The Angband Ladder: Dweomer, High-Elf Mage by <yendorspam-purchases@yahoo.com>
[Angband 3.0.6 Character Dump]
Name Dweomer Self RB CB EB Best
Sex Male Age 125 STR! 18/100 +1 -5 +15 18/210
Race High-Elf Height 99 INT! 18/100 +3 +3 +7 18/230
Class Mage Weight 140 WIS! 18/100 -1 +0 +9 18/180
Title ***WINNER*** Status 33 DEX! 18/100 +3 +1 +15 18/290
HP 719/912 Maximize Y CON! 18/100 +1 -2 +15 18/240
SP 363/367 Preserve Y CHR! 18/100 +5 +1 +9 18/250
Level 50 Armor [62,+150] Saving Throw Legendary
Cur Exp 10686617 Fight (+61,+53) Stealth Excellent
Max Exp 10686617 Melee (+70,+64) Fighting Legendary
Adv Exp ******** Shoot (+70,+12) Shooting Legendary
MaxDepth 5000 ft Blows 6/turn Disarming Superb
Gold 15102990 Shots 1/turn Magic Device Legendary
Burden 125.8 lbs Perception Good
Speed +34 Infra 40 ft Searching Fair
You are one of several children of a Telerin Ranger. You have light
grey eyes, straight black hair, and a fair complexion.
abcdefghijkl@ abcdefghijkl@
Acid:......++*++.. Blind:...+.........
Elec:..*......+... Confu:......+......
Fire:.+..+..+.+... Sound:........+....
Cold:...*..++.+... Shard:.............
Pois:..+.+........ Nexus:......+....+.
Fear:....+.+.++... Nethr:......+......
Lite:.....+......+ Chaos:......+.+....
Dark:.....++...... Disen:..+..........
abcdefghijkl@ abcdefghijkl@
S.Dig:..+.......... Stea.:.......+.....
Feath:..++......... Sear.:.............
PLite:.........+... Infra:.............
Regen:..++......... Tunn.:.............
Telep:...+.....+... Speed:.++++..+...+.
Invis:+.++.+...+..+ Blows:+............
FrAct:..++....+.+.. Shots:.............
HLife:..++.++...... Might:.............
[Last Messages]
> You feel very ugly for a moment, but the feeling passes.
> Morgoth, Lord of Darkness touches you.
> The Master lich misses you. <4x>
> You hit Morgoth, Lord of Darkness.
> You have slain Morgoth, Lord of Darkness.
> You feel something roll beneath your feet. <2x>
> A magical staircase appears...
> *** CONGRATULATIONS ***
> You have won the game!
> You may retire (commit suicide) when you are ready.
> You feel yourself slow down.
> You are getting hungry.
> The Vampire wakes up.
> The Nexus hound breathes nexus.
> The Vampire grunts with pain.
[Character Equipment]
a) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2)
It increases your dexterity by 2. It increases your attack speed by 2.
It slays animals, undead, and all evil creatures. It grants you the
ability to see invisible things. It cannot be harmed by the elements.
b) The Light Crossbow 'Cubragol' (x3) (+9,+12) (+10)
It increases your speed by 10. It provides resistance to fire. It
activates for fire branding of bolts every 999 turns. It cannot be
harmed by the elements.
c) The Ring of Power 'Vilya' (+10,+10) (+3)
It increases all your stats by 3. It increases your speed by 3. It
provides immunity to lightning. It provides resistance to poison,
disenchantment, and life draining. It sustains your strength,
dexterity, and constitution. It slows your metabolism, makes you fall
like a feather, and speeds your regeneration. It grants you immunity
to paralysis and the ability to see invisible things. It activates for
large lightning ball (250) every 20+d20 turns. It cannot be harmed by
the elements.
d) The Ring of Power 'Nenya' (+8,+8) (+2)
It increases all your stats by 2. It increases your speed by 2. It
provides immunity to cold. It provides resistance to blindness and
life draining. It sustains your intelligence, wisdom, and charisma.
It makes you fall like a feather and speeds your regeneration. It
grants you immunity to paralysis, the power of telepathy, and the
ability to see invisible things. It activates for large frost ball
(200) every 20+d20 turns. It cannot be harmed by the elements.
e) The Elfstone 'Elessar' (+7,+7) [+10] (+2) (charging)
It increases your strength, wisdom, and charisma by 2. It increases
your speed by 2. It provides resistance to fire, poison, and fear. It
activates for heal (500) every 200 turns. It cannot be harmed by the
elements.
f) The Arkenstone of Thrain
It provides resistance to light, dark, and life draining. It lights
the dungeon around you. It grants you the ability to see invisible
things. It activates for detection every 30+d30 turns. It cannot be
harmed by the elements.
g) The Adamantite Plate Mail 'Soulkeeper' (-4) [40,+20] (+2) (charging)
It increases your constitution by 2. It provides resistance to acid,
cold, fear, dark, confusion, nexus, nether, chaos, and life draining.
