The Angband Ladder: Sayd, Dark-Elf Avatar Sorceror by <misiu.pysiu@poczta.fm>
[T-Plus 2.2.7 Character Dump]
Name : Sayd Age 127 STR! 18/180
Sex : Male Height 54 INT! 18/***
Race : Dark-Elf Avatar Weight 100 WIS! 18/***
Class : Sorceror Social Class 41 DEX! 18/***
Body : Player CON! 18/***
God : Nobody CHR! 18/***
+ To Melee Hit -70 Level 50 Max Hit Points 3087
+ To Melee Damage -56 Experience 99999999 Cur Hit Points 3087
+ To Ranged Hit -23 Max Exp 99999999 Max SP (Mana) 4867
+ To Ranged Damage 14 Exp to Adv. ***** Cur SP (Mana) 4867
AC 50+195 Gold 1668449
(Miscellaneous Abilities)
Fighting : Very Bad Perception : Legendary[30]Blows/Round: 12
Bows/Throw : Bad Searching : Legendary[25]Shots/Round: 1
Saving Throw: Heroic Disarming : Superb Mel.dmg/Rnd: 12d4-672
Stealth : Legendary[32]Magic Device: Heroic Infra-Vision: 330 feet
Tactic: coward
Explor: leisurely
(Character Background)
You are one of several children of a Dark Elven Noble. You
have black eyes, straight black hair and a very dark
complexion.
[Miscellaneous information]
Cth monsters: OFF
Z-like monsters: OFF
Joke monsters: OFF
Maximize mode: ON
Preserve Mode: ON
Autoscum: ON
Small Levels: ON
Arena Levels: ON
Always unusual rooms: OFF
Persistent Dungeons: OFF
Recall Depth:
Mirkwood: Level 33 (1650')
Mordor: Level 65 (3250')
Angband: Level 127 (6350')
Barrow-Downs: Level 10 (500')
Mount Doom: Level 99 (4950')
Submerged Ruins: Level 50 (2500')
The Void: Level 150 (7500')
Paths of the Dead: Level 70 (3500')
Maze: Level 37 (1850')
Orc Cave: Level 22 (1100')
Erebor: Level 72 (3600')
The Old Forest: Level 25 (1250')
Moria: Level 50 (2500')
Dol Guldur: Level 70 (3500')
The Sacred Land Of Mountains: Level 70 (3500')
You have done something experimental.
Your opponents are behaving stupidly.
Your body is a Player.
You are currently in the town of Lothlorien.
You have defeated 11749 enemies.
You destroyed Melkor forever and have been elevated to the status of Vala by
Eru Iluvatar.
Arda will forever be free.
You destroyed the One Ring, thus weakening Sauron.
You established a permanent void jumpgates liaison between Minas Anor and
Gondolin,
thus allowing the last alliance to exist.
You saved Gondolin from destruction.
You saved the beautiful Mallorns of Lothlorien.
You saved Bree from a dreadful Nazgul.
You saved 97 princesses.
You saved Arda and became a famed King.
You started your adventure the 43rd Yavie of the 2890th year of the third age.
It is currently the 53rd Yavie of the 2890th year of the third age.
You have been adventuring for 10 days.
abdefghijkmnopqsuvxz{|@
Add Str : .............4......46.
Add Int : *..4334...2....3.......
Add Wis : *...3..2..2.........4..
Add Dex : ...43.4........34......
Add Con : ......425....4...4.....
Add Chr : *..4.3425.2....3.......
Mul Mana : +..+.+.+...............
Mul SPower: +..+.+.+.......+......+
Add Stea. : ....3342....3..........
Add Sear. : ...43.4.5......3.....6.
Add Infra : *..4..42.............6.
Add Tun.. : .....................6+
Add Speed : ..*..3425...3.....8...+
Add Blows : ....33.2...............
Slay Evil : ....................+..
Slay Orc : .....................+.
Slay Troll: .....................+.
Slay Giant: ....................++.
Slay Drag.: .....................+.
Poison Brd: ....................+..
Acid Brand: .....................+.
Fire Brand: ....................+..
