[XAngband 1.1.1 Character Dump] Name : Dorobo Sex : Male Age 22 Str! 18/105 18/120 Race : Hobbit Height 34 INT! 18/*** Class : Elementalist Weight 56 Wis! 18/105 18/140 Magic : Earth Social Class 58 DEX! 18/*** CON! 18/*** Chr! 18/145 18/150 + Melee (+47,+27) Hit point 719/ 874 Fighting : Legendary [ SP (Mana) 36/ 482 Bows/Throw : Legendary [ Blows/Round 3 Saving Throw: Legendary [ AverageDmg/Rnd 96 Level 50 Stealth : Legendary [ Experience 9046405 + Shooting (+47,+13) Max Exp 9046405 Perception : Superb Multiplier x3.36 Exp to Adv ***** Searching : Superb Shots/Round 4.00 Gold 435322 Disarming : Superb Magic Device: Legendary [ AC [18,+113] Time Day 12 1:46 Speed (+26) Play time 58:33:06 Infra-Vision: 40 feet (Character Background) You are one of several children of a Hobbit Home Owner. You are a well liked child. You have blue eyes, straight red hair, and a very dark complexion. ...Now, you are exploring level 100 of. Modifications Stat Intrnl Rce Cls Mod Actual Currnt abcdefghijkl@ Str: 18/100 -2 -4 8 18/120 18/105 .4.4......... Int: 18/100 1 3 17 18/*** 44...3..433.4 abcdefghijkl@ Wis: 18/100 1 0 3 18/140 18/105 4....3......4 Acid : ......+.....# Dex: 18/100 3 1 11 18/*** ...4.....3.4s Elec : ......+.....# Con: 18/100 2 -2 12 18/*** ...4...5..3.. Fire : ......+...... Chr: 18/100 1 1 3 18/150 18/145 .........3... Cold : ......+...... Poison: .+........+.# abcdefghijkl@ abcdefghijkl@ Fear : ............. Speed : ..++.+...+++. Free Actn: .........+.+. Light : +........+... Reflect : ............+ SeeInvis.: +....+...++.. Dark : ......+..+... MagicDev: ..........+.. Hold Life: .....+.+..... Shard : .........+..+ AuraFire: ............. Telepathy: ....+........ Blind : .........+... AuraElec: ............. Warning : ............. Conf : .....+.+..... AuraCold: ............. SlwDigstn: ............. Sound : .........+... Dec.mana: +............ Regen. : .......+..... Nether: ......+...... Teleport: ............. Levitate : ...........+. Nexus : ...........+. NoTelprt: ............. PermLite : +....+..++... Chaos : .....+....... No Magic: ............. Aggravate: ............. Disnch: .+........... DrainExp: ............. EvilCurse: ............. [Quest information] < Recall Depth > Level 100 (5000') < Completed Quest > Thieves Hideout (Danger level: 5) - level 7 Warg problem (Danger level: 5) - level 14 The Sewer (Danger level: 5) - level 22 Orc Camp (Danger level: 15) - level 22 Archdruid (Danger level: 25) - level 22 Doom Quest 1 (Danger level: 15) - level 23 Old Man Willow Quest (Danger level: 24) - level 24 The Orcish Mine (Danger level: 25) - level 25 Dark Elven Lords Quest (Danger level: 25) - level 25 The Mimic's Treasure (Danger level: 25) - level 25 Tengu and Death Swords (Danger level: 25) - level 26 Vapor Quest (Danger level: 25) - level 26 The Vault (Danger level: 30) - level 26 The Tower (Danger level: 30) - level 26 The Cloning Pits (Danger level: 40) - level 35 The Old Castle (Danger level: 40) - level 36 The Rise and Fall of Micro$oft (Danger level: 50) - level 39 Killing Fields (Danger level: 50) - level 40 Spawning Pits (Danger level: 65) - level 40 Sauron (Danger level: 99) - level 50 Morgoth, Lord of Darkness (Danger level: 100) - level 50 < Failed Quest > Barney the Dinosaur (Dungeon level: 24) - level 20 Ancalagon the Black (Dungeon level: 50) - level 32 [Miscellaneous information] Maximize Mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ENABLED Num. Random Quests: 2 You have defeated 7340 enemies. [Mutations] You are subject to berserker fits. You are subject to cowardice. You are moronic (-4 INT/WIS). [Character Equipment] a) The Quarterstaff 'Eriril' (1d9) (+10,+10) (+4) {uncursed, InWi;Li;MaSiXl/*!!