The Angband Ladder: Chance, Hobbit Rogue by will_asher
[DaJAngband v1.0.90 (pre 1.1.0) Character Dump]
Name Chance Self RB CB EB Best
Sex Male Age 25 Str: 18 -2 +2 +0 18 17
Race Hobbit Height 36 INT: 15 +2 +1 +0 18
Class Rogue Weight 58 WIS: 10 +1 -2 +0 9
Title Bandit Status 7 DEX: 13 +3 +3 +0 18/10
HP -3/158 Maximize Y Con: 14 +3 +1 +0 18 17
SP 18/19 CHR: 10 +1 -1 +0 10
Level 17 Armor [14,+8] Saving Throw 60
Cur Exp 3377 Fight (+3,+2) Stealth 8
Max Exp 3377 Melee (+7,+8) Fighting 139
Adv Exp 3915 Shoot (+3,+0) Shooting 146
MaxDepth Lev 12 Blows 2/turn Disarming 92
Turns 384200 Shots 1/turn Magic Device 64
Gold 8195 Infra 20 ft Perception 39
Burden 102.2 lbs Energy 100% Searching 44
You are one of several children of a Hobbit Burglar. You are a credit
to the family. You have brown eyes, straight black hair, and a dark
complexion.
abcdefghijkl@ abcdefghijkl@
Acid:....+........ Confu:.............
Elec:............. Sound:.............
Fire:+............ Shard:.............
Cold:..+.......... Nexus:.............
Pois:............. Nethr:.............
Fear:............. Chaos:.............
Lite:............. Disen:.............
Dark:............. Charm:.............
abcdefghijkl@ abcdefghijkl@
Feath:............. Infra:.............
PLite:............. Tunn.:.............
Regen:............. Speed:.............
Telep:............. Blows:.............
Invis:............. Shots:.............
FrAct:............. Might:.............
HLife:............+ :.............
Stea.:............. :.............
[Last Messages]
> It crushes you.
> You miss it. <2x>
> It bites you. <2x>
> It crushes you.
> It mumbles.
> You are hit by poison!
> You are poisoned!
> It mumbles, and you hear puzzling noises.
> You disbelieve the feeble spell.
> It bites you.
> It crushes you.
> You can see again.
> You are no longer poisoned.
> The guardian naga casts a lightning bolt.
> You die.
[Character Equipment]
a) The dagger 'Narthanc' (2d4) (+4,+6) {fire novice warrior L9}
It is branded with fire. It provides resistance to fire. It
activates for fire bolt (9d8) every 8+d8 turns. It cannot be harmed
by acid, stench, fire, cold, or moth's eating.
b) a short bow (x2) (+0,+0)
c) a Carnelian Ring of Resist Cold
It provides resistance to cold. It cannot be harmed by cold.
d) an Onyx Ring of Slow Digestion
It slows your metabolism.
e) a Terracotta Amulet of Resist Acid
It provides resistance to acid. It cannot be harmed by acid.
f) a brass lantern (8415 turns) {@w4}
It usually provides light of radius 2. It cannot be harmed by fire.
g) soft studded leather [5,+5]
h) a cloak [1,+0]
i) a small leather shield [2,-1]
j) a metal cap [3,+2]
k) (nothing)
l) a pair of hard leather boots [3,+0]
[Character Inventory]
a) a Book of Chance Magic [Tourism & Travel] {@p1}
b) a Book of Chance Magic [Minor Charms for Vacationers] {@p2}
c) a Book of Chance Magic [Tricks & Detections] {@p3}
d) 6 rations of food
e) 2 flasks of oil
f) a Maroon Potion of Detect Invisible
g) a Sanguine Potion of Neutralize Poison
h) a Blue Potion of Speed {@q7}
i) 2 Pink Potions of Heroism {@q4}
j) 4 Scarlet Potions of Cure Serious Wounds {@q2}
k) 6 Ochre Potions of Cure Critical Wounds {@q1}
l) 2 Scrolls titled "sacatrus" of Phase Door {@r1=g}
m) 5 Scrolls titled "epono alarta" of Word of Recall {@r3=g}
n) a Scroll titled "india inatuo" of Trap Detection
o) a Druj Bone Wand of Sleep Monster (13 charges)
p) a Hydra Tongue Wand of Confuse Monster (6 charges)
q) a Fir Staff of Light (8 charges) {@u2}
r) 2 Mahogany Staffs of Detect Invisible (19 charges)
s) a Hazel Staff of Sleep Monsters (10 charges)
t) a Flint Stone Amulet of Resist Lightning
It provides resistance to stench. It cannot be harmed by stench.
u) mini crossbow of Accuracy (x2) (+12,+7)
v) 18 arrows (1d4) (+5,+5) {@f2=g}
w) 61 arrows (1d4) (+0,+0) {@f1=g}
[Home Inventory]
a) an Oily Yellow Potion of Restore Strength
b) hard leather armour (-1) [6,+4]
c) a bastard sword (3d4) (+0,+0) {@w0}
d) a hatchet (1d5) (+6,+5)
e) 32 bolts (1d5) (+1,+1)
[Options]
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no (adult_randarts)
Adult: Auto-scum for good levels : yes (adult_autoscum)
Adult: Restrict the use of stairs/recall : no (adult_ironman)
Adult: Restrict the use of stores/home : no (adult_no_stores)
Adult: Restrict creation of artifacts : no (adult_no_artifacts)
Adult: Don't stack objects on the floor : no (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no (adult_no_preserve)
Adult: Don't generate connected stairs : no (adult_no_stairs)
Adult: Enable selling to shops : no (adult_cansell)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : no (adult_ai_smell)
Adult: Monsters act smarter in groups : no (adult_ai_packs)
Adult: Monsters learn from their mistakes : no (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
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Posted on 10.4.2008 05:55
17173. on the Ladder (of 19313)
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