It sustains your constitution. It activates for heal (1000) every 444
turns. It cannot be harmed by the elements.
h) The Shadow Cloak of Luthien [6,+20] (+2)
It increases your intelligence, wisdom, and charisma by 2. It
increases your stealth and speed by 2. It provides resistance to acid,
fire, and cold. It activates for restore life levels every 250 turns.
It cannot be harmed by the elements.
i) The Small Metal Shield of Thorin [3,+25] (+4)
It increases your strength and constitution by 4. It provides immunity
to acid. It provides resistance to fear, sound, and chaos. It grants
you immunity to paralysis. It cannot be harmed by the elements.
j) The Iron Helm of Dor-Lomin [5,+20] (+4)
It increases your strength, dexterity, and constitution by 4. It
provides resistance to acid, lightning, fire, cold, and fear. It
lights the dungeon around you. It grants you the power of telepathy
and the ability to see invisible things. It cannot be harmed by the
elements.
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
It increases your dexterity by 4. It provides resistance to acid. It
grants you immunity to paralysis. It activates for a magical arrow
(150) every 30+d30 turns. It cannot be harmed by the elements.
l) The Pair of Hard Leather Boots of Feanor [3,+20] (+15)
It increases your speed by 15. It provides resistance to nexus. It
activates for haste self (20+d20 turns) every 200 turns. It cannot be
harmed by the elements.
[Character Inventory]
a) a Book of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Incantations and Illusions]
d) a Book of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
It cannot be harmed by the elements.
f) a Book of Magic Spells [Raal's Tome of Destruction]
It cannot be harmed by the elements.
g) a Book of Magic Spells [Mordenkainen's Escapes]
It cannot be harmed by the elements.
h) a Book of Magic Spells [Tenser's Transformations]
It cannot be harmed by the elements.
i) a Book of Magic Spells [Kelek's Grimoire of Power]
It cannot be harmed by the elements.
j) 2 Pieces of Elvish Waybread
k) 2 Copper Speckled Potions of Healing
l) 2 Shimmering Potions of *Healing*
m) 2 Scrolls titled "sasri ulkman" of *Identify*
n) a Hawthorn Staff of Healing (0 charges)
o) a Bloodstone Ring of Speed (+12)
It increases your speed by 12.
p) The Ring of Power 'Narya' (+6,+6) (+1)
It increases all your stats by 1. It increases your speed by 1. It
provides immunity to fire. It provides resistance to fear and nether.
It sustains your strength, wisdom, constitution, and charisma. It
slows your metabolism and speeds your regeneration. It grants you
immunity to paralysis and the ability to see invisible things. It
activates for large fire ball (120) every 20+d20 turns. It cannot be
harmed by the elements.
q) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
It increases your strength and constitution by 2. It grants you
immunity to paralysis. It cannot be harmed by the elements.
[Home Inventory]
a) 18 Dark Red Mushrooms of Restoring
b) a Bloodstone Ring of Speed (+11)
It increases your speed by 11.
c) The Ring of Tulkas (+4)
It increases your strength, dexterity, and constitution by 4. It
provides resistance to fear. It activates for haste self (75+d75
turns) every 150+d150 turns. It cannot be harmed by the elements.
d) The Amulet of Carlammas (+2)
It increases your constitution by 2. It provides resistance to fire.
It activates for protection from evil every 225+d225 turns. It cannot
be harmed by the elements.
e) The Amulet of Ingwe (+3)
It increases your intelligence, wisdom, and charisma by 3. It
increases your infravision by 3. It provides resistance to acid,
lightning, and cold. It grants you immunity to paralysis and the
ability to see invisible things. It activates for dispel evil (x5)
every 50+d50 turns. It cannot be harmed by the elements.
f) The Necklace of the Dwarves (+3)
It increases your strength and constitution by 3. It increases your
infravision by 3. It provides resistance to fear. It lights the
dungeon around you and speeds your regeneration. It grants you
immunity to paralysis and the ability to see invisible things. It
cannot be harmed by the elements.
g) The Jewel 'Evenstar'
It provides resistance to cold, dark, and life draining. It sustains
your intelligence, wisdom, and constitution. It activates for restore
life levels every 150 turns. It cannot be harmed by the elements.
h) The Multi-Hued Dragon Scale Mail 'Razorback' (-4) [30,+25]
It provides immunity to lightning. It provides resistance to acid,
fire, cold, poison, light, and dark. It lights the dungeon around you.
