[ToME 2.0.0 Character Dump] Name : Agivera Age 49 STR: 18/140 Sex : Female Height 41 INT: 8 Race : Dwarf Barbarian Weight 114 Wis: 6 8 Class : Swordmaster Social Class 41 DEX: 18/50 Body : Player CON: 18/90 CHR: 9 + To Melee Hit 31 Level 27 Max Hit Points 436 + To Melee Damage 34 Experience 45037 Cur Hit Points -157 + To Ranged Hit 29 Max Exp 45037 Max SP (Mana) 8 + To Ranged Damage 23 Exp to Adv. 52500 Cur SP (Mana) 0 AC 21+37 Gold 50292 Loan 0 Loan time 0 (Miscellaneous Abilities) Fighting : Legendary[12]Perception : Good Blows/Round: 4 Bows/Throw : Heroic Searching : Very Good Shots/Round: 1 Saving Throw: Excellent Disarming : Good Wpn.dmg/Rnd: 8d5+136 Stealth : Fair Magic Device: Fair Infra-Vision: 110 feet Tactic: normal Explor: normal (Character Background) You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a one foot beard, and a dark complexion. [Miscellaneous information] Cth monsters: OFF Zlike monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: OFF Arena Levels: ON Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 21 (1050') Barrow-Downs: Level 10 (500') Death fate: Level 1 (50') Your body was a Player. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 6th Quelle of the 2890th year of the third age. Your adventured lasted 20 days. Your Attributes: You are dead. You can use secret passages. You can mystify pets. You can wake up a pet. You are confused. Your eyes are sensitive to infrared light. You have free action. You are lucky. You are resistant to bright light. You are resistant to darkness. You are resistant to sonic attacks. You are resistant to nether forces. You are completely fearless. Your eyes are resistant to blindness. Your strength is sustained. Your constitution is sustained. Your strength is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your charisma is affected by your equipment. Your stealth is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. Your ability to score critical hits is affected by your equipment. Your weapon has been blessed by the gods. Your weapon melts your foes. Your weapon shocks your foes. Your weapon strikes at demons with holy wrath. Skills (points left: 0) - Combat 21.638 [0.900] - Weaponmastery 16.674 [0.950] - Sword-mastery 14.000 [0.500] . Axe-mastery 00.000 [0.100] . Hafted-mastery 00.000 [0.100] . Polearm-mastery 00.000 [0.100] - Archery 02.800 [0.600] - Sneakiness 20.350 [0.900] . Stealth 06.000 [0.500] . Disarming 10.000 [0.900] - Magic 02.605 [0.300] . Magic-Device 06.750 [1.150] - Spirituality 13.000 [0.400] . Prayer 00.000 [0.500] - Monster-lore 00.000 [0.500] - Misc 00.000 [0.000] . Antimagic 00.000 [0.550] One of your companion(s) has been killed. You saved 20 princesses. You have defeated 2394 enemies. [Fates] You may meet a Phantom warrior on level 28. You are fated to die on level 29. [Character Equipment] a) The Scimitar of Ostaur (2d5) (+1,+12) (+6) It affects your dexterity. It affects your constitution. It affects your charisma. It does extra damage from acid. It does extra damage from electricity. It strikes at demons with holy wrath. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. d) a Short Bow of Accuracy (x2) (+13,+8) e) a Ring of Sound Resistance f) a Ring of Fear Resistance k) an Amulet of Infravision (+4) m) The Brass Lantern of Niquend (with 5694 turns of light) (+0 to infravision) It provides light (radius 2) when fueled. It affects your infravision. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. n) Dwarven Ring Mail (-2) [12,+14] (+2) It affects your strength. It affects your constitution. It affects your infravision. It sustains your strength. It sustains your constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to dark. It cannot be harmed by acid, cold, lightning or fire. o) a Cloak of Mimicry [Hound] [1,+5] p) a Small Leather Shield [2,+2] s) a Hard Leather Cap [2,+3] u) a Set of Leather Gloves of Power (+5,+1) [1,+2] (+5) It affects your strength. It provides resistance to nether. x) a Pair of Hard Leather Boots of Stealth [3,+8] (+1 to stealth) It affects your stealth. z) (nothing) {) (nothing) |) a Shovel (1d2) (+0,+0) (+1) [Character Inventory] a) a Daemon Blade [Dark Incantations] (1d4) (+0,+0) b) The Diamond Prism of Light It can be activated for... cure paralyzation c) 11 Flasks of oil d) a Potion of Shape of Insect e) 2 Potions of Speed f) 6 Potions of Cure Critical Wounds g) a Potion of Naivety h) 27 Scrolls of Teleportation {25% off} i) 5 Scrolls of Word of Recall j) 12 Scrolls of Identify k) 19 Scrolls of Satisfy Hunger {50% off} l) Rhino Hide Armour (-1) [8,+4] m) Rhino Hide Armour (-1) [8,+0] n) a Cloak of Mimicry [Goat] [1,-1] {cursed} o) a Large Leather Shield [4,+4] p) an Elemental Dagger (1d4) (+8,+6) It does extra damage from acid. It does extra damage from electricity. It does extra damage from fire. It does extra damage from frost. It poisons your foes. It provides resistance to acid. It provides resistance to electricity. It provides resistance to fire. It provides resistance to cold. It provides resistance to poison. It drains mana. It cannot be harmed by acid, cold, lightning or fire. q) a Dagger (1d4) (+0,+0) r) a Tulwar (2d4) (+0,+0) s) a War Hammer (3d3) (+0,+0) t) a Morning Star (2d6) (+0,+0) u) an Empty Bottle v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Set of Leather Gloves of Queth [1,+11] It sustains your wisdom. It sustains your dexterity. It sustains your charisma. It provides resistance to poison. It provides resistance to dark. It cannot be harmed by acid, cold, lightning or fire. b) a Parchment - Adventurer's guide to Middle Earth [Home Inventory - Lothlorien ] a) 19 Flasks of oil b) a Potion of *Healing* c) 30 Scrolls of Satisfy Hunger {25% off} d) a Ring of Slow Digestion e) a Ring of Fire Resistance f) Hard Studded Leather of Resistance (-1) [7,+4] It provides resistance to acid. It provides resistance to electricity. It provides resistance to fire. It provides resistance to cold. It provides resistance to disenchantment. It cannot be harmed by acid, cold, lightning or fire. g) a Pair of Metal Shod Boots of Free Action [6,+7] It provides immunity to paralysis.