The Angband Ladder: Birsen, RohanKnight Mofo Master by AmyBSOD

  [ToME 2.3.5 (SX 1.28) Character Sheet]

 Name  : Birsen                 Age                 18       STR:     22       
 Sex   : Neuter                 Height              25       Int:     12     15
 Race  : Vampire RohanKnight    Weight              93       WIS:      8       
 Class : Mofo Master            Social Class         8       DEX:     23       
 Body  : Player                                              CON:     37       
 God   : Vaire                                               CHR:     24       
                                                                               
 + To Melee Hit          32 Level             32    Hit Points      734/   734 
 + To Melee Damage       24 Experience    625203    Spell Points      9/    32 
 + To Ranged Hit         33 Max Exp       625203    Sanity          222/   222 
 + To Ranged Damage      11 Exp to Adv.   720000    Piety                 7987 
   AC                20+103 Gold            3365    Speed           Fast (+15) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Good    Perception  : Bad          Blows/Round:  4         
 Bows/Throw  : Very Good    Searching   : Bad          Shots/Round:  1         
 Saving Throw: Quite Good   Disarming   : Very Good    Mel.dmg/Rnd:  104-480   
 Stealth     : Iffy         Magic Device: Low          Infra-Vision: 0 feet    
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Landed Knight.  You             
          have blue-gray eyes, straight brown hair, and a very dark            
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Joke monsters:        ON
 Maximize mode:        ON
 Monster levelscaling: ON
 Hard mode:            OFF
 Masochist mode:       ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: ON
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Max Level 24 (1200'), Cur Level 24 (1200')
        Barrow-Downs: Max Level 10 (500'), Cur Level 10 (500')
        Cirith Ungol: Max Level 33 (1650'), Cur Level 33 (1650')
        Maze: Max Level 28 (1400'), Cur Level 28 (1400')
        Orc Cave: Max Level 11 (550'), Cur Level 11 (550')
        The Old Forest: Max Level 14 (700'), Cur Level 14 (700')
        Moria: Max Level 35 (1750'), Cur Level 35 (1750')
        The Sandworm lair: Max Level 26 (1300'), Cur Level 26 (1300')
        A lost temple: Max Level 5 (250'), Cur Level 5 (250')
        Near Harad: Max Level 20 (1000'), Cur Level 20 (1000')
        Barad-Dur: Max Level 20 (1000'), Cur Level 20 (1000')
        Amon Sul: Max Level 25 (1250'), Cur Level 25 (1250')
        Icky cave: Max Level 20 (1000'), Cur Level 20 (1000')

 Your body is a Player.
 You are currently on level 28 of Maze.
 You have defeated 8305 enemies.
 You have completed 23 princess quests.
 You have completed 11 lost sword quests.
 You found 1 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 1st Quelle of the 2890th year of the third age.
 You have been adventuring for 15 days.

                    adefkmnopsuxz{|@            
        Add Str   : .............2..            
        Add Int   : ..1.......2.....            
        Add Dex   : ........4.2.....            
        Add Con   : ..............5.            
        Add Chr   : .........3...2..            
        Add Stea. : .41....5........            
        Add Sear. : ..1.............            
        Add Tun.. : ..............5.            
        Add Speed : ...............+            
        Sust Str  : ..+.....+.......            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ........+.......            
        Sust Con  : ........+.......            
        Sust Chr  : ..+......+...+..            
        Invisible : ........+...+...            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ........+......+            
        Hold Life : ........+......+            
        Res Acid  : .............+..            
        Res Elec  : .............+..            
        Res Fire  : .......+..+..+..            
        Res Cold  : ..........+..+.+            
        Res Pois  : ...............+            
        Res Fear  : ..........+.....            
        Res Light : ...+............            
        Res Dark  : ...+.+.+.......+            
        Res Blind : ................            
        Res Conf  : ..........+.....            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ...............+            
        Res Nexus : ..........+.....            
        Res Chaos : ..........+.....            
        Res Disen : ..+.............            
        Aura Fire : ........+.......            
        Auto Curse: ........+.......            
        Levitate  : ........+.......            
        Lite      : .....+.........+            
        See Invis : ..+..+.......+..            
        Regen     : ..+.............            
        Cursed    : ........+.......            
        Hvy Curse : ........+.......            
        Fly       : ..+.............            
        Need Fuel : .....+..........            
        Luck      : ..1.............            
        Cont Spell: .....+....+.....            
        WieldCast : .....+..+.+..+..            
        InvProtect: ..+.............            
        Disarm    : ..1.3...........            
        Lithe     : ..........+.....            
        Res Nerve : ..+..........+..            
        Full ESP  : ....+...........            

 Corruption list:
Vampiric Teeth:
  Your teeth allow you to drain blood to feed yourself
  However your stomach now only accepts blood.

Vampiric Strength:
  Your body seems somewhat dead
  In this near undead state it has improved strength, constitution and
intelligence
  But reduced dexterity, wisdom and charisma.

Vampire:
  You are a Vampire. As such you resist cold, poison, darkness and nether.
  Your life is sustained, but you cannot stand the light of the sun.


