The Angband Ladder: Mitzi, Dark-Elf no-class by <redelmag@gmail.com>
[Sangband 1.0.0 Character Dump]
Mitzi Age : 216 STR! 18/***
the Artificer Height : 5 ft, 0 in INT! 18/150
Weight : 96 lb WIS! 18/120
Gender : Female DEX! 18/120
Race : Dark-Elf Slayer of a level 73 CON! 18/200
Great wyrm of Perplexity CHR! 18/150
Max Hitpoints 832 Power 87 Max Mana 0
Cur Hitpoints -107 Score 1824 Cur Mana 0
(Melee) Unspent Exp 75087 (Missile)
Blows per round 5 Gold 79510 Shots per round 1.5
+ to Skill 16 + to Skill 13
Deadliness (%) 159 Max Depth Lev 70 Deadliness (%) 152
(Character Abilities)
Melee : Legendary Saving Throw: Heroic Magic Device: Legendary
Shooting : Legendary Stealth : Iffy Dodging : Poor
Throwing : Excellent Perception : Iffy Fame : Far-famed
Digging : Superb Disarming : Fair Infra-Vision: 20 feet
Speed : +8
Armor : 105
Kills : 4642
Time Elapsed: 14 days, 4 hours, 15 minutes (1417770 turns)
[Character Attributes]
abcdefghijkl@ Stat Intrnl abcdefghijkl@ Adjust
Stlth:............. STR! 18/100 42....s.4.4.1 18/***
Invis:............. INT! 18/100 ......s..2..3 18/150
Aware:............. WIS! 18/100 ......s..2... 18/120
Disar:............. DEX! 18/100 ......s.....2 18/120
Devic:............. CON! 18/100 .24...s.4..22 18/200
Speed:...8......... CHR! 18/100 4.....s..2..1 18/150
abcdefghijkl@ abcdefghijkl@
Infra:............2 NFuel:.....+.......
Tunnl:4............ Steal:.............
Save :....22....... NoMag:.............
Mana :............. Telep:.............
Light:.....3....... Aggra:.............
Drain:.............
Curse:.............
abcdefghijkl@ abcdefghijkl@ abcdefghijkl@
Acid :+.....++*.... Light:............. Food :+............
Elec :......+...... Dark :............. Feath:.............
Fire :......+....+. Sound:........+.... Shine:...........+.
Cold :......+...... Shard:............. Regen:.............
Pois :............. Nexus:............. ESP :......+......
Fear :............. Nethr:............. SeeIn:.....+.+.....
Blind:............. Chaos:........+.... FrAct:+......++....
Confu:......+....+. Disen:............. HLife:......+......
[Last Messages]
You have 2 Misty Potions of Healing (b).
The Great wyrm of Perplexity breathes confusion.
You hack at the Great wyrm of Perplexity!
You hit the Great wyrm of Perplexity.
You miss the Great wyrm of Perplexity.
You hit the Great wyrm of Perplexity.
You slice into the Great wyrm of Perplexity!
The Great wyrm of Perplexity slashes you. <2x>
The Great wyrm of Perplexity bites you.
You hit the Great wyrm of Perplexity. <2x>
You strike the Great wyrm of Perplexity.
You hit the Great wyrm of Perplexity.
You strike the Great wyrm of Perplexity.
The Great wyrm of Perplexity breathes confusion! <2x>
You die.
[Skills]
Swordsmanship : 85%
Archery - Bows : 85%
Magical Device : 85%
Spell Resistance : 85%
Weaponsmithing : 88%
Bowmaking : 88%
Armor Forging : 85%
[Quests]
To fulfill your task, you must kill 24 Great wyrms of Perplexity on
dungeon level 70.
