[Angband 3.0.1 Character Dump] Name Fluish Self RB CB EB Best Sex Male Age 66 STR: 17 +1 +5 +2 18/70 Race Dunadan Height 84 INT: 12 +2 -2 +1 13 Class Warrior Weight 187 WIS: 10 +2 -2 +0 10 Title Myrmidon Status 34 DEX: 18 +2 +2 +2 18/60 HP 364/364 Maximize Y CON: 16 +3 +2 +0 18/30 SP 0/0 Preserve Y CHR: 18 +2 -1 +0 18/10 Level 28 Armor [36,+47] Saving Throw Excellent Cur Exp 79205 Fight (+6,+4) Stealth Fair Max Exp 79205 Melee (+11,+11) Fighting Legendary Adv Exp 90000 Shoot (+8,+2) Shooting Heroic Blows 4/turn Disarming Excellent Gold 31784 Shots 1/turn Magic Device Excellent Perception Excellent Burden 82.6 lbs Infra 0 ft Searching Excellent You are one of several children of a Yeoman. You are a credit to the family. You have hazel eyes, straight brown hair, and a very fair complexion. [Character Equipment] a) a Dagger of Frost (1d4) (+5,+7) It is branded with frost. It provides resistance to cold. It cannot be harmed by cold. b) a Long Bow (x3) (+2,+2) c) a Zircon Ring of Free Action It grants you immunity to paralysis. d) a Beryl Ring of Ice [+15] It provides resistance to cold. It activates for cold resistance (20+d20 turns) and cold ball (75) every 50+d50 turns. It cannot be harmed by cold. e) a Tortoise Shell Amulet of Searching (+6) It increases your searching by 6. f) The Phial of Galadriel It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) The Metal Brigandine Armour of the Rohirrim [19,+14] (+2) It increases your strength and dexterity by 2. It provides resistance to acid, lightning, fire, cold, fear, confusion, and sound. It cannot be harmed by the elements. h) (nothing) i) a Shield of Deflection [10,+8] It cannot be harmed by acid. j) a Hard Leather Cap of Intelligence [2,+5] (+1) It increases your intellegence by 1. It sustains your intellegence. k) a Set of Gauntlets [2,+2] l) a Pair of Hard Leather Boots [3,+0] [Character Inventory] a) a White Mushroom of Cure Paranoia b) a Blue Mushroom of Cure Confusion c) 15 Rations of Food d) 8 Black Potions of Cure Critical Wounds e) 2 Vermilion Potions of Restore Life Levels f) a Scroll titled "oxpot arzemung" of Phase Door g) 15 Scrolls titled "roner ionnih" of Teleportation h) 9 Scrolls titled "arzeerk nejpay" of Word of Recall {40% off} i) 3 Lead Rods of Trap Location j) a Tin-Plated Rod of Recall [Home Inventory] a) a Tan Mushroom of Restore Strength b) 2 Dark Red Potions of Restore Strength c) a Gold Speckled Potion of Restore Intelligence d) a Dark Blue Potion of Restore Constitution e) an Orange Speckled Potion of Restore Charisma f) a Bloodstone Ring of Protection [+10] g) a Tiger Eye Ring of Accuracy (+6) h) an Aquamarine Ring of Damage (+8) i) a Small Leather Shield of Elvenkind [2,+9] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. j) The Dagger 'Narthanc' (1d4) (+4,+6) It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)