@w5!d} +4 to INT, WIS Slay Evil Resist Light See Invisible; Decrease Need Mana; Permanent Light(1) Activates for identify spell every 10 turns b) The Sling 'Destroyer' (x3) (+10,+13) (+4) {StIn;PoDi;XmXs} +4 to STR, INT Resist Poison, Disenchantment +1 Extra Shot Activates for nothing c) a Ring of Speed (+12) {Sp, !k!d@w4} d) The Ring of Tulkas (+4) {SpStDxCn!!} +4 to STR, DEX, CON, Speed Activates for speed (dur 75+d75) every 200+d200 turns e) an Amulet of ESP {Esp} f) The Arkenstone of Thrain (+3 to speed) {uncursed, SpInWi;CfCa;SiHlXl!!} +3 to INT, WIS, Speed Resist Confusion, Chaos Hold Life; See Invisible; Permanent Light(3); Permanent Light(1) Activates for clairvoyance and recall, draining you every 20+d20 turns g) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) {Sl;AcElFiCoDkNt, @w4} +4 to Stealth Resist Acid, Lightning, Fire, Cold, Dark, Nether Activates for nothing h) an Elven Cloak of Life Stream 'Culael' [4,+14] (+5 to stealth) {CnSlSr;Cf;HlRg(Cn!!} +5 to CON, Stealth, Searching Resist Confusion Sustain CON Hold Life; Regeneration Activates for restore life levels every 450 turns i) The Small Metal Shield 'Deja-Vu' (+12,+0) [5,+16] (+4 to searching) {InSr;Xl(In} +4 to INT, Searching Sustain INT Permanent Light(1) Activates for nothing j) The Jewel Encrusted Crown of Numenor [0,+15] (+3) {SpInDxCh;LiDkShBlSo;FaSiXl} +3 to INT, DEX, CHR, Speed Resist Light, Dark, Blindness, Sound, Shards Free Action; See Invisible; Permanent Light(1) Activates for nothing k) The Set of Leather Gloves 'Orb of Destiny' [1,+16] (+3 to speed) {SpInCnSl;Po;Si(Cn} +3 to INT, CON, Speed, Magic device Resist Poison Sustain CON See Invisible Activates for nothing l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to speed) {SpDxSl;Nx;FaLv(Dx} +4 to DEX, Stealth, Speed Resist Nexus Sustain DEX Free Action; Levitation Activates for nothing [Character Inventory] a) 19 Potions of *Healing* {!k} b) 28 Potions of Restore Mana {75% off} c) a Potion of Wisdom {!k} d) 16 Potions of Resistance {!k} e) 34 Scrolls of Teleportation {25% off} f) 21 Scrolls of *Identify* {25% off} g) 18 Scrolls of Recharging {50% off} h) 12 Scrolls of *Destruction* i) 2 Scrolls of Mass Genocide j) 2 Rods of Perception {!!!k!k@z9} k) 3 Rods of Recall (1 charging) {!!!k!k@z8} l) 7 Rods of Enlightenment (6 charging) {!!!k@z5} m) 3 Rods of Detection (2 charging) {!!!k@z4} n) 5 Rods of Healing (4 charging) {!!!k!k@z3!z} o) 7 Rods of Teleport Other {!!!k!k@z6} p) 9 Rods of Stone to Mud (2 charging) {!!!k!k@z7} q) 9 Wands of Stone to Mud (101 charges) {!k@a7} r) 5 Wands of Disintegrate (5 charges) {!k@a5} s) a Staff of the Magi (0 charges) {!d!k} t) a Staff of Speed (4 charges) {!d!k} u) a Staff of Holiness v) a Staff of *Destruction* (1 charge) {!d!k!u} w) a Mighty Hammer (9d9) [Home Inventory] ( page 1 ) a) a Potion of Detonations b) 48 Potions of Heroism c) 99 Potions of Cure Critical Wounds {25% off} d) 6 Potions of Cure