[Sangband 1.0.0 Character Dump] Mitzi Age : 216 STR! 18/*** the Artificer Height : 5 ft, 0 in INT! 18/150 Weight : 96 lb WIS! 18/120 Gender : Female DEX! 18/120 Race : Dark-Elf Slayer of a level 73 CON! 18/200 Great wyrm of Perplexity CHR! 18/150 Max Hitpoints 832 Power 87 Max Mana 0 Cur Hitpoints -107 Score 1824 Cur Mana 0 (Melee) Unspent Exp 75087 (Missile) Blows per round 5 Gold 79510 Shots per round 1.5 + to Skill 16 + to Skill 13 Deadliness (%) 159 Max Depth Lev 70 Deadliness (%) 152 (Character Abilities) Melee : Legendary Saving Throw: Heroic Magic Device: Legendary Shooting : Legendary Stealth : Iffy Dodging : Poor Throwing : Excellent Perception : Iffy Fame : Far-famed Digging : Superb Disarming : Fair Infra-Vision: 20 feet Speed : +8 Armor : 105 Kills : 4642 Time Elapsed: 14 days, 4 hours, 15 minutes (1417770 turns) [Character Attributes] abcdefghijkl@ Stat Intrnl abcdefghijkl@ Adjust Stlth:............. STR! 18/100 42....s.4.4.1 18/*** Invis:............. INT! 18/100 ......s..2..3 18/150 Aware:............. WIS! 18/100 ......s..2... 18/120 Disar:............. DEX! 18/100 ......s.....2 18/120 Devic:............. CON! 18/100 .24...s.4..22 18/200 Speed:...8......... CHR! 18/100 4.....s..2..1 18/150 abcdefghijkl@ abcdefghijkl@ Infra:............2 NFuel:.....+....... Tunnl:4............ Steal:............. Save :....22....... NoMag:............. Mana :............. Telep:............. Light:.....3....... Aggra:............. Drain:............. Curse:............. abcdefghijkl@ abcdefghijkl@ abcdefghijkl@ Acid :+.....++*.... Light:............. Food :+............ Elec :......+...... Dark :............. Feath:............. Fire :......+....+. Sound:........+.... Shine:...........+. Cold :......+...... Shard:............. Regen:............. Pois :............. Nexus:............. ESP :......+...... Fear :............. Nethr:............. SeeIn:.....+.+..... Blind:............. Chaos:........+.... FrAct:+......++.... Confu:......+....+. Disen:............. HLife:......+...... [Last Messages] You have 2 Misty Potions of Healing (b). The Great wyrm of Perplexity breathes confusion. You hack at the Great wyrm of Perplexity! You hit the Great wyrm of Perplexity. You miss the Great wyrm of Perplexity. You hit the Great wyrm of Perplexity. You slice into the Great wyrm of Perplexity! The Great wyrm of Perplexity slashes you. <2x> The Great wyrm of Perplexity bites you. You hit the Great wyrm of Perplexity. <2x> You strike the Great wyrm of Perplexity. You hit the Great wyrm of Perplexity. You strike the Great wyrm of Perplexity. The Great wyrm of Perplexity breathes confusion! <2x> You die. [Skills] Swordsmanship : 85% Archery - Bows : 85% Magical Device : 85% Spell Resistance : 85% Weaponsmithing : 88% Bowmaking : 88% Armor Forging : 85% [Quests] To fulfill your task, you must kill 24 Great wyrms of Perplexity on dungeon level 70. Defeated 9 Novice priests on level 3 Defeated 8 Dark elves on level 6 Defeated 15 Stegocentipedes on level 9 Defeated 12 Giant pink scorpions on level 11 Defeated 10 Forest wights on level 14 Defeated 14 Young blue dragons on level 16 Defeated 22 Air hounds on level 19 Defeated 15 Energy vortices on level 22 Defeated 34 Carrion crawlers on level 24 Defeated 36 Vibration hounds on level 27 Defeated 20 Lamias on level 30 Defeated 29 Cave trolls on level 32 Defeated 12 Mature white dragons on level 34 Defeated 12 Monadic Devas on level 37 Defeated 19 Earth elementals on level 40 Defeated 17 Giant chieftains on level 43 Defeated 17 Archpriests on level 46 Defeated 20 Shimmering vortices on level 48 Defeated 14 Ancient white dragons on level 51 Defeated 22 Glabrezu on level 53 Defeated 15 Nalfeshnee on level 56 Defeated 17 Archangels on level 58 Defeated 14 Master mystics on level 60 Defeated 19 Dracolisks on level 62 Defeated 16 Nightcrawlers on level 65 Defeated 21 Great hell wyrms on level 67 [Character Equipment] A Long Sword (mithril) (4d6) (+16,+20) (+4) +4 STR, CHR, Tunneling. Slay Dragon. Resist Acid. Slow Digestion; Free Action; Impact. A Long Bow (adamant) (x5) (+13,+17) (+2) +2 STR, CON, Might. Sustain STR, CON. An Obsidian Ring of Constitution (+4) An Alexandrite Ring of Speed (+8) +8 Speed. A Shark's Tooth Amulet of Magical Protection (+2) The Star