The Angband Ladder: Birsen, RohanKnight Mofo Master by AmyBSOD
[ToME 2.3.5 (SX 1.28) Character Sheet] Name : Birsen Age 18 STR: 22 Sex : Neuter Height 25 Int: 12 15 Race : Vampire RohanKnight Weight 93 WIS: 8 Class : Mofo Master Social Class 8 DEX: 23 Body : Player CON: 37 God : Vaire CHR: 24 + To Melee Hit 32 Level 32 Hit Points 734/ 734 + To Melee Damage 24 Experience 625203 Spell Points 9/ 32 + To Ranged Hit 33 Max Exp 625203 Sanity 222/ 222 + To Ranged Damage 11 Exp to Adv. 720000 Piety 7987 AC 20+103 Gold 3365 Speed Fast (+15) (Miscellaneous Abilities) Fighting : Very Good Perception : Bad Blows/Round: 4 Bows/Throw : Very Good Searching : Bad Shots/Round: 1 Saving Throw: Quite Good Disarming : Very Good Mel.dmg/Rnd: 104-480 Stealth : Iffy Magic Device: Low Infra-Vision: 0 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Landed Knight. You have blue-gray eyes, straight brown hair, and a very dark complexion. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Monster levelscaling: ON Hard mode: OFF Masochist mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: ON Persistent Dungeons: OFF Recall Depth: Mirkwood: Max Level 24 (1200'), Cur Level 24 (1200') Barrow-Downs: Max Level 10 (500'), Cur Level 10 (500') Cirith Ungol: Max Level 33 (1650'), Cur Level 33 (1650') Maze: Max Level 28 (1400'), Cur Level 28 (1400') Orc Cave: Max Level 11 (550'), Cur Level 11 (550') The Old Forest: Max Level 14 (700'), Cur Level 14 (700') Moria: Max Level 35 (1750'), Cur Level 35 (1750') The Sandworm lair: Max Level 26 (1300'), Cur Level 26 (1300') A lost temple: Max Level 5 (250'), Cur Level 5 (250') Near Harad: Max Level 20 (1000'), Cur Level 20 (1000') Barad-Dur: Max Level 20 (1000'), Cur Level 20 (1000') Amon Sul: Max Level 25 (1250'), Cur Level 25 (1250') Icky cave: Max Level 20 (1000'), Cur Level 20 (1000') Your body is a Player. You are currently on level 28 of Maze. You have defeated 8305 enemies. You have completed 23 princess quests. You have completed 11 lost sword quests. You found 1 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 1st Quelle of the 2890th year of the third age. You have been adventuring for 15 days. adefkmnopsuxz{|@ Add Str : .............2.. Add Int : ..1.......2..... Add Dex : ........4.2..... Add Con : ..............5. Add Chr : .........3...2.. Add Stea. : .41....5........ Add Sear. : ..1............. Add Tun.. : ..............5. Add Speed : ...............+ Sust Str : ..+.....+....... Sust Int : ................ Sust Wis : ................ Sust Dex : ........+....... Sust Con : ........+....... Sust Chr : ..+......+...+.. Invisible : ........+...+... Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ........+......+ Hold Life : ........+......+ Res Acid : .............+.. Res Elec : .............+.. Res Fire : .......+..+..+.. Res Cold : ..........+..+.+ Res Pois : ...............+ Res Fear : ..........+..... Res Light : ...+............ Res Dark : ...+.+.+.......+ Res Blind : ................ Res Conf : ..........+..... Res Sound : ................ Res Shard : ................ Res Neth : ...............+ Res Nexus : ..........+..... Res Chaos : ..........+..... Res Disen : ..+............. Aura Fire : ........+....... Auto Curse: ........+....... Levitate : ........+....... Lite : .....+.........+ See Invis : ..+..+.......+.. Regen : ..+............. Cursed : ........+....... Hvy Curse : ........+....... Fly : ..+............. Need Fuel : .....+.......... Luck : ..1............. Cont Spell: .....+....+..... WieldCast : .....+..+.+..