The Angband Ladder: Hopalong, the Huntsman, Maia Ranger by Bodkin
[Unangband 0.6.2 Character Dump]
Name Hopalong, the Huntsman Self EB TB Best Curr
Sex Male Age 12655 STR: 18/24 +0 +0 18/24
Race Maia Height 131 INT: 18 +0 +0 18
Class Ranger Status 28 WIS: 17 +0 +0 17
Style Bows Dex: 18/39 +0 +0 18/39 18/29
Title Courser CON: 18/78 +0 +0 18/78
Home A room at the Prancing Pony in Bree Chr: 17 +0 +0 17 16
Target the Misty Mountains Agi: 17 +0 +0 17 15
SIZ: 18 +0 +0 18
Level 16 HP -344/195 Fight (+6,+3) Fighting Excellent
Curr Exp 2795 Spell-Pts 20/21 1Hand (+7,+7) Shooting Superb
Max Exp 2795 Hit die 19 Free Throwing Superb
Adv Exp 195 Armor [13,+16] Blows 1/turn(x3) Stealth Very Good
Depth Lev 12 Infravis 30 ft Bow (+11,+7) Save Throw Superb
MaxDepth Lev 12 Gold 7231 Shots 1/turn(x3) Disarming Excellent
Game Turn 1678722 Burden 128 lbs Throw (+6,+0) Devices Superb
Plr Turn 123758 % Burden 53% Hurls 2/turn(x1) Searching Good
Act Turn 110118 Speed +1 Weight 220 lbs Digging Very Good
You are a minor servant of Mandos. In the past, you dwelt on earth in the
form of a wise and ancient counselor.
This is 15th Tuile of the 2890th year of the third age. You are on level
7 of the Misty Mountains.
[Last Messages]
> That tastes good.
> You are full!
> You have 14 Rations of Food (b).
> You have found 49 gold pieces worth of electrum.
> You failed to cast the spell!
> You sense the presence of monsters.
> Target Selected.
> You have 2 Bubbling Potions of Detonations (g).
> The Bubbling Potion of Detonations explodes.
> The Dungeon crawler dies.
> The Dungeon crawler dies.
> It swallows a Dungeon crawler Leg.
> Target Selected.
> You set off the explosive trap!
> You die.
[Character Equipment]
a) a Two-Handed Spear of Slay Troll (2d8) (+1,+4)
It does x4 damage against trolls.
b) a Long Bow (x3) (+5,+7) <Frost>
It is not damaged by cold.
c) (nothing)
d) (nothing)
e) (nothing)
f) a Brass Lantern (with 13409 turns of light left)
g) Soft Leather Armour [4,+4]
h) a Cloak [1,+1]
i) (nothing)
j) an Iron Helm of Sustain Charisma [5,+5]
It sustains charisma.
k) (nothing)
l) a Pair of Hard Leather Boots [3,+2]
[Character Equipment -- Quiver]
n) 16 Arrows (1d6) (+11,+2)
o) 2 Arrows (1d6) (+0,+0) <Confusion-coated>
p) 3 Arrows (1d6) (+0,+0) <Blindness-coated>
q) 2 Arrows (1d6) (+0,+0) <Poison-coated>
r) 2 Arrows (1d6) (+0,+0) <Paralysis-coated>
s) 49 Arrows (1d6) (+0,+0)
t) 12 Arrows (1d6) (+0,+0)
u) 2 Arrows (1d6) (+0,+0) <Sickness-coated>
[Character Inventory]
a) a Magic Book of Trailcraft
b) 14 Rations of Food
c) 5 Pieces of Elvish Waybread
d) 2 Rotting Mushrooms of Unhealth
e) a White Mushroom of Cure Stun
f) 15 Flasks of Oil
g) a Bubbling Potion of Detonations
h) a Tepid Potion of Neutralize Poison
i) 4 Crimson Potions of Berserk Strength
j) a Frothing Potion of Cure Mortal Wounds
k) 13 Scrolls titled "alaski erk" of Phase Door
l) 15 Scrolls titled "aladan unplu" of Word of Recall
m) 5 Scrolls titled "wedmur um nag" of Satisfy Hunger
n) an Aluminum-Plated Wand of Stinking Cloud (0 charges)
o) a Golden Wand of Stone to Mud (0 charges)
p) a Hatchet of Spell Resistance (1d5) (-5,-3) (-1) {cursed}
It modifies spell resistance.
q) an Arrow (1d6) (+0,+0) <Acid>
It is not damaged by acid.
[Home Inventory]
a) 11 Silver Mushrooms of Blindness
b) a Grey Mushroom of Confusion
c) 6 Copper Mushrooms of Paralysis
d) 5 Flasks of Web
e) 4 Brown Potions of Slowness
f) a Metallic Purple Potion of Salt Water
g) a Sea-blue Potion of Confusion
h) 2 Myrtle Green Potions of Sleep
i) a Shining Potion of Poison
j) a Red Potion of Cure Moderate Wounds
k) a Scroll titled "byt rhovgop" of Value Magic
l) Tom, the Stone Troll's Head
m) Bill, the Stone Troll's Head
n) a large Silver mushroom patch Spore
o) 4 large Copper mushroom patch Spores
[Dungeons Explored]
You have reached level 7 of the Misty Mountains.