Skills (points left: 53)
 - Combat                                        29.270 [0.710]
          . Weaponmastery                        33.780 [0.960]
          - Archery                              24.200 [1.300]
                   . Bow-mastery                -05.000 [0.400]
                   . Boomerang-mastery          -04.000 [0.000]
          . Barehand-combat                      34.600 [1.510]
 - Sneakiness                                    04.166 [0.720]
          . Hidden-Sight                         01.620 [0.710]
          . Stealth                             -05.700 [0.350]
          . Disarming                            24.600 [1.100]
 - Magic                                         03.986 [0.670]
          . Magic-Device                         05.653 [0.605]
          . Spell-power                         -02.000 [0.300]
          . Sorcery                             -02.800 [0.600]
          . Conveyance                          -05.400 [0.700]
          . Divination                          -09.000 [0.000]
          . Demonology                          -04.000 [0.000]
          . Spell-learning                       01.000 [0.000]
 - Spirituality                                  43.126 [1.543]
          . Prayer                               14.145 [0.720]
          . Music                                00.000 [0.300]
 - Monster-lore                                 -03.660 [1.100]
          . Summoning                            02.196 [0.970]
          . Corpse-preservation                  01.000 [0.700]
          . Possession                           03.599 [0.605]
          . Symbiosis                            01.015 [0.515]
          . Mimicry                              01.009 [0.530]
          . Four-dimensional                     20.000 [1.000]

Abilities
 * Ammo creation
 * Spread blows


  [Fates]

You may find an Armored Cloak on level 6.
You may meet a Baby white dragon on level 67.
You may find a Scroll titled "butek aksill" of Light on level 11.


  [Character Equipment]

a) (nothing)
d) a Mithril Boomerang of the Hunter (5d6) (+14,+11) (+4 to stealth)
{!k!k!k!d!s}
    It increases your stealth by 4.  It cannot be harmed by acid.  
    You found it lying in a vault on level 23 of The Sandworm lair.
e) The Chrysoberyl Ring of Fauglie (+1 to stealth) {!d!s}
    It increases your INT, stealth, searching, disarming and luck by 1.  
    Sustain STR and CHA.  Resistance to disenchantment and nerve.  Flying.
    See invisible.  Regeneration.  Inventory Protection.  It cannot be
    harmed bla-bla.  
    You found it lying in a vault on level 30 of Moria.
f) a Ring of Light and Darkness Resistance {!k!k!k!d!s}
    Resistance to light and dark.  
    You bought it from the Black Market.
k) a Lariat Amulet of Telepathy of Disarming (+3) {!k!k!k!d!s}
    It increases your disarming by 3.  Full ESP.  It cannot be harmed
    bla-bla.  
    You found it lying in a vault on level 24 of The Sandworm lair.
m) The Steel Torch of Aerelir [Tick Tock] (with 3995 turns of light) {!d!s @m1}
    It provides light (radius 5) when fueled.  It has a spell stored
    inside.  Resistance to dark.  See invisible.  It cannot be harmed
    bla-bla.  
    It was given to you as a reward.
n) (nothing)
o) a Protected Fur Cloak of Shadows [3,+12] (+5 to stealth) {!k!k!k!d!s}
    It increases your stealth by 5.  Resistance to fire and dark.  It
    cannot be harmed by acid.  
    You found it lying in a vault on level 30 of Moria.
p) The Demonshield of Gothmog [13,+7] (+4) {cursed, !d!s}
    It increases your DEX by 4.  It makes you invisible.  Sustain STR, DEX
     and CON.  Free Action.  Resistance to life draining.  Levitation.  It
    produces a fiery sheath.  It is heavily cursed.  It can re-curse
    itself.  It cannot be harmed bla-bla.  
    You found it lying in a vault on level 15 of Mirkwood.
s) a Metal Cap of Beauty [3,+10] (+3)
    It increases your CHA by 3.  Sustain CHA.  
    It was given to you as a reward.
u) The Set of Alchemist Gloves of Eluind [1,+9] (+2) {!d!s}
    It can be used to store a spell.  It increases your INT and DEX by 2.  
    Resist fear.  Resistance to fire, cold, confusion, nexus and chaos.  
    It is lithe.  It cannot be harmed bla-bla.  
    You found it lying in a vault on level 5 of A lost temple.
x) (nothing)
z) a Lurker named Hussein (250 hp)
{) a Drum of Power (+2) {!k!k!k!d!s}
    It increases your STR and CHA by 2.  Sustain CHA.  Resistance to acid, 
    electricity, fire, cold and nerve.  See invisible.  It cannot be
    harmed bla-bla.  
    You found it in the remains of Nightshade, Farmer Maggot's cousin in the
    town of Bree .
|) a Mattock of Endurance (+5) {!k!k!k!d!s}
    It increases your CON and tunneling by 5.  
    You found it lying in a vault on level 25 of The Sandworm lair.


  [Character Inventory]

a) 7 Blood Red Potions of Speed
b) 16 Swirly Potions of Cure Critical Wounds
c) 13 Ichor Potions of Healing
d) a Gloopy Green Potion of Restore Dexterity
e) a Scroll titled "compag doeyen" of Summon Never-Moving Pet
f) 35 Scrolls of Teleportation
g) 5 Scrolls of Word of Recall {!*}
h) 28 Scrolls of Identify {@r2}
i) 33 Scrolls of Magic Mapping {@r3}
j) 22 Scrolls titled "flowviv urrar" of Trap Detection {@r1}
k) 4 Scrolls titled "ill prok" of Satisfy Hunger {100% off}
l) 2 Wands of Noxious Cloud[1|25] (18 charges) {!k!k!k}
m) a Staff of Globe of Light[1|10] (3 charges) {!k!k!k}
n) a Staff of Disarm[1|10] (12 charges) {!k!k!k}
o) a Partial Totem of a Simone {@m2 !k!k!k!d!s}
p) 10 Wooden Torches (with 4000 turns of light)
q) a Hard Leather Armor [6] {average}
r) a Pair of Metal Shod Boots [6]
s) a Club (1d4)
t) 38 Empty Bottles
u) (nothing)
v) (nothing)
w) (nothing)


