The Angband Ladder: Mogami, the Huntsman, Dunadan Huntsman by <mogami@het.ph.tsukuba.ac.jp>

  [Unangband 0.5.2a Character Dump]

 Name   Mogami, the Huntsman                     Self  RB  CB  EB   Best
 Sex    Male              Age        68   STR:  18/69  +1  +2 +15 18/249
 Race   Dunadan           Height     87   INT:  18/96  +2  +2  +4 18/176
 Class  Huntsman          Weight    190   WIS:  18/71  +2  +0  +3 18/121
 Title  Explorer          Status     34   DEX:  18/91  +2  +1  +0 18/121
 HP     -48/491           Maximize    Y   Con:  18/81  +3  +1  +3 18/151 18/142
 SP     4/176             Preserve    Y   CHR:  18/59  +2  +1  +3 18/119

 Level           35       Armor     [35,+72]     Saving Throw     Superb
 Cur Exp     856643       Fight    (+31,+40)     Stealth       Very Good
 Max Exp     856643       Melee SWS(+45,+51)     Fighting      Legendary
 Adv Exp     900000       Shoot T   (+31,+0)     Shooting      Legendary
                          Blows       5/turn     Disarming        Superb
 Gold         88368       Shots       1/turn     Magic Device     Heroic
                                                 Perception         Fair
 Burden   179.1 lbs       Infra        10 ft     Searching          Fair

     You are one of several children of a Yeoman.  You are a
     credit to the family.  You have blue eyes, straight red
     hair, and an average complexion.



  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> One of your Magic Books of Conjuring {@m2!k=g, fireproof} (b) was destroyed!
> Scatha the Worm claws you.
> *** LOW HITPOINT WARNING! ***
> Scatha the Worm misses you.
> Scatha the Worm misses you.
> Scatha the Worm bites you.
> You are covered in frost!
> *** LOW HITPOINT WARNING! ***
> Some of your Potions of Speed {=g!k, 10% off} (l) were destroyed!
> One of your Potions of Cure Critical Wounds {=g, 50% off} (m) was destroyed!
> You are drowning in the water!
> *** LOW HITPOINT WARNING! ***
> Scatha the Worm points at you, incanting terribly.
> You die.


  [Character Equipment]

a) The Rapier of Niphebre (1d6) (+14,+11) (+4)
It does extra damage from cold.  It is especially deadly against orcs.  It
modifies strength and intelligence.  It provides resistance to fire and
disenchantment.  It gives its wielder slow digestion and regeneration.  
b) (nothing)
c) a Ring of Damage (+15)
d) a Ring of Speed (+8) {theftproof}
e) an Amulet of Regeneration
f) The Phial of Galadriel
g) The Chain Mail of Egothlon (+6,+2) [14,+14] (+4)
It cannot be stolen from your inventory.  It modifies strength.  It
provides resistance to acid, electricity, fire, cold, poison, fear,
powerful light, sound, nexus and disenchantment.  It provides immunity to
blindness, stunning and the effects of poison.  It burdens you with
aggravation.  
h) The Cloak 'Rimrodri' [1,+11] (+3)
It modifies strength, wisdom and charisma.  It provides resistance to
poison and fear.  It provides immunity to the effects of poison.  It gives
its wielder brighter light.  
i) The Large Leather Shield of Kembar [4,+22] (+3)
It modifies constitution and speed.  It provides resistance to electricity
and fear.  It provides immunity to paralysis and magical slowness.  It
gives its wielder feather falling and brighter light.  
j) an Iron Helm of Infravision [5,+8] (+1)
It gives its wielder brighter light.  
k) a Set of Cesti of Power (+2,+3) [5,+0] (+4) <2 Earths>
It provides resistance to shards.  It provides immunity to cuts.  
l) a Pair of Metal Shod Boots of Slow Descent [6,+9]
m) a Scimitar of *Slay Undead* (2d5) (+8,+8) (+1) {poisoned}
It does extra damage from poison.  


  [Character Inventory]

a) 3 Magic Books of Cantrips {@m1!k=g, fireproof}
It is not damaged by fire.  
b) a Magic Book of Conjuring {@m2!k=g, fireproof}
It is not damaged by fire.  
c) 3 Magic Books of Incantations {@m3!k=g, fireproof}
It is not damaged by fire.  
d) a Magic Book of Sorcery {@m4!k=g}
e) a Magic Book of Fire Magic {!k=g, 10% off}
f) a Magic Book of Earth Magic {@m8!k=g}
It cannot be stolen from your inventory.  It cannot be stolen from your
g) a Magic Book of Water Magic <Hand> {!k=g}
h) a Magic Book of Rune Magic {!k=g, theftproof}
inventory.  It cannot be stolen from your inventory.  It cannot be stolen
i) a Magic Book of Life Magic {!k=g, theftproof}
j) a Song Book of Drills {@m9!k=g}
from your inventory.  It cannot be stolen from your inventory.  It cannot
k) a Song Book of Snake Charming
l) 20 Potions of Speed {=g!k, 10% off}
m) 6 Potions of Cure Critical Wounds {=g, 50% off}
n) Bronze Dragon Scale Mail (-2) [30,+10]
o) The Chain Mail 'Lomen' (-2) [14,+12] (+3)
be stolen from your inventory.  It modifies stealth and searching.  It
provides resistance to fear, powerful light, powerful darkness and nether.
 It provides immunity to acid.  It gives its wielder slow digestion.  
p) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
It is especially deadly against trolls and giants.  It modifies
intelligence, dexterity and speed.  It provides immunity to paralysis and
magical slowness.  It gives its wielder see invisible.  It senses giants
and trolls.  
q) a Long Bow (x3) (+9,+10) <2 Elvens>
It provides resistance to powerful light.  It gives its wielder feather
falling.  
r) 29 Seeker Arrows (4d4) (+3,+2) {@f0=g}


  [Home Inventory]

a) a Flame Rune stone
b) a Frost Rune stone
c) an Earth Rune stone
d) a Wave Rune stone
e) a Magic Book of Storm Magic {!k=g, 50% off}
f) a Magic Book of Animal Magic {@m7!k=g}
g) a Magic Book of Illusions {40% off}
h) a Magic Book of Glamours
i) a map to the mountain Caradhras {75% off}
j) a map to the mines of Moria
k) a map to the citadel of Isengard {40% off}
l) a Scroll of Teleport Level
m) 5 Scrolls of Enchant Armor
n) 4 Scrolls of Enchant Weapon To-Hit
o) 9 Scrolls of Enchant Weapon To-Dam
p) 5 Scrolls of Analyze Magic
q) a Staff of Perception (1d6) (+0,+0) (7 charges)
r) an Arrow (1d4) (+0,+0) {@f0=g}


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize all of the artifacts        : no  (adult_rand_artifacts)
Adult: Play in Lord of the Rings campaign    : yes (adult_campaign)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
Score: Know complete artifact/ego info       : no  (score_lore)
Score: Auto-inscribe items as if known       : no  (score_auto)



Posted on 30.5.2002 10:36

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9550. on the Ladder (of 18945)
26. on the Unangband Ladder (of 189)

Comments

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On 30.5.2002 10:36 mogami@het.ph.tsukuba.ac.jp wrote:
Next time I will enter caradhras and moria more later. I have entered
there too early this time.


On 31.5.2002 16:21 andrewdoull@hotmail.com wrote:
Moria and Caradhras have very tough surface guardians, so it is best to get down the stairs. The lack of shops will also mean you have to act as an ironman during a tough phase of the game... its good to see you are figuring out how runes work though.

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