The Angband Ladder: Sadecan, Hobbit Mage by <mmrcn@o2.pl>
[Angband 3.0.6 Character Dump]
Name Sadecan Self RB CB EB Best
Sex Male Age 1 STR! 18/100 -2 -5 +12 18/150
Race Hobbit Height 38 INT! 18/100 +2 +3 +10 18/250
Class Mage Weight 56 WIS! 18/100 +1 +0 +7 18/180
Title ***WINNER*** Status 0 DEX! 18/100 +3 +1 +16 18/300
HP 819/824 Maximize Y CON! 18/100 +2 -2 +12 18/220
SP 195/392 Preserve Y CHR! 18/100 +1 +1 +8 18/200
Level 50 Armor [42,+190] Saving Throw Legendary
Cur Exp 88593240 Fight (+51,+39) Stealth Heroic
Max Exp 88593240 Melee (+61,+58) Fighting Legendary
Adv Exp ******** Shoot (+62,+14) Shooting Legendary
MaxDepth Lev 100 Blows 4/turn Disarming Superb
Gold 63425123 Shots 1/turn Magic Device Legendary
Burden 347.8 lbs Perception Superb
Speed +29 Infra 100 ft Searching Superb
You are one of several children of a Hobbit Warrior. You are a well
liked child. You have hazel eyes, straight black hair, and a dark
complexion.
abcdefghijkl@ abcdefghijkl@
Acid:+.......*.+.. Blind:..+..+...+...
Elec:...*......... Confu:+............
Fire:++........... Sound:......+.++...
Cold:..*......+... Shard:......+..+...
Pois:...++........ Nexus:....+..+.....
Fear:+.......+.... Nethr:.............
Lite:+........+... Chaos:+....++.+....
Dark:+........+... Disen:...+..+......
abcdefghijkl@ abcdefghijkl@
S.Dig:...+......... Stea.:....+..+.....
Feath:..++......... Sear.:....++...+...
PLite:.........+... Infra:....++.......
Regen:..++......... Tunn.:+............
Telep:..+..+....... Speed:.++++..+.+.+.
Invis:..++.+...+... Blows:.............
FrAct:+.++....+++.. Shots:.............
HLife:..++........+ Might:.............
[Character Equipment]
a) The Great Axe of Durin (4d4) (+10,+19) [+14] (+3)
It increases your strength and constitution by 3. It increases your
tunneling by 3. It slays orcs, trolls, and demons, and is especially
deadly against dragons. It is branded with acid and fire. It provides
resistance to acid, fire, fear, light, dark, confusion, and chaos. It
grants you immunity to paralysis. It cannot be harmed by the elements.
b) The Light Crossbow 'Cubragol' (x3) (+11,+14) (+10)
It increases your speed by 10. It provides resistance to fire. It
activates for fire branding of bolts every 999 turns. It cannot be
harmed by the elements.
c) The Ring of Power 'Nenya' (+8,+8) (+2)
It increases all your stats by 2. It increases your speed by 2. It
provides immunity to cold. It provides resistance to blindness and
life draining. It sustains your intelligence, wisdom, and charisma.
It makes you fall like a feather and speeds your regeneration. It
grants you immunity to paralysis, the power of telepathy, and the
ability to see invisible things. It activates for large frost ball
(200) every 20+d20 turns. It cannot be harmed by the elements.
d) The Ring of Power 'Vilya' (+10,+10) (+3) (charging)
It increases all your stats by 3. It increases your speed by 3. It
provides immunity to lightning. It provides resistance to poison,
disenchantment, and life draining. It sustains your strength,
dexterity, and constitution. It slows your metabolism, makes you fall
like a feather, and speeds your regeneration. It grants you immunity
to paralysis and the ability to see invisible things. It activates for
large lightning ball (250) every 20+d20 turns. It cannot be harmed by
the elements.
e) an Amulet of Trickery (+4)
It increases your dexterity by 4. It increases your stealth, searching,
infravision, and speed by 4. It provides resistance to poison and
nexus. It sustains your dexterity.
f) The Palantir of Westernesse (+2) (charging)
It increases your intelligence and wisdom by 2. It increases your
searching and infravision by 2. It provides resistance to blindness
and chaos. It lights the dungeon around you. It grants you the power
of telepathy and the ability to see invisible things, but it also
aggravates creatures around you and drains experience. It activates
for clairvoyance every 50+d50 turns. It cannot be harmed by the
elements.
g) Balance Dragon Scale Mail (-2) [30,+24] (charging)
It provides resistance to sound, shards, chaos, and disenchantment. It
activates for breathe balance (250) every 300+d300 turns. It cannot be
harmed by the elements.
h) The Cloak 'Colannon' [1,+12] (+3)
It increases your stealth and speed by 3. It provides resistance to
nexus. It activates for teleport every 45 turns. It cannot be harmed
by the elements.
i) The Small Metal Shield of Thorin [3,+24] (+4)
It increases your strength and constitution by 4. It provides immunity
to acid. It provides resistance to fear, sound, and chaos. It grants
you immunity to paralysis. It cannot be harmed by the elements.
j) The Jewel Encrusted Crown of Numenor [0,+18] (+3)
It increases your intelligence, dexterity, and charisma by 3. It
increases your searching and speed by 3. It provides resistance to
cold, light, dark, blindness, sound, and shards. It lights the dungeon
around you. It grants you immunity to paralysis and the ability to see
invisible things. It cannot be harmed by the elements.
