The Angband Ladder: Chance, Hobbit Rogue by will_asher

  [DaJAngband v1.0.90 (pre 1.1.0) Character Dump]

 Name   Chance                                   Self  RB  CB  EB   Best
 Sex    Male              Age        25   Str:     18  -2  +2  +0     18     17
 Race   Hobbit            Height     36   INT:     15  +2  +1  +0     18
 Class  Rogue             Weight     58   WIS:     10  +1  -2  +0      9
 Title  Bandit            Status      7   DEX:     13  +3  +3  +0  18/10
 HP     -3/158            Maximize    Y   Con:     14  +3  +1  +0     18     17
 SP     18/19                             CHR:     10  +1  -1  +0     10

 Level           17       Armor     [14,+8]     Saving Throw          60
 Cur Exp       3377       Fight     (+3,+2)     Stealth                8
 Max Exp       3377       Melee     (+7,+8)     Fighting             139
 Adv Exp       3915       Shoot     (+3,+0)     Shooting             146
 MaxDepth    Lev 12       Blows      2/turn     Disarming             92
 Turns       384200       Shots      1/turn     Magic Device          64
 Gold          8195       Infra       20 ft     Perception            39
 Burden   102.2 lbs       Energy       100%     Searching             44

 You are one of several children of a Hobbit Burglar.  You are a credit
 to the family.  You have brown eyes, straight black hair, and a dark
 complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:....+........ Confu:.............
 Elec:............. Sound:.............
 Fire:+............ Shard:.............
 Cold:..+.......... Nexus:.............
 Pois:............. Nethr:.............
 Fear:............. Chaos:.............
 Lite:............. Disen:.............
 Dark:............. Charm:.............

      abcdefghijkl@       abcdefghijkl@
Feath:............. Infra:.............
PLite:............. Tunn.:.............
Regen:............. Speed:.............
Telep:............. Blows:.............
Invis:............. Shots:.............
FrAct:............. Might:.............
HLife:............+      :.............
Stea.:.............      :.............


  [Last Messages]

> It crushes you.
> You miss it. <2x>
> It bites you. <2x>
> It crushes you.
> It mumbles.
> You are hit by poison!
> You are poisoned!
> It mumbles, and you hear puzzling noises.
> You disbelieve the feeble spell.
> It bites you.
> It crushes you.
> You can see again.
> You are no longer poisoned.
> The guardian naga casts a lightning bolt.
> You die.


  [Character Equipment]

a) The dagger 'Narthanc' (2d4) (+4,+6) {fire novice warrior L9}
   It is branded with fire.  It provides resistance to fire.  It
   activates for fire bolt (9d8) every 8+d8 turns.  It cannot be harmed
   by acid, stench, fire, cold, or moth's eating.  
b) a short bow (x2) (+0,+0)
c) a Carnelian Ring of Resist Cold
   It provides resistance to cold.  It cannot be harmed by cold.  
d) an Onyx Ring of Slow Digestion
   It slows your metabolism.  
e) a Terracotta Amulet of Resist Acid
   It provides resistance to acid.  It cannot be harmed by acid.  
f) a brass lantern (8415 turns) {@w4}
   It usually provides light of radius 2.  It cannot be harmed by fire.
   
g) soft studded leather [5,+5]
h) a cloak [1,+0]
i) a small leather shield [2,-1]
j) a metal cap [3,+2]
k) (nothing)
l) a pair of hard leather boots [3,+0]


  [Character Inventory]

a) a Book of Chance Magic [Tourism & Travel] {@p1}
b) a Book of Chance Magic [Minor Charms for Vacationers] {@p2}
c) a Book of Chance Magic [Tricks & Detections] {@p3}
d) 6 rations of food
e) 2 flasks of oil
f) a Maroon Potion of Detect Invisible
g) a Sanguine Potion of Neutralize Poison
h) a Blue Potion of Speed {@q7}
i) 2 Pink Potions of Heroism {@q4}
j) 4 Scarlet Potions of Cure Serious Wounds {@q2}
k) 6 Ochre Potions of Cure Critical Wounds {@q1}
l) 2 Scrolls titled "sacatrus" of Phase Door {@r1=g}
m) 5 Scrolls titled "epono alarta" of Word of Recall {@r3=g}
n) a Scroll titled "india inatuo" of Trap Detection
o) a Druj Bone Wand of Sleep Monster (13 charges)
p) a Hydra Tongue Wand of Confuse Monster (6 charges)
q) a Fir Staff of Light (8 charges) {@u2}
r) 2 Mahogany Staffs of Detect Invisible (19 charges)
s) a Hazel Staff of Sleep Monsters (10 charges)
t) a Flint Stone Amulet of Resist Lightning
   It provides resistance to stench.  It cannot be harmed by stench.  
u) mini crossbow of Accuracy (x2) (+12,+7)
v) 18 arrows (1d4) (+5,+5) {@f2=g}
w) 61 arrows (1d4) (+0,+0) {@f1=g}


  [Home Inventory]

a) an Oily Yellow Potion of Restore Strength
b) hard leather armour (-1) [6,+4]
c) a bastard sword (3d4) (+0,+0) {@w0}
d) a hatchet (1d5) (+6,+5)
e) 32 bolts (1d5) (+1,+1)


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : yes (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : no  (adult_no_stairs)
Adult: Enable selling to shops               : no  (adult_cansell)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : no  (adult_ai_smell)
Adult: Monsters act smarter in groups        : no  (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 10.4.2008 05:55

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16954. on the Ladder (of 19083)
86. on the DaJAngband Ladder (of 100)
100. for this player (

Comments

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On 10.4.2008 05:55 will_asher wrote:
Testing 1.0.90 before releasing it. Chance spells are made for the rogue and the tourist (The tourist isn't implemented yet.) hence the name of the first two spellbooks. Many chance spells especially ones specifically for the tourist have random outcomes and don't always the the intended effects, but sometimes have better than the intended effects.

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