Sust Str : ....+.+.++............+
Sust Int : ......................+
Sust Wis : ...........+..+.......+
Sust Dex : ....+.+.++............+
Sust Con : ....+.+.++.......+....+
Sust Chr : ......................+
Invisible : ....+..++..............
Mul life : ....+.+.++.+...........
Sens Fire : .......................
Reflect : ......................+
Free Act : .........+...+..+.....+
Hold Life : ....+.+.++............+
Imm Acid : +...........+*.++....+*
Imm Elec : +.............*.......*
Imm Fire : *.+........*..++......*
Imm Cold : +.............*..+....*
Res Pois : ..............+.......+
Res Fear : ...........+..........+
Res Lite : ......................+
Res Dark : ...........+..+......++
Res Blind : ......................+
Res Conf : ...........+..+.......+
Res Sound : ..+..........+........+
Res Shard : ...............+......+
Imm Neth : .........+............+
Res Nexus : ............+.+.......+
Res Chaos : .............+........+
Res Disen : ...............+.....++
WraithForm: ......................+
Levitate : ......................+
Lite : .........+............+
See Invis : +...............+.....+
Digestion : .........+............+
Regen : ....+.+.++.......+....+
Activate : +.+.+.+.+...+..+++...+.
Blessed : ....................+..
No blows : +......................
Precogn. : +.....................+
Fly : ......................+
Orc.ESP : .............+.......++
Troll.ESP : ......................+
Dragon.ESP: ......................+
Giant.ESP : ......................+
Demon.ESP : +.....................+
Undead.ESP: ......................+
Evil.ESP : +.....................+
Animal.ESP: ......................+
TLord.ESP : ......................+
Good.ESP : ......................+
Nlive.ESP : ......................+
Unique.ESP: ......................+
Full ESP : ......................+
Skills (points left: 0)
. Weaponmastery 01.000 [0.300]
. First-aid 01.300 [0.400]
- Sneakiness 01.000 [0.900]
. Disarming 01.000 [0.300]
- Magic 50.000 [1.200]
. Magic-Device 07.000 [1.000]
. Spell-power 50.000 [0.600]
. Sorcery 50.000 [0.700]
. Mana 00.000 [0.600]
. Fire 00.000 [0.700]
. Water 00.000 [0.700]
. Air 00.000 [0.700]
. Earth 00.000 [0.700]
. Meta 00.000 [0.700]
. Conveyance 00.000 [0.700]
. Divination 02.100 [0.700]
. Temporal 00.000 [0.700]
. Mind 00.000 [0.700]
. Nature 00.000 [0.700]
. Necromancy 36.000 [0.900]
. Runecraft 00.000 [0.900]
. Thaumaturgy 50.000 [0.900]
. Spirituality 21.900 [0.550]
- Monster-lore 04.700 [0.500]
. Summoning 01.700 [0.500]
. Symbiosis 01.000 [0.300]
. Mimicry 38.200 [0.500]
Abilities
* Perfect casting
* Tree walking
* Undead Form
[Character Equipment]
a) The Mage Staff of Eternity (1d4) (-19,-19)(240%) (+12 to infravision)
It is part of the trinity of the ultimate weapons. It can be wielded
two-handed. It can be activated for restore mana every 666 turns if
it is being worn. It can be used to store a spell. It increases your
intelligence, wisdom, charisma, infravision, luck and spell power by
12. It increases your mana capacity by 240%. It provides immunity to
fire. It provides resistance to acid, electricity, fire and cold. It
allows you to see invisible monsters. It allows you to sense the
presence of demons and evil beings. It can't attack. It cannot be
harmed by acid, cold, lightning or fire.
You found it lying in a vault on level 127 of Angband.
b) a Mage Staff of the Sindar [Fireflash] (1d4) (+19,+12)(120%) (+6)
d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
It can be
activated for fire branding of bolts every 999 turns if it is being
worn. It increases your speed by 10. It provides resistance to fire
and sound. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of Ancalagon the Black on level 95 of Angband.
e) The Ring 'Valada'(80%) (+4) {100% off}
It can be used to store a spell. It increases your intelligence,
dexterity, charisma, searching, infravision and spell power by 4. It
increases your mana capacity by 80%. It cannot be harmed by acid,
cold, lightning or fire.
