The Angband Ladder: Maverick LXXXIV, High-Elf Mage by Isaiah4110

  [NPPAngband 0.4.1 Character Dump]

 Name   Maverick LXXXIV                 Self RB CB  EB   Best
 Sex    Male         Age     129 STR! 18/100 +1 -5 +15 18/210
 Race   High-Elf     Height  104 INT! 18/100 +3 +3  +9 18/250
 Class  Mage         Weight  185 WIS! 18/100 -1 +0  +8 18/170
 Title  **WINNER**   Status   46 DEX! 18/100 +3 +1 +11 18/250
 HP     909/909                  CON! 18/100 +1 -2 +15 18/240
 SP     401/401      Level    50 CHR! 18/100 +5 +1 +11 18/270

 GameTurn   4158397  Armor  [19,+161] Saving Throw  Legendary
 Cur Exp   25339832  Fight  (+65,+53) Stealth          Superb
 Max Exp   25339832  Melee  (+77,+68) Fighting      Legendary
 Adv Exp   ********  Shoot  (+75,+14) Shooting      Legendary
 MaxDepth   5050 ft  Blows     4/turn Disarming        Superb
 Gold       2314243  Shots     1/turn Magic Device  Legendary
 Burden     194 lbs  Speed        +21 Perception       Superb
 % Burden       64%  Infra     120 ft Searching     Excellent

 You are the only child of a Telerin Archer. You have light grey
 eyes, straight brown hair, and a fair complexion.




  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-) + +++++ ++++
      /}=="~(()]]]               /}=="~(()]]]
      abcdefghijkl@              abcdefghijkl@
 Str: 2.312...4..3.        Str:  ..ss.........
 Int: ..31.2...3...        Int:  ......s......
 Wis: ..3122.......        Wis:  ...s.........
 Dex: ..31.....34..        Dex:  ..s..........
 Con: 2.31..2.4..3.        Con:  ..ss..s......
 Chr: ..3122...3...        Chr:  ...s.........
      abcdefghijkl@              abcdefghijkl@ 
 Acid:+.....+.*.+..        Blind:.....++..+... 
 Elec:..*..........        Confu:.....+....... 
 Fire:++.*+........        Sound:.....+..++... 
 Cold:......*..+...        Shard:.........+... 
 Pois:..+.+.+*.....        Nexus:......+...... 
 Fear:...++.+.+..+.        Nethr:...+......... 
 Lite:.........+..+        Chaos:........+.... 
 Dark:+........+...        Disen:..+.......... 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig:..++.........        Stea.:......++.....
Feath:..+...+......        Sear.:.....+...+...
PLite:+.....+..+...        Infra:.....+.......
Regen:..++.........        Aggr.:.............
Telep:.....+.......        Speed:.++++....+.+.
Invis:..++.....+..+        Blows:.............
FrAct:..++....+++..        Shots:.............
HLife:..+..+.......        Might:.............
      abcdefghijkl@              abcdefghijkl@
      /}=="~(()]]]               /}=="~(()]]] 

  [Character Equipment]

a) The Beaked Axe of Hurin (3d6) (+12,+15) (+2)
   It increases your strength and constitution by 2.  It slays 
   trolls and dragons, and it is especially deadly against 
   demons.  It is branded with acid.  It provides resistance to 
   acid, fire, and dark.  It lights the dungeon around you.  It
   activates for berserk rage (50+d50 turns) every 80+d80 turns.  
b) The Heavy Crossbow 'Cubragol' (x4) (+10,+14) (+10) {Istar, 2850'}
   It increases your speed by 10.  It provides resistance to 
   fire.  It activates for fire branding of bolts every 999
   turns.  It cannot be harmed by the elements.  
c) The Ring of Power 'Vilya' (+10,+10) (+3)
   It increases all your stats by 3.  It increases your speed by
   3.  It provides immunity to lightning.  It provides
   resistance to poison, disenchantment, and life draining.  It
   sustains your strength, dexterity, and constitution.  It 
   slows your metabolism, makes you fall like a feather, and 
   speeds your regeneration.  It grants you immunity to paralysis 
d) The Ring of Power 'Narya' (+6,+6) (+1) {Great Chromatic Wyrm, 3700'}
   It increases all your stats by 1.  It increases your speed by
   1.  It provides immunity to fire.  It provides resistance to 
   fear and nether.  It sustains your strength, wisdom, 
   constitution, and charisma.  It slows your metabolism and 
   speeds your regeneration.  It grants you immunity to paralysis 
e) The Elfstone 'Elessar' (+7,+7) [+10] (+2) {Great Crystal Wyrm, 3450'}
   It increases your strength, wisdom, and charisma by 2.  It
   increases your speed by 2.  It provides resistance to fire, 
   poison, and fear.  It activates for heal (500) every 200
   turns.  It cannot be harmed by the elements.  
f) The Gem of Amon Sul (+2,+2) [2,+10] (+2) {Bile Demon, 4250'}
   It increases your intelligence, wisdom, and charisma by 2.  
   It increases your searching and infravision by 2.  It
   provides resistance to blindness, confusion, sound, and life
   draining.  It lights the dungeon around you.  It grants you 
   the power of telepathy.  It activates for clairvoyance every
   50+d50 turns.  It cannot be harmed by the elements.  
g) The Robe of Thalf [2,+26] (+2)
   It increases your constitution by 2.  It increases your 
   stealth by 2.  It provides immunity to cold.  It provides
   resistance to acid, poison, fear, blindness, and nexus.  It
   sustains your intelligence and constitution.  It makes you
   fall like a feather and lights the dungeon around you.  It
   cannot be harmed by the elements.  
h) a Cloak of Aman [1,+19] (+3 to stealth)
   It increases your stealth by 3.  It provides immunity to 
   poison.  It cannot be harmed by the elements.  
i) The Small Metal Shield of Thorin [3,+25] (+4)
   It increases your strength and constitution by 4.  It
   provides immunity to acid.  It provides resistance to fear, 
   sound, and chaos.  It grants you immunity to paralysis.  It
   cannot be harmed by the elements.  
j) The Jewel Encrusted Crown of Numenor [0,+16] (+3) {Demlich>SSChest, 2750'}
   It increases your intelligence, dexterity, and charisma by 3.
   It increases your searching and speed by 3.  It provides
   resistance to cold, light, dark, blindness, sound, and shards.
   It lights the dungeon around you.  It grants you immunity to
   paralysis and the ability to see invisible things.  It cannot
   be harmed by the elements.  
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Reward, 3800'}
   It increases your dexterity by 4.  It provides resistance to 
   acid.  It grants you immunity to paralysis.  It activates for
   a magical arrow (150) every 30+d30 turns.  It cannot be
   harmed by the elements.  
l) The Pair of Metal Shod Boots of Thror [6,+20] (+3)
   It increases your strength and constitution by 3.  It
   increases your speed by 3.  It provides resistance to fear.  
   It cannot be harmed by the elements.  


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] (Fireproof) {!d!k!v!s}
   It cannot be harmed by fire.  
b) a Book of Magic Spells [Conjurings and Tricks] (Fireproof) {!d!k!v!s}
   It cannot be harmed by fire.  
c) a Book of Magic Spells [Incantations and Illusions] (Fireproof) {!d!k!v!s}
   It cannot be harmed by fire.  
d) a Book of Magic Spells [Sorcery and Evocations] (Fireproof) {!d!k!v!s}
   It cannot be harmed by fire.  
e) a Book of Magic Spells [Resistances of Scarabtarices] {Cutler>Chest, 600' !}
   It cannot be harmed by the elements.  
f) a Book of Magic Spells [Raal's Tome of Destruction] {Shop Service, 2750' !d}
   It cannot be harmed by the elements.  
g) a Book of Magic Spells [Mordenkainen's Escapes] {Floor, 2200' !d!k!v!s}
   It cannot be harmed by the elements.  
h) a Book of Magic Spells [Kelek's Grimoire of Power] {Shop Service, 2750' !d!}
   It cannot be harmed by the elements.  
i) 9 Yellow Speckled Potions of Healing
j) 10 Puce Potions of *Healing*
k) 15 Sparkling Green Potions of Life
l) 5 Silver Speckled Potions of Restore Mana
m) a Zinc-Plated Rod of Probing
n) 3 Zinc Rods of *Identify*
   It cannot be harmed by electricity.  
o) 4 Silver Staffs of the Magi (4 charges)
p) The Arkenstone of Thrain (charging) {Reward, 3200'}
   It provides resistance to light, dark, and life draining.  It 
   lights the dungeon around you.  It grants you the ability to
   see invisible things.  It activates for detection every
   30+d30 turns.  It cannot be harmed by the elements.  
q) 27 Bolts of Venom (1d5) (+9,+8)
   It is branded with poison.  
r) 21 Seeker Bolts of Slay Demon (4d5) (+16,+14)
   It slays demons.  
s) 25 Seeker Bolts of Slay Giant (4d5) (+12,+13)
   It slays giants.  
t) 21 Seeker Bolts of Frost (4d5) (+10,+10)
   It is branded with frost.  It cannot be harmed by cold.  
u) 85 Seeker Bolts of Flame (4d5) (+10,+9)
   It is branded with fire.  It cannot be harmed by fire.  

