The Angband Ladder: Agivera, Dwarf Swordmaster by <mystra_1@yahoo.com>

  [ToME 2.0.0 Character Dump]

 Name  : Agivera                Age                 49       STR: 18/140       
 Sex   : Female                 Height              41       INT:      8       
 Race  : Dwarf Barbarian        Weight             114       Wis:      6      8
 Class : Swordmaster            Social Class        41       DEX:  18/50       
 Body  : Player                                              CON:  18/90       
                                                             CHR:      9       
                                                                               
 + To Melee Hit          31 Level             27    Max Hit Points       436   
 + To Melee Damage       34 Experience     45037    Cur Hit Points      -157   
 + To Ranged Hit         29 Max Exp        45037    Max SP (Mana)          8   
 + To Ranged Damage      23 Exp to Adv.    52500    Cur SP (Mana)          0   
   AC                 21+37 Gold           50292    Loan                   0   
                                                    Loan time              0   
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[12]Perception  : Good         Blows/Round:  4         
 Bows/Throw  : Heroic       Searching   : Very Good    Shots/Round:  1         
 Saving Throw: Excellent    Disarming   : Good         Wpn.dmg/Rnd:  8d5+136   
 Stealth     : Fair         Magic Device: Fair         Infra-Vision: 110 feet  
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are the only child of a Dwarven Miner.  You are a                
          credit to the family.  You have dark brown eyes, straight            
          black hair, a one foot beard, and a dark complexion.                 
                                                                               


  [Miscellaneous information]

 Cth monsters:       OFF
 Zlike monsters:     OFF
 Joke monsters:      OFF
 Maximize mode:      ON
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       OFF
 Arena Levels:       ON
 Persistent Dungeons:       OFF
 Recall Depth:
        Mirkwood: Level 21 (1050')
        Barrow-Downs: Level 10 (500')
        Death fate: Level 1 (50')

 Your body was a Player.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 6th Quelle of the 2890th year of the third age.
 Your adventured lasted 20 days.

     Your Attributes:
You are dead.
You can use secret passages.
You can mystify pets.
You can wake up a pet.
You are confused.
Your eyes are sensitive to infrared light.
You have free action.
You are lucky.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to sonic attacks.
You are resistant to nether forces.
You are completely fearless.
Your eyes are resistant to blindness.
Your strength is sustained.
Your constitution is sustained.
Your strength is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your charisma is affected by your equipment.
Your stealth is affected by your equipment.
Your infravision is affected by your equipment.
Your digging ability is affected by your equipment.
Your ability to score critical hits is affected by your equipment.
Your weapon has been blessed by the gods.
Your weapon melts your foes.
Your weapon shocks your foes.
Your weapon strikes at demons with holy wrath.

Skills (points left: 0)
 - Combat                                        21.638 [0.900]
	  - Weaponmastery                               16.674 [0.950]
	 	  - Sword-mastery                             14.000 [0.500]
	 	  . Axe-mastery                               00.000 [0.100]
	 	  . Hafted-mastery                            00.000 [0.100]
	 	  . Polearm-mastery                           00.000 [0.100]
	  - Archery                                     02.800 [0.600]
 - Sneakiness                                    20.350 [0.900]
	  . Stealth                                     06.000 [0.500]
	  . Disarming                                   10.000 [0.900]
 - Magic                                         02.605 [0.300]
	  . Magic-Device                                06.750 [1.150]
 - Spirituality                                  13.000 [0.400]
	  . Prayer                                      00.000 [0.500]
 - Monster-lore                                  00.000 [0.500]
 - Misc                                          00.000 [0.000]
	  . Antimagic                                   00.000 [0.550]

 One of your companion(s) has been killed.
 You saved 20 princesses.

 You have defeated 2394 enemies.


  [Fates]

You may meet a Phantom warrior on level 28.
You are fated to die on level 29.


