The Angband Ladder: Dorobo, Hobbit Elementalist by <p_ouji@hotmail.com>
[XAngband 1.1.1 Character Dump]
Name : Dorobo
Sex : Male Age 22 Str! 18/105 18/120
Race : Hobbit Height 34 INT! 18/***
Class : Elementalist Weight 56 Wis! 18/105 18/140
Magic : Earth Social Class 58 DEX! 18/***
CON! 18/***
Chr! 18/145 18/150
+ Melee (+47,+27) Hit point 719/ 874 Fighting : Legendary [
SP (Mana) 36/ 482 Bows/Throw : Legendary [
Blows/Round 3 Saving Throw: Legendary [
AverageDmg/Rnd 96 Level 50 Stealth : Legendary [
Experience 9046405
+ Shooting (+47,+13) Max Exp 9046405 Perception : Superb
Multiplier x3.36 Exp to Adv ***** Searching : Superb
Shots/Round 4.00 Gold 435322 Disarming : Superb
Magic Device: Legendary [
AC [18,+113] Time Day 12 1:46
Speed (+26) Play time 58:33:06 Infra-Vision: 40 feet
(Character Background)
You are one of several children of a Hobbit Home Owner.
You are a well liked child. You have blue eyes, straight
red hair, and a very dark complexion.
...Now, you are exploring level 100 of.
Modifications
Stat Intrnl Rce Cls Mod Actual Currnt abcdefghijkl@
Str: 18/100 -2 -4 8 18/120 18/105 .4.4.........
Int: 18/100 1 3 17 18/*** 44...3..433.4
abcdefghijkl@ Wis: 18/100 1 0 3 18/140 18/105 4....3......4
Acid : ......+.....# Dex: 18/100 3 1 11 18/*** ...4.....3.4s
Elec : ......+.....# Con: 18/100 2 -2 12 18/*** ...4...5..3..
Fire : ......+...... Chr: 18/100 1 1 3 18/150 18/145 .........3...
Cold : ......+......
Poison: .+........+.# abcdefghijkl@ abcdefghijkl@
Fear : ............. Speed : ..++.+...+++. Free Actn: .........+.+.
Light : +........+... Reflect : ............+ SeeInvis.: +....+...++..
Dark : ......+..+... MagicDev: ..........+.. Hold Life: .....+.+.....
Shard : .........+..+ AuraFire: ............. Telepathy: ....+........
Blind : .........+... AuraElec: ............. Warning : .............
Conf : .....+.+..... AuraCold: ............. SlwDigstn: .............
Sound : .........+... Dec.mana: +............ Regen. : .......+.....
Nether: ......+...... Teleport: ............. Levitate : ...........+.
Nexus : ...........+. NoTelprt: ............. PermLite : +....+..++...
Chaos : .....+....... No Magic: ............. Aggravate: .............
Disnch: .+........... DrainExp: ............. EvilCurse: .............
[Quest information]
< Recall Depth >
Level 100 (5000')
< Completed Quest >
Thieves Hideout (Danger level: 5) - level 7
Warg problem (Danger level: 5) - level 14
The Sewer (Danger level: 5) - level 22
Orc Camp (Danger level: 15) - level 22
Archdruid (Danger level: 25) - level 22
Doom Quest 1 (Danger level: 15) - level 23
Old Man Willow Quest (Danger level: 24) - level 24
The Orcish Mine (Danger level: 25) - level 25
Dark Elven Lords Quest (Danger level: 25) - level 25
The Mimic's Treasure (Danger level: 25) - level 25
Tengu and Death Swords (Danger level: 25) - level 26
Vapor Quest (Danger level: 25) - level 26
The Vault (Danger level: 30) - level 26
The Tower (Danger level: 30) - level 26
The Cloning Pits (Danger level: 40) - level 35
The Old Castle (Danger level: 40) - level 36
The Rise and Fall of Micro$oft (Danger level: 50) - level 39
Killing Fields (Danger level: 50) - level 40
Spawning Pits (Danger level: 65) - level 40
Sauron (Danger level: 99) - level 50
Morgoth, Lord of Darkness (Danger level: 100) - level 50
< Failed Quest >
Barney the Dinosaur (Dungeon level: 24) - level 20
Ancalagon the Black (Dungeon level: 50) - level 32
[Miscellaneous information]
Maximize Mode: ON
Preserve Mode: ON
Autoscum: ON
Small Levels: ON
Arena Levels: ENABLED
Num. Random Quests: 2
You have defeated 7340 enemies.