+.. InvProtect: ..+............. Disarm : ..1.3........... Lithe : ..........+..... Res Nerve : ..+..........+.. Full ESP : ....+........... Corruption list: Vampiric Teeth: Your teeth allow you to drain blood to feed yourself However your stomach now only accepts blood. Vampiric Strength: Your body seems somewhat dead In this near undead state it has improved strength, constitution and intelligence But reduced dexterity, wisdom and charisma. Vampire: You are a Vampire. As such you resist cold, poison, darkness and nether. Your life is sustained, but you cannot stand the light of the sun. Skills (points left: 53) - Combat 29.270 [0.710] . Weaponmastery 33.780 [0.960] - Archery 24.200 [1.300] . Bow-mastery -05.000 [0.400] . Boomerang-mastery -04.000 [0.000] . Barehand-combat 34.600 [1.510] - Sneakiness 04.166 [0.720] . Hidden-Sight 01.620 [0.710] . Stealth -05.700 [0.350] . Disarming 24.600 [1.100] - Magic 03.986 [0.670] . Magic-Device 05.653 [0.605] . Spell-power -02.000 [0.300] . Sorcery -02.800 [0.600] . Conveyance -05.400 [0.700] . Divination -09.000 [0.000] . Demonology -04.000 [0.000] . Spell-learning 01.000 [0.000] - Spirituality 43.126 [1.543] . Prayer 14.145 [0.720] . Music 00.000 [0.300] - Monster-lore -03.660 [1.100] . Summoning 02.196 [0.970] . Corpse-preservation 01.000 [0.700] . Possession 03.599 [0.605] . Symbiosis 01.015 [0.515] . Mimicry 01.009 [0.530] . Four-dimensional 20.000 [1.000] Abilities * Ammo creation * Spread blows [Fates] You may find an Armored Cloak on level 6. You may meet a Baby white dragon on level 67. You may find a Scroll titled "butek aksill" of Light on level 11. [Character Equipment] a) (nothing) d) a Mithril Boomerang of the Hunter (5d6) (+14,+11) (+4 to stealth) {!k!k!k!d!s} It increases your stealth by 4. It cannot be harmed by acid. You found it lying in a vault on level 23 of The Sandworm lair. e) The Chrysoberyl Ring of Fauglie (+1 to stealth) {!d!s} It increases your INT, stealth, searching, disarming and luck by 1. Sustain STR and CHA. Resistance to disenchantment and nerve. Flying. See invisible. Regeneration. Inventory Protection. It cannot be harmed bla-bla. You found it lying in a vault on level 30 of Moria. f) a Ring of Light and Darkness Resistance {!k!k!k!d!s} Resistance to light and dark. You bought it from the Black Market. k) a Lariat Amulet of Telepathy of Disarming (+3) {!k!k!k!d!s} It increases your disarming by 3. Full ESP. It cannot be harmed bla-bla. You found it lying in a vault on level 24 of The Sandworm lair. m) The Steel Torch of Aerelir [Tick Tock] (with 3995 turns of light) {!d!s @m1} It provides light (radius 5) when fueled. It has a spell stored inside. Resistance to dark. See invisible. It cannot be harmed bla-bla. It was given to you as a reward. n) (nothing) o) a Protected Fur Cloak of Shadows [3,+12] (+5 to stealth) {!k!k!k!d!s} It increases your stealth by 5. Resistance to fire and dark. It cannot be harmed by acid. You found it lying in a vault on level 30 of Moria. p) The Demonshield of Gothmog [13,+7] (+4) {cursed, !d!s} It increases your DEX by 4. It makes you invisible. Sustain STR, DEX and CON. Free Action. Resistance to life draining. Levitation. It produces a fiery sheath. It is heavily cursed. It can re-curse itself. It cannot be harmed bla-bla. You found it lying in a vault on level 15 of Mirkwood. s) a Metal Cap of Beauty [3,+10] (+3) It increases your CHA by 3. Sustain CHA. It was given to you as a reward. u) The Set of Alchemist Gloves of Eluind [1,+9] (+2) {!d!s} It can be used to store a