  [Character Equipment]

a) The Scimitar of Ostaur (2d5) (+1,+12) (+6)
   
   It affects your dexterity.
   It affects your constitution.
   It affects your charisma.
   It does extra damage from acid.
   It does extra damage from electricity.
   It strikes at demons with holy wrath.
   It has been blessed by the gods.
   It cannot be harmed by acid, cold, lightning or fire.
d) a Short Bow of Accuracy (x2) (+13,+8)
   
e) a Ring of Sound Resistance
f) a Ring of Fear Resistance
k) an Amulet of Infravision (+4)
m) The Brass Lantern of Niquend (with 5694 turns of light) (+0 to infravision)
   
   It provides light (radius 2) when fueled.
   It affects your infravision.
   It provides resistance to light.
   It cannot be harmed by acid, cold, lightning or fire.
n) Dwarven Ring Mail (-2) [12,+14] (+2)
   
   It affects your strength.
   It affects your constitution.
   It affects your infravision.
   It sustains your strength.
   It sustains your constitution.
   It provides immunity to paralysis.
   It makes you completely fearless.
   It provides resistance to dark.
   It cannot be harmed by acid, cold, lightning or fire.
o) a Cloak of Mimicry [Hound] [1,+5]
p) a Small Leather Shield [2,+2]
s) a Hard Leather Cap [2,+3]
u) a Set of Leather Gloves of Power (+5,+1) [1,+2] (+5)
   
   It affects your strength.
   It provides resistance to nether.
x) a Pair of Hard Leather Boots of Stealth [3,+8] (+1 to stealth)
   
   It affects your stealth.
z) (nothing)
{) (nothing)
|) a Shovel (1d2) (+0,+0) (+1)


  [Character Inventory]

a) a Daemon Blade [Dark Incantations] (1d4) (+0,+0)
b) The Diamond Prism of Light
   
   It can be activated for...
   cure paralyzation
c) 11 Flasks of oil
d) a Potion of Shape of Insect
e) 2 Potions of Speed
f) 6 Potions of Cure Critical Wounds
g) a Potion of Naivety
h) 27 Scrolls of Teleportation {25% off}
i) 5 Scrolls of Word of Recall
j) 12 Scrolls of Identify
k) 19 Scrolls of Satisfy Hunger {50% off}
l) Rhino Hide Armour (-1) [8,+4]
m) Rhino Hide Armour (-1) [8,+0]
n) a Cloak of Mimicry [Goat] [1,-1] {cursed}
o) a Large Leather Shield [4,+4]
p) an Elemental Dagger (1d4) (+8,+6)
   
   It does extra damage from acid.
   It does extra damage from electricity.
   It does extra damage from fire.
   It does extra damage from frost.
   It poisons your foes.
   It provides resistance to acid.
   It provides resistance to electricity.
   It provides resistance to fire.
   It provides resistance to cold.
   It provides resistance to poison.
   It drains mana.
   It cannot be harmed by acid, cold, lightning or fire.
q) a Dagger (1d4) (+0,+0)
r) a Tulwar (2d4) (+0,+0)
s) a War Hammer (3d3) (+0,+0)
t) a Morning Star (2d6) (+0,+0)
u) an Empty Bottle
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) The Set of Leather Gloves of Queth [1,+11]
   
   It sustains your wisdom.
   It sustains your dexterity.
   It sustains your charisma.
   It provides resistance to poison.
   It provides resistance to dark.
   It cannot be harmed by acid, cold, lightning or fire.
b) a Parchment - Adventurer's guide to Middle Earth


  [Home Inventory - Lothlorien ]

a) 19 Flasks of oil
b) a Potion of *Healing*
c) 30 Scrolls of Satisfy Hunger {25% off}
d) a Ring of Slow Digestion
e) a Ring of Fire Resistance
f) Hard Studded Leather of Resistance (-1) [7,+4]
   
   It provides resistance to acid.
   It provides resistance to electricity.
   It provides resistance to fire.
   It provides resistance to cold.
   It provides resistance to disenchantment.
   It cannot be harmed by acid, cold, lightning or fire.
g) a Pair of Metal Shod Boots of Free Action [6,+7]
   
   It provides immunity to paralysis.



Posted on 1.8.2002 19:05
Last updated on 6.8.2002 01:42

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On 6.8.2002 01:42 mystra_1@yahoo.com wrote:
Met my fate, tho my fate was for 1450, not 1100. I ended up on dth 50 ft (level 1) and it was NASTY. I was doing so good too. Aw, well. Gonna try again. :)

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