[Mutations]
You are subject to berserker fits.
You are subject to cowardice.
You are moronic (-4 INT/WIS).
[Character Equipment]
a) The Quarterstaff 'Eriril' (1d9) (+10,+10) (+4) {uncursed,
InWi;Li;MaSiXl/*!!@w5!d}
+4 to INT, WIS
Slay Evil
Resist Light
See Invisible; Decrease Need Mana; Permanent Light(1)
Activates for identify spell every 10 turns
b) The Sling 'Destroyer' (x3) (+10,+13) (+4) {StIn;PoDi;XmXs}
+4 to STR, INT
Resist Poison, Disenchantment
+1 Extra Shot
Activates for nothing
c) a Ring of Speed (+12) {Sp, !k!d@w4}
d) The Ring of Tulkas (+4) {SpStDxCn!!}
+4 to STR, DEX, CON, Speed
Activates for speed (dur 75+d75) every 200+d200 turns
e) an Amulet of ESP {Esp}
f) The Arkenstone of Thrain (+3 to speed) {uncursed, SpInWi;CfCa;SiHlXl!!}
+3 to INT, WIS, Speed
Resist Confusion, Chaos
Hold Life; See Invisible; Permanent Light(3); Permanent Light(1)
Activates for clairvoyance and recall, draining you every 20+d20 turns
g) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) {Sl;AcElFiCoDkNt,
@w4}
+4 to Stealth
Resist Acid, Lightning, Fire, Cold, Dark, Nether
Activates for nothing
h) an Elven Cloak of Life Stream 'Culael' [4,+14] (+5 to stealth)
{CnSlSr;Cf;HlRg(Cn!!}
+5 to CON, Stealth, Searching
Resist Confusion
Sustain CON
Hold Life; Regeneration
Activates for restore life levels every 450 turns
i) The Small Metal Shield 'Deja-Vu' (+12,+0) [5,+16] (+4 to searching)
{InSr;Xl(In}
+4 to INT, Searching
Sustain INT
Permanent Light(1)
Activates for nothing
j) The Jewel Encrusted Crown of Numenor [0,+15] (+3)
{SpInDxCh;LiDkShBlSo;FaSiXl}
+3 to INT, DEX, CHR, Speed
Resist Light, Dark, Blindness, Sound, Shards
Free Action; See Invisible; Permanent Light(1)
Activates for nothing
k) The Set of Leather Gloves 'Orb of Destiny' [1,+16] (+3 to speed)
{SpInCnSl;Po;Si(Cn}
+3 to INT, CON, Speed, Magic device
Resist Poison
Sustain CON
See Invisible
Activates for nothing
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDxSl;Nx;FaLv(Dx}
+4 to DEX, Stealth, Speed
Resist Nexus
Sustain DEX
Free Action; Levitation
Activates for nothing
[Character Inventory]
a) 19 Potions of *Healing* {!k}
b) 28 Potions of Restore Mana {75% off}
c) a Potion of Wisdom {!k}
d) 16 Potions of Resistance {!k}
e) 34 Scrolls of Teleportation {25% off}
f) 21 Scrolls of *Identify* {25% off}
g) 18 Scrolls of Recharging {50% off}
h) 12 Scrolls of *Destruction*
i) 2 Scrolls of Mass Genocide
j) 2 Rods of Perception {!!!k!k@z9}
k) 3 Rods of Recall (1 charging) {!!!k!k@z8}
l) 7 Rods of Enlightenment (6 charging) {!!!k@z5}
m) 3 Rods of Detection (2 charging) {!!!k@z4}
n) 5 Rods of Healing (4 charging) {!!!k!k@z3!z}
o) 7 Rods of Teleport Other {!!!k!k@z6}
p) 9 Rods of Stone to Mud (2 charging) {!!!k!k@z7}
q) 9 Wands of Stone to Mud (101 charges) {!k@a7}