spell. It increases your INT and DEX by 2. Resist fear. Resistance to fire, cold, confusion, nexus and chaos. It is lithe. It cannot be harmed bla-bla. You found it lying in a vault on level 5 of A lost temple. x) (nothing) z) a Lurker named Hussein (250 hp) {) a Drum of Power (+2) {!k!k!k!d!s} It increases your STR and CHA by 2. Sustain CHA. Resistance to acid, electricity, fire, cold and nerve. See invisible. It cannot be harmed bla-bla. You found it in the remains of Nightshade, Farmer Maggot's cousin in the town of Bree . |) a Mattock of Endurance (+5) {!k!k!k!d!s} It increases your CON and tunneling by 5. You found it lying in a vault on level 25 of The Sandworm lair. [Character Inventory] a) 7 Blood Red Potions of Speed b) 16 Swirly Potions of Cure Critical Wounds c) 13 Ichor Potions of Healing d) a Gloopy Green Potion of Restore Dexterity e) a Scroll titled "compag doeyen" of Summon Never-Moving Pet f) 35 Scrolls of Teleportation g) 5 Scrolls of Word of Recall {!*} h) 28 Scrolls of Identify {@r2} i) 33 Scrolls of Magic Mapping {@r3} j) 22 Scrolls titled "flowviv urrar" of Trap Detection {@r1} k) 4 Scrolls titled "ill prok" of Satisfy Hunger {100% off} l) 2 Wands of Noxious Cloud[1|25] (18 charges) {!k!k!k} m) a Staff of Globe of Light[1|10] (3 charges) {!k!k!k} n) a Staff of Disarm[1|10] (12 charges) {!k!k!k} o) a Partial Totem of a Simone {@m2 !k!k!k!d!s} p) 10 Wooden Torches (with 4000 turns of light) q) a Hard Leather Armor [6] {average} r) a Pair of Metal Shod Boots [6] s) a Club (1d4) t) 38 Empty Bottles u) (nothing) v) (nothing) w) (nothing) [4D Pocket] a) a Vermilion Mushroom of Restoring b) a Sprig of Athelas c) a Scroll titled "dud sym ausnie" of Teleport Level d) 20 Arrows (1d4) {excellent} e) a Mandolin of Erebor (+3) [Home Inventory - Bree ] a) a Spellbook of Spider Form b) a Spellbook of Tidal Wave c) a Dark Blue Mushroom of Cure Paranoia d) a Brown Mushroom of Restore Constitution e) 2 Grey Mushrooms of Sanity f) 14 Rations of Food g) a Black Mushroom of Cure Poison h) 6 Dark Red Mushrooms of Mana i) 2 Sprigs of Athelas j) a Gloss Potion of Lesser Restore Mana k) a Cloudy Potion of Greater Restore Mana l) 2 Cyan Potions of Haste m) an Orange Potion of Cure Light Insanity n) 8 Alcoholic Potions of Cure Serious Insanity o) an Indigo Potion of Full Nutrition p) 2 Dark Green Potions of High Resistance q) a Blue Potion of Greater Curing r) a Hazy Potion of Intellect s) 3 Fuming Potions of Nimbleness t) a Fluorescent Potion of Invisibility u) 2 Red Potions of Corruption v) 3 Blood Red Potions of Speed w) a Clotted Red Potion of Resist Heat x) 8 Dark Red Potions of Cure Serious Wounds a) 2 Luminescent Potions of Restore All Mana b) 3 Potions of Restore Life Levels {25% off} c) 4 Steamy Potions of Restore Strength d) 3 Potions of Restore Intelligence e) a Coldproof Muddy Potion of Restore Wisdom f) 4 Muddy Potions of Restore Wisdom g) 3 Potions of Restore Dexterity h) 3 Potions of Restore Constitution i) 5 White Potions of Restore Charisma j) a Crimson Potion of Resistance k) a Caustic Potion of Curing l) 5 Scrolls titled "bia tankfa ple" of Darkness m) a Fireproof Scroll titled "gav dyb dyb" of Curse Armor n) 6 Scrolls titled "compag doeyen" of Summon Never-Moving Pet o) 2 Scrolls titled "bytrol otle ag" of Trap Creation p) a Scroll titled "dud sym ausnie" of Teleport Level q) 14 Scrolls titled "sna wit elarze" of Word of Recall {!