Critical Wounds {25% off} e) 20 Potions of Healing {!k} f) 3 Potions of Life {!k!q} g) 8 Potions of Restore Life Levels h) 2 Potions of Self Knowledge i) 50 Scrolls of Phase Door {25% off} j) 76 Scrolls of Teleportation {25% off} k) a Scroll of Teleport Level l) 7 Scrolls of *Remove Curse* {90% off} ( page 2 ) a) 99 Scrolls of Recharging {50% off} b) 24 Scrolls of Recharging {50% off} c) 45 Scrolls of Holy Chant d) 2 Scrolls of Genocide e) 7 Rods of Trap Location {!!!k!k@z1} f) 9 Rods of Door/Stair Location {!!!k!k@z2} g) a Rod of Recall {!!!k!k@z8} h) 4 Rods of Illumination i) 5 Rods of Probing {!!@z4} j) a Rod of Restoration k) a Wand of Clone Monster (9 charges) {!k@a9} l) a Wand of Annihilation (4 charges) ( page 3 ) a) a Wand of Rockets (4 charges) {!k} b) a Staff of Teleportation (10 charges) {!k} c) 2 Staffs of Healing (2x 4 charges) {!d!k} d) a Staff of the Magi (5 charges) {!d!k} e) 4 Staffs of Speed (4x 8 charges) {!d!k} f) 9 Staffs of *Destruction* (9x 5 charges) {!d!k!u} g) The Ring of Resist Cold 'Fuines' (+3) {Dx;*Fi;Co;Xl(In@w4} +3 to DEX Immunity to Fire Resist Cold Sustain INT Permanent Light(1) Activates for nothing h) The Ring of Poison Resistance 'Narelen' (+0,+9) (+4) {Cn;PoSh} +4 to CON Resist Poison, Shards Activates for nothing i) 2 Rings of Constitution (+6) {Cn} j) The Ring of Constitution 'Hinieb' [+10] (+4) {WiCnSlSr;AcCa} +4 to WIS, CON, Stealth, Searching Resist Acid, Chaos Activates for nothing k) 2 Rings of Speed (+10) {Sp, @w4!k!d} l) The Ring of Barahir (+1) {StInWiDxCnChSlSr;Po;Si} +1 to All stats, Stealth, Searching Resist Poison See Invisible Activates for nothing ( page 4 ) a) a Ring of Extra Attacks (+2 attacks) {At} b) 2 Rings of Extra Shots {Xs} c) an Amulet of the Magi [+6] (+5 to searching) {SrIf;BlCf;FaSiWr(InWi} d) The Amulet of Carlammas (+2) {Cn;Fi!!} +2 to CON Resist Fire Activates for protect evil (dur level*3 + d25) every 225+d225 turns e) The Amulet of Ingwe (+3) {WiChIf;AcElCo;FaSi!!} +3 to WIS, CHR, Infravision Resist Acid, Lightning, Cold Free Action; See Invisible Activates for dispel evil (level*5) every 200+d200 turns f) The Necklace of the Dwarves (+3) {StCnIf;FaSiRgXl} +3 to STR, CON, Infravision Free Action; See Invisible; Regeneration; Permanent Light(1) Activates for nothing g) an Amulet of Anti-Teleportation h) an Amulet of the Magi {HlSd(StInWiDxCnCh} i) The Torque of Boromir (+0,+8) (+3) {St(St!!} +3 to STR Sustain STR Activates for frighten monsters every 40+d40 turns j) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx!!} +3 to Stealth Resist Confusion Sustain DEX Activates for dispel small life every 55+d55 turns k) The Bead 'Yasaka-no-Magatama' [+5] (+3) {InWiChSlSr;AcElFiCoFe;FaSiHlSdRgXlWr(InWiCh!!} +3 to INT, WIS, CHR, Stealth, Searching Resist Acid, Lightning, Fire, Cold, Fear Sustain INT, WIS, CHR Free Action; Hold Life; See Invisible; Slow Digestion; Warning Regeneration; Permanent Light(1) Activates for word of recall every 200 turns l) an Amulet of the Hero (+8,+5) [+7] (+6) {If;Fe;FaSiRg[F(StDx} ( page 5 ) a) an Amulet of Magic Device Mastery (+2) b) The Amulet of Pitch Dark Night [+5] (+4) {SlSr;DkBl;Si!!} +4 to Stealth, Searching Resist Dark, Blindness See Invisible Activates for a dark storm (250) every 150+d150 turns c) The Juwel 'Evenstar' (+2) {Cn;CoDkNt;HlRgXl(InWiCn!!