r) 5 Wands of Disintegrate (5 charges) {!k@a5}
s) a Staff of the Magi (0 charges) {!d!k}
t) a Staff of Speed (4 charges) {!d!k}
u) a Staff of Holiness
v) a Staff of *Destruction* (1 charge) {!d!k!u}
w) a Mighty Hammer (9d9)
[Home Inventory]
( page 1 )
a) a Potion of Detonations
b) 48 Potions of Heroism
c) 99 Potions of Cure Critical Wounds {25% off}
d) 6 Potions of Cure Critical Wounds {25% off}
e) 20 Potions of Healing {!k}
f) 3 Potions of Life {!k!q}
g) 8 Potions of Restore Life Levels
h) 2 Potions of Self Knowledge
i) 50 Scrolls of Phase Door {25% off}
j) 76 Scrolls of Teleportation {25% off}
k) a Scroll of Teleport Level
l) 7 Scrolls of *Remove Curse* {90% off}
( page 2 )
a) 99 Scrolls of Recharging {50% off}
b) 24 Scrolls of Recharging {50% off}
c) 45 Scrolls of Holy Chant
d) 2 Scrolls of Genocide
e) 7 Rods of Trap Location {!!!k!k@z1}
f) 9 Rods of Door/Stair Location {!!!k!k@z2}
g) a Rod of Recall {!!!k!k@z8}
h) 4 Rods of Illumination
i) 5 Rods of Probing {!!@z4}
j) a Rod of Restoration
k) a Wand of Clone Monster (9 charges) {!k@a9}
l) a Wand of Annihilation (4 charges)
( page 3 )
a) a Wand of Rockets (4 charges) {!k}
b) a Staff of Teleportation (10 charges) {!k}
c) 2 Staffs of Healing (2x 4 charges) {!d!k}
d) a Staff of the Magi (5 charges) {!d!k}
e) 4 Staffs of Speed (4x 8 charges) {!d!k}
f) 9 Staffs of *Destruction* (9x 5 charges) {!d!k!u}
g) The Ring of Resist Cold 'Fuines' (+3) {Dx;*Fi;Co;Xl(In@w4}
+3 to DEX
Immunity to Fire
Resist Cold
Sustain INT
Permanent Light(1)
Activates for nothing
h) The Ring of Poison Resistance 'Narelen' (+0,+9) (+4) {Cn;PoSh}
+4 to CON
Resist Poison, Shards
Activates for nothing
i) 2 Rings of Constitution (+6) {Cn}
j) The Ring of Constitution 'Hinieb' [+10] (+4) {WiCnSlSr;AcCa}
+4 to WIS, CON, Stealth, Searching
Resist Acid, Chaos
Activates for nothing
k) 2 Rings of Speed (+10) {Sp, @w4!k!d}
l) The Ring of Barahir (+1) {StInWiDxCnChSlSr;Po;Si}
+1 to All stats, Stealth, Searching
Resist Poison
See Invisible
Activates for nothing
( page 4 )
a) a Ring of Extra Attacks (+2 attacks) {At}
b) 2 Rings of Extra Shots {Xs}
c) an Amulet of the Magi [+6] (+5 to searching) {SrIf;BlCf;FaSiWr(InWi}
d) The Amulet of Carlammas (+2) {Cn;Fi!!}
+2 to CON
Resist Fire
Activates for protect evil (dur level*3 + d25) every 225+d225 turns
e) The Amulet of Ingwe (+3) {WiChIf;AcElCo;FaSi!!}
+3 to WIS, CHR, Infravision
Resist Acid, Lightning, Cold
Free Action; See Invisible
Activates for dispel evil (level*5) every 200+d200 turns
f) The Necklace of the Dwarves (+3) {StCnIf;FaSiRgXl}
+3 to STR, CON, Infravision
Free Action; See Invisible; Regeneration; Permanent Light(1)
Activates for nothing
g) an Amulet of Anti-Teleportation
h) an Amulet of the Magi {HlSd(StInWiDxCnCh}
i) The Torque of Boromir (+0,+8) (+3) {St(St!!}
