 18/81 +0 -1 +4 18/111 Race Half-Elf Height 57 INT: 16 +1 -3 +2 16 Class Priest Weight 96 WIS: 18/95 -1 +3 +3 18/145 Title Canon Status 77 DEX: 12 +1 -1 +13 18/70 HP -392/308 Maximize Y CON: 18 -1 +0 +2 18/10 SP 205/211 CHR: 18/79 +1 +2 +4 18/149 Level 35 Armor [20,+78] Saving Throw Heroic Cur Exp 477717 Fight (+13,+33) Stealth Fair Max Exp 477717 Melee (+25,+43) Fighting Superb Adv Exp 585000 Shoot (+19,+13) Shooting Superb MaxDepth 2000 ft Blows 3/turn Disarming Excellent Turns 1375837 Shots 1/turn Magic Device Superb Gold 245385 Infra 20 ft Perception Fair Burden 126.9 lbs Speed 3 Searching Good Your father was of the Sindar. You are one of several children of a Guildsman. You are a well liked child. You have hazel eyes, straight auburn hair, and a very fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:......++..... Blind:.........+... Elec:............. Confu:.........+.+. Fire:....+..+..... Sound:............. Cold:.......+..... Shard:......+...... Pois:............. Nexus:............. Fear:............. Nethr:...........+. Lite:....+........ Chaos:...........+. Dark:....+........ Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:............. Sear.:.........+... PLite:....+........ Infra:............. Regen:............. Tunn.:............. Telep:............. Speed:......+...... Invis:+....+...+... Blows:............. FrAct:+......+...+. Shots:............. HLife:....+........ Might:.+........... [Last Messages] > Target Selected. > You have 12 Arrows (1d4) (+6,+6) (t). > The Arrow (1d4) (+6,+6) hits the Nexus hound. > The Nexus hound howls in agony. > You have 11 Arrows (1d4) (+6,+6) (t). > The Arrow (1d4) (+6,+6) hits the Nexus hound. > The Nexus hound dies. > The Arrow disappears. > You have 12 Arrows (1d4) (+6,+6) (t). > Target Selected. > The Killer stag beetle shrieks in agony. > The Killer stag beetle flees in terror! > The Killer stag beetle dies. > It breathes lightning. > You die. [Character Equipment] a) a Morning Star of Westernesse (2d6) (+12,+10) (+2) It increases your strength, dexterity, and constitution by 2. It slays orcs, trolls, and giants. It grants you immunity to paralysis and the ability to see invisible things. b) a Long Bow of Extra Might (x3) (+6,+13) (+1) {NovWar 1300, 25} It increases your shooting power by 1. c) an Obsidian Ring of Damage (+11) d) an Obsidian Ring of Damage (+11) e) a Brass Amulet of Devotion (+1) It increases your wisdom and charisma by 1. It provides resistance to fire, light, dark, and life draining. It sustains your wisdom and charisma. It usually provides light of radius 1. f) The Star of Elendil It usually provides light of radius 3. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. h) The Cloak of Thingol [1,+18] (+3) It increases your dexterity and charisma by 3. It provides resistance to acid, fire, and cold. It grants you immunity to paralysis. It activates for recharge item I every 70 turns. It cannot be harmed by the elements. i) (nothing) j) The Iron Helm 'Holhenneth' [5,+10] (+2) It increases your intelligence and wisdom by 2. It increases your searching by 2. It provides resistance to blindness and confusion. It grants you the ability to see invisible things. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. k) a Set of Leather Gloves of Power (+4,+4) [1,+7] (+2) {Armory clvl 23} It increases your strength by 2. l) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5) It increases your dexterity by 5. It provides resistance to confusion, nether, and chaos. It sustains your constitution. It grants you immunity to paralysis. It activates for remove fear and cure poison every 5 turns. It cannot be harmed by the elements. [Character Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] b) a Holy Book of Prayers [Words of Wisdom] c) 2 Holy Books of Prayers [Chants and Blessings] d) 2 Holy Books of Prayers [Exorcism and Dispelling] e) a Holy Book of Prayers [Ethereal Openings] {Tom the Stone Troll 1700, 30} It cannot be harmed by the elements. f) 2 Hazy Potions of Speed g) 4 Gloopy Green Potions of Restore Mana h) a Gold Potion of Enlightenment i) 7 Scrolls titled "va repiora" of Teleportation j) 26 Scrolls titled "ge fulam ulto" of Identify k) 2 Scrolls titled "plemodo" of *Identify* l) 6 Scrolls titled "se ferolus" of Object Detection m) 2 Scrolls titled "pio vido dus" of Banishment n) a Lead Rod of Recall It cannot be harmed by electricity. o) 2 Zinc-Plated Rods of Teleport Other p) 9 Runed Rods of Light q) a Mahogany Staff of Perception (1 charge) r) a Robe of Permanence [2,+9] It provides resistance to acid, lightning, fire, cold, chaos, and life draining. It sustains all your stats. It cannot be harmed by the elements. s) a Gnomish Shovel of Digging (1d2) (+11,+7) (+5) It increases your tunneling by 5. It is branded with acid. t) 12 Arrows (1d4) (+6,+6) u) 16 Arrows (1d4) (+4,+6) v) 24 Arrows (1d4) (+0,+0) [Home Inventory] a) 2 Oily Yellow Potions of Healing b) 8 Gloopy Green Potions of Restore Mana c) a Gold Potion of Enlightenment d) a Scroll titled "plemodo" of *Identify* e) 2 Golden Staffs of Teleportation (13 charges) f) a Calcite Ring of Ice [+6] It provides resistance to cold. It activates for cold resistance (20+d20 turns) and cold ball (75) every 50+d50 turns. It cannot be harmed by cold. g) The Phial of Galadriel It usually provides light of radius 3. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. h) Hard Studded Leather of Elvenkind (-1) [7,+9] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, lightning, fire, cold, and chaos. It cannot be harmed by the elements. i) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom and charisma by 3. It provides resistance to confusion. It cannot be harmed by the elements. j) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It increases your searching by 1. It slays orcs, demons, and all evil creatures. It is branded with fire. It provides resistance to fire and light. It usually provides light of radius 4. It is blessed by the gods and slows your metabolism. It cannot be harmed by the elements. k) The Halberd 'Osondir' (3d5) (+6,+9) (+3) It increases your charisma by 3. It slays giants and undead. It is branded with fire. It provides resistance to fire and sound. It makes you fall like a feather. It grants you the ability to see invisible things. It cannot be harmed by the elements. l) a Morning Star (Blessed) (2d6) (+7,+4) (+1) {Wormtongue 1000, 22} It increases your wisdom by 1. It is blessed by the gods and speeds your regeneration. m) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth) It increases your stealth by 2. It slays all evil creatures. It is branded with fire. It provides resistance to fire and confusion. It activates for confuse monster every 15 turns. It cannot be harmed by the elements. n) a Light Crossbow of Power (x3) (+5,+18) [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)