  [4D Pocket]

a) a Vermilion Mushroom of Restoring
b) a Sprig of Athelas
c) a Scroll titled "dud sym ausnie" of Teleport Level
d) 20 Arrows (1d4) {excellent}
e) a Mandolin of Erebor (+3)


  [Home Inventory - Bree ]

a) a Spellbook of Spider Form
b) a Spellbook of Tidal Wave
c) a Dark Blue Mushroom of Cure Paranoia
d) a Brown Mushroom of Restore Constitution
e) 2 Grey Mushrooms of Sanity
f) 14 Rations of Food
g) a Black Mushroom of Cure Poison
h) 6 Dark Red Mushrooms of Mana
i) 2 Sprigs of Athelas
j) a Gloss Potion of Lesser Restore Mana
k) a Cloudy Potion of Greater Restore Mana
l) 2 Cyan Potions of Haste
m) an Orange Potion of Cure Light Insanity
n) 8 Alcoholic Potions of Cure Serious Insanity
o) an Indigo Potion of Full Nutrition
p) 2 Dark Green Potions of High Resistance
q) a Blue Potion of Greater Curing
r) a Hazy Potion of Intellect
s) 3 Fuming Potions of Nimbleness
t) a Fluorescent Potion of Invisibility
u) 2 Red Potions of Corruption
v) 3 Blood Red Potions of Speed
w) a Clotted Red Potion of Resist Heat
x) 8 Dark Red Potions of Cure Serious Wounds
a) 2 Luminescent Potions of Restore All Mana
b) 3 Potions of Restore Life Levels {25% off}
c) 4 Steamy Potions of Restore Strength
d) 3 Potions of Restore Intelligence
e) a Coldproof Muddy Potion of Restore Wisdom
f) 4 Muddy Potions of Restore Wisdom
g) 3 Potions of Restore Dexterity
h) 3 Potions of Restore Constitution
i) 5 White Potions of Restore Charisma
j) a Crimson Potion of Resistance
k) a Caustic Potion of Curing
l) 5 Scrolls titled "bia tankfa ple" of Darkness
m) a Fireproof Scroll titled "gav dyb dyb" of Curse Armor
n) 6 Scrolls titled "compag doeyen" of Summon Never-Moving Pet
o) 2 Scrolls titled "bytrol otle ag" of Trap Creation
p) a Scroll titled "dud sym ausnie" of Teleport Level
q) 14 Scrolls titled "sna wit elarze" of Word of Recall {!*}
r) 2 Scrolls titled "ban ankh" of *Identify* {25% off}
s) 4 Scrolls titled "obul tichver" of Remove Curse {25% off}
t) 2 Scrolls of *Remove Curse* {25% off}
u) an Acidproof Scroll titled "lim sased" of Reset Recall
v) a Fireproof Scroll titled "lim sased" of Reset Recall
w) 13 Scrolls titled "flowviv urrar" of Trap Detection {@r1}
x) an Acidproof Scroll titled "jedyb i hydver" of Fireproofing
a) 4 Scrolls titled "lechur tankerk" of Ally
b) a Wooden Rod of the Maiar of Nothing (20/20)
    It can hold more mana.  It can cast spells for a lesser mana cost.  It
    regenerates its mana faster.  It resists charge draining.  
    You found it lying in a vault on level 13 of The Old Forest.
c) a Copper Rod of Nothing (20/20)
d) an Iron Rod of Nothing (50/50)
e) a Quicksilver Rod of Nothing (70/70)
f) a Steel-Plated Rod Tip of Lightning Bolts of Charge Holding (30 Mana to
cast)
g) 3 Cast Iron Rod Tips of Trap Location (8 Mana to cast)
h) a Cast Iron Wand of Fireflash[1|17] (8 charges)
i) 2 Wands of Noxious Cloud[1|28] (7 charges) {!k!k!k}
j) 2 Wands of Noxious Cloud[1|26] (12 charges) {!k!k!k}
k) a Mithril-Plated Wand of Strike[3|18] (3 charges)
l) a Shockproof Mithril-Plated Wand of Strike[1|11] (5 charges)
m) an Oxidized Wand of Teleport Away[3|23]
n) a Plywood Staff of Shake[1|11] of Charge Holding (13 charges)
o) a Mistletoe Staff of Teleportation[2|20]
p) a Balsa Staff of Recovery[1|10] (8 charges)
q) a Sycamore Staff of Sense Monsters[1|15] (10 charges) {!k!k!k}
r) a Staff of Sense Monsters[1|15] (8 charges) {!k!k!k}
s) a Sycamore Staff of Sense Monsters[1|15]
t) a Tortoise Shell Ring of Slow Digestion
u) a Ring of Levitation
    Levitation.  
    You bought it from the Magic shop.
v) a Ring of Fire Resistance
    Resistance to fire.  It cannot be harmed by fire.  