*} r) 2 Scrolls titled "ban ankh" of *Identify* {25% off} s) 4 Scrolls titled "obul tichver" of Remove Curse {25% off} t) 2 Scrolls of *Remove Curse* {25% off} u) an Acidproof Scroll titled "lim sased" of Reset Recall v) a Fireproof Scroll titled "lim sased" of Reset Recall w) 13 Scrolls titled "flowviv urrar" of Trap Detection {@r1} x) an Acidproof Scroll titled "jedyb i hydver" of Fireproofing a) 4 Scrolls titled "lechur tankerk" of Ally b) a Wooden Rod of the Maiar of Nothing (20/20) It can hold more mana. It can cast spells for a lesser mana cost. It regenerates its mana faster. It resists charge draining. You found it lying in a vault on level 13 of The Old Forest. c) a Copper Rod of Nothing (20/20) d) an Iron Rod of Nothing (50/50) e) a Quicksilver Rod of Nothing (70/70) f) a Steel-Plated Rod Tip of Lightning Bolts of Charge Holding (30 Mana to cast) g) 3 Cast Iron Rod Tips of Trap Location (8 Mana to cast) h) a Cast Iron Wand of Fireflash[1|17] (8 charges) i) 2 Wands of Noxious Cloud[1|28] (7 charges) {!k!k!k} j) 2 Wands of Noxious Cloud[1|26] (12 charges) {!k!k!k} k) a Mithril-Plated Wand of Strike[3|18] (3 charges) l) a Shockproof Mithril-Plated Wand of Strike[1|11] (5 charges) m) an Oxidized Wand of Teleport Away[3|23] n) a Plywood Staff of Shake[1|11] of Charge Holding (13 charges) o) a Mistletoe Staff of Teleportation[2|20] p) a Balsa Staff of Recovery[1|10] (8 charges) q) a Sycamore Staff of Sense Monsters[1|15] (10 charges) {!k!k!k} r) a Staff of Sense Monsters[1|15] (8 charges) {!k!k!k} s) a Sycamore Staff of Sense Monsters[1|15] t) a Tortoise Shell Ring of Slow Digestion u) a Ring of Levitation Levitation. You bought it from the Magic shop. v) a Ring of Fire Resistance Resistance to fire. It cannot be harmed by fire. You bought it from the Magic shop. w) an Enamel Ring of Protection x) a Zircon Ring of Damage (+17) a) a Double Ring of Fear Resistance b) a Nickel Ring of Flying c) The Eternal Ring of Galda (+3) It can be used to store a spell. It increases your CHA by 3. It makes you invisible. Sustain CON. Resist fear. Resistance to electricity, nerve and mind. Flying. Slow Digestion. Peacekeeping. It cannot be harmed bla-bla. It was given to you as a reward. d) an Indestructible Eternal Ring of Spell e) an Amulet of Acid Resistance Resistance to acid. It cannot be harmed by acid. You bought it from the Magic shop. f) a Mother-of-pearl Amulet of of Life of Dodging [+1](50%) (+5) It increases your dodging by 5. It increases your hit points by 50%. Sustain CON. Resistance to life draining. It drains mana. g) The Pewter Amulet 'Elluin' (+2 to searching) It increases your DEX, searching, infravision, dodging and loot quality by 2. Resistance to fire, cold, blindness and sound. Slow Digestion. Peacekeeping. It cannot be harmed bla-bla. You found it in the remains of Conse on level 20 of Barad-Dur. h) a Brass Lantern of the Eternal Eye (with 3341 turns of light) It provides light (radius 2) when fueled. Resistance to blindness. See invisible. It cannot be harmed by fire. You found it lying in a vault on level 4 of Barrow-Downs. i) a Dwarven Lantern j) a Rhino Hide Armor of Resistance (-1 to accuracy) [8,+9] k) The Padded Armor of Limbalas [4,+5] Sustain DEX. Free Action. Resistance to fire, cold and dark. It prevents teleportation. It cannot be harmed bla-bla. You found it in the remains of an Uruk-hai on level 4 of Barrow-Downs. l) an Arena Robe of Disarming [2,+9] (+4) m) a Wool Cloak [2] {good} n) a Metal Cap [3,+0] o) an Iron Helm of Concentration [5,+6] p) a Set of Magic Gloves [1,+3] q) a Pair of Soft Leather Boots of Free Action [2,+4] r) a Pair of Soft Leather Boots [2] {good} s) a