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)   ++++++++++++++++++   + 
       =="""[[[((([]]]]]|/\\\\         =="""[[[((([]]]]]|/\\\\ 
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  .2.3....2...*.4.2.....2.  Str:  ................s.......
 Int:  .23..33.232.*3..........  Int:  .s......s...............
 Wis:  .23..3....25*..42.3...2.  Wis:  .s.........s....s.....s.
 Dex:  .2..4.3.....*34.........  Dex:  ....s.s....s............
 Con:  .2.3.3.22...*.4..53.....  Con:  ......ss................
 Chr:  .23.......25*3..2.......  Chr:  .s.........s...s....s...
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Acid: ..+..+.+..+++++.*....... Blind: .+......+...............
 Elec: ..+...+..+.++.+....*+.+. Confu: .....+.+++..+...........
 Fire: ......+..++.++++........ Sound: ........................
 Cold: .*+....+.++.+.+......... Shard: ......+......+........+.
 Pois: ....++..+...+.........+. Nexus: ....+..+.+..+.........+.
 Fear: ...+...+....+.++........ Nethr: ......++.+..+..+....+...
 Lite: ............+.......+... Chaos: ......++................
 Dark: .......+...++.......+.+. Disen: ......+.+..+.+...+....+.
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig: .........+......+.+..... Stea.: ....+.+.+++....++.......
Feath: .+.......+......+....... Sear.: ....+....+...+..........
PLite: ...+..+....++.++....+.+. Infra: ..+++...+...+...........
Regen: .+.+.....+.....+........ Aggr.: .................+...+..
Telep: .+..........+.+.+.+..+.. Speed: ++..+...+.+....+....+...
Invis: .+++....++..+.++....++.. Blows: ........................
FrAct: .+++....++..........+... Shots: ........................
HLife: .+.....+++.............. Might: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
       =="""[[[((([]]]]]|/\\\\         =="""[[[((([]]]]]|/\\\\

  [Home Inventory]

a) a Quartz Ring of Speed (+15)
   It increases your speed by 15.  
b) The Ring of Power 'Nenya' (+8,+8) (+2) {Great Storm Wyrm, 4400'}
   It increases all your stats by 2.  It increases your speed by
   2.  It provides immunity to cold.  It provides resistance to 
   blindness and life draining.  It sustains your intelligence, 
   wisdom, and charisma.  It makes you fall like a feather and 
   speeds your regeneration.  It grants you immunity to paralysis,
   the power of telepathy, and the ability to see invisible
   things.  It activates for large frost ball (200) every 20+d20
   turns.  It cannot be harmed by the elements.  
c) The Amulet of Ingwe (+3) {Lesser Balrog, 3250'}
   It increases your intelligence, wisdom, and charisma by 3.  
   It increases your infravision by 3.  It provides resistance
   to acid, lightning, and cold.  It grants you immunity to
   paralysis and the ability to see invisible things.  It
   activates for dispel evil (x5) every 50+d50 turns.  It cannot
   be harmed by the elements.  
d) The Necklace of the Dwarves (+3) {Horned Reaper>SIChest, 3450'}
   It increases your strength and constitution by 3.  It
   increases your infravision by 3.  It provides resistance to 
   fear.  It lights the dungeon around you and speeds your
   regeneration.  It grants you immunity to paralysis and the
   ability to see invisible things.  It cannot be harmed by the
   elements.  
e) a Sea Shell Amulet of Trickery (+4) {Reward, 3950'}
   It increases your dexterity by 4.  It increases your stealth, 
   searching, infravision, and speed by 4.  It provides
   resistance to poison and nexus.  It sustains your dexterity.  
   
f) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
   It increases your intelligence, wisdom, and constitution by
   3.  It provides resistance to acid, poison, and confusion.  
   It activates for door and trap destruction every 10 turns.  
   It cannot be harmed by the elements.  
g) The Mithril Plate Mail 'Peruino' (-3) [9,+27] (+3)
   It increases your intelligence and dexterity by 3.  It
   increases your stealth by 3.  It provides resistance to 
   lightning, fire, shards, nether, chaos, and disenchantment.  
   It sustains your dexterity and constitution.  It lights the
   dungeon around you.  It cannot be harmed by the elements.  
h) The Adamantite Plate Mail 'Soulkeeper' (-4) [40,+20] (+2) {?o*Acquirement*,}
   It increases your constitution by 2.  It provides resistance
   to acid, cold, fear, dark, confusion, nexus, nether, chaos, 
   and life draining.  It sustains your constitution.  It
   activates for heal (1000) every 444 turns.  It cannot be
   harmed by the elements.  
i) The Robe of Zorander [5,+15] (+2) {Greater Titan, 3250'}
   It increases your strength, intelligence, and constitution by
   2.  It increases your stealth, infravision, and speed by 2.  
   It provides resistance to poison, blindness, confusion, 
   disenchantment, and life draining.  It sustains your 
   intelligence.  It grants you immunity to paralysis and the
   ability to see invisible things.  It activates for heal (500)
   every 250+d250 turns.  It cannot be harmed by the elements.  
j) The Cloak of Earoth [1,+27] (+3) {Black Dragon Nest, 4600'}
   It increases your intelligence by 3.  It increases your 
   stealth and searching by 3.  It provides resistance to 
   lightning, fire, cold, confusion, nexus, nether, and life
   draining.  It slows your metabolism, makes you fall like a
   feather, and speeds your regeneration.  It grants you 
   immunity to paralysis and the ability to see invisible things.
   It cannot be harmed by the elements.  
k) The Shadow Cloak of Luthien [6,+20] (+2) {Saruman, 3050'}
   It increases your intelligence, wisdom, and charisma by 2.  
   It increases your stealth and speed by 2.  It provides
   resistance to acid, fire, and cold.  It activates for restore
   life levels every 250 turns.  It cannot be harmed by the
   elements.  
l) The Shield of Deflection of Gil-galad [10,+20] (+5) {Vault, 4800'}
   It increases your wisdom and charisma by 5.  It provides
   resistance to acid, lightning, dark, and disenchantment.  It
   sustains your wisdom, dexterity, and charisma.  It lights the
   dungeon around you.  It activates for starlight (10d8) every
   100 turns.  It cannot be harmed by the elements.  
m) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
   It increases all your stats by 125.  It increases your 
   infravision by 125.  It provides resistance to acid, 
   lightning, fire, cold, poison, fear, light, dark, confusion, 
   nexus, and nether.  It lights the dungeon around you.  It
   grants you the power of telepathy and the ability to see
   invisible things, but it also is permanently cursed.  It
   cannot be harmed by the elements.  
n) The Metal Cap of Celebrimbor [3,+18] (+3 to searching) {Great Bile Wyrm, 32}
   It increases your intelligence, dexterity, and charisma by 3.
   It increases your searching by 3.  It provides resistance to 
   acid, fire, shards, and disenchantment.  It cannot be harmed
   by the elements.  
o) The Iron Helm of Dor-Lomin [5,+20] (+4)
   It increases your strength, dexterity, and constitution by 4.
   It provides resistance to acid, lightning, fire, cold, and 
   fear.  It lights the dungeon around you.  It grants you the
   power of telepathy and the ability to see invisible things.  
   It cannot be harmed by the elements.  
p) The Pair of Hard Leather Boots 'Cirin' [3,+24] (+4)
   It increases your wisdom by 4.  It increases your stealth and 
   speed by 4.  It provides resistance to fire, fear, and nether.
   It sustains your charisma.  It lights the dungeon around you 
   and speeds your regeneration.  It grants you the ability to
   see invisible things.  It cannot be harmed by the elements.  
q) The Pair of Hard Leather Boots 'Gairi' [4,+29] (+2) {Archlich>Chest, 4700'}
   It increases your strength, wisdom, and charisma by 2.  It
   increases your stealth by 2.  It provides immunity to acid.  
   It sustains your strength and wisdom.  It slows your
   metabolism and makes you fall like a feather.  It grants you 
   the power of telepathy.  It cannot be harmed by the elements.
   