    You bought it from the Magic shop.
w) an Enamel Ring of Protection
x) a Zircon Ring of Damage (+17)
a) a Double Ring of Fear Resistance
b) a Nickel Ring of Flying
c) The Eternal Ring of Galda (+3)
    It can be used to store a spell.  It increases your CHA by 3.  It
    makes you invisible.  Sustain CON.  Resist fear.  Resistance to 
    electricity, nerve and mind.  Flying.  Slow Digestion.  Peacekeeping.  
    It cannot be harmed bla-bla.  
    It was given to you as a reward.
d) an Indestructible Eternal Ring of Spell
e) an Amulet of Acid Resistance
    Resistance to acid.  It cannot be harmed by acid.  
    You bought it from the Magic shop.
f) a Mother-of-pearl Amulet of of Life of Dodging [+1](50%) (+5)
    It increases your dodging by 5.  It increases your hit points by 50%.  
    Sustain CON.  Resistance to life draining.  It drains mana.  
g) The Pewter Amulet 'Elluin' (+2 to searching)
    It increases your DEX, searching, infravision, dodging and loot quality
     by 2.  Resistance to fire, cold, blindness and sound.  Slow
    Digestion.  Peacekeeping.  It cannot be harmed bla-bla.  
    You found it in the remains of Conse on level 20 of Barad-Dur.
h) a Brass Lantern of the Eternal Eye (with 3341 turns of light)
    It provides light (radius 2) when fueled.  Resistance to blindness.  
    See invisible.  It cannot be harmed by fire.  
    You found it lying in a vault on level 4 of Barrow-Downs.
i) a Dwarven Lantern
j) a Rhino Hide Armor of Resistance (-1 to accuracy) [8,+9]
k) The Padded Armor of Limbalas [4,+5]
    Sustain DEX.  Free Action.  Resistance to fire, cold and dark.  It
    prevents teleportation.  It cannot be harmed bla-bla.  
    You found it in the remains of an Uruk-hai on level 4 of Barrow-Downs.
l) an Arena Robe of Disarming [2,+9] (+4)
m) a Wool Cloak [2] {good}
n) a Metal Cap [3,+0]
o) an Iron Helm of Concentration [5,+6]
p) a Set of Magic Gloves [1,+3]
q) a Pair of Soft Leather Boots of Free Action [2,+4]
r) a Pair of Soft Leather Boots [2] {good}
s) a Pair of Iron Shod Boots [4] {good}
t) 56 Assault Rifle Bullets (3d6) (+1,+6)
u) The Bearded Axe of Dirrahim (1d6) (+7,+7) (+3)
    It can be wielded two-handed.  It increases your STR, INT and CHA by 3
    .  It does extra damage from acid and fire.  Slays orcs.  Slays
    undead.  Slays evil.  Resistance to life draining.  It cannot be
    harmed bla-bla.  
    You found it in the remains of a Lich on level 9 of Barrow-Downs.
v) a Dagger (1d4) (+4,+4)
w) a Main Gauche (1d5) (+0,+0)
x) The Lucerne Hammer 'Telorm' (2d5) (+19,+7) (+3)
    It can be wielded two-handed.  It provides light (radius 1) forever.  
    It increases your CHA by 3.  It does extra damage from frost.  It 
    poisons your foes.  Slays orcs.  Slays evil.  Resistance to cold.  It
    has been blessed by the gods.  It cannot be harmed bla-bla.  
    You found it lying in a vault on level 6 of Barrow-Downs.
a) a Pick (+1)
b) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    It increases your infravision by 2.  It cannot be harmed bla-bla.  
    It was given to you as a reward.
c) an Ingram MAC-10 (x2) {good}
d) 2 Bolts (1d5) (+5,+5) {100% off}
e) 4 Bolts (exploding) (1d5) (+4,+2) {wall destruct}
f) 12 Bolts (1d5) (+0,+0) {100% off}
g) 9 Bolts (exploding) (1d5) (+2,+4) {100% off}
h) 7 Seeker Bolts (4d5) (+0,+0) {100% off}
i) 18 Sheaf Arrows of Slay Demon (1d5) (+2,+5)
j) 31 Conundrum Shots of Flame (2d4) (+12,+8)
k) a Small Wooden Boomerang (1d4)
l) a Well-Protected Harp of Power (+2)
m) a Broken Stick
n) 30 Iron Spikes
o) an Essence of Darkness
p) a Broken Skull
q) a Human Skeleton


