The Angband Ladder: Birsen, RohanKnight Mofo Master by AmyBSOD

  [ToME 2.3.5 (SX 1.28) Character Sheet]

 Name  : Birsen                 Age                 18       STR:     37       
 Sex   : Female                 Height              25       Int!     28     30
 Race  : Vampire RohanKnight    Weight              99       Wis:     21     23
 Class : Mofo Master            Social Class         8       Dex!     35     37
 Body  : Player                                              CON!     40       
 God   : Vaire                                               CHR!     30       
                                                                               
 + To Melee Hit          65 Level             46    Hit Points     1064/  1077 
 + To Melee Damage       47 Experience  10550501    Spell Points    136/   136 
 + To Ranged Hit         46 Max Exp     10550501    Sanity          423/   423 
 + To Ranged Damage       0 Exp to Adv. 10800000    Piety                46234 
   AC                11+144 Gold           24700    Speed           Fast (+20) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Superb       Perception  : Low          Blows/Round:  8         
 Bows/Throw  : Excellent    Searching   : Low          Shots/Round:  1         
 Saving Throw: Very Good    Disarming   : Superb       Mel.dmg/Rnd:  392-2296  
 Stealth     : Low          Magic Device: Fair         Infra-Vision: 0 feet    
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Landed Knight.  You             
          have blue-gray eyes, straight brown hair, and a very dark            
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Joke monsters:        ON
 Maximize mode:        ON
 Monster levelscaling: ON
 Hard mode:            OFF
 Masochist mode:       ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: ON
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Max Level 24 (1200'), Cur Level 24 (1200')
        Mordor: Max Level 35 (1750'), Cur Level 35 (1750')
        Barrow-Downs: Max Level 10 (500'), Cur Level 10 (500')
        Submerged Ruins: Max Level 50 (2500'), Cur Level 50 (2500')
        Cirith Ungol: Max Level 50 (2500'), Cur Level 50 (2500')
        Paths of the Dead: Max Level 50 (2500'), Cur Level 50 (2500')
        Illusory Castle: Max Level 35 (1750'), Cur Level 35 (1750')
        Maze: Max Level 37 (1850'), Cur Level 37 (1850')
        Orc Cave: Max Level 11 (550'), Cur Level 11 (550')
        The Old Forest: Max Level 14 (700'), Cur Level 14 (700')
        Moria: Max Level 40 (2000'), Cur Level 40 (2000')
        Dol Guldur: Max Level 70 (3500'), Cur Level 70 (3500')
        The Small Water Cave: Max Level 34 (1700'), Cur Level 34 (1700')
        The Sacred Land Of Mountains: Max Level 46 (2300'), Cur Level 46
(2300')
        The Land Of Rhun: Max Level 40 (2000'), Cur Level 40 (2000')
        The Sandworm lair: Max Level 26 (1300'), Cur Level 26 (1300')
        The Helcaraxe: Max Level 21 (1050'), Cur Level 21 (1050')
        A lost temple: Max Level 27 (1350'), Cur Level 27 (1350')
        Near Harad: Max Level 20 (1000'), Cur Level 20 (1000')
        Isengard: Max Level 39 (1950'), Cur Level 36 (1800')
        Barad-Dur: Max Level 20 (1000'), Cur Level 20 (1000')
        Amon Sul: Max Level 40 (2000'), Cur Level 40 (2000')
        Hornburg: Max Level 49 (2450'), Cur Level 49 (2450')
        Fornost Erain: Max Level 50 (2500'), Cur Level 50 (2500')
        Caras Galadhon: Max Level 71 (3550'), Cur Level 71 (3550')
        Graveyard: Max Level 57 (2850'), Cur Level 57 (2850')
        Mountain: Max Level 45 (2250'), Cur Level 45 (2250')
        Icky cave: Max Level 20 (1000'), Cur Level 20 (1000')
        Space Base: Max Level 20 (1000'), Cur Level 20 (1000')

 Your body is a Player.
 You are currently on level 50 of Submerged Ruins.
 You have defeated 25334 enemies.
 You have completed 40 princess quests.
 You have completed 29 lost sword quests.
 You found 2 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 14th Quelle of the 2890th year of the third age.
 You have been adventuring for 28 days.

                    adefkmnopsuxz{|@            
        Add Str   : .2..............            
        Add Int   : ..1......12.....            
        Add Wis   : .2..............            
        Add Dex   : .2.2......2..3..            
        Add Con   : .2............5.            
        Add Chr   : .............3..            
        Add Stea. : ..1.............            
        Add Sear. : ..1.............            
        Add Tun.. : ..............5.            
        Add Speed : ...............+            
        Sust Str  : ..+....+...+.+..            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : .............+..            
        Sust Chr  : .+++.........+..            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ...............+            
        Hold Life : .+.............+            
        Imm Acid  : .......*........            
        Res Elec  : .+..............            
        Res Fire  : ..........++....            
        Imm Cold  : .*.+......+....+            
        Res Pois  : .+.....+.......+            
        Res Fear  : .+........+..+..            
        Res Light : ........+.......            
        Res Dark  : .....+..+......+            
        Res Blind : .............+..            
        Res Conf  : .......+..+.....            
        Res Sound : .+..............            
        Res Shard : ...........+....            
        Res Neth  : ...........+...+            
        Res Nexus : .+........+.....            
        Res Chaos : .+........+.....            
        Res Disen : ..+.............            
        Levitate  : .+..............            
        Lite      : .....+.........+            
        See Invis : ..+..+..........            
        Digestion : ...+............            
        Regen     : .++.............            
        Activate  : .+..............            
        Cursed    : ..........+.....            
        Fly       : ..+.............            
        Need Fuel : .....+..........            
        Luck      : ..12............            
        Cont Spell: .....+....++....            
        WieldCast : .+...+....++.+..            
        Res Iner  : ...+............            
        InvProtect: ..++............            
        DeviceMast: .......+........            
        Disarm    : .21.............            
        Lithe     : ........+.+.....            
        Res Plasma: .+..............            
        Space Time: ...............+            
        Res Nerve : ..+.............            
        Res Mind  : .........+......            
        Magic Find: .2.2............            
        Martial   : .......1........            
        Perception: ...2............            
        Full ESP  : ....+...........            

 Corruption list:
Vampiric Teeth:
  Your teeth allow you to drain blood to feed yourself
  However your stomach now only accepts blood.

Vampiric Strength:
  Your body seems somewhat dead
  In this near undead state it has improved strength, constitution and
intelligence
  But reduced dexterity, wisdom and charisma.

Vampire:
  You are a Vampire. As such you resist cold, poison, darkness and nether.
  Your life is sustained, but you cannot stand the light of the sun.


Skills (points left: 71)
 - Combat                                        50.663 [0.830]
          . Weaponmastery                        52.726 [1.070]
          - Archery                              48.760 [1.310]
                   . Bow-mastery                -05.000 [0.000]
                   . Boomerang-mastery          -04.000 [0.000]
                   . Firearms                    00.000 [0.970]
          . Barehand-combat                      50.750 [1.560]
 - Sneakiness                                    06.241 [0.730]
          . Hidden-Sight                         01.620 [0.710]
          . Stealth                             -03.650 [0.500]
          . Disarming                            48.386 [1.120]
          . Stealing                             00.000 [0.400]
 - Magic                                         10.818 [0.780]
          . Magic-Device                         11.433 [0.705]
          . Spell-power                         -02.000 [0.300]
          . Sorcery                             -02.800 [0.600]
                   . Water                       00.000 [0.730]
          . Conveyance                          -05.400 [0.700]
          . Divination                          -09.000 [0.000]
          . Demonology                          -04.000 [0.000]
          . Spell-learning                       01.000 [0.000]
 - Spirituality                                  58.107 [1.673]
          . Prayer                               30.568 [0.720]
          . Music                                00.000 [0.300]
 - Monster-lore                                 -03.660 [1.100]
          . Summoning                            02.196 [0.000]
          . Corpse-preservation                  01.000 [0.700]
          . Possession                           03.599 [0.605]
          . Symbiosis                            01.524 [0.530]
          . Mimicry                              03.599 [0.605]
          . Investing                            01.000 [0.300]
          . Four-dimensional                     45.000 [1.000]

Abilities
 * Ammo creation
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Fates]

You may find an Armored Cloak on level 6.
You may find a Scroll titled "butek aksill" of Light on level 11.
You are fated to meet an Echidna on level 97.


  [Character Equipment]

a) (nothing)
d) The Horn 'Vinwe' (+2) {!d!s}
    It can be activated for aggravate monster every 100 turns if it is
    being worn. It provides light (radius 2) forever.  It increases your 
    STR, WIS, DEX, CON, disarming and loot quality by 2.  Sustain CHA.  It
    provides immunity to cold.  Resist fear.  Resistance to life draining, 
    electricity, poison, sound, nexus, chaos and plasma.  Levitation.  
    Regeneration.  It cannot be harmed bla-bla.  
    You bought it from the Misc Shop.
e) The Chrysoberyl Ring of Fauglie (+1 to stealth) {!d!s}
    It increases your INT, stealth, searching, disarming and luck by 1.  
    Sustain STR and CHA.  Resistance to disenchantment and nerve.  Flying.
    See invisible.  Regeneration.  Inventory Protection.  It cannot be
    harmed bla-bla.  
    You found it lying in a vault on level 30 of Moria.
f) The Black Pearl Ring 'Liona' (+2) {!d!s}
    It increases your DEX, luck, loot quality and perception by 2.  
    Sustain CHA.  Resistance to cold and inertia.  Slow Digestion.  
    Inventory Protection.  It cannot be harmed bla-bla.  
    You found it in the remains of Ulfang the Black on level 40 of The Land Of
    Rhun.
k) a Lariat Amulet of Telepathy {!k!k!k!d!s}
    Full ESP.  It cannot be harmed bla-bla.  
    You found it lying in a vault on level 45 of Hornburg.
m) The Steel Torch of Aerelir [Tick Tock] (with 5725 turns of light) {!d!s}
    It provides light (radius 5) when fueled.  It has a spell stored
    inside.  Resistance to dark.  See invisible.  It cannot be harmed
    bla-bla.  
    It was given to you as a reward.
n) (nothing)
o) The Cloak of Gungwin [1,+9] (+1) {!d!s}
    It increases your martial prowess by 1.  Sustain STR.  It provides
    immunity to acid.  Resistance to poison and confusion.  Device
    Mastery.  It cannot be harmed bla-bla.  
    You bought it from the General Store.
p) a Lithe Small Leather Shield of Night and Day [2,+11] {!k!k!k!d!s}
    Resistance to light and dark.  It is lithe.  It cannot be harmed by
    acid.  
    You bought it from the Armory.
s) an Iron Helm of the Mind [5,+11] (+1)
    It increases your INT by 1.  Resistance to mind.  It cannot be harmed
    by acid.  
    You bought it from the Armory.
u) The Set of Alchemist Gloves of Eluind [1,+9] (+2) {cursed, !d!s}
    It can be used to store a spell.  It increases your INT and DEX by 2.  
    Resist fear.  Resistance to fire, cold, confusion, nexus and chaos.  
    It is lithe.  It is cursed.  It cannot be harmed bla-bla.  
    You found it lying in a vault on level 5 of A lost temple.
x) The Pair of Soft Leather Boots 'Sillost' [2,+15] {!d!s}
    It can be used to store a spell.  Sustain STR.  Resistance to fire, 
    shards and nether.  It cannot be harmed bla-bla.  
    You found it lying on the ground on level 38 of Cirith Ungol.
z) a Tome of Divine Wrath named Fuad (750 hp)
{) a Mandolin of Erebor (+3) {!k!k!k!d!s}
    It increases your DEX and CHA by 3.  Sustain STR, CON and CHA.  Resist
    fear.  Resistance to blindness.  
|) a Mattock of Endurance (+5) {!k!k!k!d!s}
    It increases your CON and tunneling by 5.  
    You found it lying in a vault on level 25 of The Sandworm lair.