+3 to STR
Sustain STR
Activates for frighten monsters every 40+d40 turns
j) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx!!}
+3 to Stealth
Resist Confusion
Sustain DEX
Activates for dispel small life every 55+d55 turns
k) The Bead 'Yasaka-no-Magatama' [+5] (+3)
{InWiChSlSr;AcElFiCoFe;FaSiHlSdRgXlWr(InWiCh!!}
+3 to INT, WIS, CHR, Stealth, Searching
Resist Acid, Lightning, Fire, Cold, Fear
Sustain INT, WIS, CHR
Free Action; Hold Life; See Invisible; Slow Digestion; Warning
Regeneration; Permanent Light(1)
Activates for word of recall every 200 turns
l) an Amulet of the Hero (+8,+5) [+7] (+6) {If;Fe;FaSiRg[F(StDx}
( page 5 )
a) an Amulet of Magic Device Mastery (+2)
b) The Amulet of Pitch Dark Night [+5] (+4) {SlSr;DkBl;Si!!}
+4 to Stealth, Searching
Resist Dark, Blindness
See Invisible
Activates for a dark storm (250) every 150+d150 turns
c) The Juwel 'Evenstar' (+2) {Cn;CoDkNt;HlRgXl(InWiCn!!}
+2 to CON
Resist Cold, Dark, Nether
Sustain INT, WIS, CON
Hold Life; Regeneration; Permanent Light(1)
Activates for restore stats and life levels every 750 turns
d) The Feanorian Lamp 'Ruthil' (+2 to infravision) {CnChIf;PoSh!!}
+2 to CON, CHR, Infravision
Resist Poison, Shards
Activates for heal 1000 hit points every 888 turns
e) The Feanorian Lamp 'Taradan' (+4) {Ch;PoDkCf!!}
+4 to CHR
Resist Poison, Dark, Confusion
Activates for frost bolt (6d8) every 7+d7 turns
f) The Phial of Galadriel (+1 to searching)
g) The Star of Elendil (+1 to speed) {Sp;SiHlXl!!}
+1 to Speed
Hold Life; See Invisible; Permanent Light(3); Permanent Light(1)
Activates for magic mapping and light area every 50+d50 turns
h) The stone of flying (+2 to speed) {SpInCh;HlLvXl!!}
+2 to INT, CHR, Speed
Hold Life; Levitation; Permanent Light(3); Permanent Light(1)
Activates for a mana storm every 250+d250 turns
i) The stone of Lore (+1)
j) Balance Dragon Scale Mail (-2) [30,+16] {FiCoShSoCaDi}
k) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoCfNx!!}
+3 to INT, WIS, CON
Resist Acid, Poison, Confusion, Nexus
Activates for door and trap destruction every 10 turns
l) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
{StDx;AcElFiCoCfSo}
+2 to STR, DEX
Resist Acid, Lightning, Fire, Cold, Confusion, Sound
Activates for nothing
( page 6 )
a) The Metal Lamellar Armour of Great Destruction (-3) [23,+17] (+4)
{St;CfCaDi!!}
+4 to STR
Resist Confusion, Chaos, Disenchantment
Activates for call chaos every 350 turns
b) The Mithril Plate Mail of Celeborn (-2) [35,+25] (+4)
{StCh;AcElFiCoPoDkDi!!}
+4 to STR, CHR
Resist Acid, Lightning, Fire, Cold, Poison, Dark, Disenchantment
Activates for genocide every 500 turns
c) a Robe of Permanence 'Mireg' [2,+14] {AcElFiCoCfFe;Hl(StInWiDxCnCh@w4}
Resist Acid, Lightning, Fire, Cold, Fear, Confusion