Defeated 9 Novice priests on level 3
Defeated 8 Dark elves on level 6
Defeated 15 Stegocentipedes on level 9
Defeated 12 Giant pink scorpions on level 11
Defeated 10 Forest wights on level 14
Defeated 14 Young blue dragons on level 16
Defeated 22 Air hounds on level 19
Defeated 15 Energy vortices on level 22
Defeated 34 Carrion crawlers on level 24
Defeated 36 Vibration hounds on level 27
Defeated 20 Lamias on level 30
Defeated 29 Cave trolls on level 32
Defeated 12 Mature white dragons on level 34
Defeated 12 Monadic Devas on level 37
Defeated 19 Earth elementals on level 40
Defeated 17 Giant chieftains on level 43
Defeated 17 Archpriests on level 46
Defeated 20 Shimmering vortices on level 48
Defeated 14 Ancient white dragons on level 51
Defeated 22 Glabrezu on level 53
Defeated 15 Nalfeshnee on level 56
Defeated 17 Archangels on level 58
Defeated 14 Master mystics on level 60
Defeated 19 Dracolisks on level 62
Defeated 16 Nightcrawlers on level 65
Defeated 21 Great hell wyrms on level 67
[Character Equipment]
A Long Sword (mithril) (4d6) (+16,+20) (+4)
+4 STR, CHR, Tunneling. Slay Dragon. Resist Acid.
Slow Digestion; Free Action; Impact.
A Long Bow (adamant) (x5) (+13,+17) (+2)
+2 STR, CON, Might. Sustain STR, CON.
An Obsidian Ring of Constitution (+4)
An Alexandrite Ring of Speed (+8)
+8 Speed.
A Shark's Tooth Amulet of Magical Protection (+2)
The Star of Elendil (lit) [3] (+2 to saving throw (x5))
Activates for magic mapping every 30-60 turns. [0% fail]
+10 Save. See Invisible. Permanent Light (radius 3)
A Robe of Permanence [2,+15]
Sustain all stats.
Resist Acid, Lightning, Fire, Cold, Confusion.
ESP; Hold Life.
The Cloak of Thorongil [1,+13] {Orfax}
Resist Acid. See Invisible; Free Action.
The Small Metal Shield of Thorin [5,+21] (+4)
+4 STR, CON. Immunity to Acid.
Resist Sound, Chaos. Free Action.
The Metal Cap of Thengel (+5,+5) [3,+12] (+2)
+2 INT, WIS, CHR.
A Set of Mail Gauntlets of Power (+7,+4) [2,+9] (+4) {Bill}
A Pair of Hard Leather Boots (runegold) [3,+11] (+2)
+2 CON. Sustain CON. Resist Fire, Confusion.
Permanent Light.
21 Arrows of Acid (2d2) (+5,+8) {@f1=g}
7 Arrows (2d2) (+7,+6) {@f2=g}
10 Seeker Arrows (Poisoned) (2d4) (+8,+8) {@f3=g}
29 Arrows (Poisoned) (2d2) (+13,+4) {@f4=g}
22 Seeker Arrows of Acid (2d4) (+16,+11) {@f5=g}
18 Seeker Arrows (runegold) (2d4) (+6,+3) {@f6=5}
Slay Animal.
23 Seeker Arrows (runegold) (2d4) (+8,+6) {@f7=g}
22 Seeker Arrows of Wounding (2d4) (+13,+14) {@f8=g}
Piercing.