  [Character Inventory]

a) a Tome of History {@m1 !k!k!k!d!s fire}
b) 42 Lembases
c) an Orange Potion of Cure Light Insanity
d) a Moonshine Potion of Repelling
e) 13 Blood Red Potions of Speed
f) 24 Ichor Potions of Healing {25% off}
g) 17 Bubbly Potions of *Healing*
h) a Luminescent Potion of Restore All Mana
i) 22 Crimson Potions of Resistance
j) 29 Scrolls titled "mifuck triyed" of Teleportation {50% off}
k) 6 Scrolls titled "sna wit elarze" of Word of Recall {!*}
l) 38 Scrolls titled "gop crappri" of Identify {@r2}
m) 35 Scrolls titled "snik buttfam" of Magic Mapping {@r3}
n) a Moonstone Rod of Charging of Trap Location (73/75)(8) {@z1 !k!k!k!d!s}
    It regenerates its mana faster.  It cannot be harmed by electricity.  
    You found it lying in a vault on level 45 of Hornburg.
o) a Diamond Rod of Simplicity of Disarming (180/180)(50) {@z4 !k!k!k!d!s}
    It cannot be harmed by electricity.  
    You found it lying on the ground on level 53 of Graveyard.
p) 9 Wooden Torches (with 4000 turns of light)
q) a Horn
r) 69 Empty Bottles
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [4D Pocket]

a) a Retardant Scroll titled "lim sased" of Reset Recall
b) a Scroll titled "lim sased" of Reset Recall
c) a Metal Boomerang (4d5) {excellent}
d) a War Staff (1d8) {good}


  [Home Inventory - Bree ]

a) a Spellbook of Spider Form
b) a Spellbook of Tidal Wave
c) a Rune [Fire]
d) a Dark Blue Mushroom of Cure Paranoia
e) a Brown Mushroom of Restore Constitution
f) a Vermilion Mushroom of Restoring
g) 2 Grey Mushrooms of Sanity
h) 14 Rations of Food
i) a Black Mushroom of Cure Poison
j) 6 Dark Red Mushrooms of Mana
k) 3 Sprigs of Athelas
l) a Gloss Potion of Lesser Restore Mana
m) a Cloudy Potion of Greater Restore Mana
n) 2 Cyan Potions of Haste
o) an Orange Potion of Cure Light Insanity
p) 9 Alcoholic Potions of Cure Serious Insanity
q) an Indigo Potion of Full Nutrition
r) 2 Dark Green Potions of High Resistance
s) a Blue Potion of Greater Curing
t) a Hazy Potion of Intellect
u) 3 Fuming Potions of Nimbleness
v) a Fluorescent Potion of Invisibility
w) 2 Red Potions of Corruption
x) 3 Blood Red Potions of Speed
a) a Clotted Red Potion of Resist Heat
b) 8 Dark Red Potions of Cure Serious Wounds
c) 3 Luminescent Potions of Restore All Mana
d) 3 Potions of Restore Life Levels {25% off}
e) 4 Steamy Potions of Restore Strength
f) 3 Potions of Restore Intelligence
g) a Coldproof Muddy Potion of Restore Wisdom
h) 4 Muddy Potions of Restore Wisdom
i) 4 Gloopy Green Potions of Restore Dexterity
j) 3 Potions of Restore Constitution
k) 6 White Potions of Restore Charisma
l) 21 Verdant Potions of Enlightenment
m) a Crimson Potion of Resistance
n) a Coldproof Caustic Potion of Curing
o) 2 Caustic Potions of Curing
p) 5 Scrolls titled "bia tankfa ple" of Darkness
q) a Fireproof Scroll titled "gav dyb dyb" of Curse Armor
r) 8 Scrolls titled "compag doeyen" of Summon Never-Moving Pet
s) 2 Scrolls titled "bytrol otle ag" of Trap Creation
t) a Retardant Scroll titled "dud sym ausnie" of Teleport Level
u) an Acidproof Scroll titled "dud sym ausnie" of Teleport Level
v) 3 Scrolls titled "dud sym ausnie" of Teleport Level
w) a Fireproof Scroll titled "sna wit elarze" of Word of Recall
x) 14 Scrolls titled "sna wit elarze" of Word of Recall {!*}
a) 2 Scrolls titled "ban ankh" of *Identify* {25% off}
b) 4 Scrolls titled "obul tichver" of Remove Curse {25% off}
c) 2 Scrolls of *Remove Curse* {25% off}
d) a Fireproof Scroll titled "thersub klisit" of *Enchant Weapon*
e) an Acidproof Scroll titled "lim sased" of Reset Recall
f) a Fireproof Scroll titled "lim sased" of Reset Recall
g) 2 Scrolls titled "lim sased" of Reset Recall
h) 13 Scrolls titled "flowviv urrar" of Trap Detection {@r1}
i) an Acidproof Scroll titled "jedyb i hydver" of Fireproofing
j) a Scroll titled "jedyb i hydver" of Fireproofing
k) 4 Scrolls titled "lechur tankerk" of Ally
l) a Wooden Rod of the Maiar of Nothing (20/20)
    It can hold more mana.  It can cast spells for a lesser mana cost.  It
    regenerates its mana faster.  It resists charge draining.  
    You found it lying in a vault on level 13 of The Old Forest.
m) a Copper Rod of Nothing (20/20)
n) an Iron Rod of Nothing (50/50)
o) a Quicksilver Rod of Nothing (70/70)
p) a Silver Rod of Simplicity of Nothing (100/100)
q) a Shockproof Nickel-Plated Rod Tip of Teleport Other (60 Mana to cast)
r) a Steel-Plated Rod Tip of Lightning Bolts of Charge Holding (30 Mana to
cast)
s) 3 Cast Iron Rod Tips of Trap Location (8 Mana to cast)
t) a Cast Iron Wand of Fireflash[1|17] (8 charges)
u) 2 Wands of Noxious Cloud[1|28] (7 charges) {!k!k!k}
v) 2 Wands of Noxious Cloud[1|26] (12 charges) {!k!k!k}
w) 2 Wands of Noxious Cloud[1|25] (2 charges) {!k!k!k}
x) a Gold-Plated Wand of Noxious Cloud[5|28]
a) a Mithril-Plated Wand of Strike[3|18] (3 charges)
b) a Shockproof Mithril-Plated Wand of Strike[1|11] (5 charges)
c) an Oxidized Wand of Teleport Away[3|23]
d) a Plywood Staff of Shake[1|11] of Charge Holding (13 charges)
e) a Mistletoe Staff of Teleportation[2|20]
f) a Balsa Staff of Recovery[1|10] (8 charges)
g) a Sycamore Staff of Sense Monsters[1|15] (10 charges) {!k!k!k}
h) a Staff of Sense Monsters[1|15] (8 charges) {!k!k!k}
i) a Sycamore Staff of Sense Monsters[1|15]
j) a Tortoise Shell Ring of Slow Digestion
k) a Ring of Levitation
    Levitation.  
    You bought it from the Magic shop.
l) a Ring of Fire Resistance
    Resistance to fire.  It cannot be harmed by fire.  
    You bought it from the Magic shop.
m) an Enamel Ring of Protection
n) a Zircon Ring of Damage (+17)
o) a Double Ring of Fear Resistance
p) a Nickel Ring of Flying
q) The Eternal Ring of Galda (+3)
    It can be used to store a spell.  It increases your CHA by 3.  It
    makes you invisible.  Sustain CON.  Resist fear.  Resistance to 
    electricity, nerve and mind.  Flying.  Slow Digestion.  Peacekeeping.  
    It cannot be harmed bla-bla.  
    It was given to you as a reward.
r) an Indestructible Eternal Ring of Spell
s) an Amulet of Acid Resistance
    Resistance to acid.  It cannot be harmed by acid.  
    You bought it from the Magic shop.
t) a Mother-of-pearl Amulet of of Life of Dodging [+1](50%) (+5)
    It increases your dodging by 5.  It increases your hit points by 50%.  
    Sustain CON.  Resistance to life draining.  It drains mana.  
u) The Pewter Amulet 'Elluin' (+2 to searching)
    It increases your DEX, searching, infravision, dodging and loot quality
     by 2.  Resistance to fire, cold, blindness and sound.  Slow
    Digestion.  Peacekeeping.  It cannot be harmed bla-bla.  
    You found it in the remains of Conse on level 20 of Barad-Dur.
v) a Brass Lantern of the Eternal Eye (with 3341 turns of light)
    It provides light (radius 2) when fueled.  Resistance to blindness.  
    See invisible.  It cannot be harmed by fire.  
    You found it lying in a vault on level 4 of Barrow-Downs.
w) a Dwarven Lantern of Illumination
x) a Dwarven Lantern
a) The Phial of Undeath (-5) {cursed}
    It can be activated for ruination every 10+d10 turns if it is being
    worn. It provides light (radius 5) forever.  It decreases your STR, 
    INT, WIS, DEX, CON, CHA and luck by 5.  Void Breathing.  It grants ESP 
    of undead.  It is cursed.  It carries an ancient Morgothian curse.  It
    cannot be harmed bla-bla.  
    You found it lying in a vault on level 26 of A lost temple.
b) a Rhino Hide Armor of Resistance (-1 to accuracy) [8,+9]
c) The Padded Armor of Limbalas [4,+5]
    Sustain DEX.  Free Action.  Resistance to fire, cold and dark.  It
    prevents teleportation.  It cannot be harmed bla-bla.  
    You found it in the remains of an Uruk-hai on level 4 of Barrow-Downs.
d) an Arena Robe of Disarming [2,+9] (+4)
e) a Wool Cloak [2] {good}
f) an Iron Crown of Lordliness [0,+11] (+3)
    It increases your WIS and CHA by 3.  Sustain WIS and CHA.  Resistance 
    to mind.  
    You found it lying in a vault on level 26 of A lost temple.
g) a Metal Cap [3,+0]
h) an Iron Helm of Concentration [5,+6]
i) a Set of Magic Gloves [1,+3]
j) a Pair of Soft Leather Boots of Free Action [2,+4]
k) The Pair of Soft Leather Boots of Felemmir [2,+5] (+4) {cursed}
    It increases your CON by 4.  Sustain STR, WIS, CON and CHA.  
    Resistance to life draining, acid, fire, dark, confusion, shards, 
    nexus, chaos and disenchantment.  Inventory Protection.  It aggravates
    nearby creatures.  It is heavily cursed.  It cannot be harmed bla-bla.
    
    You found it lying in a vault on level 26 of A lost temple.
l) a Pair of Soft Leather Boots [2] {good}
m) a Pair of Wedge Sandals of Inventory Protection [1,+13] (+6)
n) a Pair of Iron Shod Boots [4] {good}
o) 56 Assault Rifle Bullets (3d6) (+1,+6)
p) The Bearded Axe of Dirrahim (1d6) (+7,+7) (+3)
    It can be wielded two-handed.  It increases your STR, INT and CHA by 3
    .  It does extra damage from acid and fire.  Slays orcs.  Slays
    undead.  Slays evil.  Resistance to life draining.  It cannot be
    harmed bla-bla.  
    You found it in the remains of a Lich on level 9 of Barrow-Downs.
q) a Dagger (1d4) (+4,+4)
r) a Main Gauche (1d5) (+0,+0)
s) a Sickle of Westernesse (2d3) (+10,+10) (+1)
t) The Whip of Bolshoi (2d6) (+6,+9) (+4)
    It increases your DEX and CHA by 4.  It does extra damage from fire.  
    Slays animals.  It grants ESP of animals.  It cannot be harmed
    bla-bla.  
    You found it lying in a vault on level 26 of A lost temple.
u) The Lucerne Hammer 'Telorm' (2d5) (+19,+7) (+3)
    It can be wielded two-handed.  It provides light (radius 1) forever.  
    It increases your CHA by 3.  It does extra damage from frost.  It 
    poisons your foes.  Slays orcs.  Slays evil.  Resistance to cold.  It
    has been blessed by the gods.  It cannot be harmed bla-bla.  
    You found it lying in a vault on level 6 of Barrow-Downs.
v) a Pick (+1)
w) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    It increases your infravision by 2.  It cannot be harmed bla-bla.  
    It was given to you as a reward.
x) an Ingram MAC-10 (x2) {good}
a) 20 Bolts of Slay Animal (1d5) (+14,+12)
b) 2 Bolts (1d5) (+5,+5) {100% off}
c) 4 Bolts (exploding) (1d5) (+4,+2) {wall destruct}
d) 22 Bolts (1d5) (+0,+0) {100% off}
e) 9 Bolts (exploding) (1d5) (+2,+4) {100% off}
f) 10 Shattered Bolts of Slay Demon (1d5) (+6,+9) {100% off}
    Slays demons.  
    You made it yourself.
g) 22 Seeker Bolts (4d5) (+0,+0) {100% off}
h) 19 Bent Arrows of Slay Demon (1d4) (-6,+5)
i) 18 Sheaf Arrows of Slay Demon (1d5) (+2,+5)
j) 31 Conundrum Shots of Flame (2d4) (+12,+8)
k) a Small Wooden Boomerang (1d4)
l) a Mithril Boomerang of the Hunter (5d6) (+14,+11) (+4 to stealth)
{!k!k!k!d!s}
    It increases your stealth by 4.  It cannot be harmed by acid.  
    You found it lying in a vault on level 23 of The Sandworm lair.
m) a Well-Protected Harp of Power (+2)
    It increases your CHA by 2.  Sustain CHA.  Resistance to acid, 
    electricity, fire and cold.  See invisible.  It cannot be harmed
    bla-bla.  
    You found it lying in a vault on level 25 of Maze.
n) a Climbing Set
o) 30 Iron Spikes
p) an Essence of Darkness