Sustain All stats
Hold Life
Activates for nothing
d) The Hard Leather Armour of Himring [6,+15] {uncursed, PoNtCa[C!!}
Resist Poison, Nether, Chaos
Cold Aura
Activates for protect evil (dur level*3 + d25) every 225+d225 turns
e) The Cloak 'Colannon' [1,+15] (+3 to stealth) {Sl;Ac!!}
+3 to Stealth
Resist Acid
Activates for teleport every 45 turns
f) The Cloak 'Colluin' [1,+15] {AcElFiCoPo!!}
Resist Acid, Lightning, Fire, Cold, Poison
Activates for resist elements (dur 40+d40) every 200 turns
g) a Small Metal Shield of Resistance 'Uialadan' [5,+23] (+4) {In;AcElFiCoSo}
+4 to INT
Resist Acid, Lightning, Fire, Cold, Sound
Activates for nothing
h) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDkNx}
Resist Acid, Lightning, Fire, Cold, Light, Dark, Nexus
Activates for nothing
i) a Large Metal Shield of Resist Lightning 'Faratar' [8,+15] (+4) {St;El!!}
+4 to STR
Resist Lightning
Activates for fire bolt (9d8) every 8+d8 turns
j) The Large Metal Shield of Anarion [8,+18] {AcElFiCoPo(StInWiDxCnCh}
Resist Acid, Lightning, Fire, Cold, Poison
Sustain All stats
Activates for nothing
k) a Mirror Shield of Night and Day [14,+25] {LiDk;Rf}
l) The Mirror Shield of Gil-Galad [14,+16] (+4) {WiChSr;AcElLiDkDi;RfXl(WiCh!!}
+4 to WIS, CHR, Searching
Resist Acid, Lightning, Light, Dark, Disenchantment
Sustain WIS, CHR
Reflection; Permanent Light(1)
Activates for blinding light (300) every 250 turns
( page 7 )
a) an Iron Crown of the Magi 'Gaurilm' [0,+12] (+1 to stealth)
{InSl;AcElFiCoPo;Esp(In}
+1 to INT, Stealth
Resist Acid, Lightning, Fire, Cold, Poison
Sustain INT
ESP
Activates for nothing
b) a Golden Crown of the Magi [0,+10] (+3) {In;AcElFiCoNt;Lv(In}
c) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;BlNx;Esp}
+2 to INT, WIS
Resist Blindness, Nexus
ESP
Activates for nothing
d) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx}
+3 to STR, DEX, CON
Resist Acid, Nexus
Activates for nothing
e) a Set of Leather Gloves of Free Action 'Kalen' [1,+12] (+3) {In;Fa}
+3 to INT
Free Action
Activates for nothing
f) a Set of Leather Gloves of Slaying 'Fararth' (+9,+2) [1,+15] (+4 to stealth)
{Sl}
+4 to Stealth
Activates for nothing
g) a Set of Gauntlets of Hermit 'Hinion' [2,+12] (+3 to stealth) {InWiSlSl;Fa}
+3 to INT, WIS, Stealth, Magic device
Free Action
Activates for nothing
h) a Set of Gauntlets of Free Action 'Gondon' [2,+10] {Po;Fa}
Resist Poison
Free Action
Activates for nothing
i) a Set of Cesti of Free Action 'Peliath' [5,+19] (+6) {St;Fa}
+6 to STR
Free Action
Activates for nothing
j) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5)
{DxCh;NtCa;Fa(CnCh!!}
+5 to DEX, CHR
Resist Nether, Chaos
Sustain CON, CHR
Free Action
Activates for remove fear and cure poison every 5 turns