16 Seeker Arrows (2d4) (+3,+5) {@f9=g}
19 Seeker Arrows (2d4) (+4,+6)
[Character Inventory]
31 Clotted Red Potions of Cure Critical Wounds {25% off}
2 Misty Potions of Healing
20 Scrolls titled "oth worgod warthgul" of Teleportation
10 Scrolls titled "lun uthlok gaddar" of Identify
a Smoking Rod of Trap Location {@z1!s!k!d!n}
a Tarnished Rod of Door/Stair Location {@z6!s!k!d!n}
2 Damascened Rods of Recall {@z0!z!s!k!d!n}
2 Tungsten Rods of Illumination {@z4!s!k!d!n}
2 Jeweled Rods of Sense Surroundings
5 Palladium Rods of Disarming {@z8!s!k!d!n}
4 Aluminum Rods of Blinking {@z2!s!k!d!n}
5 Cobalt Rods of Acid Balls (2 charging) {@z9!s!k!d!n}
a Shimmering Rod of Lightning Strike (charging) {@z7!s!k!d!n}
an Electrum Rod of Northwinds (charging) {@z5!s!k!d!n}
a Copper Rod of Glaurung's Blood (charging) {@z3!s!k!d!n}
a Carbonized Wand of Annihilation (3 charges)
2 Mithril Wands of Wizardry (9 charges)
a Locust Staff of Perception (19 charges)
Unusually durable
an Eucalyptus Staff of Speed (9 charges)
Unusually durable
[Home Inventory]
3 Sprigs of Athelas
2 Chocolate-brown Potions of Restore Strength
2 Scrolls titled "gavdok oth clotha" of *Identify*
a Brass Lantern of Eldamar (lit) [3] <Fuel: 4046> {Gorbag}
Resist Blindness. See Invisible.
a Brass Lantern of Brightness [3] {Wormtongue}
Permanent Light (radius 3)
the Phial of Galadriel [3]
Activates for illumination, burst of light (4d21 damage),
and some curing every 10-20 turns. [0% fail]
Permanent Light (radius 3)
the Brigandine Armor of the Rohirrim (-2) [18,+15] (+2)
+2 STR, DEX.
Resist Acid, Lightning, Fire, Cold, Sound, Confusion.
Metal Scale Mail of Resistance (-3) [15,+15]
Resist Acid, Lightning, Fire, Cold.
the Full Plate Armor of Isildur (-3) [25,+25] (+2)
+2 CON.
Resist Acid, Lightning, Fire, Cold, Sound, Nexus, Confusion.
the Soft Leather Armor 'H�thl�m�r' [4,+20] (+4 to stealth)
+4 Stealth.
Resist Acid, Lightning, Fire, Cold, Dark.
the Large Leather Shield of Celegorm [6,+20]
Resist Acid, Lightning, Fire, Cold, Light, Dark.
the Shield of Deflection of Gil-Galad [14,+16] (+3) {Thuringwethil}
Activates for blinding light (75) every 50 turns. [0% fail]
+3 CHR. Sustain WIS, CHR. Resist Acid, Lightning.
Permanent Light.
the Hard Leather Cap of Thranduil [2,+10] (+2) {Castamir}
+2 INT, WIS. Resist Blindness. ESP.
a Pair of Hard Leather Boots (runegold) [3,+12] (+2)
+2 DEX. Sustain STR, DEX.
Resist Acid, Shards, Confusion.
Slow Digestion; Feather Falling.
a Long Sword (iron) (2d5) (+10,+9)
Slay Evil, Orc, Troll. Vorpal.
the Executioner's Sword 'Crisd�rian' (2d14) (+18,+19)
Slay Evil, Undead, Troll, Giant, Dragon.
See Invisible.
the Halberd 'Osondir' (3d5) (+9,+12) [8,+0] (+3)
+3 CHR. Slay Undead, Giant. Brand Fire.
Two hands required. Resist Fire, Sound.
Feather Falling; See Invisible.
Permanent Light (radius 1)
the Quarterstaff 'Eriril' (3d2) (+16,+6) [8,+0] (+4)
Activates for identify every 10 turns. [0% fail]
+4 INT, WIS, Awareness. Slay Evil. Two hands required.
Resist Light. See Invisible.
the Morning Star 'Bloodspike' (2d6) (+8,+16) (+3) {Ibun}
+3 STR. Slay Animal. Resist Nexus.
[Special Advantages and Disadvantages]
You were rolled up 3905 times before being accepted.
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Posted on 28.7.2007 20:47
74. on the Sangband Ladder (of 287)
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