  [Home Inventory - Gondolin ]

a) a Demonshield of Endurance [5,+8] (+2)
b) The Demonshield of Gothmog [13,+9] (+4) {!d!s}
    It increases your DEX by 4.  It makes you invisible.  Sustain STR, DEX
     and CON.  Free Action.  Resistance to life draining.  Levitation.  It
    produces a fiery sheath.  It can re-curse itself.  It cannot be harmed
    bla-bla.  
    You found it lying in a vault on level 15 of Mirkwood.
c) a Protected Demonhorn [2,+7]
d) a Tome of the Time
e) a Dark Tome of the Netherworld
f) a Dark Tome of the Netherworld
g) a War Tome of Tulkas
h) a Forest Tome of Yavanna
i) a Book of Beginner Cantrips
j) an Ocean Tome of Ulmo
k) 3 Blue Mushrooms of Restore Strength
l) 5 Dark Red Mushrooms of Mana
m) 4 Lembases
n) a Sprig of Athelas
o) a Cloudy Potion of Greater Restore Mana
p) a Coldproof Cloudy Potion of Greater Restore Mana
q) a Cyan Potion of Haste
r) 57 Orange Potions of Cure Light Insanity
s) 16 Potions of Cure Serious Insanity
t) a Potion of Cure Critical Insanity
u) a Coldproof Frothing Potion of Cure Insanity
v) 2 Frothing Potions of Cure Insanity
w) 2 Moonshine Potions of Repelling
x) a Coldproof Misty Potion of Greater Healing
a) 16 Misty Potions of Greater Healing
b) 3 Coldproof Potions of Greater Healing
    
    You bought it from the Super Potion Store.
c) 12 Swirly Potions of Super Healing
d) a Tangerine Potion of Boost
e) 3 Dark Green Potions of High Resistance
f) a Coldproof Olive Potion of Sense Objects
g) 8 Olive Potions of Sense Objects
h) a Polymorph Oil of Lion
i) a Blue Potion of Greater Curing
j) 2 Potions of Cure Mortal Insanity
k) a Grey Potion of Brawn
l) a Metallic Green Potion of Toughness
m) 4 Coldproof Blood Red Potions of Speed
n) 32 Blood Red Potions of Speed
o) 23 Swirly Potions of Cure Critical Wounds
p) 7 Coldproof Ichor Potions of Healing
    It cannot be harmed by cold.  
    You found it lying in a vault on level 25 of Amon Sul.
q) a Coldproof Potion of Healing
    
    You bought it from the Temple.
r) 4 Potions of *Healing*
s) 4 Bubbly Potions of *Healing*
t) a Coldproof Luminescent Potion of Restore All Mana
u) a Luminescent Potion of Restore All Mana
v) 5 Steamy Potions of Restore Strength
w) 2 Coldproof Magenta Potions of Restore Intelligence
x) 5 Magenta Potions of Restore Intelligence
a) a Coldproof Muddy Potion of Restore Wisdom
b) 3 Potions of Restore Wisdom
c) 3 Gloopy Green Potions of Restore Dexterity
d) 2 Cyan Potions of Restore Constitution
e) a Coldproof White Potion of Restore Charisma
f) 4 White Potions of Restore Charisma
g) 3 Syrup Potions of Constitution
h) a Coldproof Verdant Potion of Enlightenment
i) 11 Verdant Potions of Enlightenment {25% off}
j) an Antihistamine Potion of Self Knowledge
k) 6 Crimson Potions of Resistance
l) a Fireproof Scroll titled "compag doeyen" of Summon Never-Moving Pet
m) 10 Scrolls titled "compag doeyen" of Summon Never-Moving Pet
n) 3 Scrolls titled "bytrol otle ag" of Trap Creation
o) a Retardant Scroll titled "dud sym ausnie" of Teleport Level
p) 21 Scrolls titled "dud sym ausnie" of Teleport Level
q) a Fireproof Scroll titled "sna wit elarze" of Word of Recall
r) a Scroll of *Identify*
s) 4 Scrolls of Remove Curse
t) 2 Scrolls of *Remove Curse* {50% off}
u) 3 Scrolls titled "garzel blu" of Enchant Weapon To-Hit {50% off}
v) 4 Scrolls titled "pottich gandan" of Enchant Weapon To-Dam
w) an Acidproof Scroll titled "thersub klisit" of *Enchant Weapon*
x) 2 Scrolls titled "thersub klisit" of *Enchant Weapon*
a) an Acidproof Scroll titled "lim sased" of Reset Recall
b) 7 Scrolls titled "lim sased" of Reset Recall
c) 4 Scrolls titled "tektich" of Divination
d) a Scroll titled "valglo umkes" of Protection from Evil
e) 2 Scrolls titled "buttnil" of Mass Resurrection
f) a Fireproof Scroll titled "zararr xus" of Shockproofing
g) a Retardant Scroll titled "heal wilraw" of Destruction
h) a Fireproof Scroll titled "heal wilraw" of Destruction
i) 3 Scrolls titled "heal wilraw" of Destruction
j) a Moonstone Rod of ShockproofNothing (75/75)
k) a Moonstone Rod of Capacity of Nothing (150/150)
l) a Golden Rod of Nothing (125/125)
m) a Tungsten Rod Tip of Recall (80 Mana to cast)
n) 2 Mercury Rod Tips of Detection (80 Mana to cast)
o) a Shockproof Martian Rod Tip of Disarming (50 Mana to cast)
p) a Gold-Plated Rod Tip of Plasma Balls (60 Mana to cast)
q) an Aluminium Rod Tip of Ice Balls (100 Mana to cast)
r) an Iron Wand of Tidal Wave[4|27]
s) 2 Wands of Noxious Cloud[1|26] (12 charges) {!k!k!k}
t) a Gold-Plated Wand of Noxious Cloud[7|28]
u) an Uridium Wand of Cleaning Fire[4|27] (10 charges)
v) an Uridium Wand of Cleaning Fire[6|28]
w) an Uridium Wand of Cleaning Fire[2|27]
x) a Silver-Plated Wand of Timelapse[6|22]
a) a Staff of Globe of Light[1|10] (8 charges)
b) a Staff of Globe of Light[1|10] (13 charges)
c) 3 Staffs of Globe of Light[1|10] (15 charges) {!k!k!k}
d) a Hickory Staff of Disarm[6|24] (15 charges)
e) a Staff of Disarm[1|11] (13 charges)
f) a Hickory Staff of Disarm[3|13]
g) a Hickory Staff of Disarm[2|10]
h) a Hickory Staff of Disarm[3|14]
i) a Mistletoe Staff of Teleportation[7|20]
j) a Lignine Staff of Identify[9|20]
k) a Partial Totem of a Mature gold dragon
l) 3 Partial Totems of a Sererrog
m) a Partial Totem of a 6-headed hydra
n) a Radiant Adamantite Ring of Cold Resistance
o) The Chrysoberyl Ring of Aegos (+5 to searching)
    It increases your STR, INT, searching and perception by 5.  Sustain 
    STR, DEX, CON and CHA.  Resist fear.  Resistance to nether.  
    Levitation.  See invisible.  It cannot be harmed bla-bla.  
    You found it lying in a vault on level 37 of Isengard.
p) The Fluorspar Ring of Heldalca (+8,+9) (+3)
    It can be used to store a spell.  It increases your disarming by 3.  
    It makes you invisible.  Free Action.  Resistance to acid, electricity
    , nether and chaos.  Slow Digestion.  It cannot be harmed bla-bla.  
    You found it lying in a vault on level 37 of Isengard.
q) a Silver Ring of Speed (+3)
r) a Turquoise Ring of Light and Darkness Resistance of Dodging [+1] (+1)
{!k!k!}
    It increases your dodging by 1.  Resistance to light and dark.  
    You found it lying in a vault on level 32 of Maze.
s) a Turquoise Ring of Light and Darkness Resistance
t) an Agate Ring of Nexus Resistance
u) a Serpent Ring of Sound Resistance
v) a Dazzling Bone Ring of Confusion Resistance
w) The Ring of Flare (+3)
    It can be activated for dimension door every 1000 turns if it is being
    worn. It grants you the power of swap position if it is being worn.  
    It increases your STR, CON, CHA and searching by 3.  It provides
    immunity to fire.  Flying.  See invisible.  It grants ESP of 
    thunderlords.  It cannot be harmed bla-bla.  
    You found it lying in a vault on level 68 of Dol Guldur.
x) The Ring of Durin (+2) {cursed}
    It increases your STR, CON and CHA by 2.  Sustain STR, CON and CHA.  
    Resistance to acid and cold.  It drains experience.  It aggravates
    nearby creatures.  It is heavily cursed.  It cannot be harmed bla-bla.
    
    You found it in the remains of The Necromancer of Dol Guldur on level 70
    of Dol Guldur.
a) a Fortuitous Obsidian Ring of Plasma Resistance (+1)
b) an Obsidian Ring of Plasma Resistance
c) a Lariat Amulet of Telepathy
d) a Coral Amulet of Devotion (+4)
    It provides light (radius 1) forever.  It increases your WIS and CHA
     by 4.  Sustain WIS and CHA.  Resistance to life draining, fire, light
     and dark.  
    You found it in the remains of Rezo, the Red Priest on level 68 of Dol
    Guldur.
e) a Dwarven Lantern of the Magi (+1)
f) a Feanorian Lamp
g) The Phial 'Lava Lamp of Telmora' (+1)
    It provides light (radius 2) forever.  It increases your CHA by 1.  
    Resistance to fire and sound.  It produces a fiery sheath.  It cannot
    be harmed bla-bla.  
    You found it lying in a vault on level 37 of Isengard.
h) a Ring Mail of Balance (-2 to accuracy) [12,+10]
i) a Double Chain Mail of Cold Immunity (-2 to accuracy) [16,+11]
j) a Robe of the Maiar [2,+6]
k) a Protected Fur Cloak of Shadows [3,+12] (+5 to stealth) {!k!k!k!d!s}
    It increases your stealth by 5.  Resistance to fire and dark.  It
    cannot be harmed by acid.  
    You found it lying in a vault on level 30 of Moria.
l) a Fur Cloak of Aman [3,+13] (+1 to stealth)
    It increases your stealth by 1.  Resistance to blindness.  It cannot
    be harmed bla-bla.  
    You bought it from the General Store.
m) a Wolf Pelt of Stealth [1,+7] (+1 to stealth)
n) a Repellant Golden Crown of Dodging [0,+8] (+1)
    It increases your dodging by 1.  Resist fear.  Resistance to 
    disenchantment.  It cannot be harmed by acid.  
    You found it in the remains of an Ancient multi-hued dragon on level 38 of
    Isengard.
o) 63 Assault Rifle Bullets (exploding) (3d6) {good}
p) 42 Shotgun Shells (6d6) (+3,+4)
q) 42 Rifle Bullets (3d6) (+4,+2)
r) 52 9mm Bullets (exploding) (3d5) {good}
s) The Broad Sword 'Guthwine' (2d6) (+6,+7) (+1)
    It provides light (radius 1) forever.  It increases your crit chance
     by 1.  It causes bleeding damage.  Slays orcs.  Resist fear.  
    Resistance to blindness.  It grants ESP of orcs.  It cannot be harmed
    bla-bla.  
    You found it in the remains of Sir Kay on level 38 of Isengard.
t) The Long Sword 'Werewindle' (3d5) (+8,+12) (+3 to speed)
    It provides light (radius 1) forever.  It increases your STR, CON and 
    speed by 3.  It does extra damage from electricity.  It produces
    chaotic effects.  Slays demons.  Slays evil.  Sustain STR, INT, WIS
     and CON.  Free Action.  Resistance to electricity, light, dark and 
    disenchantment.  See invisible.  Slow Digestion.  Regeneration.  It
    cannot be harmed bla-bla.  
    It was given to you as a reward.
u) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) {cursed}
    It increases your STR, CON and speed by 2.  It does extra damage from 
    electricity.  It is vorpal and can cut your foes.  It causes bleeding
    damage.  Slays demons.  Slays evil.  Free Action.  Resistance to 
    electricity, light and dark.  See invisible.  It aggravates nearby
    creatures.  It is cursed.  It cannot be harmed bla-bla.  
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin .
v) a Pike (2d5) {special}
w) The Halberd of Oiondo (3d5) (+8,+1) (+4)
    It can be wielded two-handed.  It provides light (radius 1) forever.  
    It increases your INT, WIS and DEX by 4.  It does extra damage from 
    electricity and frost.  Slays trolls.  Slays giants.  Kills demons.  
    It cannot be harmed bla-bla.  
    You found it in the remains of Elenwe the Lost on level 25 of Amon Sul.
    