} +2 to CON Resist Cold, Dark, Nether Sustain INT, WIS, CON Hold Life; Regeneration; Permanent Light(1) Activates for restore stats and life levels every 750 turns d) The Feanorian Lamp 'Ruthil' (+2 to infravision) {CnChIf;PoSh!!} +2 to CON, CHR, Infravision Resist Poison, Shards Activates for heal 1000 hit points every 888 turns e) The Feanorian Lamp 'Taradan' (+4) {Ch;PoDkCf!!} +4 to CHR Resist Poison, Dark, Confusion Activates for frost bolt (6d8) every 7+d7 turns f) The Phial of Galadriel (+1 to searching) g) The Star of Elendil (+1 to speed) {Sp;SiHlXl!!} +1 to Speed Hold Life; See Invisible; Permanent Light(3); Permanent Light(1) Activates for magic mapping and light area every 50+d50 turns h) The stone of flying (+2 to speed) {SpInCh;HlLvXl!!} +2 to INT, CHR, Speed Hold Life; Levitation; Permanent Light(3); Permanent Light(1) Activates for a mana storm every 250+d250 turns i) The stone of Lore (+1) j) Balance Dragon Scale Mail (-2) [30,+16] {FiCoShSoCaDi} k) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoCfNx!!} +3 to INT, WIS, CON Resist Acid, Poison, Confusion, Nexus Activates for door and trap destruction every 10 turns l) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {StDx;AcElFiCoCfSo} +2 to STR, DEX Resist Acid, Lightning, Fire, Cold, Confusion, Sound Activates for nothing ( page 6 ) a) The Metal Lamellar Armour of Great Destruction (-3) [23,+17] (+4) {St;CfCaDi!!} +4 to STR Resist Confusion, Chaos, Disenchantment Activates for call chaos every 350 turns b) The Mithril Plate Mail of Celeborn (-2) [35,+25] (+4) {StCh;AcElFiCoPoDkDi!!} +4 to STR, CHR Resist Acid, Lightning, Fire, Cold, Poison, Dark, Disenchantment Activates for genocide every 500 turns c) a Robe of Permanence 'Mireg' [2,+14] {AcElFiCoCfFe;Hl(StInWiDxCnCh@w4} Resist Acid, Lightning, Fire, Cold, Fear, Confusion Sustain All stats Hold Life Activates for nothing d) The Hard Leather Armour of Himring [6,+15] {uncursed, PoNtCa[C!!} Resist Poison, Nether, Chaos Cold Aura Activates for protect evil (dur level*3 + d25) every 225+d225 turns e) The Cloak 'Colannon' [1,+15] (+3 to stealth) {Sl;Ac!!} +3 to Stealth Resist Acid Activates for teleport every 45 turns f) The Cloak 'Colluin' [1,+15] {AcElFiCoPo!!} Resist Acid, Lightning, Fire, Cold, Poison Activates for resist elements (dur 40+d40) every 200 turns g) a Small Metal Shield of Resistance 'Uialadan' [5,+23] (+4) {In;AcElFiCoSo} +4 to INT Resist Acid, Lightning, Fire, Cold, Sound Activates for nothing h) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDkNx} Resist Acid, Lightning, Fire, Cold, Light, Dark, Nexus Activates for nothing i) a Large Metal Shield of Resist Lightning 'Faratar' [8,+15] (+4) {St;El!!} +4 to STR Resist Lightning Activates for fire bolt (9d8) every 8+d8 turns j) The Large Metal Shield of Anarion [8,+18] {AcElFiCoPo(StInWiDxCnCh} Resist Acid, Lightning, Fire, Cold, Poison Sustain All stats Activates for nothing k) a Mirror Shield of Night and Day [14,+25] {LiDk;Rf} l) The Mirror Shield of Gil-Galad [14,+16] (+4) {WiChSr;AcElLiDkDi;RfXl(WiCh!!