You have reached level 3 of Bree.
You have reached level 5 of Barrow-downs.
You have reached level 2 of Trollshaw Forest.
[Self-Knowledge]
You suffer from no afflictions. You can learn some spells/prayers.
[Spells Learnt]
Detect Monsters Phase Door Scare Monster
Light Area Cure Light Wounds Stone Tell
Find Hidden Traps/Doors Sense Magic Cure Poison
Confuse Monster
[Character Equipment Stat Modifiers, Sustains and Flags]
(+/-)
/} ~(( ] ] /} ~(( ] ]
abcdefghijkl@ abcdefghijkl@
Str: ............. Str: .............
Int: ............. Int: .............
Wis: ............. Wis: .............
Dex: ............. Dex: .............
Con: ............. Con: .............
Chr: ............. Chr: .........s...
Agi: ............. Agi: .............
Siz: ............. Siz: .............
Acid:............. Disea:.............
Elec:............. Blind:.............
Fire:............. Confu:.............
Cold:............. Sound:.............
Pois:............. Shard:.............
Fear:............. Nexus:.............
Lite:............. Nethr:.............
Dark:............. Chaos:.............
Water:............. Disen:.............
abcdefghijkl@ abcdefghijkl@
Food:............. Save:.............
Feath:............. Devic:.............
Glow:............. Steal:.............
Regen:............. Sear.:.............
Telep:............. Infra:.............
Invis:............. Tunn.:.............
FrAct:............. Speed:.............
HLife:............. Blows:.............
Activ:............+ Shots:.............
Throw:............. Might:.............
Undea:............. Healt:.............
Demon:............+ Mana:.............
Orc:............. Exper:.............
Troll:............. Telep:.............
Giant:............. Spell:.............
Dragn:............. Evil:.............
Man:............. abcdefghijkl@
Dwarf:............. /} ~(( ] ]
Elf:............+
Natur:.............
abcdefghijkl@
/} ~(( ] ]
[Home Inventory Stat Modifiers, Sustains and Flags]
(+/-)
,,,!!!!!!!?~~~~ ,,,!!!!!!!?~~~~
abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx
Str: ........................ Str: ........................
Int: ........................ Int: ........................
Wis: ........................ Wis: ........................
Dex: ........................ Dex: ........................
Con: ........................ Con: ........................
Chr: ........................ Chr: ........................
Agi: ........................ Agi: ........................
Siz: ........................ Siz: ........................
abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx
Acid: ........................ Disea: ........................
Elec: ........................ Blind: ........................
Fire: ........................ Confu: ........................
Cold: ........................ Sound: ........................
Pois: ........................ Shard: ........................
Fear: ........................ Nexus: ........................
Lite: ........................ Nethr: ........................
Dark: ........................ Chaos: ........................
Water: ........................ Disen: ........................
abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx
Food: ........................ Save: ........................
Feath: ........................ Devic: ........................
Glow: ........................ Steal: ........................
Regen: ........................ Sear.: ........................
Telep: ........................ Infra: ........................
Invis: ........................ Tunn.: ........................
FrAct: ........................ Speed: ........................
HLife: ........................ Blows: ........................
Activ: ........................ Shots: ........................
abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx
Undea: ........................ Healt: ........................
Demon: ........................ Mana: ........................
Orc: ........................ Exper: ........................
Troll: ........................ Telep: ........................
Giant: ........................ Spell: ........................
Dragn: ........................ Evil: ........................
Man: ........................ abcdefghijklmnopqrstuvwx
Dwarf: ........................
Elf: ........................
[Options]
Game: Expand the power of the look command : yes (expand_look)
Game: Expand the power of the list commands : yes (expand_list)
Game: Map remembers all perma-lit grids : yes (view_perma_grids)
Game: Map remembers all torch-lit grids : yes (view_torch_grids)
Game: Generate dungeons with aligned rooms : yes (dungeon_align)
Game: Generate dungeons with connected stairs: yes (dungeon_stair)
Game: Mark where you have detected traps : yes (view_unsafe_grids)
Game: Mark where you have detected monsters : yes (view_detect_grids)
Game: When running, ignore interesting floors: yes (run_ignore_floors)
Adult: Allow purchase of stats using points : no (adult_point_based)
Adult: Allow specification of minimal stats : no (adult_auto_roller)
Adult: Restrict the use of stairs/recall : no (adult_ironman)
Adult: Restrict the use of stores/home : no (adult_no_stores)
Adult: Restrict creation of artifacts : no (adult_no_artifacts)
Adult: Randomize all of the artifacts : no (adult_rand_artifacts)
Adult: Play in Lord of the Rings campaign : yes (adult_campaign)
Adult: Don't stack objects on the floor : no (adult_no_stacking)
Adult: Haggle in stores : no (adult_haggle)
Adult: Scum for good levels : yes (adult_scum)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
Score: Know complete artifact/ego info : no (score_lore)
Score: Auto-inscribe items as if known : no (score_auto)
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Posted on 29.4.2007 05:36
17356. on the Ladder (of 19313)
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