x) The Halberd 'Radoromir' (3d5) (+6,+11) (+1)
    It can be wielded two-handed.  It increases your INT, WIS and luck by 
    1.  Slays trolls.  Slays demons.  Slays evil.  It provides immunity to 
    nether.  It can resist being shattered by morgul beings.  It cannot be
    harmed bla-bla.  
    You found it in the remains of a Bullywug on level 68 of Dol Guldur.
a) The Glock 'Isilir' (x4) (+6,+3) (-2 to infravision)
    It decreases your STR and infravision by 2.  Sustain CON and CHA.  
    Resistance to fire and cold.  It grants ESP of spiders.  Regeneration.
    It induces random teleportation.  It cannot be harmed bla-bla.  
    You found it in the remains of Bowser on level 21 of The Helcaraxe.
b) 25 Bolts of Ithrim (1d5) (+19,+10) (+1)
c) 10 Bolts (1d5) (+7,+2) {100% off}
d) 5 Bolts (1d5) (+0,+0) {100% off}
e) 6 Bolts (1d5) (+6,+5) {100% off}
f) 16 Sharpened Seeker Bolts (4d5) (+9,+7)
g) 25 Arrows of Slay Demon (1d4) (+8,+6)
h) 18 Blessed Iron Shots (1d4) (+11,+12)
i) 17 Conundrum Shots of Slay Animal (2d4) (+6,+1)
j) The Small Wooden Boomerang 'Dachan' (1d4) (+0,+1) (+1)
    It increases your CHA and luck by 1.  Kills dragons.  Slays orcs.  
    Slays animals.  Peacekeeping.  It cannot be harmed bla-bla.  
    You found it in the remains of David on level 40 of Amon Sul.
k) The Harp of Daeron (+4)
    It increases your WIS, CON and CHA by 4.  Sustain WIS, CON and CHA.  
    Resistance to electricity, fire, poison and light.  See invisible.  
    Reflection.  It cannot be harmed bla-bla.  
    It was given to you as a reward.
l) a Broken Stick


  [Home Inventory - Minas Anor ]

a) The Demonhorn of Gothmog [2,+13] (-5)
    It provides light (radius 2) forever.  It decreases your CHA by 5.  
    See invisible.  It grants ESP of demons.  Slow Digestion.  
    Regeneration.  It can re-curse itself.  It cannot be harmed bla-bla.  
    You found it lying on the ground on level 32 of Cirith Ungol.
b) a Tome of the Eternal Flame
c) a Tome of the Impenetrable Earth
d) a Tome of Knowledge
e) an Unholy Tome of the Hellflame
f) a Dark Tome of the Netherworld
g) a Tome of the Woods
h) a Spellbook of Tick Tock {@m1 !k!k!k!d!s}
i) a Spellbook of Time Tempest
j) a Spellbook of Timeline
k) a Rune [Acid]
l) a Rune [Chaos]
m) 2 Vermilion Mushrooms of Restoring
n) a Dark Red Mushroom of Mana
o) a Grey Mushroom of Sanity
p) 25 Sprigs of Athelas
q) a Morphic Oil of Vampire
r) a Gloss Potion of Lesser Restore Mana
s) 2 Cloudy Potions of Greater Restore Mana
t) an Iridescent Potion of Blue Dragon Blood
u) 8 Cyan Potions of Haste
v) a Coldproof Orange Potion of Cure Light Insanity
w) 32 Orange Potions of Cure Light Insanity
x) a Coldproof Alcoholic Potion of Cure Serious Insanity
a) 5 Potions of Cure Serious Insanity
b) 4 Potions of Cure Critical Insanity
c) a Frothing Potion of Cure Insanity
d) 7 Moonshine Potions of Repelling
e) 10 Misty Potions of Greater Healing
f) 6 Swirly Potions of Super Healing
g) a Brown Potion of Rare Resistance
h) 6 Potions of Sense Objects
i) a Coldproof Blue Potion of Greater Curing
j) 3 Blue Potions of Greater Curing
k) 3 Potions of Cure Mortal Insanity
l) 2 Vermilion Potions of Cure Mind
m) an Effervescent Potion of Time Flow
n) 2 Grey Potions of Brawn
o) 2 Fuming Potions of Nimbleness
p) a Metallic Green Potion of Toughness
q) 2 Red Potions of Corruption
r) 10 Coldproof Blood Red Potions of Speed
    It cannot be harmed by cold.  
    You bought it from the Black Market.
s) 45 Blood Red Potions of Speed
t) 14 Ichor Potions of Healing {100% off}
u) 9 Potions of *Healing*
v) a Coldproof Luminescent Potion of Restore All Mana
w) 5 Luminescent Potions of Restore All Mana
x) 5 Grey Speckled Potions of Restore Life Levels
a) 4 Steamy Potions of Restore Strength
b) 2 Potions of Restore Intelligence
c) 6 Muddy Potions of Restore Wisdom {75% off}
d) 5 Gloopy Green Potions of Restore Dexterity {50% off}
e) a Coldproof Cyan Potion of Restore Constitution
f) 6 Cyan Potions of Restore Constitution
g) 3 White Potions of Restore Charisma
h) a Coldproof Yellow Potion of Charisma
i) 3 Yellow Potions of Charisma
j) 5 Coldproof Crimson Potions of Resistance
    It cannot be harmed bla-bla.  
    You found it lying in a vault on level 53 of Graveyard.
k) 7 Crimson Potions of Resistance
l) 2 Acidproof Scrolls titled "compag doeyen" of Summon Never-Moving Pet
m) 7 Scrolls titled "compag doeyen" of Summon Never-Moving Pet
n) an Acidproof Scroll titled "bytrol otle ag" of Trap Creation
o) a Scroll titled "bytrol otle ag" of Trap Creation
p) 2 Scrolls titled "dud sym ausnie" of Teleport Level
q) 2 Retardant Scrolls titled "sna wit elarze" of Word of Recall
r) 7 Scrolls titled "sna wit elarze" of Word of Recall {!*}
s) 5 Scrolls titled "ban ankh" of *Identify* {25% off}
t) 4 Scrolls of Remove Curse
u) a Scroll of *Remove Curse*
v) a Scroll titled "garzel blu" of Enchant Weapon To-Hit
w) 3 Scrolls of Recharging {50% off}
x) 2 Retardant Scrolls titled "lim sased" of Reset Recall
a) a Fireproof Scroll titled "lim sased" of Reset Recall
b) an Acidproof Scroll titled "lim sased" of Reset Recall
c) 6 Scrolls titled "lim sased" of Reset Recall
d) 4 Scrolls titled "tektich" of Divination
e) a Scroll titled "ill prok" of Satisfy Hunger {100% off}
f) a Fireproof Scroll titled "werg mung" of *Destruction*
g) a Scroll titled "werg mung" of *Destruction*
h) an Acidproof Scroll titled "buttnil" of Mass Resurrection
i) a Scroll titled "abglen famrar" of Mass Genocide
j) 3 Scrolls titled "jedyb i hydver" of Fireproofing
k) a Retardant Scroll titled "heal wilraw" of Destruction
l) 2 Scrolls titled "heal wilraw" of Destruction
m) a Wooden Rod of Trap Location (10/10)(8) {@z1}
n) a Moonstone Rod of Nothing (75/75)
o) an Aluminium Rod of Nothing (80/80)
p) an Aluminium Rod of Capacity of Nothing (160/160)
q) a Silver Rod of Nothing (100/100)
r) a Silver Rod of Nothing (100/100)
s) a Silver Rod of Nothing (100/100)
t) a Diamond Rod of the Maiar of Nothing (360/360)
u) a Tungsten Rod Tip of Recall (80 Mana to cast)
v) 2 Martian Rod Tips of Disarming (50 Mana to cast)
w) a Gilded Rod Tip of Lightning Balls of Charge Holding (50 Mana to cast)
x) a Cast Iron Rod Tip of Trap Location of Charge Holding (8 Mana to cast)
a) 4 Cast Iron Rod Tips of Trap Location (8 Mana to cast)
b) a Shockproof Tanned Rod Tip of Darkness Bolts (50 Mana to cast)
c) a Venusian Wand of Manathrust[1|15] {100% off}
d) an Iron Wand of Tidal Wave[3|21]
e) 2 Wands of Noxious Cloud[1|26] (10 charges) {!k!k!k}
f) an Oxidized Wand of Teleport Away[5|23]
g) an Oxidized Wand of Teleport Away[3|23]
h) a Triclinic Wand of Banishment[5|11] (2 charges)
i) 2 Staffs of Globe of Light[1|10] (13 charges)
j) a Staff of Globe of Light[1|10] (5 charges)
k) a Silver Staff of Globe of Light[1|13] {good}
l) a Silver Staff of Globe of Light[4|10] {!k!k!k}
m) a Staff of Disarm[1|10] (2 charges) {!k!k!k}
n) an Acidproof Ivory Staff of Vision[2|15] (8 charges)
o) a Sycamore Staff of Sense Monsters[1|16]
p) a Fireproof Microscopic Staff of Genocide[1|5] (4 charges)
q) The Scarab Ring 'Argoth' (+2)
    It can be used to store a spell.  It increases your CON and perception
     by 2.  Sustain STR, CON and CHA.  Resistance to electricity, dark and 
    sound.  It cannot be harmed bla-bla.  
    You found it lying in a vault on level 32 of Cirith Ungol.
r) The Scarab Ring 'Osgircal' (+3) {!d!s}
    It increases your INT, CON, searching and luck by 3.  Sustain STR, INT
     and WIS.  Resistance to acid, fire, cold, confusion, sound, nether
     and nerve.  Regeneration.  It drains experience.  It induces random
    teleportation.  It cannot be harmed bla-bla.  
    You found it lying in a vault on level 25 of Amon Sul.
s) The Viridigen Ring 'Helenna' (+3)
    It increases your stealth and infravision by 3.  Sustain INT and WIS.  
    Resistance to dark and nerve.  See invisible.  Device Mastery.  It
    cannot be harmed bla-bla.  
    You found it in the remains of Prince Imrahil the Proud on level 30 of The
    Land Of Rhun.
t) a Thallium Ring of Shard Resistance
u) a Well-Protected Engagement Ring of Chaos Resistance
v) The Obsidian Ring of Ninar (+1)
    It increases your CHA by 1.  It makes you invisible.  Sustain INT.  
    Free Action.  Resistance to nexus and plasma.  See invisible.  It
    cannot be harmed bla-bla.  
    It was given to you as a reward.
w) The Meteosteel Amulet of Norgol (+1)
    It increases your STR, CON and infravision by 1.  Resist fear.  
    Resistance to poison and nerve.  It induces random teleportation.  It
    cannot be harmed bla-bla.  
    You found it lying in a vault on level 30 of The Land Of Rhun.
x) a Dwarven Lantern
a) a Green Dragon Scale Mail [30] {good}
b) The Ring Mail of Tolor (-2 to accuracy) [12,+15] (+1)
    It increases your luck by 1.  Resist fear.  Resistance to light and 
    sound.  It prevents teleportation.  It cannot be harmed bla-bla.  
    You found it lying in a vault on level 32 of The Land Of Rhun.
c) a Cloak of Protection [1,+15] {!k!k!k!d!s}
    Resistance to shards.  It cannot be harmed bla-bla.  
    You found it in the remains of Nakago, Shogun of Kotou on level 27 of Amon
    Sul.
d) The Cloak of Miryon [1,+4](-40%) (-4) {cursed}
    It decreases your disarming, luck and martial prowess by 4.  It
    decreases your hit points by 40%.  Sustain CON.  It provides immunity 
    to fire.  Resist fear.  Resistance to acid and electricity.  It
    produces a fiery sheath.  It drains experience.  It induces random
    teleportation.  It is heavily cursed.  It carries an ancient foul
    curse.  It cannot be harmed bla-bla.  
    You bought it from the Common Shop.
e) a Blasted Fur Cloak of Inventory Protection [3,+1]
f) a Pair of Dragon Wings [4] {good}
g) an Insect Husk [1] {good}
h) a Jingasa of See Invisible [4,+8]
i) a Pair of Soft Leather Boots of Free Action [2,+11]
j) a Pair of Wedge Sandals [1] {good}
k) 61 SMG Bullets (2d8) {good}
l) 56 .45 ACP Bullets (2d10) {good}
m) 54 9mm Parabellums of the Teleri (4d5) (+9,+11)
n) a Hybrid Sword of Gondolin (3d6) (+16,+8) (+1)
o) a Trident of the Vanyar (1d8) (+15,+22) [+9] (+4 to stealth)
    It can be wielded two-handed.  It increases your INT, WIS and stealth
     by 4.  Slays demons.  Slays undead.  Sustain STR and CON.  Resist
    fear.  Resistance to life draining, acid, electricity, poison, light, 
    dark, blindness and nexus.  See invisible.  Regeneration.  It has been
    blessed by the gods.  It cannot be harmed bla-bla.  
    You found it in the remains of a Dark dwarven warrior on level 51 of
    Graveyard.
p) a Fiery Lajatang of Westernesse (2d7) (+9,+12) (+2)
q) The Quarterstaff of Thranduil (1d9) (+10,+20)
    It can be wielded two-handed.  It poisons your foes.  Slays animals.  
    Resistance to poison.  It grants ESP of animals.  It cannot be harmed
    bla-bla.  
    You found it in the remains of a Green goblin on level 29 of The Land Of
    Rhun.
r) The Great Hammer 'Morwe' (4d6) (+11,+5) (+1)
    It increases your DEX, CHA and luck by 1.  It does extra damage from 
    acid.  Slays giants.  Kills undead.  Reflection.  It has been blessed
    by the gods.  It can resist being shattered by morgul beings.  It
    cannot be harmed bla-bla.  
    You found it lying in a vault on level 44 of Mountain.
s) a Maul of Doriath (E:15, L:1) (4d4) (+7,+7)
t) a Sling of Extra Might (x4) (+12,+16)
u) a M1 Garand (x5) {good}
v) 93 Bolts (1d5) (+0,+0) {@f1}
w) 3 Bolts (exploding) (1d5) (+2,+4) {100% off}
x) 10 Bolts (1d5) (+7,+4) {100% off}
a) 10 Bolts (1d5) (+1,+6) {100% off}
b) 5 Bolts (exploding) (1d5) (+6,+7) {100% off}
c) 9 Bolts of Slay Evil (1d5) (+8,+11) {100% off}
    Slays evil.  
    You made it yourself.
d) 30 Bolts (1d5) {excellent}
e) 28 Seeker Bolts (4d5) (+0,+0) {100% off}
f) 8 Seeker Bolts (exploding) (4d5) (+4,+6) {100% off}
g) 9 Seeker Bolts (exploding) (4d5) (+5,+1) {100% off}
h) 18 Seeker Bolts (exploding) (4d5)
i) 29 Arrows of Lonwe (1d4) (+7,+11) (+1)
j) 26 Arrows of Slay Animal (1d4) (+6,+9)
k) 30 Fireproof Arrows (1d4) (+12,+10)
l) 32 Arrows (1d4) (+1,+6)
m) 25 Iron Shots of Wounding (1d4) (+11,+10)
n) 7 Mithril Shots (3d4) {good}
o) 21 Steel Shots of Slay Evil (1d6) (+5,+9)
p) 25 Conundrum Shots (exploding) (2d4)
q) a Drum of Power (+2) {!k!k!k!d!s}
    It increases your STR and CHA by 2.  Sustain CHA.  Resistance to acid, 
    electricity, fire, cold and nerve.  See invisible.  It cannot be
    harmed bla-bla.  
    You found it in the remains of Nightshade, Farmer Maggot's cousin in the
    town of Bree .
r) a Harp
s) a Mandolin of the Vanyar (+2)
t) a Climbing Set
u) 10 Cave troll raw meats