k) a Pair of Metal Shod Boots of Speed 'Dolael' [6,+21] (+7) {Sp;Sh}
+7 to Speed
Resist Shards
Activates for nothing
l) a Pair of Metal Shod Boots of Speed 'Tharen' [6,+15] (+3) {SpSl}
+3 to Stealth, Speed
Activates for nothing
( page 8 )
a) a Pair of Metal Shod Boots of Dwarf [6,+10] (+4) {StCn}
b) The Small Sword 'Sting' (1d6) (+9,+9) (+2 attacks) {AtStDxCn;Li;FaSiXl/*oL}
+2 to STR, DEX, CON, Attacks
Slay Evil, Undead, Orc
Resist Light
Free Action; See Invisible; Permanent Light(1)
Activates for nothing
c) a Tulwar of Sharpness 'Brithiath' (3d4) (+20,+9) (+5) {Dg;*El|S}
+5 to Tunneling
Very sharp
Immunity to Lightning
Activates for nothing
d) The Broad Sword 'Chainsword' (11d5) (-30,+7) (+2) {AtSpDxChSl;SiAg|S/oT}
+2 to DEX, CHR, Stealth, Attacks, Speed
Slay Orc, Troll
Very sharp
See Invisible; Aggravates
Activates for nothing
e) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3 to stealth)
{Sl;CoSh;SiSdXl|Co/*o}
+3 to Stealth
Slay Evil, Orc
Frost Brand
Resist Cold, Shards
See Invisible; Slow Digestion; Permanent Light(1)
Activates for nothing
f) The Scimitar 'Soulsword' (2d5) (+9,+11) (+2 attacks)
{AtInWi;NtNxCaDi;SiHlBs/*DULZ}
+2 to INT, WIS, Attacks
Slay Animal, Evil, Undead, Demon, Dragon
Resist Nether, Nexus, Chaos, Disenchantment
Hold Life; See Invisible; Blessed Blade
Activates for nothing
g) a Bastard Sword (Vampiric) 'Lomeek' (3d4) (+20,+19) {Ca;Hl|V, !k@w5}
Vampiric
Resist Chaos
Hold Life
Activates for nothing
h) a Two-Handed Sword (Crusader) 'Calak' (3d6) (+16,+23) (+1)
{StDxCnSl;CfFe;FaSi/*UL!!@w5!d}
+1 to STR, DEX, CON, Magic device
Slay Evil, Undead, Demon
Resist Fear, Confusion
Free Action; See Invisible
Activates for cure wounds (4d8) every 3+d3 turns
i) a Two-Handed Sword of Protection 'Cuanca' (3d6) (+15,+10) [+14]
{FaSiHlSdRgWr/P(In!!}
Slay Giant
Sustain INT
Free Action; Hold Life; See Invisible; Slow Digestion; Warning
Regeneration
Activates for resist elements (dur 40+d40) every 200 turns
j) The Two-Handed Sword 'Fire Bland' (3d6) (+16,+10) (+2) {Cn;Fi;LvXl|F/D}
+2 to CON
Slay Dragon
Flame Tongue
Resist Fire
Levitation; Permanent Light(1)
Activates for nothing
k) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2)
{St;Di;FaEspSdRg|S/DDoTPZ}
+2 to STR
Slay Animal, Orc, Troll, Giant, Xdragon
Very sharp
Resist Disenchantment
Free Action; ESP; Slow Digestion; Regeneration
Activates for nothing
l) The Two-Handed Sword 'Twilight' (4d6) (-40,-60) [-50] (+10 to speed) {cursed,
Sp;*Fi;DiFe;XlAgCuTy|F}
+10 to Speed
Flame Tongue
Immunity to Fire
Resist Fire, Fear, Disenchantment
Aggravates; Permanent Light(1); Ancient Curse; Heavily Cursed
Activates for nothing
( page 9 )
a) The Awl-Pike 'Ama-no-NumaHoko' (4d8) (+16,+24) [+5] (+4)
{WiDxCnCh;AcCoDkBlCa;SiHlXlBs/*DDUL(WiDxCnCh!!}
+4 to WIS, DEX, CON, CHR
Slay Evil, Undead, Demon, Xdragon