  [Home Inventory - Minas Anor ]

a) The Demonhorn of Gothmog [2,+13] (-5)
    It provides light (radius 2) forever.  It decreases your CHA by 5.  
    See invisible.  It grants ESP of demons.  Slow Digestion.  
    Regeneration.  It can re-curse itself.  It cannot be harmed bla-bla.  
    You found it lying on the ground on level 32 of Cirith Ungol.
b) a Spellbook of Tick Tock {@m1 !k!k!k!d!s}
c) a Spellbook of Time Tempest
d) a Spellbook of Timeline
e) a Grey Mushroom of Sanity
f) 2 Sprigs of Athelas
g) 2 Cloudy Potions of Greater Restore Mana
h) an Iridescent Potion of Blue Dragon Blood
i) a Cyan Potion of Haste
j) a Coldproof Orange Potion of Cure Light Insanity
k) 7 Orange Potions of Cure Light Insanity
l) a Coldproof Alcoholic Potion of Cure Serious Insanity
m) a Frothing Potion of Cure Insanity
n) 3 Misty Potions of Greater Healing
o) a Brown Potion of Rare Resistance
p) a Blue Potion of Greater Curing
q) an Effervescent Potion of Time Flow
r) 2 Grey Potions of Brawn
s) 2 Fuming Potions of Nimbleness
t) a Metallic Green Potion of Toughness
u) 2 Red Potions of Corruption
v) 3 Coldproof Blood Red Potions of Speed
    It cannot be harmed by cold.  
    You bought it from the Black Market.
w) 6 Blood Red Potions of Speed
x) 4 Ichor Potions of Healing {100% off}
a) a Coldproof Luminescent Potion of Restore All Mana
b) 4 Luminescent Potions of Restore All Mana
c) 4 Potions of Restore Life Levels
d) 3 Potions of Restore Strength
e) 3 Potions of Restore Intelligence
f) 7 Muddy Potions of Restore Wisdom {75% off}
g) 6 Gloopy Green Potions of Restore Dexterity {50% off}
h) a Coldproof Cyan Potion of Restore Constitution
i) 5 Cyan Potions of Restore Constitution
j) 3 Potions of Restore Charisma
k) 4 Crimson Potions of Resistance
l) an Acidproof Scroll titled "compag doeyen" of Summon Never-Moving Pet
m) 3 Scrolls titled "compag doeyen" of Summon Never-Moving Pet
n) an Acidproof Scroll titled "bytrol otle ag" of Trap Creation
o) 7 Scrolls titled "sna wit elarze" of Word of Recall {!*}
p) 2 Scrolls of *Identify* {25% off}
q) 4 Scrolls of Remove Curse
r) a Scroll of *Remove Curse*
s) a Retardant Scroll titled "lim sased" of Reset Recall
t) a Fireproof Scroll titled "lim sased" of Reset Recall
u) 8 Scrolls titled "lim sased" of Reset Recall
v) a Fireproof Scroll titled "werg mung" of *Destruction*
w) an Acidproof Scroll titled "buttnil" of Mass Resurrection
x) 2 Scrolls titled "jedyb i hydver" of Fireproofing
a) 2 Scrolls titled "heal wilraw" of Destruction
b) a Wooden Rod of Trap Location (10/10)(8) {@z1}
c) a Moonstone Rod of Nothing (75/75)
d) an Aluminium Rod of Nothing (80/80)
e) a Silver Rod of Nothing (100/100)
f) a Silver Rod of Nothing (100/100)
g) a Silver Rod of Nothing (100/100)
h) a Gilded Rod Tip of Lightning Balls of Charge Holding (50 Mana to cast)
i) a Cast Iron Rod Tip of Trap Location of Charge Holding (8 Mana to cast)
j) 4 Cast Iron Rod Tips of Trap Location (8 Mana to cast)
k) a Shockproof Tanned Rod Tip of Darkness Bolts (50 Mana to cast)
l) a Venusian Wand of Manathrust[1|15] {100% off}
m) an Iron Wand of Tidal Wave[3|21]
n) 2 Wands of Noxious Cloud[1|26] (10 charges) {!k!k!k}
o) an Oxidized Wand of Teleport Away[5|23]
p) an Oxidized Wand of Teleport Away[3|23]
q) 2 Staffs of Globe of Light[1|10] (13 charges)
r) a Silver Staff of Globe of Light[1|13] {good}
s) a Silver Staff of Globe of Light[4|10] {!k!k!k}
t) an Acidproof Ivory Staff of Vision[2|15] (8 charges)
u) a Sycamore Staff of Sense Monsters[1|16]
v) a Fireproof Microscopic Staff of Genocide[1|5] (4 charges)
w) The Scarab Ring 'Argoth' (+2)
    It can be used to store a spell.  It increases your CON and perception
     by 2.  Sustain STR, CON and CHA.  Resistance to electricity, dark and 
    sound.  It cannot be harmed bla-bla.  
    You found it lying in a vault on level 32 of Cirith Ungol.
x) a Thallium Ring of Shard Resistance
a) The Obsidian Ring of Ninar (+1)
    It increases your CHA by 1.  It makes you invisible.  Sustain INT.  
    Free Action.  Resistance to nexus and plasma.  See invisible.  It
    cannot be harmed bla-bla.  
    It was given to you as a reward.
b) a Dwarven Lantern
c) a Blasted Fur Cloak of Inventory Protection [3,+1]
d) an Insect Husk [1] {good}
e) a Jingasa of See Invisible [4,+8]
f) 61 SMG Bullets (2d8) {good}
g) a M1 Garand (x5) {good}
h) 67 Bolts (1d5) (+0,+0) {@f1}
i) 30 Bolts (1d5) {excellent}
j) 10 Seeker Bolts (4d5) (+0,+0) {100% off}
k) 7 Mithril Shots (3d4) {good}
l) a Harp