  [Home Inventory - Lothlorien ]

a) a Tome of Magical Energy
b) a Tome of the Eternal Flame
c) a Tome of the Impenetrable Earth
d) a Tome of Knowledge
e) 2 Tomes of the Time {@m2 !k!k!k!d!s fire}
f) a Tome of the Time
g) a Tome of Meta Spells
h) a Celestial Tome of the Heavens {@m3 !k!k!k!d!s fire}
i) a Tome of Youth
j) a Tome of History {@m2 !k!k!k!d!s fire}
k) a Tome of History
l) 4 Spellbooks of Tick Tock
m) a Spellbook of Decontaminate
n) a Rune [Mind]
o) a Mushroom of Restore Strength {50% off}
p) a Vermilion Mushroom of Restoring
q) a Dark Red Mushroom of Mana
r) a Lembas
s) 8 Sprigs of Athelas
t) a Morphic Oil of Yith
u) 3 Gloss Potions of Lesser Restore Mana
v) a Coldproof Cloudy Potion of Greater Restore Mana
w) 2 Cloudy Potions of Greater Restore Mana
x) a Coldproof Smooth Potion of White Dragon Blood
a) 2 Potions of Haste
b) 5 Coldproof Orange Potions of Cure Light Insanity
    It cannot be harmed by cold.  
    You bought it from the Black Market.
c) 7 Coldproof Potions of Cure Critical Insanity
    It cannot be harmed by cold.  
    You bought it from the Black Market.
d) 11 Strangely Phosphorescent Potions of Cure Critical Insanity
e) 6 Frothing Potions of Cure Insanity
f) 99 Potions of Water Curing {quest}
g) a Moonshine Potion of Repelling
h) 2 Coldproof Misty Potions of Greater Healing
i) 5 Misty Potions of Greater Healing
j) a Swirly Potion of Super Healing
k) 3 Dark Green Potions of High Resistance
l) a Coldproof Brown Potion of Rare Resistance
m) 2 Coldproof Olive Potions of Sense Objects
n) 14 Olive Potions of Sense Objects
o) a Coldproof Blue Potion of Greater Curing
p) 3 Blue Potions of Greater Curing
q) a Coldproof Shimmering Potion of Cure Mortal Insanity
r) a Shimmering Potion of Cure Mortal Insanity
s) a Vermilion Potion of Cure Mind
t) 2 Yellow Speckled Potions of Gain Ability
u) a Grey Potion of Brawn
v) a Dark Blue Potion of Contemplation
w) 9 Coldproof Blood Red Potions of Speed
    It cannot be harmed by cold.  
    You bought it from the Black Market.
x) 7 Blood Red Potions of Speed
a) 4 Coldproof Ichor Potions of Healing
    It cannot be harmed by cold.  
    You bought it from the Temple.
b) 20 Ichor Potions of Healing {25% off}
c) 3 Coldproof Luminescent Potions of Restore All Mana
d) 4 Luminescent Potions of Restore All Mana
e) 9 Potions of Restore Life Levels {50% off}
f) 3 Potions of Restore Strength
g) 4 Potions of Restore Intelligence {75% off}
h) a Potion of Restore Wisdom
i) 4 Gloopy Green Potions of Restore Dexterity
j) 6 Cyan Potions of Restore Constitution {25% off}
k) 6 White Potions of Restore Charisma
l) 6 Orange Potions of Intelligence
m) 2 Syrup Potions of Constitution
n) a Yellow Potion of Charisma
o) 5 Verdant Potions of Enlightenment
p) a Coldproof Crimson Potion of Resistance
q) a Coldproof Caustic Potion of Curing
r) 3 Caustic Potions of Curing
s) a Retardant Scroll titled "compag doeyen" of Summon Never-Moving Pet
t) a Fireproof Scroll titled "compag doeyen" of Summon Never-Moving Pet
u) 12 Scrolls titled "compag doeyen" of Summon Never-Moving Pet
v) 8 Scrolls titled "bytrol otle ag" of Trap Creation
w) 2 Scrolls titled "dud sym ausnie" of Teleport Level
x) an Acidproof Scroll titled "sna wit elarze" of Word of Recall
a) 7 Scrolls titled "sna wit elarze" of Word of Recall {!*}
b) an Acidproof Scroll titled "ban ankh" of *Identify*
c) 3 Scrolls of *Identify* {50% off}
d) 8 Scrolls titled "obul tichver" of Remove Curse {50% off}
e) an Acidproof Scroll titled "agid yaraw" of *Remove Curse*
f) 2 Scrolls of *Remove Curse* {25% off}
g) a Retardant Scroll titled "thersub klisit" of *Enchant Weapon*
h) 2 Scrolls titled "thersub klisit" of *Enchant Weapon*
i) 7 Scrolls titled "lim sased" of Reset Recall
j) a Retardant Scroll titled "tektich" of Divination
k) 2 Acidproof Scrolls titled "tektich" of Divination
l) 4 Scrolls titled "tektich" of Divination
m) a Retardant Scroll titled "ill prok" of Satisfy Hunger
n) an Acidproof Scroll titled "ill prok" of Satisfy Hunger
o) a Scroll titled "ill prok" of Satisfy Hunger
p) 4 Scrolls titled "werg mung" of *Destruction*
q) a Scroll titled "buttnil" of Mass Resurrection
r) an Acidproof Scroll titled "payva sacsat" of Reincarnation
s) a Scroll titled "jedyb i hydver" of Fireproofing
t) a Scroll titled "ell xoeng uhyd" of Acidproofing
u) 3 Scrolls titled "heal wilraw" of Destruction
v) a Scroll titled "lechur tankerk" of Ally
w) a Quartz Rod of Charge Holding of Nothing (40/40)
x) a Quartz Rod of the Istari of Nothing (80/80)
a) an Iron Rod of Nothing (50/50)
b) an Iron Rod of Nothing (50/50)
c) a Moonstone Rod of Nothing (75/75)
d) an Aluminium Rod of the Istari of Nothing (160/160)
e) an Aluminium Rod of Capacity of Nothing (160/160)
f) a Tungsten Rod Tip of Recall (80 Mana to cast)
g) a Dodecagonal Rod Tip of Illumination (8 Mana to cast)
h) a Nickel Rod Tip of Enlightenment of Charge Holding (40 Mana to cast)
i) a Curved Rod Tip of Nexus Bolts (45 Mana to cast)
j) a Gold-Plated Rod Tip of Plasma Balls of Charge Holding (60 Mana to cast)
k) a Brass Wand of Firewall[2|5] of Charge Holding (7 charges)
l) an Iron Wand of Tidal Wave[5|20]
m) a Wand of Noxious Cloud[1|25] (0 charges) {!k!k!k}
n) an Oxidized Wand of Teleport Away[1|20] (6 charges)
o) a Gold Wand of Essence of Speed[1|12] (5 charges)
p) a Mithril Wand of Clone Monster[16|30] (12 charges)
q) a Staff of Globe of Light[1|10] (2 charges) {!k!k!k}
r) a Staff of Globe of Light[1|10] (15 charges) {!k!k!k}
s) a Plywood Staff of Shake[2|10] of Plenty (17 charges)
t) 3 Staffs of Disarm[1|10] (18 charges)
u) a Staff of Disarm[1|10] (20 charges) {!k!k!k}
v) 3 Staffs of Disarm[1|10] (16 charges)
w) a Staff of Disarm[1|10] (11 charges) {!k!k!k}
x) a Willow Staff of Sense Hidden[1|10] of Charge Holding (2 charges)
a) a Staff of Sense Hidden[1|10] {good, !k!k!k}
b) a Staff of Sense Hidden[1|10] {!k!k!k}
c) a Staff of Sense Monsters[1|15] (7 charges) {!k!k!k}
d) an Avocadowood Staff of Water Bite[1|5] (3 charges)
e) a Partial Totem of a Triceratops {@m2}
f) 2 Partial Totems of an Elder aranea
g) 2 Partial Totems of an Aranea
h) a Partial Totem of a Thai
i) The Adamantite Ring of Garriatan (+1 to stealth)
    It increases your WIS, DEX, CON, stealth, infravision and luck by 1.  
    Resistance to cold, light, dark and mind.  Flying.  See invisible.  It
    cannot be harmed bla-bla.  
    You found it lying in a vault on level 32 of The Small Water Cave.
j) a Dazzling Lapis Lazuli Ring of Sustain Intelligence
k) The Scarab Ring 'Marin' (+4)
    It increases your INT, CON, stealth and luck by 4.  It makes you
    invisible.  Resistance to electricity, dark, confusion and chaos.  
    Flying.  It cannot be harmed bla-bla.  
    You found it lying in a vault on level 34 of The Small Water Cave.
l) a Blazing Scarab Ring of Constitution (+2)
m) The Fluorspar Ring 'Thros' (+6,+5)
    It can be used to store a spell.  Sustain WIS, DEX and CHA.  
    Resistance to dark and confusion.  Flying.  Inventory Protection.  It
    cannot be harmed bla-bla.  
    You found it in the remains of a Great Storm Wyrm on level 61 of Dol
    Guldur.
n) a Blazing Fluorspar Ring of Slaying (+7,+7)
o) a Ring of Light and Darkness Resistance {!k!k!k!d!s}
    Resistance to light and dark.  
    You bought it from the Black Market.
p) an Elemental Andalusite Ring of Nether Resistance
q) The Thallium Ring of Bauglondi (+3)
    It increases your CHA, loot quality and perception by 3.  Sustain DEX, 
    CON and CHA.  Free Action.  Resistance to poison, blindness and shards
    .  Levitation.  Regeneration.  It cannot be harmed bla-bla.  
    You found it in the remains of The Watcher in the Water on level 34 of The
    Small Water Cave.
r) a Cobalt Ring of Blindness Resistance
s) a Sapphire Ring of Lordly Protection [+18]
t) a Radiant Nickel Ring of Flying
u) a Nickel Ring of Flying of Dodging [+1] (+1)
v) a Dwarven Aquamarine Ring of Critical Hits of Dodging [+10] (+9% of critical
hi
w) a Platinum Amulet of Reflection
x) The Amulet of Carlammas (+2)
    It can be activated for protection from evil (dur level*3 + d25) every
    225+d225 turns if it is being worn. It increases your CON by 2.  
    Resistance to fire.  It cannot be harmed bla-bla.  
    You found it in the remains of a Bile Demon on level 58 of Dol Guldur.
a) The Glass Amulet of Antelmar [+15] (+1)
    It increases your CON by 1.  Sustain CON and CHA.  Free Action.  
    Resistance to electricity, dark, nexus and plasma.  See invisible.  It
    cannot be harmed bla-bla.  
    You found it lying on the ground on level 32 of Maze.
b) The Glass Amulet 'Felenann' [+18] (+3 to searching)
    It increases your WIS, searching, infravision and martial prowess by 3
    .  Sustain STR.  Resistance to acid, cold, poison, blindness and nerve
    .  Regeneration.  It cannot be harmed bla-bla.  
    You found it in the remains of Barney the Dinosaur on level 36 of Maze.
    