Pair of Iron Shod Boots [4] {good} t) 56 Assault Rifle Bullets (3d6) (+1,+6) u) The Bearded Axe of Dirrahim (1d6) (+7,+7) (+3) It can be wielded two-handed. It increases your STR, INT and CHA by 3 . It does extra damage from acid and fire. Slays orcs. Slays undead. Slays evil. Resistance to life draining. It cannot be harmed bla-bla. You found it in the remains of a Lich on level 9 of Barrow-Downs. v) a Dagger (1d4) (+4,+4) w) a Main Gauche (1d5) (+0,+0) x) The Lucerne Hammer 'Telorm' (2d5) (+19,+7) (+3) It can be wielded two-handed. It provides light (radius 1) forever. It increases your CHA by 3. It does extra damage from frost. It poisons your foes. Slays orcs. Slays evil. Resistance to cold. It has been blessed by the gods. It cannot be harmed bla-bla. You found it lying in a vault on level 6 of Barrow-Downs. a) a Pick (+1) b) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} It increases your infravision by 2. It cannot be harmed bla-bla. It was given to you as a reward. c) an Ingram MAC-10 (x2) {good} d) 2 Bolts (1d5) (+5,+5) {100% off} e) 4 Bolts (exploding) (1d5) (+4,+2) {wall destruct} f) 12 Bolts (1d5) (+0,+0) {100% off} g) 9 Bolts (exploding) (1d5) (+2,+4) {100% off} h) 7 Seeker Bolts (4d5) (+0,+0) {100% off} i) 18 Sheaf Arrows of Slay Demon (1d5) (+2,+5) j) 31 Conundrum Shots of Flame (2d4) (+12,+8) k) a Small Wooden Boomerang (1d4) l) a Well-Protected Harp of Power (+2) m) a Broken Stick n) 30 Iron Spikes o) an Essence of Darkness p) a Broken Skull q) a Human Skeleton [Home Inventory - Minas Anor ] a) The Demonhorn of Gothmog [2,+13] (-5) It provides light (radius 2) forever. It decreases your CHA by 5. See invisible. It grants ESP of demons. Slow Digestion. Regeneration. It can re-curse itself. It cannot be harmed bla-bla. You found it lying on the ground on level 32 of Cirith Ungol. b) a Spellbook of Tick Tock {@m1 !k!k!k!d!s} c) a Spellbook of Time Tempest d) a Spellbook of Timeline e) a Grey Mushroom of Sanity f) 2 Sprigs of Athelas g) 2 Cloudy Potions of Greater Restore Mana h) an Iridescent Potion of Blue Dragon Blood i) a Cyan Potion of Haste j) a Coldproof Orange Potion of Cure Light Insanity k) 7 Orange Potions of Cure Light Insanity l) a Coldproof Alcoholic Potion of Cure Serious Insanity m) a Frothing Potion of Cure Insanity n) 3 Misty Potions of Greater Healing o) a Brown Potion of Rare Resistance p) a Blue Potion of Greater Curing q) an Effervescent Potion of Time Flow r) 2 Grey Potions of Brawn s) 2 Fuming Potions of Nimbleness t) a Metallic Green Potion of Toughness u) 2 Red Potions of Corruption v) 3 Coldproof Blood Red Potions of Speed It cannot be harmed by cold. You bought it from the Black Market. w) 6 Blood Red Potions of Speed x) 4 Ichor Potions of Healing {100% off} a) a Coldproof Luminescent Potion of Restore All Mana b) 4 Luminescent Potions of Restore All Mana c) 4 Potions of Restore Life Levels d) 3 Potions of Restore Strength e) 3 Potions of Restore Intelligence f) 7 Muddy Potions of Restore Wisdom {75% off} g) 6 Gloopy Green Potions of Restore Dexterity {50% off} h) a Coldproof Cyan Potion of Restore Constitution i) 5 Cyan Potions of Restore Constitution j) 3 Potions of Restore Charisma k) 4 Crimson Potions of Resistance l) an Acidproof Scroll titled "compag doeyen" of Summon Never-Moving Pet m) 3 Scrolls titled "compag doeyen" of Summon Never-Moving Pet n) an Acidproof Scroll titled "bytrol otle ag" of Trap Creation o) 7 Scrolls titled "sna wit elarze" of Word of Recall {!