Resist Acid, Cold, Dark, Blindness, Chaos
Sustain WIS, DEX, CON, CHR
Hold Life; See Invisible; Blessed Blade; Permanent Light(1)
Activates for water ball (200) every 250 turns
b) The Broad Spear of Destiny (2d9) (+15,+15) (+4)
{InWiSrIf;FiLiFe;ThSiHlLvXlBs|F/*DPUL!!}
+4 to INT, WIS, Searching, Infravision
Slay Evil, Undead, Demon, Giant, Dragon
Flame Tongue
Resist Fire, Fear, Light
Throwing; Hold Life; Levitation; See Invisible; Blessed Blade
Permanent Light(1)
Activates for stone to mud every 5 turns
c) a Beaked Axe of Quickness (2d6) (+10,+10) (+4 to speed) {Sp!!@w5!d}
d) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) {WiCn;EspSd/DD!!@w5!d}
+3 to WIS, CON
Slay Xdragon
ESP; Slow Digestion
Activates for drain life (120) every 400 turns
e) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) {Cn;Si/*oTP}
+3 to CON
Slay Evil, Orc, Troll, Giant
See Invisible
Activates for nothing
f) a Halberd (Vampiric) 'Maeganca' (3d5) (+9,+6) {HlEsp|V!!}
Vampiric
Hold Life; ESP
Activates for summon phantasmal servant every 200+d200 turns
g) The Halberd 'Osondir' (3d5) (+6,+9) (+3) {Ch;FiSo;SiLvXl|F/PL}
+3 to CHR
Slay Undead, Giant
Flame Tongue
Resist Fire, Sound
Levitation; See Invisible; Permanent Light(1)
Activates for nothing
h) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
{StCnSl;AcElFiCoBl;FaSiRgLv/oTU, @w5}
+3 to STR, CON, Stealth
Slay Demon, Orc, Troll
Resist Acid, Lightning, Fire, Cold, Blindness
Free Action; Levitation; See Invisible; Regeneration
Activates for nothing
i) a Lead-Filled Mace of Earthquakes (3d4) (+6,+10) (+5 attacks) {AtDg|Q}
j) a Dwarven Shovel of Digging (1d4) (+9,+8) (+6) {Dg|A, !k@w2}
k) The Mattock of Nain (3d8) (+12,+18) (+6) {StSrIfDg;AcDkDiFe|A/DoTP!!}
+6 to STR, Searching, Infravision, Tunneling
Slay Orc, Troll, Giant, Dragon
Acid Brand
Resist Acid, Fear, Dark, Disenchantment
Activates for stone to mud every 2 turns
l) a Long Bow of Hunter (x3) (+9,+11) (+4 to stealth) {Sl;Ca;Xs}
( page 10 )
a) 20 Rounded Pebbles of Hurt Evil (1d2) (+9,+9) (78/312) {@f2=g!k!k}
b) 20 Iron Shots of Hurt Evil (2d2) (+9,+10) (87/348) {/*@f1}
c) 19 Iron Shots of Flame (2d2) (+11,+10) (87/348) {|F}
d) 99 Mithril Shots (6d2) (+10,+10) (107/428)
e) 2 Mithril Shots (6d2) (+10,+10) (107/428)
f) 15 Mithril Shots of Shocking (6d2) (+8,+8) (100/400) {|E}
g) 14 Mithril Shots of Holy Might (6d2) (+6,+16) (127/508) {Bs|F/*UL}
h) 22 Mithril Shots of Hurt Dragon (6d2) (+9,+14) (120/480) {/D}
i) 21 Mithril Shots of Wounding (6d2) (+14,+17) (131/524) { @f1=g!k}
j) 28 Mithril Shots of Holy Might (6d2) (+16,+19) (137/548) {Bs|F/*UL, !k=g@f1}
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Posted on 28.1.2007 10:16
4391. on the Ladder (of 19313)
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