The Angband Ladder: Kedoenidd, Dwarf Unbeliever by <mcantrell@netzero.net>
[ToME 2.3.3 Character Sheet]
Name : Kedoenidd Age 47 STR: 27
Sex : Male Height 54 INT: 7
Race : Dwarf Barbarian Weight 136 WIS: 17
Class : Unbeliever Social Class 68 DEX: 29
Body : Player CON: 26
God : Nobody CHR: 9
+ To Melee Hit 61 Level 34 Hit Points 563/ 563
+ To Melee Damage 42 Experience 426776 Spell Points 9/ 9
+ To Ranged Hit 27 Max Exp 426776 Sanity 209/ 209
+ To Ranged Damage 15 Exp to Adv. 525000
AC 22+89 Gold 87456 Speed Fast (+7)
(Miscellaneous Abilities)
Fighting : Legendary[32]Perception : Very Good Blows/Round: 8
Bows/Throw : Superb Searching : Very Good Shots/Round: 2
Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 24d7+336
Stealth : Fair Magic Device: Bad Infra-Vision: 90 feet
Tactic: normal
Explor: normal
(Character Background)
You are the only child of a Dwarven Warrior. You are a
credit to the family. You have dark brown eyes, straight
black hair, a four foot beard, and a dark complexion.
[Miscellaneous information]
Joke monsters: OFF
Maximize mode: OFF
Preserve Mode: ON
Autoscum: ON
Small Levels: ALWAYS
Arena Levels: ON
Always unusual rooms: ON
Persistent Dungeons: OFF
Recall Depth:
Mirkwood: Level 11 (550')
Barrow-Downs: Level 1 (50')
Orc Cave: Level 21 (1050')
The Old Forest: Level 13 (650')
The Sandworm lair: Level 30 (1500')
Your body is a Player.
You are currently in the town of Gondolin.
You have defeated 1854 enemies.
You saved no princesses.
You started your adventure the 43rd Yavie of the 2890th year of the third age.
It is currently the 50th Yavie of the 2890th year of the third age.
You have been adventuring for 7 days.
adefkmnopsuxz{|@
Add Int : .1..............
Add Wis : .1..............
Add Dex : .1....3.........
Add Stea. : .......3........
Add Sear. : .....4.....4....
Add Infra : ...........4....
Add Tun.. : ...........4..8.
Add Speed : .1....33........
Slay Und. : +...............
Sust Str : .........+......
Sust Int : ................
Sust Wis : ................
Sust Dex : ................
Sust Con : .........++.....
Sust Chr : ................
Invisible : ................
Mul life : ................
Sens Fire : ................
Reflect : ................
Free Act : ..........+.....
Hold Life : ................
Res Acid : ....+.++........
Res Elec : .+..+...........
Res Fire : .+..+....+......
Res Cold : .+..+...+.......
Res Pois : .........+......
Res Fear : ..+............+
Res Light : ..........+.....
Res Dark : .........+......
Res Blind : ...............+
Res Conf : .........+......
Res Sound : ................
Res Shard : ......+..+......
Res Neth : ......+.........
Res Nexus : .......+........
Res Chaos : .........+......
Res Disen : ................
Lite : ..........+.....
Digestion : .+.+............
Xtra Might: .+..............
Xtra Shots: .+..............
Activate : .....+.+..+.....
Cursed : .....+..........
Climb : ...........+....
Skills (points left: 0)
- Combat 35.032 [0.800]
- Weaponmastery 38.756 [0.850]
. Sword-mastery 38.800 [0.400]
. Axe-mastery 00.000 [0.600]
. Hafted-mastery 00.000 [0.400]
. Polearm-mastery 00.000 [0.400]
. Archery 02.000 [0.600]
. Antimagic 38.700 [0.650]
- Sneakiness 01.700 [0.900]
. Stealth -03.000 [0.400]
. Disarming 01.000 [0.900]
. Monster-lore 00.000 [0.500]
Abilities
* Extra Max Blow(1)
* Extra Max Blow(2)
* Spread blows
[Character Equipment]
a) a Dark Sword of Slay Undead (3d7) (+8,+6)
It generates an antimagic field. It strikes at undead with holy
wrath.
You found it lying in a vault on level 11 of Mirkwood.
d) The Short Bow of Amras (x3) (+12,+15) (+1 to speed)
It increases
your intelligence, wisdom, dexterity and speed by 1. It provides
resistance to electricity, fire and cold. It slows your metabolism.
It fires missiles with extra might. It fires missiles excessively
fast. It cannot be harmed by acid, cold, lightning or fire.
You found it lying in a vault on level 29 of The Sandworm lair.
e) a Ring of Fear Resistance
It
makes you completely fearless.
f) a Ring of Slow Digestion
k) an Indestructible Amulet of Resistance
m) The Phial of Galadriel (+4) {cursed}
It can be activated for light area
(dam 2d15) every 10+d10 turns if it is being worn. It provides light
(radius 3) forever. It increases your searching and luck by 4. It is
cursed. It cannot be harmed by acid, cold, lightning or fire.
You found it lying in a vault on level 30 of The Sandworm lair.
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
It
increases your dexterity and speed by 3. It provides resistance to
acid, shards and nether. It cannot be harmed by acid, cold, lightning
or fire.
You found it lying on the floor of a special level.
o) The Cloak 'Colannon' [1,+15] (+3 to speed)
It can be activated
for teleport (range 100) every 45 turns if it is being worn. It
increases your stealth and speed by 3. It provides resistance to acid
and nexus. It cannot be harmed by acid, cold, lightning or fire.