of Elendil (lit) [3] (+2 to saving throw (x5)) Activates for magic mapping every 30-60 turns. [0% fail] +10 Save. See Invisible. Permanent Light (radius 3) A Robe of Permanence [2,+15] Sustain all stats. Resist Acid, Lightning, Fire, Cold, Confusion. ESP; Hold Life. The Cloak of Thorongil [1,+13] {Orfax} Resist Acid. See Invisible; Free Action. The Small Metal Shield of Thorin [5,+21] (+4) +4 STR, CON. Immunity to Acid. Resist Sound, Chaos. Free Action. The Metal Cap of Thengel (+5,+5) [3,+12] (+2) +2 INT, WIS, CHR. A Set of Mail Gauntlets of Power (+7,+4) [2,+9] (+4) {Bill} A Pair of Hard Leather Boots (runegold) [3,+11] (+2) +2 CON. Sustain CON. Resist Fire, Confusion. Permanent Light. 21 Arrows of Acid (2d2) (+5,+8) {@f1=g} 7 Arrows (2d2) (+7,+6) {@f2=g} 10 Seeker Arrows (Poisoned) (2d4) (+8,+8) {@f3=g} 29 Arrows (Poisoned) (2d2) (+13,+4) {@f4=g} 22 Seeker Arrows of Acid (2d4) (+16,+11) {@f5=g} 18 Seeker Arrows (runegold) (2d4) (+6,+3) {@f6=5} Slay Animal. 23 Seeker Arrows (runegold) (2d4) (+8,+6) {@f7=g} 22 Seeker Arrows of Wounding (2d4) (+13,+14) {@f8=g} Piercing. 16 Seeker Arrows (2d4) (+3,+5) {@f9=g} 19 Seeker Arrows (2d4) (+4,+6) [Character Inventory] 31 Clotted Red Potions of Cure Critical Wounds {25% off} 2 Misty Potions of Healing 20 Scrolls titled "oth worgod warthgul" of Teleportation 10 Scrolls titled "lun uthlok gaddar" of Identify a Smoking Rod of Trap Location {@z1!s!k!d!n} a Tarnished Rod of Door/Stair Location {@z6!s!k!d!n} 2 Damascened Rods of Recall {@z0!z!s!k!d!n} 2 Tungsten Rods of Illumination {@z4!s!k!d!n} 2 Jeweled Rods of Sense Surroundings 5 Palladium Rods of Disarming {@z8!s!k!d!n} 4 Aluminum Rods of Blinking {@z2!s!k!d!n} 5 Cobalt Rods of Acid Balls (2 charging) {@z9!s!k!d!n} a Shimmering Rod of Lightning Strike (charging) {@z7!s!k!d!n} an Electrum Rod of Northwinds (charging) {@z5!s!k!d!n} a Copper Rod of Glaurung's Blood (charging) {@z3!s!k!d!n} a Carbonized Wand of Annihilation (3 charges) 2 Mithril Wands of Wizardry (9 charges) a Locust Staff of Perception (19 charges) Unusually durable an Eucalyptus Staff of Speed (9 charges) Unusually durable [Home Inventory] 3 Sprigs of Athelas 2 Chocolate-brown Potions of Restore Strength 2 Scrolls titled "gavdok oth clotha" of *Identify* a Brass Lantern of Eldamar (lit) [3] {Gorbag} Resist Blindness. See Invisible. a Brass Lantern of Brightness [3] {Wormtongue} Permanent Light (radius 3) the Phial of Galadriel [3] Activates for illumination, burst of light (4d21 damage), and some curing every 10-20 turns. [0% fail] Permanent Light (radius 3) the Brigandine Armor of the Rohirrim (-2) [18,+15] (+2) +2 STR, DEX. Resist Acid, Lightning, Fire, Cold, Sound, Confusion. Metal Scale Mail of Resistance (-3) [15,+15] Resist Acid, Lightning, Fire, Cold. the Full Plate Armor of Isildur (-3) [25,+25] (+2) +2 CON. Resist Acid, Lightning, Fire, Cold, Sound, Nexus, Confusion. the Soft Leather Armor 'Hîthlómîr' [4,+20] (+4 to stealth) +4 Stealth. Resist Acid, Lightning, Fire, Cold, Dark. the Large Leather Shield of Celegorm [6,+20] Resist Acid, Lightning, Fire, Cold, Light, Dark. the Shield of Deflection of Gil-Galad [14,+16] (+3) {Thuringwethil} Activates for blinding light (75) every 50 turns. [0% fail] +3 CHR. Sustain WIS, CHR. Resist Acid, Lightning. Permanent Light. the Hard Leather Cap of Thranduil [2,+10] (+2) {Castamir} +2 INT, WIS. Resist Blindness. ESP. a Pair of Hard Leather Boots (runegold) [3,+12] (+2) +2 DEX. Sustain STR, DEX. Resist Acid, Shards, Confusion. Slow Digestion; Feather Falling. a Long Sword (iron) (2d5) (+10,+9) Slay Evil, Orc, Troll. Vorpal. the Executioner's Sword 'Crisdûrian' (2d14) (+18,+19) Slay Evil, Undead, Troll, Giant, Dragon. See Invisible. the Halberd 'Osondir' (3d5) (+9,+12) [8,+0] (+3) +3 CHR. Slay Undead, Giant. Brand Fire. Two hands required. Resist Fire, Sound. Feather Falling; See Invisible. Permanent Light (radius 1) the Quarterstaff 'Eriril' (3d2) (+16,+6) [8,+0] (+4) Activates for identify every 10 turns. [0% fail] +4 INT, WIS, Awareness. Slay Evil. Two hands required. Resist Light. See Invisible. the Morning Star 'Bloodspike' (2d6) (+8,+16) (+3) {Ibun} +3 STR. Slay Animal. Resist Nexus. [Special Advantages and Disadvantages] You were rolled up 3905 times before being accepted.