r) The Bastard Sword 'Calris' (5d4) (+0,+20) (+5) {uncursed}
   It increases your constitution by 5.  It slays trolls, demons,
   and all evil creatures, and it is especially deadly against 
   dragons.  It provides resistance to disenchantment.  It 
   aggravates creatures around you.  It cannot be harmed by the
   elements.  It gives you 4 attacks per turn.  
s) The Beaked Axe of Theoden (2d6) (+8,+10) (+3)
   It increases your wisdom and constitution by 3.  It slays 
   dragons.  It slows your metabolism.  It grants you the power
   of telepathy.  It activates for drain life (120) every 40
   turns.  It cannot be harmed by the elements.  It gives you 4
   attacks per turn.  
t) The Mace 'Taratol' (3d4) (+12,+12)
   It is especially deadly against dragons.  It is branded with 
   electricity.  It provides immunity to lightning.  It
   activates for haste self (20+d20 turns) every 100+d100 turns.  
u) The Ball-and-Chain 'Eluruth' (2d4) (+16,+20) [+11] (+2) {Vecna, 4600'}
   It increases your tunneling and speed by 2.  It slays animals,
   orcs, trolls, undead, and all evil creatures.  It is branded
   with acid and fire.  It provides resistance to lightning, 
   light, dark, and nether.  It sustains your charisma.  It 
   lights the dungeon around you.  It grants you immunity to
   paralysis and the ability to see invisible things.  It cannot
   be harmed by the elements.  It gives you 4 attacks per turn.  
   
v) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
   It slays animals, orcs, trolls, and all evil creatures, and
   it is especially deadly against dragons, demons, and undead.  
   It creates earthquakes on impact.  It grants you the power of
   telepathy and the ability to see invisible things, but it
   also aggravates creatures around you.  It cannot be harmed by
   the elements.  It gives you 3 attacks per turn.  
w) The Pick 'Orgel' (1d3) (+10,+10) (+2) {Lesser Balrog, 3450'}
   It increases your strength and wisdom by 2.  It increases
   your tunneling by 2.  It slays animals and all evil creatures.
   It provides resistance to lightning, poison, dark, shards, 
   nexus, and disenchantment.  It sustains your wisdom.  It 
   lights the dungeon around you.  It cannot be harmed by the
   elements.  It gives you 4 attacks per turn.  