You found it lying in a vault on level 23 of The Sandworm lair.
p) a Large Metal Shield of Resist Cold [5,+10]
s) The Iron Crown of Haris [0,+12]
It
sustains your strength and constitution. It provides resistance to
fire, poison, dark, shards and chaos. It cannot be harmed by acid,
cold, lightning or fire.
You found it lying in a vault on level 28 of The Sandworm lair.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
It can
be activated for magic missile (2d6) every 2 turns if it is being
worn. It provides light (radius 1) forever. It sustains your
constitution. It provides immunity to paralysis. It provides
resistance to light. It cannot be harmed by acid, cold, lightning or
fire.
You found it lying on the floor of a special level.
x) The Pair of Metal Shod Boots of Gimli (+5,+5) [4,+10] (+4)
It grants you the
power of magic map if it is being worn. It increases your searching,
infravision and ability to tunnel by 4. It allows you to climb
mountains. It cannot be harmed by acid, cold, lightning or fire.
You found it lying in a vault on level 28 of The Sandworm lair.
z) (nothing)
{) (nothing)
|) a Dwarven Shovel of Digging (+8)
[Character Inventory]
a) Balrilbon's Soulgem
It can
be activated for satisfy hunger every 100 turns.
You found it lying in a vault on level 30 of The Sandworm lair.
b) The Grail of Kenault
It can
be activated for Destruction every 100 turns.
You found it lying in a vault on level 29 of The Sandworm lair.
c) 12 Rations of Food
d) 4 Scrolls of Phase Door
e) 5 Scrolls of Teleportation
f) 4 Scrolls of Word of Recall
g) The Star of Elendil (+1)
It can
be activated for light (dam 2d15) & map area every 50+d50 turns if it
is being worn. It grants you the power of detect curses if it is being
worn. It provides light (radius 4) forever. It increases your speed
by 1. It provides resistance to life draining. It allows you to see
invisible monsters. It cannot be harmed by acid, cold, lightning or
fire.
You found it lying in a vault on level 30 of The Sandworm lair.
h) The Set of Gauntlets 'Pauraegen' [2,+15]
It can
be activated for lightning bolt (4d8) every 6+d6 turns if it is being
worn. It can be used to store a spell. It provides resistance to
electricity. It cannot be harmed by acid, cold, lightning or fire.
You found it lying in a vault on level 11 of Mirkwood.
i) The Pair of Soft Leather Boots of Wormtongue (-10,-10) [2,+10] (+3)
It grants you
the power of panic hit if it is being worn. It increases your
intelligence, dexterity, charisma, stealth, searching and speed by 3.
It provides immunity to paralysis. It provides resistance to light
and dark. It allows you to levitate. It allows you to sense the
presence of good beings and unique beings. It cannot be harmed by
acid, cold, lightning or fire.
You found it lying in a vault on level 11 of Mirkwood.
j) The Dagger 'Narthanc' (E:15, L:1) (1d4) (+4,+6)
It can be
activated for fire bolt (9d8) every 8+d8 turns if it is being worn. It
provides light (radius 1) forever. It does extra damage from fire.
It provides resistance to fire. It cannot be harmed by acid, cold,
lightning or fire.
k) a Dark Sword (3d7) (+0,+0)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Home Inventory - Bree ]
a) The Phial of Undeath (-5)
b) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth)
It increases your strength, stealth, infravision
and ability to tunnel by 5. It provides resistance to acid,
electricity, fire and poison. It allows you to sense the presence of
animals. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of The Sandworm Queen on level 30 of The
Sandworm lair.
c) The Cloak 'Holcolleth' [1,+4] (+2)
It can be activated for sleep nearby monsters every 55
turns if it is being worn. It increases your intelligence, wisdom,
stealth and speed by 2. It provides resistance to acid. It cannot be
harmed by acid, cold, lightning or fire.
You found it lying in a vault on level 28 of The Sandworm lair.
d) The Cloak of Thorongil [1,+10]
It
provides immunity to paralysis. It makes you completely fearless. It
provides resistance to acid. It allows you to see invisible monsters.
It cannot be harmed by acid, cold, lightning or fire.
You found it lying in a vault on level 23 of The Sandworm lair.
e) The Jewel Encrusted Crown of Duathal [0,+6]
It
sustains your dexterity and charisma. It provides resistance to acid,
cold, dark, sound and disenchantment. It cannot be harmed by acid,
cold, lightning or fire.
You found it lying in a vault on level 24 of The Sandworm lair.
f) The Metal Cap of Thengel [3,+12] (+3)
It
increases your wisdom, charisma and luck by 3. It provides resistance
to confusion. It cannot be harmed by acid, cold, lightning or fire.
You found it lying in a vault on level 30 of The Sandworm lair.
g) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
It
increases your intelligence, dexterity and speed by 3. It is
especially deadly against trolls. It is especially deadly against
giants. It provides immunity to paralysis. It provides resistance to
disenchantment. It allows you to see invisible monsters. It cannot
be harmed by acid, cold, lightning or fire.
You found it lying on the floor of a special level.
h) a Spectral Dark Sword (3d7) (+10,+9)
i) a Parchment - Adventurer's Guide to Middle-earth
|
Posted on 30.4.2006 07:59
10325. on the Ladder (of 19313)
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