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
It increases your dexterity by 4. It provides resistance to acid. It
grants you immunity to paralysis. It activates for a magical arrow
(150) every 30+d30 turns. It cannot be harmed by the elements.
l) a Pair of Hard Leather Boots of Speed [3,+13] (+10)
It increases your speed by 10.
[Character Inventory]
a) 2 Books of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) 3 Books of Magic Spells [Incantations and Illusions]
d) 3 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
It cannot be harmed by the elements.
f) 2 Books of Magic Spells [Raal's Tome of Destruction]
It cannot be harmed by the elements.
g) a Book of Magic Spells [Mordenkainen's Escapes]
It cannot be harmed by the elements.
h) a Book of Magic Spells [Tenser's Transformations]
It cannot be harmed by the elements.
i) a Book of Magic Spells [Kelek's Grimoire of Power]
It cannot be harmed by the elements.
j) 40 Potions of Cure Critical Wounds {90% off}
k) 70 Potions of Healing {25% off}
l) 31 Potions of Life
m) 88 Potions of Restore Mana {40% off}
n) 6 Scrolls of Teleportation
o) 3 Scrolls of Teleport Level
p) 3 Scrolls of Banishment
q) 6 Scrolls of Mass Banishment
r) 18 Rods of Healing (1 charging)
It cannot be harmed by electricity.
s) 5 Staffs of Teleportation {50% off}
t) a Staff of the Magi
u) 9 Staffs of *Destruction*
[Home Inventory]
a) 20 Books of Magic Spells [Magic for Beginners]
b) 20 Books of Magic Spells [Conjurings and Tricks]
c) 20 Books of Magic Spells [Incantations and Illusions]
d) 20 Books of Magic Spells [Sorcery and Evocations]
e) 33 Potions of Cure Critical Wounds {90% off}
f) 61 Potions of Healing {25% off}
g) 13 Potions of Restore Mana {40% off}
h) 85 Scrolls of Teleportation
i) 90 Scrolls of *Identify*
j) 35 Scrolls of Protection from Evil {50% off}
k) 4 Staffs of Teleportation (28 charges) {50% off}
l) 2 Rings of Speed (+10)
It increases your speed by 10.
m) a Ring of Speed (+7)
It increases your speed by 7.
n) The Golden Crown of Gondor [0,+15] (+3)
It increases your strength, wisdom, and constitution by 3. It
increases your speed by 3. It provides resistance to fire, cold, light,
blindness, confusion, sound, and chaos. It lights the dungeon around
you and speeds your regeneration. It grants you the ability to see
invisible things. It activates for heal (500) every 250 turns. It
cannot be harmed by the elements.
o) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
It increases your intelligence and dexterity by 3. It increases your
speed by 3. It slays trolls and giants. It grants you immunity to
paralysis and the ability to see invisible things. It cannot be harmed
by the elements.
p) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed) {SpdLiteActvFASInv}
It increases your speed by 10. It slays trolls, undead, and all evil
creatures, and is especially deadly against demons. It is branded with
frost. It provides resistance to cold, fear, and light. It is blessed
by the gods, slows your metabolism, lights the dungeon around you, and
speeds your regeneration. It grants you immunity to paralysis and the
ability to see invisible things. It activates for frost ball (100)
every 40 turns. It cannot be harmed by the elements.
q) The Bastard Sword of Eowyn (4d4) (+12,+16) (+4 to stealth)
It increases your strength and charisma by 4. It increases your
stealth and speed by 4. It slays animals, giants, and all evil
creatures, and is especially deadly against undead. It provides
resistance to cold, fear, dark, and nether. It cannot be harmed by the
elements.
r) The Great Axe of Eonwe (5d4) (+15,+18) [+8] (+2)
It increases all your stats by 2. It slays orcs, undead, and all evil
creatures, and is especially deadly against demons. It is branded with
frost. It provides immunity to cold. It provides resistance to fear.
It is blessed by the gods. It grants you immunity to paralysis and the
ability to see invisible things. It activates for mass banishment
every 1000 turns. It cannot be harmed by the elements.
s) The Quarterstaff of Olorin (2d9) (+10,+13) (+4)
It increases your intelligence, wisdom, and charisma by 4. It slays
orcs, trolls, and all evil creatures, and is especially deadly against
demons. It is branded with fire. It provides resistance to fire,
nether, and life draining. It grants you the ability to see invisible
things. It activates for probing every 20 turns. It cannot be harmed
by the elements.
[Options]
Adult: Allow purchase of stats using points : no (adult_point_based)
Adult: Allow specification of minimal stats : no (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall : no (adult_ironman)
Adult: Restrict the use of stores/home : no (adult_no_stores)
Adult: Restrict creation of artifacts : no (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts)
Adult: Don't stack objects on the floor : no (adult_no_stacking)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : yes (score_live)
|
Posted on 28.1.2008 21:57
205. on the Ladder (of 19313)
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