Maverick LXXXIV the High-Elf Mage
Began the quest to kill Morgoth on 12/14/2006 at 07:20 PM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|    57851|    50 |  5  | Reached level 5
|    90651|    50 |  6  | Quest: Killed 16 Large grey snakes
|   113996|   200 |  7  | Killed Grip, Farmer Maggot's dog
|   135876|   200 |  9  | Killed Fang, Farmer Maggot's dog
|   143466|   200 |  9  | Killed Wolf, Farmer Maggot's dog
|   145546|   200 | 10  | Reached level 10
|   151406|   200 | 10  | Quest: Killed 18 Cave bears
|   235178|   350 | 13  | Found The Well-balanced Dagger 'Narthanc'
|   240949|   350 | 13  | Killed Bullroarer the Hobbit
|   245758|   350 | 13  | Found The Phial of Galadriel
|   249010|   350 | 13  | Destroyed Maverick LXXVIII, the Skeleton
|   278244|   350 | 14  | Quest: Killed 13 Baby white dragons
|   281061|   350 | 14  | Killed Mughash the Kobold Lord
|   303566|  Town | 14  | Killed Lotho Pimple
|   320621|   500 | 15  | Reached level 15
|   336391|   500 | 15  | Killed Brodda, the Easterling
|   394711|   500 | 16  | Quest: Killed 13 Swordsmen
|   409806|   500 | 17  | Killed Orfax, Son of Boldor
|   551370|   600 | 18  | Quest: Killed 10 Tigers
|   586449|   600 | 18  | Destroyed Alex Cutler, the Zombie
|   618301|   750 | 20  | Reached level 20
|   647154|   750 | 21  | Quest: Killed 14 Rangers
|   680334|   750 | 22  | Killed Ufthak of Cirith Ungol
|   692889|   800 | 22  | Killed Grishnakh, the Hill Orc
|   715122|   850 | 22  | Killed Nar, the Dwarf
|   816200|   900 | 23  | Failed a quest to kill 12 Cave ogres
|   826241|  1000 | 23  | Killed Lagduf, the Snaga
|   857079|  1000 | 24  | Killed Shagrat, the Orc Captain
|   874360|  1000 | 25  | Reached level 25
|   879085|  1000 | 25  | Killed Gorbag, the Orc Captain
|   892895|  1000 | 25  | Quest: Killed 12 Ogre shamans
|   958825|  1000 | 26  | Found The Well-balanced Dagger 'Dethanc'
|   970785|  1000 | 26  | Killed Bolg, Son of Azog
|  1050724|  1150 | 26  | Quest: Destroyed 10 Iron golems
|  1058373| Quest | 26  | Reward: The Iron Helm 'Holhenneth'
|  1111341|  1250 | 27  | Killed Sangahyando of Umbar
|  1199944|  1300 | 27  | Quest: Killed 13 Young chromatic dragons
|  1245842|  1300 | 28  | Killed Ugluk, the Uruk
|  1450699|  1400 | 28  | Killed Khim, Son of Mim
|  1664924|  1450 | 28  | Quest: Killed 13 Master thieves
|  1665174|  1450 | 28  | Killed Angamaite of Umbar
|  1665224|  1450 | 28  | Found The Set of Gauntlets 'Pauraegen'
|  1668561| Quest | 28  | Reward: The Cloak 'Colluin'
|  1691982|  1450 | 29  | Killed Ibun, Son of Mim
|  1694937|  1450 | 29  | Found The Battle Axe 'Lotharang'
|  1799949|  1600 | 29  | Quest: Destroyed 12 Master vampires
|  1838634|  1600 | 29  | Destroyed Alex Cutler, the Wight
|  1839983|  1600 | 29  | Destroyed Draebor, the Imp
|  1871878|  1700 | 30  | Reached level 30
|  1884290|  1700 | 30  | Quest: Killed 26 Demonologists
|  1884555|  1700 | 30  | Killed The Queen Ant
|  1890286|  1700 | 30  | Found The Metal Brigandine Armour of the Rohirrim
|  1894896|  1700 | 30  | Found The Leather Scale Mail 'Thalkettoth'
|  1909437| Quest | 30  | Reward: The Hard Leather Cap of Thranduil
|  1928687|  1800 | 31  | Killed Maedhros, Son of Feanor
|  1942551|  1850 | 31  | Killed Beorn, the Shape-Changer
|  1967390|  1850 | 32  | Quest: Killed 11 Ancient bronze dragons
|  1983744|  1850 | 32  | Killed Maglor, Son of Feanor
|  2029045|  1950 | 33  | Quest: Killed 11 Greater basilisks
|  2078148|  1950 | 33  | Destroyed Leon Marrick, the Ghost
|  2094733|  1950 | 33  | Killed Lokkak, the Ogre Chieftain
|  2094754|  1950 | 33  | Found The Jewel 'Evenstar'
|  2098455|  1950 | 33  | Found The Flail 'Totila'
|  2136292|  2050 | 34  | Quest: Destroyed Ren the Unclean
|  2141116|  2050 | 34  | Killed Uldor the Accursed
|  2154053|  2200 | 34  | Quest: Killed Itangast the Fire Drake
|  2154066|  2200 | 34  | Found The Star of Elendil
|  2156757| Quest | 34  | Reward: The Set of Leather Gloves 'Cambeleg'
|  2180990|  2300 | 35  | Reached level 35
|  2186853|  2300 | 35  | Quest: Destroyed 14 Master liches
|  2198169|  2300 | 35  | Killed Lugdush, the Uruk
|  2225099|  2400 | 35  | You enter the Greater vault ("Mazer")
|  2236427|  2400 | 35  | Found The Set of Leather Gloves 'Cammithrim'
|  2241181|  2400 | 35  | Killed Ulfast, Son of Ulfang
|  2256292|  2400 | 36  | Found The Short Bow of Amras
|  2259176|  2400 | 36  | Found The Large Leather Shield of Medrildil
|  2263746|  2400 | 36  | Quest: Killed Ar-Pharazon the Golden
|  2264318|  2400 | 36  | Found The Halberd 'Osondir'
|  2287271|  2450 | 37  | Killed Ulfang the Black
|  2371381|  2550 | 37  | Quest: Destroyed 13 Elder vampires
|  2393999|  2550 | 37  | Destroyed Adunaphel the Quiet
|  2395919|  2550 | 37  | Killed Lorgan, Chief of the Easterlings
|  2419254|  2550 | 37  | Destroyed Uvatha the Horseman
|  2423190|  2550 | 37  | Killed Castamir the Usurper
|  2440825|  2600 | 37  | Found The Well-balanced Dagger of Rilia
|  2472267|  2650 | 38  | Killed Kavlax the Many-Headed
|  2485621|  2650 | 38  | Found The Ring of Barahir
|  2490561|  2650 | 38  | Found The Amulet of Carlammas
|  2492365|  2650 | 38  | Found The Lochaber Axe 'Mundwine'
|  2502736|  2650 | 38  | Found The Soft Leather Armour 'Hithlomir'
|  2507254|  2650 | 38  | Killed Smaug the Golden
|  2507860|  2650 | 38  | Found The Iron Helm of Gorlim
|  2511544|  2650 | 38  | Quest: Killed 15 Lesser titans
|  2525642|  2650 | 38  | Destroyed Ji Indur Dawndeath
|  2528325|  2650 | 39  | Found The Steel Helm of Hammerhand
|  2537025|  2650 | 39  | Found The Cloak of Thingol
|  2557761|  2750 | 39  | Quest: Killed Shelob, Spider of Darkness
|  2576280|  2700 | 39  | Left the level without entering the Greater vault 
|  continued...   |     |  ("Mirrored Quartet") 
|  2593633|  2700 | 39  | Found The Set of Gauntlets 'Paurnimmen'
|  2599821|  2700 | 40  | Reached level 40
|  2599871|  2700 | 40  | Killed Eol, the Dark Elf
|  2605044|  2700 | 40  | Found The Well-balanced Dagger 'Nimthanc'
|  2608239|  2700 | 40  | Killed Rogrog the Black Troll
|  2638951|  2700 | 40  | Killed Azog, King of the Uruk-Hai
|  2639074|  2700 | 40  | Found The Scythe 'Avavir'
|  2654665|  2750 | 40  | Killed Wormtongue, Agent of Saruman
|  2655069|  2750 | 40  | Killed Harowen the Black Hand
|  2658722|  2750 | 40  | Destroyed Akhorahil the Blind
|  2665165|  2750 | 40  | Killed Ulwarth, Son of Ulfang
|  2678946|  2750 | 40  | Found The Augmented Chain Mail of Caspanion
|  2686494|  2750 | 40  | Killed Medusa, the Gorgon
|  2695618|  2700 | 40  | Killed Boldor, King of the Yeeks
|  2709010|  2750 | 40  | Killed Mim, Betrayer of Turin
|  2771214|  2750 | 41  | Killed Bert the Stone Troll
|  2772351|  2750 | 41  | Found The Jewel Encrusted Crown of Numenor
|  2780661|  2750 | 41  | Found The Full Plate Armour of Isildur
|  2790758|  2750 | 41  | Found The Two-Handed Sword 'Mormegil'
|  2802973|  2750 | 41  | Destroyed Dwar, Dog Lord of Waw
|  2825659|  2700 | 41  | Destroyed Maverick LXXXIII, the Lich
|  2866335|  2850 | 41  | Found The Metal Cap of Thengel
|  2879408|  2850 | 42  | Found The Broad Axe 'Barukkheled'
|  2890730|  2850 | 42  | Quest: Destroyed 16 Bile Demons
|  2894857|  2850 | 42  | Found The Set of Gauntlets 'Paurhach'
|  2904284| Quest | 42  | Reward: The Cloak of Thorongil
|  2934301|  2850 | 42  | You enter the Greater vault ("Target Practice")
|  2947474|  2850 | 42  | Found The Long Sword 'Elvagil'
|  2956446|  2850 | 42  | Found The Long Bow of Bard
|  2962325|  2850 | 42  | Killed Baphomet the Minotaur Lord
|  2972357|  2850 | 43  | Destroyed The Balrog of Moria
|  2977268|  2850 | 43  | Found The Mattock of Nain
|  2977345|  2850 | 43  | Found The Large Leather Shield of Celegorm
|  2979789|  2850 | 43  | Found The Chain Mail of Arvedui
|  2979789|  2850 | 43  | Found The Heavy Crossbow 'Cubragol'
|  2980921|  2850 | 43  | Killed Bill the Stone Troll
|  2988139|  2850 | 43  | Destroyed Waldern, King of Water
|  3013572|  2850 | 43  | Killed Scatha the Worm
|  3017021|  2850 | 43  | Destroyed Quaker, Master of Earth
|  3041995|  2950 | 43  | Found The Set of Gauntlets 'Paurnen'