} +4 to WIS, CHR, Searching Resist Acid, Lightning, Light, Dark, Disenchantment Sustain WIS, CHR Reflection; Permanent Light(1) Activates for blinding light (300) every 250 turns ( page 7 ) a) an Iron Crown of the Magi 'Gaurilm' [0,+12] (+1 to stealth) {InSl;AcElFiCoPo;Esp(In} +1 to INT, Stealth Resist Acid, Lightning, Fire, Cold, Poison Sustain INT ESP Activates for nothing b) a Golden Crown of the Magi [0,+10] (+3) {In;AcElFiCoNt;Lv(In} c) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;BlNx;Esp} +2 to INT, WIS Resist Blindness, Nexus ESP Activates for nothing d) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx} +3 to STR, DEX, CON Resist Acid, Nexus Activates for nothing e) a Set of Leather Gloves of Free Action 'Kalen' [1,+12] (+3) {In;Fa} +3 to INT Free Action Activates for nothing f) a Set of Leather Gloves of Slaying 'Fararth' (+9,+2) [1,+15] (+4 to stealth) {Sl} +4 to Stealth Activates for nothing g) a Set of Gauntlets of Hermit 'Hinion' [2,+12] (+3 to stealth) {InWiSlSl;Fa} +3 to INT, WIS, Stealth, Magic device Free Action Activates for nothing h) a Set of Gauntlets of Free Action 'Gondon' [2,+10] {Po;Fa} Resist Poison Free Action Activates for nothing i) a Set of Cesti of Free Action 'Peliath' [5,+19] (+6) {St;Fa} +6 to STR Free Action Activates for nothing j) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5) {DxCh;NtCa;Fa(CnCh!!} +5 to DEX, CHR Resist Nether, Chaos Sustain CON, CHR Free Action Activates for remove fear and cure poison every 5 turns k) a Pair of Metal Shod Boots of Speed 'Dolael' [6,+21] (+7) {Sp;Sh} +7 to Speed Resist Shards Activates for nothing l) a Pair of Metal Shod Boots of Speed 'Tharen' [6,+15] (+3) {SpSl} +3 to Stealth, Speed Activates for nothing ( page 8 ) a) a Pair of Metal Shod Boots of Dwarf [6,+10] (+4) {StCn} b) The Small Sword 'Sting' (1d6) (+9,+9) (+2 attacks) {AtStDxCn;Li;FaSiXl/*oL} +2 to STR, DEX, CON, Attacks Slay Evil, Undead, Orc Resist Light Free Action; See Invisible; Permanent Light(1) Activates for nothing c) a Tulwar of Sharpness 'Brithiath' (3d4) (+20,+9) (+5) {Dg;*El|S} +5 to Tunneling Very sharp Immunity to Lightning Activates for nothing d) The Broad Sword 'Chainsword' (11d5) (-30,+7) (+2) {AtSpDxChSl;SiAg|S/oT} +2 to DEX, CHR, Stealth, Attacks, Speed Slay Orc, Troll Very sharp See Invisible; Aggravates Activates for nothing e) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3 to stealth) {Sl;CoSh;SiSdXl|Co/*o} +3 to Stealth Slay Evil, Orc Frost Brand Resist Cold, Shards See Invisible; Slow Digestion; Permanent Light(1) Activates for nothing f) The Scimitar 'Soulsword' (2d5) (+9,+11) (+2 attacks) {AtInWi;NtNxCaDi;SiHlBs/*DULZ} +2 to INT, WIS, Attacks Slay Animal, Evil, Undead, Demon, Dragon Resist Nether, Nexus, Chaos, Disenchantment Hold Life; See Invisible; Blessed Blade Activates for nothing g) a Bastard Sword (Vampiric) 'Lomeek' (3d4) (+20,+19) {Ca;Hl|V, !k@w5} Vampiric Resist Chaos Hold Life Activates for nothing h) a Two-Handed Sword (Crusader) 'Calak' (3d6) (+16,+23) (+1) {StDxCnSl;CfFe;FaSi/*UL!!@w5!d} +1 to STR, DEX, CON, Magic device Slay Evil, Undead, Demon Resist Fear, Confusion Free Action; See Invisible Activates for cure wounds (4d8) every 3+d3 turns i) a Two-Handed Sword of Protection 'Cuanca' (3d6) (+15,+10) [+14] {FaSiHlSdRgWr/P(In!!