c) a Cuboid Amulet of Ether Resistance
d) The Phial 'Lava Lamp of Telmora' (+1)
    It provides light (radius 2) forever.  It increases your CHA by 1.  
    Resistance to fire and sound.  It produces a fiery sheath.  It cannot
    be harmed bla-bla.  
    You found it in the remains of an Archon on level 63 of Dol Guldur.
e) The Stone of Lore
    It can be activated for perilous identify every 200+d200 turns if it
    is being worn. It provides light (radius 1) forever.  It cannot be
    harmed bla-bla.  
    You found it lying on the floor of a special level.
f) a Small Metal Shield of Vision [3,+5]
g) a Lithe Small Metal Shield [3,+9]
    It is lithe.  
    You found it lying in a vault on level 14 of The Old Forest.
h) an Iron Helm of Light [5,+6]
    It provides light (radius 1) forever.  Resistance to light.  
    You bought it from the Armory.
i) The Dragon Helm of Thrain [8,+10]
    It can be used to store a spell.  Sustain INT.  Resist fear.  
    Resistance to cold and confusion.  Device Mastery.  It cannot be
    harmed bla-bla.  
    It was given to you as a reward.
j) a Set of Alchemist Gloves of Dodging [1,+5] (+3)
k) The Set of Spiked Gauntlets 'Eolod' (+1,+3) [4,+10] (+3)
    It increases your loot quality by 3.  Sustain WIS.  Resist fear.  
    Resistance to fire, light, confusion, nether and nerve.  It cannot be
    harmed bla-bla.  
    You found it in the remains of a Mountain giant on level 58 of Dol Guldur.
l) a Pair of Pumps [2] {good}
m) a Pair of Light Metal Boots of Evasion [5,+11] (+1) {!k!k!k!d!s}
    It increases your dodging by 1.  
    You found it lying on the ground on level 36 of Isengard.
n) a Protected Pair of Light Metal Boots [5,+5]
o) 32 Shotgun Shells (6d6) (+0,+0)
p) The Long Dagger 'Earedil' (2d4) (+0,-7) (-2) {cursed}
    It provides light (radius 1) forever.  It decreases your INT, DEX, 
    disarming, dodging and luck by 2.  It does extra damage from 
    electricity.  Kills dragons.  Slays giants.  Slays demons.  Slays
    evil.  Sustain STR.  Resistance to electricity.  Device Mastery.  It
    induces random teleportation.  It fills you with the Black Breath.  It
    is heavily cursed.  It can resist being shattered by morgul beings.  
    It cannot be harmed bla-bla.  
    You found it in the remains of Shelob, Spider of Darkness on level 50 of
    Cirith Ungol.
q) The Pike of Baste (2d5) (-1,+8) (-3)
    It can be wielded two-handed.  It decreases your INT, WIS, CON and 
    luck by 3.  It does extra damage from electricity and fire.  It 
    poisons your foes.  It causes bleeding damage.  Slays dragons.  Slays
    undead.  Slays animals.  Resistance to confusion.  It grants ESP of 
    demons.  It prevents teleportation.  It fills you with the Black
    Breath.  It cannot be dropped while cursed.  It cannot be harmed
    bla-bla.  
    You found it in the remains of Helchgam on level 61 of Dol Guldur.
r) a Lajatang of Forodwaith (2d7) (+14,+15) (+1 attack)
    It can be wielded two-handed.  It increases your INT and attack speed
     by 1.  Slays demons.  Slays undead.  Slays evil.  Sustain CON.  
    Resist fear.  See invisible.  It grants ESP of evil beings.  Inventory
    Protection.  It has been blessed by the gods.  
    You found it in the remains of an Archon on level 63 of Dol Guldur.
s) a Mace of Doriath (E:15, L:1) (2d4) (+5,+11)
t) a Trollsense Pick of Brightness (+1)
    It provides light (radius 2) forever.  It increases your tunneling by 
    1.  It grants ESP of trolls.  
    You bought it from the General Store.
u) a Light Crossbow (x3) (+9,+8)
v) 33 Bent Bolts of Flame (1d5) (+5,+3) {@f1}
w) 23 Bolts of Slay Undead (1d5) (+7,+2)
x) 26 Bolts (1d5) (+4,+6) {@f1}
a) 22 Bolts (1d5) (+4,+5)
b) 5 Bolts (exploding) (1d5) (+3,+5) {light}
c) 10 Bolts (exploding) (1d5) (+3,+2) {nuke}
d) 30 Bolts (1d5) (+0,+0) {100% off}
e) 10 Bolts (exploding) (1d5) (+5,+6) {mind}
f) 9 Bolts (exploding) (1d5) (+2,+4) {shards}
g) 3 Bolts of Acid (1d5) (+4,+2) {100% off}
    It does extra damage from acid.  It cannot be harmed by acid.  
    You made it yourself.
h) 7 Bolts (1d5) (+2,+4) {100% off}
i) 7 Seeker Bolts (4d5) (+0,+0) {100% off}
j) 8 Seeker Bolts (exploding) (4d5) (+2,+4) {time}
k) 28 Arrows (1d4) (+3,+4)
l) 18 Mithril Arrows (5d4) (+7,+6)
m) 7 Rounded Pebbles of Venom (1d2) (+3,+3) {100% off}
    It poisons your foes.  
    You made it yourself.
n) 10 Rounded Pebbles (exploding) (1d2) (+3,+4) {100% off}
o) 27 Army Grade Iron Shots of Slay Evil (1d4) (+2,-11)
p) 2 Mithril Shots (exploding) (3d4) (+6,+11) {100% off}
q) 29 Steel Shots (1d6) (+4,+3)
r) The Mithril Boomerang of Rufin (5d6) (+11,+10) (+1)
    It increases your luck and martial prowess by 1.  Slays dragons.  
    Slays trolls.  Kills demons.  Slays undead.  Resistance to nether.  
    Inventory Protection.  It cannot be harmed bla-bla.  
    You found it in the remains of a Bile Demon on level 58 of Dol Guldur.
s) a Harp of the Vanyar (+2)
t) The Horn of Helm (+2)
    It can be activated for sound ball (300) every 300 turns if it is
    being worn. It increases your STR and CON by 2.  It provides immunity 
    to cold.  Resist fear.  Resistance to nether.  It cannot be harmed
    bla-bla.  
    You found it lying in a vault on level 57 of Dol Guldur.
u) an Essence of Fire
v) an Essence of Chaos
w) an Essence of Wax


  [Home Inventory - Hobbiton ]

a) 3 Spellbooks of Tick Tock {@m1 !k!k!k!d!s}
b) 6 Blue Mushrooms of Restore Strength
c) 7 Brown Mushrooms of Restore Constitution {25% off}
d) 2 Grey Mushrooms of Sanity
e) 16 Sprigs of Athelas
f) 7 Potions of Greater Restore Mana
g) 6 Coldproof Potions of Greater Restore Mana {50% off}
    It cannot be harmed by cold.  
    You bought it from the Potion Store.
h) 4 Coldproof Potions of Haste
    It cannot be harmed by cold.  
    You bought it from the Super Potion Store.
i) 63 Potions of Cure Light Insanity
j) 8 Potions of Cure Serious Insanity
k) 7 Potions of Cure Insanity
l) a Coldproof Moonshine Potion of Repelling
m) 4 Potions of Repelling
n) 9 Potions of Greater Healing
o) 5 Coldproof Potions of Super Healing
    It cannot be harmed by cold.  
    You bought it from the Super Potion Store.
p) 3 Potions of Super Healing
q) 2 Coldproof Potions of Sense Objects
    It cannot be harmed by cold.  
    You bought it from the Potion Store.
r) 14 Potions of Sense Objects
s) 5 Potions of Cure Mind
t) 4 Grey Potions of Brawn
u) 10 Coldproof Potions of Speed
    It cannot be harmed by cold.  
    You bought it from the Super Potion Store.
v) 45 Blood Red Potions of Speed
w) 25 Ichor Potions of Healing {25% off}
x) 3 Coldproof Potions of *Healing*
    It cannot be harmed by cold.  
    You bought it from the Potion Store.
a) 5 Potions of Life
b) a Luminescent Potion of Restore All Mana
c) 3 Potions of Restore Life Levels
d) 5 Steamy Potions of Restore Strength
e) 4 Magenta Potions of Restore Intelligence
f) 4 Muddy Potions of Restore Wisdom
g) 5 Gloopy Green Potions of Restore Dexterity
h) 5 Cyan Potions of Restore Constitution
i) 4 Potions of Restore Charisma {25% off}
j) 3 Coldproof Potions of Enlightenment
    It cannot be harmed by cold.  
    You bought it from the Potion Store.
k) 15 Potions of Enlightenment
l) 3 Potions of Self Knowledge
m) 2 Caustic Potions of Curing
n) a Fireproof Scroll titled "compag doeyen" of Summon Never-Moving Pet
o) a Scroll titled "compag doeyen" of Summon Never-Moving Pet
p) a Fireproof Scroll titled "bytrol otle ag" of Trap Creation
q) a Scroll of Teleport Level
r) 6 Scrolls titled "sna wit elarze" of Word of Recall {!*}
s) 4 Scrolls of Remove Curse
t) 3 Acidproof Scrolls of Reset Recall
    It cannot be harmed by acid.  
    You bought it from the Scribe.
u) a Scroll titled "lim sased" of Reset Recall
v) a Scroll titled "tektich" of Divination
w) a Scroll titled "werg mung" of *Destruction*
x) a Scroll titled "zararr xus" of Shockproofing
a) an Acidproof Scroll titled "heal wilraw" of Destruction
b) a Scroll titled "heal wilraw" of Destruction
c) a Quartz Rod of Nothing (40/40)
d) a Martian Rod Tip of Disarming (50 Mana to cast)
e) a Shockproof Rickety Rod Tip of Cold Balls (55 Mana to cast)
f) an Iron Wand of Tidal Wave[3|26]
g) a Long Wand of Ice Storm[2|39]
h) an Oxidized Wand of Teleport Away[3|31]
i) a Gold Wand of Essence of Speed[1|18]
j) a Silver-Plated Wand of Timelapse[2|17] (7 charges)
k) a Plywood Staff of Shake[1|17]
l) a Staff of Disarm[1|10] (2 charges) {!k!k!k}
m) a Partial Totem of a Star drake
n) a Resistant Spikard Ring of Poison Resistance
o) a Jasper Ring of Invisibility of Disarming (+6)
p) The Lightning Resistance of Faramir (+18,+0) [+8] (+5) {!d!s}
    It increases your stealth by 5.  Sustain DEX.  Resistance to confusion
    .  It cannot be harmed bla-bla.  
    You found it in the remains of Lug, the Grotesque on level 10 of Orc Cave.
q) a Dwarven Lantern
r) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed bla-bla.  
    You found it lying in a vault on level 30 of Moria.
s) a Lithe Bronze Dragon Scale Mail (-2 to accuracy) [30,+17]
    It can be activated for breathe confusion (120) every 90+d90 turns if
    it is being worn. Resistance to confusion.  Flying.  It is lithe.  It
    cannot be harmed bla-bla.  
    You found it lying in a vault on level 33 of Moria.
t) a Pair of Light Metal Boots of Inventory Protection [5,+14]
u) The Katana 'Harievorn' (3d4) (+7,-2) (-4 to stealth) {cursed}
    It can be wielded two-handed.  It decreases your CON, CHA, stealth and 
    disarming by 4.  It poisons your foes.  Slays dragons.  Slays orcs.  
    Slays giants.  Kills demons.  Kills undead.  Slays evil.  It grants
    ESP of trolls.  It is heavily cursed.  It can resist being shattered
    by morgul beings.  It cannot be harmed bla-bla.  
    You found it in the remains of a Kangaroo on level 33 of Moria.
v) a Pick of Boldness (+1) {!k!k!k!d!s}
    It increases your tunneling by 1.  Resist fear.  
    You bought it from the General Store.
w) a Long Bow of the Hunter (x3) (+16,+10) (+3 to stealth) {!k!k!k!d!s}
    It increases your stealth by 3.  
    You found it in the remains of Phineas T. Barnum on level 21 of Amon Sul.
x) 9 Bolts (1d5) (+0,+0) {100% off}
a) 9 Bolts of Flame (1d5) (+4,+3) {100% off}
    It does extra damage from fire.  It cannot be harmed by fire.  
    You made it yourself.
b) 7 Seeker Bolts (4d5) (+0,+0) {100% off}
c) 84 Arrows (1d4) (+0,+0) {@f1}
d) 10 Arrows (1d4) (+3,+5) {100% off}
e) 9 Arrows (exploding) (1d4) (+2,+1) {@f2 disint}
f) 4 Arrows (exploding) (1d4) (+4,+3) {dark}
g) 18 Arrows (1d4) {average}
h) 3 Seeker Arrows (4d4) (+2,+4) {100% off}
i) The Drum of Nienni [-4] (-1 to stealth) {cursed}
    It provides light (radius 4) forever.  It decreases your STR, INT, CHA
    , stealth and disarming by 1.  Sustain WIS, DEX, CON and CHA.  Resist
    fear.  Resistance to electricity, blindness, chaos and nerve.  See
    invisible.  Reflection.  Device Mastery.  It drains experience.  It
    fills you with the Black Breath.  It is heavily cursed.  It cannot be
    harmed bla-bla.  
    You found it lying in a vault on level 30 of Moria.