It grants you immunity to paralysis and the ability to see invisible
things, but it also aggravates creatures around you. It activates for
star ball (150) every 50 turns. It cannot be harmed by the elements.
i) The Chain Mail of Arvedui (-2) [14,+15] (+2)
It increases your strength and charisma by 2. It provides resistance
to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed
by the elements.
j) The Full Plate Armour of Isildur [25,+25] (+1)
It increases your constitution by 1. It provides resistance to acid,
lightning, fire, cold, confusion, sound, and nexus. It cannot be
harmed by the elements.
k) The Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4)
It increases your stealth by 4. It provides resistance to acid,
lightning, fire, cold, and poison. It activates for phase door every 2
turns. It cannot be harmed by the elements.
l) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4)
It increases your strength and charisma by 4. It provides resistance
to acid, lightning, fire, cold, dark, and disenchantment. It activates
for banishment every 500 turns. It cannot be harmed by the elements.
m) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
It increases your dexterity by 3. It increases your speed by 3. It
provides resistance to acid and shards. It cannot be harmed by the
elements.
n) The Iron Helm 'Holhenneth' [5,+8] (+2)
It increases your intelligence and wisdom by 2. It increases your
searching by 2. It provides resistance to blindness and confusion. It
grants you the ability to see invisible things. It activates for
detection every 55+d55 turns. It cannot be harmed by the elements.
o) a Pair of Hard Leather Boots of Speed [3,+10] (+5)
It increases your speed by 5.
p) The Pair of Metal Shod Boots of Thror [6,+20] (+3)
It increases your strength and constitution by 3. It increases your
speed by 3. It provides resistance to fear. It cannot be harmed by
the elements.
q) The Broken Sword 'Narsil' (3d2) (+7,+10) (+2)
It increases your strength and dexterity by 2. It increases your
attack speed by 2. It slays orcs and trolls. It provides resistance
to fire. It is blessed by the gods. It cannot be harmed by the
elements.
r) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3)
It increases your dexterity by 3. It increases your stealth by 3. It
provides resistance to acid, lightning, fire, and cold. It makes you
fall like a feather and speeds your regeneration. It grants you the
ability to see invisible things. It cannot be harmed by the elements.
s) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3)
It increases your searching by 3. It slays orcs, dragons, and all evil
creatures. It is branded with frost. It provides resistance to cold
and dark. It is blessed by the gods, slows your metabolism, and lights
the dungeon around you. It cannot be harmed by the elements.
t) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
It increases your searching by 1. It slays orcs, demons, and all evil
creatures. It is branded with fire. It provides resistance to fire
and light. It is blessed by the gods, slows your metabolism, and
lights the dungeon around you. It cannot be harmed by the elements.
u) a Bastard Sword of Fury (3d4) (+16,+7) (+2)
It increases your strength by 2. It increases your attack speed by 2.
It provides resistance to fear. It aggravates creatures around you.
It cannot be harmed by acid or fire.
v) The Beaked Axe of Hurin (3d6) (+10,+13) (+2)
It increases your strength and constitution by 2. It slays trolls and
dragons, and is especially deadly against demons. It is branded with
acid. It provides resistance to acid, fire, and dark. It lights the
dungeon around you. It activates for berserk rage (50+d50 turns) every
80+d80 turns. It cannot be harmed by the elements.
w) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3)
It increases your constitution by 3. It slays orcs, trolls, giants,
and all evil creatures. It grants you the ability to see invisible
things. It cannot be harmed by the elements.
x) The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4)
It increases your wisdom by 4. It increases your infravision by 4. It
slays orcs. It is branded with frost. It provides resistance to cold
and light. It lights the dungeon around you and speeds your
regeneration. It activates for drain life (90) every 40 turns. It
cannot be harmed by the elements.
[Options]
Adult: Allow purchase of stats using points : no (adult_point_based)
Adult: Allow specification of minimal stats : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall : no (adult_ironman)
Adult: Restrict the use of stores/home : no (adult_no_stores)
Adult: Restrict creation of artifacts : no (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts)
Adult: Don't stack objects on the floor : no (adult_no_stacking)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
|
Posted on 4.1.2006 10:25
3864. on the Ladder (of 19313)
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