  [Home Inventory - Lothlorien ]

a) a Tome of the Impenetrable Earth
b) a Tome of Youth
c) 4 Spellbooks of Tick Tock
d) a Dark Red Mushroom of Mana
e) 4 Sprigs of Athelas
f) 2 Gloss Potions of Lesser Restore Mana
g) a Coldproof Cloudy Potion of Greater Restore Mana
h) a Coldproof Smooth Potion of White Dragon Blood
i) 5 Coldproof Potions of Cure Light Insanity
    It cannot be harmed by cold.  
    You bought it from the Black Market.
j) 2 Orange Potions of Cure Light Insanity
k) 7 Coldproof Potions of Cure Critical Insanity
    It cannot be harmed by cold.  
    You bought it from the Black Market.
l) a Strangely Phosphorescent Potion of Cure Critical Insanity
m) 99 Potions of Water Curing {quest}
n) a Dark Green Potion of High Resistance
o) a Coldproof Blue Potion of Greater Curing
p) a Blue Potion of Greater Curing
q) a Coldproof Shimmering Potion of Cure Mortal Insanity
r) a Shimmering Potion of Cure Mortal Insanity
s) a Dark Blue Potion of Contemplation
t) 3 Coldproof Potions of Speed
    It cannot be harmed by cold.  
    You bought it from the Black Market.
u) 4 Blood Red Potions of Speed
v) 3 Coldproof Potions of Healing
    It cannot be harmed by cold.  
    You bought it from the Temple.
w) 5 Ichor Potions of Healing {25% off}
x) a Coldproof Luminescent Potion of Restore All Mana
a) a Luminescent Potion of Restore All Mana
b) 9 Potions of Restore Life Levels {50% off}
c) 3 Potions of Restore Strength
d) 4 Potions of Restore Intelligence {75% off}
e) a Potion of Restore Wisdom
f) 3 Potions of Restore Dexterity
g) 4 Potions of Restore Constitution {25% off}
h) 4 White Potions of Restore Charisma
i) a Coldproof Caustic Potion of Curing
j) a Caustic Potion of Curing
k) a Fireproof Scroll titled "compag doeyen" of Summon Never-Moving Pet
l) a Scroll titled "compag doeyen" of Summon Never-Moving Pet
m) a Scroll titled "bytrol otle ag" of Trap Creation
n) 7 Scrolls titled "sna wit elarze" of Word of Recall {!*}
o) an Acidproof Scroll titled "ban ankh" of *Identify*
p) 2 Scrolls of *Identify* {50% off}
q) 6 Scrolls of Remove Curse {50% off}
r) a Scroll of *Remove Curse*
s) 2 Scrolls titled "lim sased" of Reset Recall
t) 2 Scrolls titled "tektich" of Divination
u) an Acidproof Scroll titled "jedyb i hydver" of Fireproofing
v) a Scroll titled "lechur tankerk" of Ally
w) a Quartz Rod of Charge Holding of Nothing (40/40)
x) an Iron Rod of Nothing (50/50)
a) an Iron Rod of Nothing (50/50)
b) a Moonstone Rod of Nothing (75/75)
c) a Tungsten Rod Tip of Recall (80 Mana to cast)
d) a Dodecagonal Rod Tip of Illumination (8 Mana to cast)
e) a Curved Rod Tip of Nexus Bolts (45 Mana to cast)
f) a Brass Wand of Firewall[2|5] of Charge Holding (7 charges)
g) an Iron Wand of Tidal Wave[5|20]
h) a Gold-Plated Wand of Noxious Cloud[1|31]
i) an Oxidized Wand of Teleport Away[1|20] (6 charges)
j) a Gold Wand of Essence of Speed[1|12] (5 charges)
k) a Plywood Staff of Shake[2|10] of Plenty (17 charges)
l) 3 Staffs of Disarm[1|10] (18 charges)
m) a Staff of Disarm[1|10] (20 charges) {!k!k!k}
n) a Staff of Disarm[1|10] (11 charges) {!k!k!k}
o) a Willow Staff of Sense Hidden[1|10] of Charge Holding (2 charges)
p) a Staff of Sense Hidden[1|10] {good, !k!k!k}
q) a Staff of Sense Hidden[1|10] {!k!k!k}
r) a Staff of Sense Monsters[1|15] (7 charges) {!k!k!k}
s) a Partial Totem of a Triceratops {@m2}
t) 2 Partial Totems of an Elder aranea
u) 2 Partial Totems of an Aranea
v) a Partial Totem of a Thai
w) a Dazzling Lapis Lazuli Ring of Sustain Intelligence
x) a Blazing Scarab Ring of Constitution (+2)
a) a Rohirric Agate Ring of Nexus Resistance (+3 to speed)
b) a Sapphire Ring of Lordly Protection [+18]
c) a Radiant Nickel Ring of Flying
d) a Nickel Ring of Flying of Dodging [+1] (+1)
e) a Small Metal Shield of Vision [3,+5]
f) a Lithe Small Metal Shield [3,+9]
    It is lithe.  
    You found it lying in a vault on level 14 of The Old Forest.
g) a Set of Alchemist Gloves of Dodging [1,+5] (+3)
h) a Protected Pair of Light Metal Boots [5,+5]
i) a Mace of Doriath (E:15, L:1) (2d4) (+5,+11)
j) a Trollsense Pick of Brightness (+1)
    It provides light (radius 2) forever.  It increases your tunneling by 
    1.  It grants ESP of trolls.  
    You bought it from the General Store.
k) a Light Crossbow (x3) (+9,+8)
l) 33 Bent Bolts of Flame (1d5) (+5,+3) {@f1}
m) 23 Bolts of Slay Undead (1d5) (+7,+2)
n) 26 Bolts (1d5) (+4,+6) {@f1}
o) 5 Bolts (exploding) (1d5) (+3,+5) {light}
p) 10 Bolts (exploding) (1d5) (+3,+2) {nuke}
q) 27 Bolts (1d5) (+0,+0) {100% off}
r) 10 Bolts (exploding) (1d5) (+5,+6) {mind}
s) 9 Bolts (exploding) (1d5) (+2,+4) {shards}
t) 7 Seeker Bolts (4d5) (+0,+0) {100% off}
u) 8 Seeker Bolts (exploding) (4d5) (+2,+4) {time}
v) 7 Rounded Pebbles of Venom (1d2) (+3,+3) {100% off}
    It poisons your foes.  
    You made it yourself.
w) 10 Rounded Pebbles (exploding) (1d2) (+3,+4) {100% off}
x) 2 Mithril Shots (exploding) (3d4) (+6,+11) {100% off}
a) 29 Steel Shots (1d6) (+4,+3)
b) a Harp of the Vanyar (+2)