|  3056651|  2950 | 44  | Quest: Killed 16 12-headed hydras
|  3080870|  2950 | 44  | Killed The Phoenix
|  3121149|  2900 | 44  | Found The Broad Sword 'Glamdring'
|  3156292|  2900 | 44  | Destroyed Vargo, Tyrant of Fire
|  3159622|  2900 | 44  | Found The Scimitar 'Haradekket'
|  3190595|  3050 | 44  | Quest: Killed Saruman of Many Colours
|  3190624|  3050 | 44  | Found The Shadow Cloak of Luthien
|  3192769|  3050 | 44  | Destroyed Hoarmurath of Dir
|  3194130|  3050 | 45  | Reached level 45
|  3218814|  3200 | 45  | Found The Awl-Pike 'Rhorwe'
|  3223465|  3200 | 45  | Killed The Cat Lord
|  3225715|  3200 | 45  | Found The Metal Cap of Celebrimbor
|  3234588|  3200 | 46  | Quest: Killed 16 Great Bile Wyrms
|  3237072|  3200 | 46  | Killed Fundin Bluecloak
|  3243008| Quest | 46  | Reward: The Arkenstone of Thrain
|  3256779|  3250 | 46  | Found The Short Bow of Amrod
|  3278863|  3250 | 46  | Killed Arien, Maia of the Sun
|  3280616|  3250 | 46  | Found The Executioner's Sword 'Crisdurian'
|  3285987|  3250 | 46  | Killed Polyphemus, the Blind Cyclops
|  3287314|  3250 | 46  | You enter the Greater vault ("Target Practice")
|  3297511|  3250 | 47  | Found The Robe of Zorander
|  3303165|  3250 | 47  | Killed Gorlim, Betrayer of Barahir
|  3310814|  3250 | 47  | Found The Amulet of Ingwe
|  3319356|  3250 | 47  | Found The Sabre 'Arostan'
|  3328575|  3250 | 47  | Killed Azathoth, Master of Darkness
|  3338647|  3250 | 47  | Found The Rapier 'Forasgil'
|  3339651|  3250 | 47  | Found The Large Metal Shield of Anarion
|  3339651|  3250 | 47  | Found The Large Leather Shield of the Haradrim
|  3367375|  3300 | 48  | Returned The Flail 'Talduil' to the Adventurer's 
|  continued...   |     |  Guild. 
|  3367375| Quest | 48  | Reward: The Iron Helm of Dor-Lomin
|  3374684|  3400 | 48  | Destroyed Tselakus, the Dreadlord
|  3377645|  3400 | 48  | Destroyed Thuringwethil, the Vampire Messenger
|  3378722|  3400 | 48  | Destroyed Khamul, the Black Easterling
|  3389843|  3400 | 48  | Destroyed Ariel, Queen of Air
|  3404927|  3400 | 48  | Found The Cloak 'Colannon'
|  3408729|  3450 | 48  | Found The Long Sword 'Anguirel'
|  3410602|  3450 | 48  | Found The Pick 'Orgel'
|  3415007|  3450 | 48  | Found The Elfstone 'Elessar'
|  3423150|  3450 | 49  | Found The Necklace of the Dwarves
|  3423703|  3450 | 49  | Found The Heavy Crossbow of Kemmor
|  3437437|  3450 | 49  | Quest: Destroyed 16 Horned Reapers
|  3448219|  3450 | 49  | Found The Small Metal Shield of Thorin
|  3452011|  3450 | 49  | Killed The Mouth of Sauron
|  3471460|  3600 | 49  | Found The Steel Helm 'Oiondirni'
|  3475371|  3600 | 50  | Reached level 50
|  3479568|  3600 | 50  | Quest: Killed 16 Great Inertia Wyrms
|  3479666|  3600 | 50  | Found The Ring of Tulkas
|  3505885|  3600 | 50  | Killed Golfimbul, the Hill Orc Chief
|  3526855|  3700 | 50  | Found The Ring of Power 'Narya'
|  3531155|  3700 | 50  | Killed Glaurung, Father of the Dragons
|  3531168|  3700 | 50  | Found The Well-balanced Spear 'Nimloth'
|  3547118|  3700 | 50  | Found The Pike 'Til-i-arc'
|  3555299|  3700 | 50  | Found The Sling of Rimon
|  3558127|  3700 | 50  | Quest: Killed 20 Great Chromatic Wyrms
|  3560509|  3700 | 50  | Killed Evil Iggy
|  3566860|  3700 | 50  | Destroyed Feagwath, the Undead Sorcerer
|  3604889|  3800 | 50  | Killed Atlas, the Titan
|  3613514|  3800 | 50  | Quest: Destroyed 19 Greater Balrogs
|  3616850| Quest | 50  | Reward: The Set of Cesti of Fingolfin
|  3625723|  3800 | 50  | Destroyed Lungorthin, the Balrog of White Fire
|  3629935|  3800 | 50  | Destroyed Pazuzu, Lord of Air
|  3647955|  3900 | 50  | Destroyed The Witch-King of Angmar
|  3647977|  3900 | 50  | Found The Light Crossbow of Umbar
|  3648922|  3900 | 50  | Found The Set of Gauntlets 'Camlost'
|  3655485|  3900 | 50  | Found The Palantir of Westernesse
|  3658237|  3900 | 50  | You enter the Greater vault ("The Reward is Worth 
|  continued...   |     |  It") 
|  3658990|  3900 | 50  | Found The Long Sword 'Anduril'
|  3669741|  3900 | 50  | Found The Morning Star 'Firestar'
|  3670546|  3900 | 50  | Found The Well-balanced Dagger 'Belangil'
|  3680759|  3900 | 50  | Killed Tom the Stone Troll
|  3682247|  3900 | 50  | Killed Qlzqqlzuup, the Emperor Quylthulg
|  3688653|  3900 | 50  | Killed The Lernaean Hydra
|  3691646|  3900 | 50  | Killed Huan, Wolfhound of the Valar
|  3699864|  3900 | 50  | Destroyed Cantoras, the Skeletal Lord
|  3700705|  3900 | 50  | Found The Ribbed Plate Armour 'Aneilwe'
|  3710171|  3950 | 50  | Found The Mithril Chain Mail 'Belegennon'
|  3723367|  3950 | 50  | Quest: Killed Kronos, Lord of the Titans
|  3732009|  3950 | 50  | Found The Beaked Axe of Hurin
|  3750166|  3950 | 50  | Found The Cloak 'Holcolleth'
|  3769389|  4050 | 50  | Killed Ancalagon the Black
|  3769404|  4050 | 50  | Found The Cloak 'Ostaron'
|  3769404|  4050 | 50  | Found The Robe of Thalf
|  3769404|  4050 | 50  | Found The Sling of Brandinde
|  3776996|  4250 | 50  | Killed Draugluin, Sire of All Werewolves
|  3777044|  4250 | 50  | Found The Quarterstaff 'Eriril'
|  3780147|  4250 | 50  | You enter the Greater vault ("Sphere")
|  3781368|  4250 | 50  | Found The Gem of Amon Sul
|  3806082|  4300 | 50  | Found The Set of Leather Gloves of Tirmen
|  3818044|  4300 | 50  | Found The Bastard Sword 'Calris'
|  3819690|  4300 | 50  | Found The Adamantite Plate Mail 'Soulkeeper'
|  3821687|  4300 | 50  | Killed Ungoliant, the Unlight
|  3826593|  4400 | 50  | Found The Ring of Power 'Nenya'
|  3860381|  4600 | 50  | Destroyed Vecna, the Emperor Lich
|  3860389|  4600 | 50  | Found The Ball-and-Chain 'Eluruth'
|  3860389|  4600 | 50  | Found The Set of Cesti of Mangladeb
|  3865183|  4600 | 50  | Killed Carcharoth, the Jaws of Thirst
|  3870267|  4600 | 50  | Found The Cloak of Earoth
|  3877115|  4700 | 50  | Killed The Tarrasque
|  3880247|  4700 | 50  | Found The Pair of Hard Leather Boots 'Gairi'
|  3884807|  4700 | 50  | Destroyed Gothmog, the High Captain of Balrogs
|  3885625|  4700 | 50  | Found The Ribbed Plate Armour of Varannas
|  3885625|  4700 | 50  | Found The Mithril Plate Mail of Celeborn
|  3946187|  4800 | 50  | Found The Beaked Axe of Theoden
|  3961936|  4800 | 50  | Found The Ring of Power 'Vilya'
|  3973568|  4800 | 50  | Found The Short Sword 'Gilettar'
|  3978629|  4800 | 50  | Found The Small Sword 'Sting'
|  3998442|  4800 | 50  | Quest: Killed 22 Great Law Wyrms
|  4003575|  4800 | 50  | You enter the Greater vault ("Funnel")
|  4007317|  4800 | 50  | Found The Shield of Deflection of Gil-galad
|  4009870|  4800 | 50  | Found The Iron Crown of Beruthiel
|  4021942|  4800 | 50  | Found The Pair of Metal Shod Boots of Thror
|  4039948|  4800 | 50  | Found The Cutlass 'Gondricam'
|  4043261|  4800 | 50  | Found The Whip of Gothmog
|  4048695|  4800 | 50  | Found The Mace 'Taratol'
|  4051753|  4800 | 50  | Killed Omarax, the Eye Tyrant
|  4076218|  4900 | 50  | Found The Quarterstaff 'Nar-i-vagil'
|  4077156|  4900 | 50  | Killed Maeglin, the Traitor of Gondolin
|  4106067|  4900 | 50  | Found The Lochaber Axe 'Gwilothar'
|  4106360|  4900 | 50  | Found The Mithril Plate Mail 'Peruino'
|  4116282|  4900 | 50  | Quest: Killed 21 Great Law Wyrms
|  4117707|  4900 | 50  | Killed Smeagol
|  4117711|  4900 | 50  | Found The Sabre 'Careth Asdriag'
|  4119285| Quest | 50  | Reward: The Pair of Hard Leather Boots 'Cirin'
|  4141188|  4950 | 50  | Killed Sauron, the Sorcerer
|  4141304|  4950 | 50  | Found The Pair of Hard Leather Boots of Aewed
|  4153499|  5000 | 50  | Killed Morgoth, Lord of Darkness
============================================================
Maverick LXXXIV slew Morgoth on 01/02/2008 at 10:13 AM.
Long live Maverick LXXXIV!
Long live Maverick LXXXIV!
============================================================
|  4153528|  5000 | 50  | Found The Mighty Hammer 'Grond'
|  4153528|  5000 | 50  | Found The Massive Iron Crown of Morgoth
|  4154010|  5050 | 50  | Left the level without entering the Greater vault 
|  continued...   |     |  ("Symmet") 
============================================================