You stole it from the Rare Jewelry Shop.
f) The Ring of Carda(60%) (+3) {100% off}
It can be activated for
satisfy hunger if it is being worn. It increases your intelligence,
wisdom, dexterity, stealth, searching and attack speed by 3. It
increases your hit points by 60%. It makes you invisible. It
sustains your strength, dexterity and constitution. It provides
resistance to life draining. It speeds your regenerative powers. It
cannot be harmed by acid, cold, lightning or fire.
You stole it from the Rare Jewelry Shop.
g) The Ring of Ormedh(60%) (+3) {100% off}
It can be used to store a
spell. It increases your intelligence, charisma, stealth, speed,
attack speed and spell power by 3. It increases your mana capacity by
60%. It cannot be harmed by acid, cold, lightning or fire.
You stole it from the Rare Jewelry Shop.
h) The Ring of Morlion(80%) (+4) {100% off}
It can be activated for
satisfy hunger if it is being worn. It increases your intelligence,
dexterity, constitution, charisma, stealth, searching, infravision,
speed and ability to score critical hits by 4. It increases your hit
points by 80%. It sustains your strength, dexterity and constitution.
It provides resistance to life draining. It speeds your regenerative
powers. It cannot be harmed by acid, cold, lightning or fire.
You stole it from the Rare Jewelry Shop.
i) The Ring of Dantin(40%) (+2) {100% off}
It can be used to store a
spell. It increases your wisdom, constitution, charisma, stealth,
infravision, speed, attack speed, ability to score critical hits and
spell power by 2. It increases your mana capacity by 40%. It makes
you invisible. It cannot be harmed by acid, cold, lightning or fire.
You stole it from the Rare Jewelry Shop.
j) The Ring of Andron(100%) (+5) {100% off}
It can be activated for
satisfy hunger if it is being worn. It increases your constitution,
charisma, searching and speed by 5. It increases your hit points by
100%. It makes you invisible. It sustains your strength, dexterity
and constitution. It provides resistance to life draining. It
speeds your regenerative powers. It cannot be harmed by acid, cold,
lightning or fire.
You stole it from the Rare Jewelry Shop.
k) The Blue Stone 'Coimir'(40%) (+2)
It grants you the power of
restore life if it is being worn. It provides light (radius 1)
forever. It can be used to store a spell. It increases your luck by
2. It increases your hit points by 40%. It sustains your strength,
dexterity and constitution. It provides immunity to paralysis. It
provides resistance to life draining and nether. It allows you to
breathe without air. It slows your metabolism. It speeds your
regenerative powers. It cannot be harmed by acid, cold, lightning or
fire.
You found it in the remains of a Great Wyrm of Balance on level 90 of
Angband.
m) a Dwarven Lantern of the Magi [Fireflash] (+2)
It grants you the power of magic map if it is being worn. It
provides light (radius 2) forever. It has a spell stored inside. It
increases your intelligence, wisdom and charisma by 2. It cannot be
harmed by fire.
It was given to you as a reward.
n) The Ribbed Plate Armour 'Carth' (-54,-12) [28,+16](40%)
It increases your hit points by 40%.
It sustains your wisdom. It provides immunity to fire. It makes you
completely fearless. It provides resistance to dark and confusion.
It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Sky Drake on level 127 of Angband.
o) The Cloak 'Colannon' [1,+15] (+3 to speed)
It
can be activated for teleport (range 100) every 45 turns if it is
being worn. It increases your stealth and speed by 3. It provides
resistance to acid and nexus. It cannot be harmed by acid, cold,
lightning or fire.
It was given to you as a reward.
p) The Small Metal Shield of Thorin [3,+25] (+4)
It increases your strength and
constitution by 4. It provides immunity to acid. It provides
immunity to paralysis. It provides resistance to sound and chaos. It
allows you to sense the presence of orcs. It cannot be harmed by
acid, cold, lightning or fire.