  [Home Inventory - Hobbiton ]

a) 3 Spellbooks of Tick Tock {@m1 !k!k!k!d!s}
b) 6 Blue Mushrooms of Restore Strength
c) 7 Brown Mushrooms of Restore Constitution {25% off}
d) 2 Grey Mushrooms of Sanity
e) 8 Potions of Cure Light Insanity
f) 8 Potions of Cure Serious Insanity
g) a Coldproof Moonshine Potion of Repelling
h) 4 Grey Potions of Brawn
i) 3 Blood Red Potions of Speed
j) a Luminescent Potion of Restore All Mana
k) 3 Potions of Restore Life Levels
l) 5 Steamy Potions of Restore Strength
m) 4 Magenta Potions of Restore Intelligence
n) 4 Muddy Potions of Restore Wisdom
o) 5 Gloopy Green Potions of Restore Dexterity
p) 5 Cyan Potions of Restore Constitution
q) 4 Potions of Restore Charisma {25% off}
r) 2 Caustic Potions of Curing
s) a Scroll titled "compag doeyen" of Summon Never-Moving Pet
t) a Fireproof Scroll titled "bytrol otle ag" of Trap Creation
u) a Scroll of Teleport Level
v) 6 Scrolls titled "sna wit elarze" of Word of Recall {!*}
w) 4 Scrolls of Remove Curse
x) a Scroll titled "lim sased" of Reset Recall
a) a Scroll titled "tektich" of Divination
b) a Scroll titled "werg mung" of *Destruction*
c) a Scroll titled "zararr xus" of Shockproofing
d) an Acidproof Scroll titled "heal wilraw" of Destruction
e) a Scroll titled "heal wilraw" of Destruction
f) a Quartz Rod of Nothing (40/40)
g) a Martian Rod Tip of Disarming (50 Mana to cast)
h) a Shockproof Rickety Rod Tip of Cold Balls (55 Mana to cast)
i) an Iron Wand of Tidal Wave[3|26]
j) a Long Wand of Ice Storm[2|39]
k) an Oxidized Wand of Teleport Away[3|31]
l) a Gold Wand of Essence of Speed[1|18]
m) a Silver-Plated Wand of Timelapse[2|17] (7 charges)
n) a Plywood Staff of Shake[1|17]
o) a Staff of Disarm[1|10] (2 charges) {!k!k!k}
p) a Partial Totem of a Star drake
q) a Resistant Spikard Ring of Poison Resistance
r) a Jasper Ring of Invisibility of Disarming (+6)
s) The Lightning Resistance of Faramir (+18,+0) [+8] (+5) {!d!s}
    It increases your stealth by 5.  Sustain DEX.  Resistance to confusion
    .  It cannot be harmed bla-bla.  
    You found it in the remains of Lug, the Grotesque on level 10 of Orc Cave.
t) a Dwarven Lantern
u) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed bla-bla.  
    You found it lying in a vault on level 30 of Moria.
v) a Lithe Bronze Dragon Scale Mail (-2 to accuracy) [30,+17]
    It can be activated for breathe confusion (120) every 90+d90 turns if
    it is being worn. Resistance to confusion.  Flying.  It is lithe.  It
    cannot be harmed bla-bla.  
    You found it lying in a vault on level 33 of Moria.
w) a Pair of Light Metal Boots of Inventory Protection [5,+14]
x) The Katana 'Harievorn' (3d4) (+7,-2) (-4 to stealth) {cursed}
    It can be wielded two-handed.  It decreases your CON, CHA, stealth and 
    disarming by 4.  It poisons your foes.  Slays dragons.  Slays orcs.  
    Slays giants.  Kills demons.  Kills undead.  Slays evil.  It grants
    ESP of trolls.  It is heavily cursed.  It can resist being shattered
    by morgul beings.  It cannot be harmed bla-bla.  
    You found it in the remains of a Kangaroo on level 33 of Moria.
a) a Pick of Boldness (+1) {!k!k!k!d!s}
    It increases your tunneling by 1.  Resist fear.  
    You bought it from the General Store.
b) a Long Bow of the Hunter (x3) (+16,+10) (+3 to stealth) {!k!k!k!d!s}
    It increases your stealth by 3.  
    You found it in the remains of Phineas T. Barnum on level 21 of Amon Sul.
c) 9 Bolts (1d5) (+0,+0) {100% off}
d) 7 Seeker Bolts (4d5) (+0,+0) {100% off}
e) 84 Arrows (1d4) (+0,+0) {@f1}
f) 10 Arrows (1d4) (+3,+5) {100% off}
g) 9 Arrows (exploding) (1d4) (+2,+1) {@f2 disint}
h) 4 Arrows (exploding) (1d4) (+4,+3) {dark}
i) 18 Arrows (1d4) {average}
j) 3 Seeker Arrows (4d4) (+2,+4) {100% off}
k) The Drum of Nienni [-4] (-1 to stealth) {cursed}
    It provides light (radius 4) forever.  It decreases your STR, INT, CHA
    , stealth and disarming by 1.  Sustain WIS, DEX, CON and CHA.  Resist
    fear.  Resistance to electricity, blindness, chaos and nerve.  See
    invisible.  Reflection.  Device Mastery.  It drains experience.  It
    fills you with the Black Breath.  It is heavily cursed.  It cannot be
    harmed bla-bla.  
    You found it lying in a vault on level 30 of Moria.