  [Options]

GAME PLAY OPTIONS:

Auto-haggle in stores                        : yes (auto_haggle)
Auto-scum for good levels                    : yes (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Expand the power of the look command         : yes (expand_look)
Expand the power of the list commands        : yes (expand_list)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : no  (view_torch_grids)
Generate dungeons with aligned rooms         : yes (dungeon_align)
Generate dungeons with connected stairs      : yes (dungeon_stair)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : no  (adult_force_small_lev)
Adult: Retain squelch settings               : no  (adult_retain_squelch)
Adult: Disable quests                        : no  (adult_no_quests)
Adult: Disable player ghosts                 : no  (adult_no_player ghosts)
Adult: Disable store services                : no  (adult_no_store_services)
Adult: Disable extra artifacts               : no  (adult_no_xtra_artifacts)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 18.12.2006 23:18
Last updated on 2.1.2008 19:39

Download this dump

1265. on the Ladder (of 18945)
21. on the NPPAngband Ladder (of 438)
Best for this player (

Related screenshot:
Vault again? Arien hanging around too.

Comments

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On 18.12.2006 23:18 Isaiah4110 wrote:
I don't have a lot of time to explain any happenings, but long story short: I had an awesome trip down to 350' on one of my trips. I had some amazing drops and some really close calls. I narrowly escaped by literally using all my resources. I felt kinda like MacGyver. At one point I ran into a mob of novice mages and didn't have rBlind or rConf. They confused me then they blinded me. I managed to get unblinded and confused and a little distance between myself and them, only to be immediately confused again. At this time I recalled the wand of stinking cloud in my inventory and dispatched them while still confused. Narthanc and my Acid ring have saved me on numerous occasions, along with that rod of frost. I have rBlind now and my sling is amazing (about to buy more ammo for it) but I still lack rConf and I can only have Free Action if I lose rFire. So I have 2 questions: Would you use pebbles or iron shots with that sling? Would you wield Narthanc or the Westernesse sword?

I have really found myself being forced to play much smarter early on than any of my other characters, and I must say, I think I'm rather proud of myself. Thoughts?

On 19.12.2006 00:07 Matthias wrote:
Hey that's the spirit :=) Go with the westernesse, free action is more important than fire at this depth. Also you should be able to find a ring of resFire without problems... Magic shop has them most of the time.

Take the lighter amunation as 95% of your damage will come from the +22 anyways. If you plan to shoot a lot, store the heavy ones at home in case the shops run out of them... you can always throw them away later.

The merge discounts option will merge those two stacks of !ccw

On 19.12.2006 09:24 barlowguy18@yahoo.com wrote:
I'd second that. Westernesse is more valuable than Narthanc. =rFire is easy enough to come by.

On 22.12.2006 09:38 Isaiah4110 wrote:
Well I think I'd have to call the iron golem quest a successful one. I'm loving my sling as well. I just spotted a light crossbow of extra shots (+17,+20) in the shop though, and I'm thinking that might actually be a better ranged weapon... I'm not sure though.

I finally spotted my first ring of free action as well. The weight of the sword has been really bad. So now I'm not sure if I should replace the ring of accuracy and lower my shooting ability, or replace the lifesaver ring of acid so I could go back to Narthanc and lighten my load. Or should I do neither and keep the westernesse sword?

The crossbow, of course, weighs more than the sling, but it has a better accuracy bonus, would allow the use of lighter, better ammo, and would double my shots.

On 25.12.2006 11:10 Isaiah4110 wrote:
Well I got a nice quest reward or two. I've also had some nice gains from statgain potions. This quest might be a tough one. I just hit 1700' and, in addition to the 26 demonologists, there is a minor vault containing the queen ant. I'm not sure what is on the other side of the level yet. We'll see how it goes. I'm loaded up with ammunition, and I can cast haste self with some level of proficiency as well. With any luck the early demonologists won't be summoning a lot of demons. The regen from my sword will definitely help. I need an amulet and some boots.

On 25.12.2006 11:43 barlowguy18@yahoo.com wrote:
Colluin is nice. Good luck with that quest!

On 27.12.2006 08:51 Isaiah4110 wrote:
I came back up with some nice artifacts from my quest depth, but the reward was weaker than my last couple rewards. I would wear Rohirrim and Thranduil for the ESP, rFear, and rSound, but I want to get a good, lighter shield first. I would have already swapped it out earlier, but the armor shop has been maxed at 10k and just dropped to 5k. I don't want to lose the armor value and the fact that it's not going to be damaged by the elements (acid). I would have taken a light shield of resist acid with any sort of enchantment, but I haven't seen any resist acid shields.

I have a hunch that this quest I just got might be a tough one. I tried to enchant a couple different groups of bolts and got unlucky with two of them getting a poison brand. My greatest weakness right now is low Con/HP.

Thoughts?

On 28.12.2006 11:10 Isaiah4110 wrote:
I just had a nice trip down again. I was planning on jumping straight down to my quest depth to take on Ren, but I wanted to grab a !oDex before I went and ended up getting a few other statgain potions, as well as Totila and Evenstar. My current load is the planned load for taking on Ren at 2050'. The the acid and lightniing bolts are for him while the poison bolts are for other especially nasty beasties I might encounter. I think I'm ready. Thoughts?

On 29.12.2006 11:07 Isaiah4110 wrote:
My quests are giving me better stuff than I get as a reward it seems. But my drops while question are definitely better than they were when I don't quest at this depth. They keep me on my toes as well.

Ar Pharazon was literally in the farthest corner of the vault on that last quest. I have never before been in a greater vault. I came out with a really nice random shield artifact and some good other artifacts as well. The drops I got actually made me able to shuffle in the Elvenkind armor for the rNether without losing rSound, ESP, and other nice resists wile it gained me rDark.

Anyway, I have a ton of useful ammunition for my crossbow and I just got my first artifact shooter. I have some nice bow ammo as well, and Amras wouldn't lose me anything, and would also gain me +1 speed. However, I have much more ammunition of the crossbow, so I think I might take that when I drop down to take on the elder vampires. My other option is to chill one level above my quest depth and use up the bolts before dropping to my quest depth, but I don't know that I want to waste that time. Or would it be smart to try to do a little more statgaining before taking on the elder vamps?

Thoughts?

On 29.12.2006 11:10 Isaiah4110 wrote:
P.S. Yes my home is overloaded because I like hoarding money and the armor shop is maxing at 5k while the weapon shop is maxing at 10k.

On 29.12.2006 16:08 Matthias wrote:
Hmm you got Cambeleg as the last reward.. Can't really ask or more than that :)

Instead of wasting those arrows I would sell some of those egos for a lower price. The 61 dragon and the 38 evil ones should defenitly be saved. This sling u) and that shortbow w) shouldn't sell for more than 10k so they are a good candidate. For more room, keep in mind that egos are getting common in this region and so does money. But there is nothing wrong with keeping your home filled to the last slot and only selling when something new has to be stored.

If you can find another cons ring, I would suggest using it for the slaying one. The damage doesn't help your bow at all. If you need more tohit carry some potions of heroism. Those also give a temporary +10 to hp, always nice to have. See screenshot 1013 for a nice example (sorry oook doesn't allow linking, not even to the same site)


On 29.12.2006 20:47 Isaiah4110 wrote:
The sling and bow would rebuy for over 24k each. They are probably the ones I lose the least money on by selling though, and you are correct, money will probably start pouring in now. I think I might switch to Amras for this quest and store the crossbow and bolts because the Vamps won't resist acid and the slays will be handy of quests against guys who have resists.