You found it in the remains of Gorbag, the Orc Captain on level 33 of
Mirkwood.
q) The Large Metal Shield of Tilingur [5,+17]
It sustains your wisdom. It provides immunity to electricity
and cold. It provides resistance to electricity, fire, cold, poison,
dark, confusion and nexus. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of a Great Wyrm of Thunder on level 127 of
Angband.
s) The Metal Cap of Celebrimbor [3,+18] (+3 to searching)
It can be activated for temporary ESP (dur 20+d20) every
20+d50 turns if it is being worn. It increases your intelligence,
dexterity, charisma, searching and spell power by 3. It provides
resistance to acid, fire, shards and disenchantment. It cannot be
harmed by acid, cold, lightning or fire.
You found it in the remains of a Bile Demon on level 55 of Mordor.
u) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
It
can be activated for arrows (150) every 90+d90 turns if it is being
worn. It grants you the power of magic missile if it is being worn.
It increases your dexterity and luck by 4. It provides immunity to
paralysis. It provides resistance to acid. It allows you to see
invisible monsters. It cannot be harmed by acid, cold, lightning or
fire.
You found it in the remains of Glaurung, Father of the Dragons on level 72
of Erebor.
v) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4)
It can be activated for frost bolt (6d8) every 7+d7 turns if
it is being worn. It can be used to store a spell. It increases your
constitution by 4. It sustains your constitution. It provides
resistance to cold. It speeds your regenerative powers. It cannot be
harmed by acid, cold, lightning or fire.
It was given to you as a reward.
x) a Pair of Hard Leather Boots of Speed [3,+8] (+8) {100% off}
It increases your speed by 8.
You stole it from the Footwear Shop.
z) (nothing)
{) The Bolt 'Danor' (1d5) (+18,+17) (+4)
It increases your strength and
wisdom by 4. It does extra damage from fire. It poisons your foes.
It is especially deadly against giants. It fights against evil with
holy fury. It has been blessed by the gods. It cannot be harmed by
acid, cold, lightning or fire.
You found it in the remains of Smaug the Golden on level 79 of Angband.
|) The Mattock of Nain (+12,+18) (+6 to searching)
It can be activated for stone to mud every 5 turns if it is being
worn. It increases your strength, searching, infravision and ability
to tunnel by 6. It does extra damage from acid. It is especially
deadly against dragons. It is especially deadly against orcs. It is
especially deadly against trolls. It is especially deadly against
giants. It provides resistance to acid, dark and disenchantment. It
allows you to climb mountains. It allows you to sense the presence of
orcs. It cannot be harmed by acid, cold, lightning or fire.
You found it lying in a vault on level 127 of Angband.
[Character Inventory]
a) a Fireproof Tome of Translocation {@6}
It cannot be
harmed by fire.
You bought it from the Library.
b) a Fireproof Tome of the Tree {@8}
It cannot be harmed by fire.
You bought it from the Library.
c) an Indestructible Tome of Knowledge {@9}
d) a Fireproof Tome of the Time {@7}
It cannot be harmed by fire.
You bought it from the Library.
e) an Indestructible Book of Beginner Cantrips {@1}
It cannot be harmed by acid, cold,
lightning or fire.
You bought it from the Library.
f) a Potion of Healing
g) 12 Potions of Restore Mana {100% off}
h) a Radiant Ring of Clear Thought {!d!k!f}
It can be activated for cure insanity
if it is being worn. It grants you the power of illuminate if it is
being worn. It provides light (radius 3) forever. It sustains your
intelligence and wisdom. It makes you completely fearless. It
provides resistance to light and confusion. It cannot be harmed by
acid, cold, lightning or fire.
You stole it from the Rare Jewelry Shop.
i) The Robe of Great Luck [2,+20] (+60)
It increases your luck by 60.
It provides immunity to paralysis. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of a Snotling on level 127 of Angband.
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Home Inventory - Gondolin ]
a) a Tome of Magical Energy
b) a Tome of the Eternal Flame {50% off}
c) a Tome of the Blowing Wind
d) a Potion of Healing
e) The Arkenstone of Thrain (+3)
It
can be activated for detection every 30+d30 turns if it is being worn.