  [Home Inventory - Dale ]

a) a Tome of Sorrow
b) a Spellbook of Slow Monster
c) a Sprig of Athelas
d) a Coldproof Cloudy Potion of Greater Restore Mana
e) 2 Potions of Cure Light Insanity
f) a Moonshine Potion of Repelling
g) a Coldproof Brown Potion of Rare Resistance
h) 5 Olive Potions of Sense Objects
i) a Coldproof Blood Red Potion of Speed
j) a Coldproof Ichor Potion of Healing
k) a Coldproof Gloopy Green Potion of Restore Dexterity
l) a Coldproof White Potion of Restore Charisma
m) a White Potion of Restore Charisma
n) a Coldproof Verdant Potion of Enlightenment
o) 9 Verdant Potions of Enlightenment
p) a Crimson Potion of Resistance
q) a Scroll of *Remove Curse*
r) a Quartz Rod of Cheapness of Nothing (40/40)
s) a Martian Rod Tip of Disarming of Charge Holding (50 Mana to cast)
t) 2 Cast Iron Rod Tips of Trap Location (8 Mana to cast)
u) a Staff of Disarm[1|10] (14 charges) {!k!k!k}
v) 3 Staffs of Disarm[1|10] (17 charges)
w) an Andalusite Ring of Nether Resistance
x) The Tourmaline Ring 'Lenwe' (+1) {!d!s}
    It increases your INT, WIS, CON, stealth and infravision by 1.  
    Sustain STR.  Free Action.  Resistance to acid, cold, poison, 
    blindness and nexus.  Levitation.  It grants ESP of giants.  
    Peacekeeping.  
    You found it in the remains of a Mind flayer on level 10 of Orc Cave.
a) a Tiger Eye Ring of Mind Resistance
b) The Spirit Dragon Scale Mail of Uinin (-2 to accuracy) [30,+20] (+1)
    It can be activated for breathe confusion (120) every 90+d90 turns if
    it is being worn. It increases your luck and loot quality by 1.  
    Sustain DEX.  Resistance to cold, poison, nether, nexus, nerve and 
    mind.  Flying.  It cannot be harmed bla-bla.  
    You found it lying in a vault on level 30 of Moria.
c) an Absorbing Thunderlord Coat of Peace [9,+7]
d) a Set of Alchemist Gloves [1,+4] (+1)
e) a Set of Spiked Gauntlets of the Thief (+2,-1) [4,+9] (+3 to stealth)
{!d!s!k}
    It increases your DEX and stealth by 3.  Sustain DEX.  
    You found it lying in a vault on level 14 of The Old Forest.
f) a Set of Magic Gloves of Power (+3,+5) [1,+9] (+1) {!k!k!k!d!s}
    It can be used to store a spell.  It increases your STR by 1.  
    Resistance to nerve.  
    You found it lying in a vault on level 5 of A lost temple.
g) a Resistant Pair of Light Metal Boots of Jumping [5,+2]
h) 40 .45 ACP Bullets (2d10) (+2,+4)
i) 29 Rifle Bullets (3d6) {average}
j) a Dagger (1d4) {special}
k) 17 Arrows of Flame (1d4) (+2,+17)
l) a Shard of Pottery


  [Home Inventory - Helm's Deep ]

a) 2 Sprigs of Athelas
b) 7 Orange Potions of Cure Light Insanity
c) a Potion of Restore Strength
d) a Scroll of Remove Curse



Posted on 11.6.2025 21:11
Last updated on 17.6.2025 18:45

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10825. on the Ladder (of 19232)
1874. on the ToME Ladder (of 3174)
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On 11.6.2025 21:11 AmyBSOD wrote:
Birsen from Let's Play ToME-SX, https://forum.rpg.net/index.php?threads/lets-play-tome-sx-2-3-5-troubles-of-middle-earth-an-angband-variant.757480/page-5#post-25537226 - ironman and randomizer modes.

On 12.6.2025 22:32 AmyBSOD wrote:
So I used h@x to turn on masochist mode mid-run, since the game felt too easy. Now it's quite a bit more challenging ;) On the off chance that I somehow ascend this char (unlikely now since this mode makes things much harder), I'll not claim to have ascended masochist mode since the char wasn't generated with that mode active; the early game would've been harder had I started with it.

On 15.6.2025 20:03 AmyBSOD wrote:
Completed a whole lot of princess/FF quests (didn't get anything spectacularly good so far) and also the Mirkwood Spiders quest. Game still feels too easy, but the mega OOD monsters in vaults keep me on my toes so that's something I guess?

On 16.6.2025 22:34 AmyBSOD wrote:
Completed a ton of quests, but of course the RNG gave me mostly fumblefingers. Also there's still a fumblefingers quest on level 24 that I'll have to do at some point.

On 17.6.2025 18:45 AmyBSOD wrote:
Completed a couple more quests and also the first Vaire temple. Need stat potions, but no dungeon towns have turned up so far...

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