  [Home Inventory - Osgiliath ]

a) a Tome of the Time
b) a Grey Mushroom of Sanity
c) a Cloudy Potion of Greater Restore Mana
d) 3 Grey Speckled Potions of Restore Life Levels
e) 2 Potions of Restore Strength
f) 2 Potions of Restore Intelligence
g) 2 Potions of Restore Wisdom
h) 2 Potions of Restore Dexterity
i) 2 Potions of Restore Constitution
j) 3 White Potions of Restore Charisma
k) a Yellow Potion of Charisma
l) a Fireproof Scroll titled "ban ankh" of *Identify*
m) a Scroll titled "obul tichver" of Remove Curse
n) a Scroll titled "agid yaraw" of *Remove Curse*
o) a Scroll titled "pottich gandan" of Enchant Weapon To-Dam
p) a Scroll titled "zararr xus" of Shockproofing
q) a Scroll titled "heal wilraw" of Destruction
r) a Staff of Globe of Light[1|10] (2 charges) {!k!k!k}
s) 2 Staffs of Globe of Light[1|10] (13 charges) {!k!k!k}
t) a Manzanita Staff of Probability Travel[2|18] (2 charges)
u) a Lion Hide [1]
v) an Iron Helm of the Spirit [5,+17] (+2)
w) a Blade Bow (x4) (+4,+5)


  [Home Inventory - Edoras ]

a) a Tome of Magical Energy
b) a Tome of the Tree
c) a Tome of the Mind
d) an Unholy Tome of the Hellflame
e) a Dark Tome of the Netherworld
f) a Dark Tome of the Netherworld
g) a Colorful Tome of Rainbows
h) a Tome of Sorrow
i) a Tome of Sorrow
j) an Ironclad Tome of Aule
k) a Shining Tome of Varda
l) a Spellbook of Essence of Speed
m) a Spellbook of Greater Identify
n) a Spellbook of Timeline
o) an Eye of chaos named Meryem (559 hp)
p) 3 Mushrooms of Restore Constitution
q) 2 Sprigs of Athelas
r) 26 Orange Potions of Cure Light Insanity
s) 10 Alcoholic Potions of Cure Serious Insanity
t) 9 Potions of Cure Critical Insanity
u) 2 Coldproof Moonshine Potions of Repelling
v) a Coldproof Misty Potion of Greater Healing
w) 6 Misty Potions of Greater Healing
x) 8 Olive Potions of Sense Objects
a) 3 Blue Potions of Greater Curing
b) a Vermilion Potion of Cure Mind
c) 12 Blood Red Potions of Speed
d) a Coldproof Ichor Potion of Healing
e) 15 Ichor Potions of Healing
f) 4 Potions of Restore Strength
g) 3 Potions of Restore Intelligence
h) 2 Potions of Restore Wisdom {25% off}
i) a Potion of Restore Dexterity
j) 3 Potions of Restore Constitution
k) 5 White Potions of Restore Charisma {25% off}
l) 2 Verdant Potions of Enlightenment
m) a Coldproof Crimson Potion of Resistance
n) a Scroll titled "bia tankfa ple" of Darkness
o) a Retardant Scroll titled "compag doeyen" of Summon Never-Moving Pet
p) a Fireproof Scroll titled "compag doeyen" of Summon Never-Moving Pet
q) 6 Scrolls titled "compag doeyen" of Summon Never-Moving Pet
r) 2 Scrolls titled "dud sym ausnie" of Teleport Level
s) 3 Scrolls titled "sna wit elarze" of Word of Recall {!*}
t) 3 Scrolls titled "obul tichver" of Remove Curse
u) 2 Scrolls titled "pottich gandan" of Enchant Weapon To-Dam
v) a Scroll titled "kissplu rolsri" of Recharging
w) an Acidproof Scroll titled "lim sased" of Reset Recall
x) 4 Scrolls titled "lim sased" of Reset Recall
a) 19 Scrolls of Trap Detection {@r1}
b) 2 Scrolls titled "tektich" of Divination
c) 3 Scrolls titled "ill prok" of Satisfy Hunger
d) a Scroll titled "un bulshit" of Fire
e) a Scroll titled "heal wilraw" of Destruction
f) a Silver Rod of Nothing (100/100)
g) a Silver Rod of the Istari of Nothing (200/200)
h) a Platinum Rod of Nothing (150/150)
i) a Silver-Plated Rod Tip of Perception (50 Mana to cast)
j) a Martian Rod Tip of Disarming (50 Mana to cast)
k) a Cast Iron Rod Tip of Trap Location (8 Mana to cast)
l) a Brass Wand of Firewall[7|10]
m) a Gold-Plated Wand of Noxious Cloud[4|26] (0 charges) {!k!k!k}
n) a Wand of Noxious Cloud[1|25] (0 charges) {!k!k!k}
o) an Oxidized Wand of Teleport Away[12|28]
p) a Triclinic Wand of Banishment[6|14]
q) 3 Staffs of Globe of Light[1|10] (15 charges)
r) 2 Staffs of Globe of Light[1|10] (0 charges) {!k!k!k}
s) a Staff of Globe of Light[1|10] (9 charges) {!k!k!k}
t) an Avocadowood Staff of Wings of Winds[5|24]
u) 7 Staffs of Disarm[1|10] (20 charges)
v) a Hickory Staff of Disarm[4|14]
w) a Mistletoe Staff of Teleportation[14|34]
x) a Staff of Sense Hidden[1|11] (15 charges) {@u1 !k!k!k}
a) an Oak Staff of Mana[3|22] (5 charges)
b) a Partial Totem of a Patricia {@m2}
c) The Ring 'Ibindor' (+2)
    It increases your DEX, CON, searching and infravision by 2.  Sustain 
    INT and DEX.  Resistance to acid, fire, blindness and mind.  It drains 
    experience.  It cannot be harmed bla-bla.  
    You bought it from the Magic shop.
d) a Fluorspar Ring of Slaying
e) 2 Turquoise Rings of Light and Darkness Resistance
f) an Engagement Ring of Chaos Resistance
g) an Opal Ring of Extra Attacks (+1 attack)
h) a Blasted Lariat Amulet of Telepathy (-4,-3) [-7] {!k!k!k!d!s}
    Full ESP.  It cannot be harmed bla-bla.  
    You found it lying in a vault on level 24 of The Sandworm lair.
i) The Mysterious Amulet of Halair (+3 to infravision)
    It increases your INT, WIS, infravision and martial prowess by 3.  
    Sustain WIS and CHA.  Free Action.  Resistance to fire, nexus and 
    chaos.  It grants ESP of animals.  It cannot be harmed bla-bla.  
    You found it lying in a vault on level 47 of Hornburg.
j) a Perforated Bronze Dragon Scale Mail (-2 to accuracy) [30,-10]
k) a Nether Dragon Scale Mail (-2 to accuracy) [30,+1]
l) a Cloak of *Protection* [1,+13] {!k!k!k!d!s}
    Resistance to sound and shards.  Inventory Protection.  It cannot be
    harmed bla-bla.  
    You bought it from the Common Shop.
m) a Sparrow Feathers of *Protection* [1,+10]
n) a Light Shield [1] {good}
o) The Hard Leather Cap of Thranduil [2,+10] (+2)
    It increases your INT and WIS by 2.  Resistance to light and blindness
    .  It grants ESP of orcs, trolls and evil beings.  It cannot be harmed
    bla-bla.  
    You found it lying in a vault on level 47 of Hornburg.
p) a Set of Alchemist Gloves of Free Action [1,+9] (+1)
q) a Pair of Pumps [2] {good}
r) The Pair of Mithril Shod Boots of Lomethrod (+2 to damage) [6,+13] (+1)
    It increases your luck by 1.  Sustain CHA.  Resistance to electricity, 
    fire, nerve and mind.  Inventory Protection.  It cannot be harmed
    bla-bla.  
    You found it in the remains of Jack of Lanterns on level 47 of Hornburg.
s) a Crusader Axe (2d5)
t) The Tanto of Jing Ke (2d5) (-2,+13) (+3 to speed)
    It increases your DEX, speed and attack speed by 3.  (extra blows
    capped at +2) It does extra damage from frost.  It poisons your foes.  
    It is vorpal and can cut your foes.  It cannot be harmed bla-bla.  
    You found it in the remains of a Watch captain on level 49 of Hornburg.
    
u) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2 attacks) {cursed}
    It increases your STR, CON and attack speed by 2.  It produces chaotic
    effects.  It drains life from your foes.  Free Action.  Resistance to 
    life draining, confusion, nether, nexus and chaos.  It prevents
    teleportation.  It aggravates nearby creatures.  It is heavily cursed.
    It cannot be harmed bla-bla.  
    You found it in the remains of The Stormbringer on level 47 of Hornburg.
v) 29 Bolts of Wounding (1d5) (+21,+15)
w) 7 Bolts (1d5) (+0,+0) {100% off}
x) 9 Bolts of Slay Evil (1d5) (+5,+5) {100% off}
    Slays evil.  
    You made it yourself.
a) 22 Seeker Bolts of Venom (4d5) (+10,+7)
b) 19 Arrows (exploding) (1d4) {good}
c) 22 Blasted Iron Shots of Acid (1d4) (+9,+6) [-5]
d) 20 Steel Shots of Wounding (1d6) (+11,+6)
e) a Climbing Set
f) 10 Cave troll raw meats
g) an Essence of Confusion