On 30.12.2006 11:07 Isaiah4110 wrote:
I barely beat that last quest. I didn't have enough bolts. They ran out after I had only gotten 7 of the Elder Vampires. I actually had to melee some of them because acid bolt drained my SP too quickly and it made them less likely to cast mana bolt or nether bolt. Regen made it so that I could hack them, tele them away, rest, get them alone again, hack them, tele them away, rest, etc. until they were dead. To make it worse I had an ancestor show up mid-level. I might have gone after him with my bolts of slay evil, but obviously I didn't have them.

I think I have my best kit on right now as far as resistances go. I need a ton more Con. Would you say it would be good to swap a con ring for the nether ring and lose the +3 speed and rShard by switching back to the elvenkind armor if I find one? I think I will probably chill, level, and try to improve the stat area of my kit at my current depth before trying to take on the titans. I'm thinking I will probably use the crossbow and bolts of evil at that time, any thoughts on that? What would you use in the meantime?

Good/bad plans? Any advice?

On 31.12.2006 12:03 Isaiah4110 wrote:
Well I found quite a bit on that last quest. the reward was kinda weak compared to my drops again. I'm in the process of reworking my kit to incorporate my first ever ring of speed. Suggestions are welcome.

On 2.1.2007 22:32 Isaiah4110 wrote:
Reached level 40. I've had a couple nice finds. The most notable are the =oSpeed +5, which I found first, and then the =oSpeed +8 which I found on my next trip. My most glaring needs are Int and Con for 0% failrate and HP. I'm not sure I'm ready for the Bile Demons yet... Thoughts?

On 4.1.2007 10:50 Isaiah4110 wrote:
As you can probably tell I just had a really nice trip down. Numenor I would have to consider my best find. Using it and switching my weapon to Totilla gives me rShard, +3 more speed, and 0% failrate when I use Amras. The only problem is that the ammunition I was planning on taking to my Bile Demon quest depth (Frost Bolts) can't be shot from Amras. I could switch to the crossbow to use them for the quest, but I'd lose 1 speed (not critical) and my 0% failrate. Right now I'm in town and probably going to buy Kelek's before I leave.

What do you think of my kit overall and should I switch to the crossbow just for this quest? Or should I get some arrows for Amras and use it for my quest?

On 5.1.2007 03:22 barlowguy18@yahoo.com wrote:
Hmmm... take both? Amras is obviously the preference due to 0% failrate, but if you can't get strong enough arrows to damage the Bile Demons then you'll need a backup.

On 5.1.2007 11:49 Isaiah4110 wrote:
Well I finally went for that quest. I won, and also cleared a white dragon nest on that level. That's the first colored dragon nest I've ever cleared on any level. It had one Great Ice Wyrm in it, which is the first Wyrm I've ever killed as well. I do believe that this is now my best character ever in every category. Now I have artifacts coming out my ears and the armor shop is back at 5k max.

Any suggestions on what I should do for a kit and what I should sell?

On 5.1.2007 22:59 barlowguy18@yahoo.com wrote:
At your depth you need 18/200 INT & Conf, Blind, Sound resistance for 0% fail rate. Obviously, you also need to resist all 5 elementals.

After that I'd aim for 18/200 CON, then fill in the rest of your spaces with Speed (aim for +20 hasted before going below 3000'), rNeth, rChaos and rDisen (in that order). I would put rShards and rNexus at a lesser need.

But it likely those with more experience beyond 3000' than me would know better.

On 6.1.2007 00:37 Isaiah4110 wrote:
Ok, I think I've worked it out and I'm between 2 options now. Either I go with the rNether ring and have the resistances covered, as it is now; or I go with the +4 Con ring and gain 200 HP. The HP would be really nice, but not having rNether often almost makes it as if the extra HP isn't there...

On 6.1.2007 01:38 barlowguy18@yahoo.com wrote:
But that is only against nether enemies. Against the rest of your enemies you'll need that hp. If nothing else, wear the CON ring and carry the nether ring to swap when you face a bunch of nether baddies.

On 6.1.2007 04:18 Isaiah4110 wrote:
Or, as much as I'm tired of being disenchanted, I could swap Barukkeld for Rilia and have everything except rDisenchant...

On 6.1.2007 04:27 barlowguy18@yahoo.com wrote:
That's tempting too. I wish I could remember why I decided I liked having rDisen so much. It happened right after it was suggested to me by Matthias. Some monster breathed disenchantment strongly and did a decent amount of damage even with the resistance and I was glad it wasn't more hurtful and that nothing could be disenchanted.

I'd probably give Barukkheled a shot then, and if you start running into more things that disenchant than nether then switch back.

On 6.1.2007 07:10 barlowguy18@yahoo.com wrote:
I remembered. Power Drakes breathe disenchantment. So that's one dragon to avoid if you don't use Rilia.

On 6.1.2007 07:19 Isaiah4110 wrote:
Barukk is getting a test run. I just came across a vault that contains Saruman, Arien, Baphomet, and the Balrog of Moria. There is also a Dracolisk and a Dracolich in there as well. The Balrog and Arien share a room, Baphomet and Saruman share another. We'll see how it goes...

On 6.1.2007 11:23 Isaiah4110 wrote:
Well that was a nice vault. I killed everything that was in it (and everything that got summoned) except for Saruman and Arien. I had several "first" kills as well. Among these were a Great Ice Wyrm and an Istar, Baphomet and the Balrog of Moria. My best find on the trip? I'd probably have to say Cubragol.

All the shops have returned to their higher max sale totals (25k-30k) so it's time to sell. Any advice on which pieces I should store and which I should sell?

On 8.1.2007 08:56 Isaiah4110 wrote:
Well I overcame my fear of 12 headed hydras and pwned all of them when I accidentally dropped to my quest level. Rend Soul is a VERY nice spell. I even killed a 13 headed hydra. The reward is nice cause it provides immunity to acid. I don't think I can bring it into my current kit for stat purposes, but it might be nice later. My current quest is now to kill Saruman. If I can complete it then it will be the first time I have killed him. Any suggestions on that? I'm thinking I will either use rend soul, rift, chaos strike, or mana storm depending on which is most effective. I have a hunch that my Magi staff might come in handy, as well as the rest mana potions.

Let me know what you think.

On 8.1.2007 10:33 barlowguy18@yahoo.com wrote:
For stat reasons? Colluin doesn't modify any stats. If you switched you'd only lose rElec. A possible solution would be to swap Cubragol for Amras to cover rElec the Cloak of Aman for Colluin. Admittedly, you lose 9 speed, but you would still be +12 unhasted, +22 hasted. It's a thought and depends on how useful you find Poison immunity.

Though now that I think about it, it might be worth it if it were immunity to Acid or Cold (possibly Fire) due to effects on inventory, but Poison might not be worth it.

On 9.1.2007 09:19 Isaiah4110 wrote:
Beat Saruman, I think I'm going straight for the Great Bile Wyrms. I wish I had Thorin for this quest. Lol.

On 9.1.2007 10:40 Isaiah4110 wrote:
I'm definitely loaded up for the quest now. Anything else I'm forgetting? (Thorin doesn't count)

On 10.1.2007 10:54 Isaiah4110 wrote:
That last quest was a very productive one. Thrain was a great reward. I just recalled down and found a vault. I am kinda low on !oHealing for trying a vault, but this one looks easier than the last one I did. I'm going after Arien before I try the vault though. This character is REALLY looking good and by far the best I've ever had. rDisenchant is all I'm missing, and I wouldn't be able to get it without giving up some more important things from what I can tell. If you have any kit change recommendations, they are welcome as always.

On 11.1.2007 07:39 Isaiah4110 wrote:
Well that vault was very nice. I came back up with every slot holding an artifact. A couple of them I was actually able to immediately wear to improve my kit. I don't have 18/220 Int right now, but swapping for a heavier armor actually (Caspanion) gets me less SP.

On 20.1.2007 10:28 Isaiah4110 wrote:
Well I've gotten rid of a few of the Horned Reapers on my quest and my wishlist has changed. I want Dal-i-thalion and Thorin. Artifacts have been dropping like crazy.

On 20.1.2007 11:17 Isaiah4110 wrote:
Well that quest turned out to be easier than I thought (due in part to the finding of Anguirel. Very nice haul I'm bringing up as well.