} Slay Giant Sustain INT Free Action; Hold Life; See Invisible; Slow Digestion; Warning Regeneration Activates for resist elements (dur 40+d40) every 200 turns j) The Two-Handed Sword 'Fire Bland' (3d6) (+16,+10) (+2) {Cn;Fi;LvXl|F/D} +2 to CON Slay Dragon Flame Tongue Resist Fire Levitation; Permanent Light(1) Activates for nothing k) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2) {St;Di;FaEspSdRg|S/DDoTPZ} +2 to STR Slay Animal, Orc, Troll, Giant, Xdragon Very sharp Resist Disenchantment Free Action; ESP; Slow Digestion; Regeneration Activates for nothing l) The Two-Handed Sword 'Twilight' (4d6) (-40,-60) [-50] (+10 to speed) {cursed, Sp;*Fi;DiFe;XlAgCuTy|F} +10 to Speed Flame Tongue Immunity to Fire Resist Fire, Fear, Disenchantment Aggravates; Permanent Light(1); Ancient Curse; Heavily Cursed Activates for nothing ( page 9 ) a) The Awl-Pike 'Ama-no-NumaHoko' (4d8) (+16,+24) [+5] (+4) {WiDxCnCh;AcCoDkBlCa;SiHlXlBs/*DDUL(WiDxCnCh!!} +4 to WIS, DEX, CON, CHR Slay Evil, Undead, Demon, Xdragon Resist Acid, Cold, Dark, Blindness, Chaos Sustain WIS, DEX, CON, CHR Hold Life; See Invisible; Blessed Blade; Permanent Light(1) Activates for water ball (200) every 250 turns b) The Broad Spear of Destiny (2d9) (+15,+15) (+4) {InWiSrIf;FiLiFe;ThSiHlLvXlBs|F/*DPUL!!} +4 to INT, WIS, Searching, Infravision Slay Evil, Undead, Demon, Giant, Dragon Flame Tongue Resist Fire, Fear, Light Throwing; Hold Life; Levitation; See Invisible; Blessed Blade Permanent Light(1) Activates for stone to mud every 5 turns c) a Beaked Axe of Quickness (2d6) (+10,+10) (+4 to speed) {Sp!!@w5!d} d) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) {WiCn;EspSd/DD!!@w5!d} +3 to WIS, CON Slay Xdragon ESP; Slow Digestion Activates for drain life (120) every 400 turns e) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) {Cn;Si/*oTP} +3 to CON Slay Evil, Orc, Troll, Giant See Invisible Activates for nothing f) a Halberd (Vampiric) 'Maeganca' (3d5) (+9,+6) {HlEsp|V!!} Vampiric Hold Life; ESP Activates for summon phantasmal servant every 200+d200 turns g) The Halberd 'Osondir' (3d5) (+6,+9) (+3) {Ch;FiSo;SiLvXl|F/PL} +3 to CHR Slay Undead, Giant Flame Tongue Resist Fire, Sound Levitation; See Invisible; Permanent Light(1) Activates for nothing h) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3) {StCnSl;AcElFiCoBl;FaSiRgLv/oTU, @w5} +3 to STR, CON, Stealth Slay Demon, Orc, Troll Resist Acid, Lightning, Fire, Cold, Blindness Free Action; Levitation; See Invisible; Regeneration Activates for nothing i) a Lead-Filled Mace of Earthquakes (3d4) (+6,+10) (+5 attacks) {AtDg|Q} j) a Dwarven Shovel of Digging (1d4) (+9,+8) (+6) {Dg|A, !k@w2} k) The Mattock of Nain (3d8) (+12,+18) (+6) {StSrIfDg;AcDkDiFe|A/DoTP!!} +6 to STR, Searching, Infravision, Tunneling Slay Orc, Troll, Giant, Dragon Acid Brand Resist Acid, Fear, Dark, Disenchantment Activates for stone to mud every 2 turns l) a Long Bow of Hunter (x3) (+9,+11) (+4 to stealth) {Sl;Ca;Xs} ( page 10 ) a) 20 Rounded Pebbles of Hurt Evil (1d2) (+9,+9) (78/312) {@f2=g!k!k} b) 20 Iron Shots of Hurt Evil (2d2) (+9,+10) (87/348) {/*@f1} c) 19 Iron Shots of Flame (2d2) (+11,+10) (87/348) {|F} d) 99 Mithril Shots (6d2) (+10,+10) (107/428) e) 2 Mithril Shots (6d2) (+10,+10) (107/428) f) 15 Mithril Shots of Shocking (6d2) (+8,+8) (100/400) {|E} g) 14 Mithril Shots of Holy Might (6d2) (+6,+16) (127/508) {Bs|F/*UL} h) 22 Mithril Shots of Hurt Dragon (6d2) (+9,+14) (120/480) {/D} i) 21 Mithril Shots of Wounding (6d2) (+14,+17) (131/524) { @f1=g!k} j) 28 Mithril Shots of Holy Might (6d2) (+16,+19) (137/548) {Bs|F/*UL, !k=g@f1}