It provides light (radius 3) forever. It increases your speed and
luck by 3. It provides resistance to life draining, light, dark and
chaos. It allows you to see invisible monsters. It allows you to
sense the presence of orcs. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of Durin's Bane on level 50 of Moria.
f) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
g) The Mighty Hammer 'Grond' (E:25, L:2) (9d9) (+25,+25) [+10]
[Home Inventory - Lothlorien ]
a) a Tome of the Eternal Flame {@4}
b) a Fireproof Tome of the Blowing Wind {@2}
It
cannot be harmed by electricity. It cannot be harmed by fire.
You stole it from the Library.
c) a Fireproof Tome of the Everrunning Wave
d) 6 Sprigs of Athelas
e) a Potion of Life {100% off}
f) The Crumpled Scroll of Mass Resurrection
g) a Golden Rod of the Istari of Nothing (250/250)
h) The Golden Horn of the Thunderlords (4 charges) {100% off}
i) a Ring of Clear Thought {!d!k!f}
It can be activated for cure insanity if
it is being worn. It sustains your intelligence and wisdom. It makes
you completely fearless. It provides resistance to confusion. It
cannot be harmed by acid, cold, lightning or fire.
You stole it from the Rare Jewelry Shop.
j) The Phial of Undeath (-5) {cursed}
It can be activated for
ruination every 10+d10 turns if it is being worn. It provides light
(radius 5) forever. It decreases your strength, intelligence, wisdom,
dexterity, constitution, charisma and luck by 5. It allows you to
breathe without air. It allows you to sense the presence of undead.
It is cursed. It carries an ancient morgothian curse. It cannot be
harmed by acid, cold, lightning or fire.
You found it in the remains of Medusa, the Gorgon on level 32 of Mirkwood.
k) The Black Banner of Gondor (-3)
It can be activated for summon undead every 666+d333 turns if it is
being worn. It provides light (radius 1) forever. It decreases your
stealth by 3. It makes you invisible. It provides resistance to dark
, nether and chaos. It allows you to sense the presence of undead.
It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Great Wyrm of Perplexity on level 70 of
The Sacred Land Of Mountains.
l) The Thunderlord Coat of Trone [9,+20] (+4 to speed)
It increases your intelligence,
constitution, stealth and speed by 4. It provides immunity to fire.
It provides resistance to acid, electricity, cold and nexus. It
allows you to fly. It allows you to sense the presence of
thunderlords. It reflects bolts and arrows. It produces a fiery
sheath. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
The Sacred Land Of Mountains.
m) an Aquatic Thunderlord Coat [9,+12]
It provides immunity to paralysis. It
provides resistance to acid, fire, cold and dark. It allows you to
breathe underwater. It cannot be harmed by acid. It cannot be harmed
by cold.
It was given to you as a reward.
n) a Feathered Cloak of Air [1,+9]
o) The Steel Helm of Hammerhand [6,+20] (+3)
It grants you the power of berserk if
it is being worn. It increases your strength, dexterity and
constitution by 3. It sustains your strength, dexterity and
constitution. It makes you completely fearless. It provides
resistance to acid, cold, dark and nexus. It slows your metabolism.
It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of The Minotaur of the Labyrinth on level 37
of Maze.
p) The Set of Gauntlets 'Paurnen' [2,+15]
It can be activated for acid bolt (5d8) every 5+d5 turns if it
is being worn. It can be used to store a spell. It provides
resistance to acid. It cannot be harmed by acid, cold, lightning or
fire.
You found it in the remains of a Death drake on level 53 of Mordor.
|
Posted on 3.11.2004 03:54
90. on the Ladder (of 19318)
Comments Related dumps: Adilith, L50 Dark-Elf Avatar Sorceror winner 2nd in T-Plus (2.2.7) by <WatchmanJ@aol.com> (95%) Asoeb, L50 Gnome Avatar Sorceror winner 6th in T-Plus (2.2.7) by <mayfair@true-evil.net> (71%) Druli, L50 Dark-Elf Avatar Alchemist 4th in T-Plus (2.2.7) by <WatchmanJ@aol.com> (24%) MunchKING!, L42 Dark-Elf Avatar Sorceror winner 11th in T-Plus (2.2.7) by <chrisames@westnet.com.au> (11%) Seen 4217 times. |