  [Home Inventory - Dale ]

a) a Tome of Sorrow
b) a Spellbook of Slow Monster
c) a Sprig of Athelas
d) a Coldproof Cloudy Potion of Greater Restore Mana
e) 2 Potions of Cure Light Insanity
f) a Moonshine Potion of Repelling
g) a Coldproof Brown Potion of Rare Resistance
h) 5 Olive Potions of Sense Objects
i) a Coldproof Blood Red Potion of Speed
j) a Coldproof Ichor Potion of Healing
k) a Coldproof Gloopy Green Potion of Restore Dexterity
l) a Coldproof White Potion of Restore Charisma
m) a White Potion of Restore Charisma
n) a Coldproof Verdant Potion of Enlightenment
o) 9 Verdant Potions of Enlightenment
p) a Crimson Potion of Resistance
q) a Scroll of *Remove Curse*
r) a Quartz Rod of Cheapness of Nothing (40/40)
s) a Martian Rod Tip of Disarming of Charge Holding (50 Mana to cast)
t) 2 Cast Iron Rod Tips of Trap Location (8 Mana to cast)
u) a Staff of Disarm[1|10] (14 charges) {!k!k!k}
v) 3 Staffs of Disarm[1|10] (17 charges)
w) an Andalusite Ring of Nether Resistance
x) The Tourmaline Ring 'Lenwe' (+1) {!d!s}
    It increases your INT, WIS, CON, stealth and infravision by 1.  
    Sustain STR.  Free Action.  Resistance to acid, cold, poison, 
    blindness and nexus.  Levitation.  It grants ESP of giants.  
    Peacekeeping.  
    You found it in the remains of a Mind flayer on level 10 of Orc Cave.
a) a Tiger Eye Ring of Mind Resistance
b) The Spirit Dragon Scale Mail of Uinin (-2 to accuracy) [30,+20] (+1)
    It can be activated for breathe confusion (120) every 90+d90 turns if
    it is being worn. It increases your luck and loot quality by 1.  
    Sustain DEX.  Resistance to cold, poison, nether, nexus, nerve and 
    mind.  Flying.  It cannot be harmed bla-bla.  
    You found it lying in a vault on level 30 of Moria.
c) an Absorbing Thunderlord Coat of Peace [9,+7]
d) a Set of Alchemist Gloves [1,+4] (+1)
e) a Set of Spiked Gauntlets of the Thief (+2,-1) [4,+9] (+3 to stealth)
{!d!s!k}
    It increases your DEX and stealth by 3.  Sustain DEX.  
    You found it lying in a vault on level 14 of The Old Forest.
f) a Set of Magic Gloves of Power (+3,+5) [1,+9] (+1) {!k!k!k!d!s}
    It can be used to store a spell.  It increases your STR by 1.  
    Resistance to nerve.  
    You found it lying in a vault on level 5 of A lost temple.
g) a Resistant Pair of Light Metal Boots of Jumping [5,+2]
h) 40 .45 ACP Bullets (2d10) (+2,+4)
i) 29 Rifle Bullets (3d6) {average}
j) a Dagger (1d4) {special}
k) 17 Arrows of Flame (1d4) (+2,+17)
l) a Shard of Pottery


  [Home Inventory - Cerin Amroth]

a) 3 Lembases
b) 4 Sprigs of Athelas
c) 20 Ichor Potions of Healing
d) 4 Potions of Restore Strength {25% off}
e) a Potion of Restore Intelligence
f) 2 Potions of Restore Wisdom
g) 3 Potions of Restore Dexterity
h) 3 Potions of Restore Constitution
i) 3 Potions of Restore Charisma
j) a Scroll of Remove Curse {25% off}
k) an Acidproof Scroll of *Remove Curse*
    It cannot be harmed by acid.  
    You bought it from the Temple.
l) a Wand of Noxious Cloud[1|25] (10 charges) {!k!k!k}
m) 3 Staffs of Globe of Light[1|10] (13 charges)
n) a Staff of Disarm[1|10] (12 charges) {!k!k!k}
o) 4 Staffs of Disarm[1|10] (24 charges) {!k!k!k}
p) a Radiant Pewter Amulet of Peace of Inventory Protection [+2]
    It grants you the power of illuminate if it is being worn.  It
    provides light (radius 5) forever.  Resistance to light.  
    Peacekeeping.  Inventory Protection.  
    You found it lying in a vault on level 27 of The Land Of Rhun.
q) The Phial of Galadriel (+4)
    It can be activated for light area (dam 2d15) every 10+d10 turns if it
    is being worn. It provides light (radius 3) forever.  It increases 
    your searching and luck by 4.  It cannot be harmed bla-bla.  
    You found it lying in a vault on level 45 of The Sacred Land Of Mountains.
r) a Light Shield of Night and Day [1,+7]
    Resistance to light and dark.  
    You bought it from the Armory.
s) a Shielded Pair of Metal Shod Boots [6,+5]
    Resistance to acid and cold.  
    You found it lying in a vault on level 26 of The Land Of Rhun.
t) a MP5 Navy (x3) {average}
u) 6 Seeker Bolts (4d5) (+1,+3) {100% off}
v) 21 Silver Arrows of Acid (3d4) (+7,+10)


  [Home Inventory - Imladris]

a) a Tome of Magical Energy
b) a Holy Tome of Eru Iluvatar
c) a Tome of the Woods
d) 2 Tomes of Youth
e) a Spellbook of Timeline
f) 2 Cloudy Potions of Greater Restore Mana
g) a Cyan Potion of Haste
h) 5 Potions of Cure Light Insanity
i) a Frothing Potion of Cure Insanity
j) a Moonshine Potion of Repelling
k) a Coldproof Swirly Potion of Super Healing
l) 12 Dark Green Potions of High Resistance
m) a Blue Potion of Greater Curing
n) a Coldproof Blood Red Potion of Speed
o) a Manly Potion of Life
p) 2 Luminescent Potions of Restore All Mana
q) a Potion of Restore Life Levels {25% off}
r) 4 Potions of Restore Strength
s) 4 Potions of Restore Intelligence
t) 3 Potions of Restore Wisdom
u) 3 Potions of Restore Dexterity
v) 3 Potions of Restore Constitution
w) 7 Potions of Restore Charisma {25% off}
x) 2 Verdant Potions of Enlightenment
a) a Retardant Scroll titled "dud sym ausnie" of Teleport Level
b) 5 Scrolls titled "sna wit elarze" of Word of Recall {!*}
c) 4 Scrolls of Remove Curse
d) a Scroll of *Remove Curse*
e) an Acidproof Scroll titled "lim sased" of Reset Recall
f) a Plutonium Rod of Cheapness of Nothing (170/170)
g) 2 Tungsten Rod Tips of Recall (80 Mana to cast)
h) a Cast Iron Rod Tip of Trap Location of Charge Holding (8 Mana to cast)
i) an Electrum Rod Tip of Time Bolts (100 Mana to cast)
j) a Wand of Noxious Cloud[1|26] (8 charges) {!k!k!k}
k) a Magnesium Wand of Thunderstorm[3|39] of Charge Holding (10 charges)
l) a Staff of Remove Curses[1|16] (10 charges)
m) 4 Staffs of Disarm[1|10] (20 charges) {!k!k!k}
n) a Partial Totem of an Ute
o) a Partial Totem of an Aranea
p) a Rohirric Wooden Ring of See Invisible (+2 to speed)
q) a Blazing Layered Amulet of Regeneration of Disarming (+3)
r) a Feanorian Lamp of the Shadows
s) a Feanorian Lamp
t) an Electric Lamp of Valinor (with 3150 turns of light) (+2 to speed)
u) a Gold Dragon Scale Mail of Attack (+4 to damage) [30,+19] (+2)
v) a Set of Magic Gloves of the Thief (+1,-3) [1,+16] (+4 to stealth)
w) 68 Assault Rifle Bullets (3d6) (+6,+4)
x) 69 Assault Rifle Bullets (3d6) (+2,+6)
a) 48 9mm Bullets of Slay Evil (3d5) (+7,+7)
b) an Elemental Executioner's Sword (4d5) (+9,+9)
c) The Lochaber Axe 'Voron' (3d8) (+10,+10) (+1)
    It can be wielded two-handed.  It provides light (radius 1) forever.  
    It increases your STR, CON and luck by 1.  Slays dragons.  Slays orcs.
    Slays trolls.  Slays giants.  Slays demons.  Slays evil.  Inventory
    Protection.  Device Mastery.  It cannot be harmed bla-bla.  
    You found it lying in a vault on level 40 of Paths of the Dead.
d) a Power Sling (x3) {good}
e) an IMI Galil (x3) (+3,+3)
f) 9 Seeker Bolts (exploding) (4d5) (+7,+5) {100% off}
g) 15 Arrows (1d4) (+5,+2)
h) a Harp
i) a Horn
j) a Shard of Pottery
k) 10 Cave troll raw meats


  [Home Inventory - Helm's Deep ]

a) 2 Sprigs of Athelas
b) 7 Orange Potions of Cure Light Insanity
c) a Potion of Restore Strength
d) a Scroll of Remove Curse



Posted on 11.6.2025 21:11
Last updated on 21.9.2025 19:51

Download this dump

6833. on the Ladder (of 19282)
1194. on the ToME Ladder (of 3178)
5. for this player (

Comments

Jump to latest

On 11.6.2025 21:11 AmyBSOD wrote:
Birsen from Let's Play ToME-SX, https://forum.rpg.net/index.php?threads/lets-play-tome-sx-2-3-5-troubles-of-middle-earth-an-angband-variant.757480/page-5#post-25537226 - ironman and randomizer modes.

On 12.6.2025 22:32 AmyBSOD wrote:
So I used h@x to turn on masochist mode mid-run, since the game felt too easy. Now it's quite a bit more challenging ;) On the off chance that I somehow ascend this char (unlikely now since this mode makes things much harder), I'll not claim to have ascended masochist mode since the char wasn't generated with that mode active; the early game would've been harder had I started with it.

On 15.6.2025 20:03 AmyBSOD wrote:
Completed a whole lot of princess/FF quests (didn't get anything spectacularly good so far) and also the Mirkwood Spiders quest. Game still feels too easy, but the mega OOD monsters in vaults keep me on my toes so that's something I guess?

On 16.6.2025 22:34 AmyBSOD wrote:
Completed a ton of quests, but of course the RNG gave me mostly fumblefingers. Also there's still a fumblefingers quest on level 24 that I'll have to do at some point.

On 17.6.2025 18:45 AmyBSOD wrote:
Completed a couple more quests and also the first Vaire temple. Need stat potions, but no dungeon towns have turned up so far...

On 19.6.2025 22:01 AmyBSOD wrote:
At last, another fumblefingers quest after like 20 silly princesses in a row... on level 37, for sererrogs, which are fiendishly hard to beat :( Not sure whether I'm ready for them.

On 21.6.2025 21:46 AmyBSOD wrote:
Quests are extremely slow going. Also a bunch of traps swapped some of my skill multipliers, generally for worse ones :( Need fumblefingers to build at least the prayer skill back up!

On the bright side, two dungeon towns in Isengard :D

On 27.6.2025 21:14 AmyBSOD wrote:
Progress is very slow. Fumblefingers keeps giving me weaponmastery even though I'm using bare-handed...

On 8.7.2025 15:06 AmyBSOD wrote:
The going is extremely slow, but I do still make progress with princess/FF quests.

On 15.7.2025 14:41 AmyBSOD wrote:
Progress is getting even slower, but at least Hornburg level 49 has a (relatively crappy, apart from a potion store) dungeon town.

On 21.7.2025 20:46 AmyBSOD wrote:
A few more quests have been completed. Progress is very slow and the monsters keep getting harder...

On 13.8.2025 17:58 AmyBSOD wrote:
Making quite some progress now. Sauron, I'm coming for you! And I'm doing every FF/princess quest on the way in an attempt to boost my skills, too!

On 25.8.2025 03:19 AmyBSOD wrote:
Necromancer down! Now I'm trying to find the various bosses who might have the ring, but couldn't find the watcher so far; hopefully he has a chance of spawning...

On 21.9.2025 19:51 AmyBSOD wrote:
Done two of the guardians (watcher and shelob), no ring of course and then Ar-Pharazon didn't generate on his level so I'll have to reroll that one. Will do that the next time I play.

Write comment:

Your email
or Log into forum
Your comment

Send me email when someone comments this dump

Type the text from the above image:


Related dumps:

Faithless, L46 RohanKnight Unbeliever
1201st in ToME (2.1.2) by <arjen5@hotmail.com> (24%)

Prometheus, L46 RohanKnight Unbeliever
1205th in ToME (2.1.2) by <bigjq82@hotmail.com> (24%)

Eomund, L46 RohanKnight Swordmaster
1203rd in ToME (2.2.4) by <iblum1@yahoo.com> (24%)

Milo, L46 RohanKnight Paladin
1202nd in ToME (2.3.0(CVS)) by <xala@freemail.hu> (24%)

Hermit, L46 RohanKnight Polearmmaster
1196th in ToME (2.3.2) by <moordwoord@hotmail.com> (24%)

Magnesium, L46 RohanKnight Paladin
1198th in ToME (2.3.3) by <mfschap@msn.com> (24%)

Wonky Donkey, L46 RohanKnight Demonologist
1206th in ToME (2.3.5) by Ashkir (24%)

Harmony, L46 RohanKnight Sorceror
1195th in ToME (2.3.5) by Sephiroth2906 (24%)

Vintric, L47 RohanKnight Swordmaster
1148th in ToME (2.0.0) by <streakk@luukku.com> (12%)

Giremos, L45 RohanKnight Alchemist
1231st in ToME (2.1.2) by <wfu1008@attglobal.net> (12%)

Acaoand, L47 RohanKnight Swordmaster
1151st in ToME (2.1.1) by <eecevansjr@hotmail.com> (12%)



Seen 1156 times.



Submit your dump!