On 20.1.2007 11:30 Isaiah4110 wrote:
My reward was a weak, almost identical boot replacement.

On 20.1.2007 11:34 Isaiah4110 wrote:
P.S. Is it worth is to go with my kit as-is without rNeth for the extra speed and other things, or should I hold off on Anguirel, Elessar, and Colannon to have full resistances?

On 21.1.2007 10:19 Isaiah4110 wrote:
Level 50. First ever to do it and my best character ever. My present kit is probably my best speed set, but I'm lacking rNether. Dal-i-thalion would be an awesome fit right now. I just found Thorin and want to try to utilize that as well, but don't want to lose ESP. I believe I will also need to sell 2 things, either from my house or pack, so I'm not carrying around anything extra.

Any advice on how to change around my kit to cover all the resistances, and have the best possible speed and stats?

On 21.1.2007 12:18 Matthias wrote:
Try this. If I didn't miss anything it gives you all res, max cons, max int, and no aggro:

orgel
cumbragol
=speed
=rNether
amu*
arkainestone
zorander
thorin
dor-lomin
cambeleg
empty foot slot

On amu: If I calculated corretly the other items will take you to 18/200 int and I think 18/220 is max?!? If so you can decide between ingwe for max int or elessar for the healing activation. Considering your money and the shop service I would go with ingwe in that case.

Please put those on and resubmit the character even if I missed something

On 21.1.2007 12:24 Matthias wrote:
Forgot the cloak: That would be Luthien

On 21.1.2007 21:32 Isaiah4110 wrote:
Done.

On 21.1.2007 22:03 barlowguy18@yahoo.com wrote:
Luthien over Aman? Is the difference between 18/210 and 18/220 better than Poison immunity?

On 21.1.2007 22:38 Matthias wrote:
Looks like I didn't miss anything :)
No idea on the cloak. Does the failure rate of mana storm change with less than max int?

On the house cleanout:
I think those can be sold:
m) Tulkas
c) =speed +9
e) Carlammas
s) Oiondirni

There are several more that have a very low chance of ever getting used but there is no need to sell them now.

If you have a wish from the RNG left, this is what you want next:

The Ring of Power 'Narya' (+6,+6)

On 22.1.2007 00:02 Isaiah4110 wrote:
I'll probably hold on the the =speed +9 in case I get Dal-i-thalion, which would make the =rNeth unnecessary. That, or Narya and Feanor are on the top of my wish list.

On 22.1.2007 00:07 Isaiah4110 wrote:
Oh, and I'm thinking I should get the elvenkind boots (+1) from the armor shop instead of wearing the boots of stability?

Aman vs. Luthien: Aman gains immPois. Luthien gives Legendary saving throw instead of herioc, +2 speed, and a 14% fail rate on mana storm instead of 17%.

On 26.1.2007 00:19 Isaiah4110 wrote:
Well apparently I did have a wish left with the RNG. 5 horned reapers into my quest for 20 I got Narya. That was quite the find. A couple quests later and I just got Fingolfin. They are a nice upgrade over Cambeleg. Speedy boots would be a very nice find now. I switched to Elessar over Ingwe for the minor speed upgrade because I wasn't getting anything super critical from Ingwe.

On 26.1.2007 00:24 Isaiah4110 wrote:
Scratch that Elessar part. I still need Ingwe for 18/220 Int.

On 26.1.2007 11:37 Matthias wrote:
Not sure why you believe Fingolfin is an upgrade. You have a shitload more dex than required but are only on exactly max cons. If possible buy them back, I see I high chance you might want +cons gloves later.

On the other hand it is likely a good idea to skip "later" and kill the questors now, skipping further quests. You are more than ready for endgame and shouldn't risk questing all the way down

On 28.1.2007 09:10 Isaiah4110 wrote:
I've knocked off quite a few more uniques. I would have gone to my quest depth on my last trip down, but the greater vault called to me. I've also come across a couple more artifacts. The one that I currently find most intriguing is the Palantir. I'm not exactly sure what activating for "clairvoyance" will do, as I've seen it do different thing in different games. The thing I'm most unsure about it though is the drain exp. that it has.

How bad is something that drains exp?

At this point I plan on finishing my current quest and then dropping to 4900' if I decide I want to kill a couple more uniques there, or deeper if I feel like giving Sauron a shot. I would really love Feanor right about now.

On 28.1.2007 09:13 Isaiah4110 wrote:
P.S. Thanks for the advice once again Matthias. I do find kicking myself an enjoyable pastime since forgetting that Cambeleg had +con on it and selling it.

On 28.1.2007 14:06 Matthias wrote:
Clairvoyance is the same as enlightenment potion, drain exp doesn't matter. It does give agrevation in some variants, but not here. However you for some reason are not carrying detection rods?!? So the Arcainstone is you only source of detect

On 28.1.2007 22:53 Isaiah4110 wrote:
I think I might carry both the Palantir and Arkenstone for the activations. I find enlightenment potions very helpful, as well as detection of course. Of the two, detection is most necessary. I can't remember have seen any rods of detection in a long time. Certainly not since I quit using Holhenneth. I just modified my squelch settings to auto pick-up any that I find so I don't miss them.

Correct me if I'm wrong here, but I think that if I get some rods of detection then I should be able to switch to the Palantir, Elessar, and Numenor. (No, scratch Numenor, it looks like I would lose a lot of con Con there.)

On 2.2.2007 01:54 Isaiah4110 wrote:
Now the Artifacts are falling like crazy. Gem of Amon Sul is nice. Thalf has immCold. This is going to take some work to figure out what I will keep and what I can get rid of.

On 2.2.2007 01:56 Isaiah4110 wrote:
P.S. Yes I am diving now. I stop on a level if there is a greater vault, acid dragon pit, or unique not named Smeagol. I plan on killing him at 4900'.

On 30.5.2007 17:29 Isaiah4110 wrote:
Wow, I'm going to have to pull this character out and actually get around to selling some equipment and diving.

On 5.6.2007 05:42 Isaiah4110 wrote:
I got really busy this semester and didn't have a chance to play for a few months. So now I'm dusting this character off to see if I can finish it out. My current equipment set gives me the most immunities I can have. Am I sacrificing too much in speed/stats to get it? Does anyone have any recommendations for changing this set?

On 5.6.2007 20:11 Matthias wrote:
Hey welcome back. Equip looks fine, finish Morgy so you can start with insertNameI.

On 31.12.2007 22:52 Isaiah4110 wrote:
I finally dusted off the character and got around to beating Sauron. So now I guess I just need to do some restocking on potions and go after Morgoth. I can buy !oHealing, but I think it's going to be a pain to restock !oMana.

I think my current set is the best I can get. It would be nice to get a little more speed, but I don't know if that would be possible. Wish me luck!

On 1.1.2008 01:12 Matthias wrote:
Hey that char looks familiar :) Good luck!

On 2.1.2008 19:39 Isaiah4110 wrote:
There it is! My first win. I think I used 11 !oHealing and about 5 !o*Healing*, and 7 charges from my Magi Staffs. I got Morgoth into a large room and started by using Mana Storm/Rift on him and created doors around me the first time I had to heal and played peek-a-boo until hereached me. I remembered the 5 staffs of holiness I had pulled out of my house and used all 18 charges as well. When he summoned I cast mass banishment. When he reached my doors I phased to another location in the room and went at him with more Rift/Mana Storm. It was actually a lot easier than I expected it to be. I did have to heal every time he hit me since it dropped me to around 300 HP each time. It just took time and patience. He was the 100th unique (last?) I killed. My winning kit:

Hurin
Cubragol
Vilya
Narya
Elessar
Amon Sul
The Robe of Thalf [2,+26] (+2): It increases your constitution by 2. It increases your stealth by 2. It provides immunity to cold. It provides resistance to acid, poison, fear,blindness, and nexus. It sustains your intelligence and constitution. It makes you fall like a feather and lights the dungeon around you. It cannot be harmed by the elements.
Aman [1,+19] (+3 to stealth) (immpois)
Thorin
Numenor
Fingolfin
Thror

On 2.1.2008 20:59 Nick wrote:
Congrats.

On 2.1.2008 23:40 Matthias wrote:
Nice work!

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