*} p) 2 Scrolls of *Identify* {25% off} q) 4 Scrolls of Remove Curse r) a Scroll of *Remove Curse* s) a Retardant Scroll titled "lim sased" of Reset Recall t) a Fireproof Scroll titled "lim sased" of Reset Recall u) 8 Scrolls titled "lim sased" of Reset Recall v) a Fireproof Scroll titled "werg mung" of *Destruction* w) an Acidproof Scroll titled "buttnil" of Mass Resurrection x) 2 Scrolls titled "jedyb i hydver" of Fireproofing a) 2 Scrolls titled "heal wilraw" of Destruction b) a Wooden Rod of Trap Location (10/10)(8) {@z1} c) a Moonstone Rod of Nothing (75/75) d) an Aluminium Rod of Nothing (80/80) e) a Silver Rod of Nothing (100/100) f) a Silver Rod of Nothing (100/100) g) a Silver Rod of Nothing (100/100) h) a Gilded Rod Tip of Lightning Balls of Charge Holding (50 Mana to cast) i) a Cast Iron Rod Tip of Trap Location of Charge Holding (8 Mana to cast) j) 4 Cast Iron Rod Tips of Trap Location (8 Mana to cast) k) a Shockproof Tanned Rod Tip of Darkness Bolts (50 Mana to cast) l) a Venusian Wand of Manathrust[1|15] {100% off} m) an Iron Wand of Tidal Wave[3|21] n) 2 Wands of Noxious Cloud[1|26] (10 charges) {!k!k!k} o) an Oxidized Wand of Teleport Away[5|23] p) an Oxidized Wand of Teleport Away[3|23] q) 2 Staffs of Globe of Light[1|10] (13 charges) r) a Silver Staff of Globe of Light[1|13] {good} s) a Silver Staff of Globe of Light[4|10] {!k!k!k} t) an Acidproof Ivory Staff of Vision[2|15] (8 charges) u) a Sycamore Staff of Sense Monsters[1|16] v) a Fireproof Microscopic Staff of Genocide[1|5] (4 charges) w) The Scarab Ring 'Argoth' (+2) It can be used to store a spell. It increases your CON and perception by 2. Sustain STR, CON and CHA. Resistance to electricity, dark and sound. It cannot be harmed bla-bla. You found it lying in a vault on level 32 of Cirith Ungol. x) a Thallium Ring of Shard Resistance a) The Obsidian Ring of Ninar (+1) It increases your CHA by 1. It makes you invisible. Sustain INT. Free Action. Resistance to nexus and plasma. See invisible. It cannot be harmed bla-bla. It was given to you as a reward. b) a Dwarven Lantern c) a Blasted Fur Cloak of Inventory Protection [3,+1] d) an Insect Husk [1] {good} e) a Jingasa of See Invisible [4,+8] f) 61 SMG Bullets (2d8) {good} g) a M1 Garand (x5) {good} h) 67 Bolts (1d5) (+0,+0) {@f1} i) 30 Bolts (1d5) {excellent} j) 10 Seeker Bolts (4d5) (+0,+0) {100% off} k) 7 Mithril Shots (3d4) {good} l) a Harp [Home Inventory - Lothlorien ] a) a Tome of the Impenetrable Earth b) a Tome of Youth c) 4 Spellbooks of Tick Tock d) a Dark Red Mushroom of Mana e) 4 Sprigs of Athelas f) 2 Gloss Potions of Lesser Restore Mana g) a Coldproof Cloudy Potion of Greater Restore Mana h) a Coldproof Smooth Potion of White Dragon Blood i) 5 Coldproof Potions of Cure Light Insanity It cannot be harmed by cold. You bought it from the Black Market. j) 2 Orange Potions of Cure Light Insanity k) 7 Coldproof Potions of Cure Critical Insanity It cannot be harmed by cold. You bought it from the Black Market. l) a Strangely Phosphorescent Potion of Cure Critical Insanity m) 99 Potions of Water Curing {quest} n) a Dark Green Potion of High Resistance o) a Coldproof Blue Potion of Greater Curing p) a Blue Potion of Greater Curing q) a Coldproof Shimmering Potion of Cure Mortal Insanity r) a Shimmering Potion of Cure Mortal Insanity s) a Dark Blue Potion of Contemplation t) 3 Coldproof Potions of Speed It cannot be harmed by cold. You bought it from the Black Market. u) 4 Blood Red Potions of Speed v) 3 Coldproof Potions of Healing It cannot be harmed by cold. You bought it from the Temple. w) 5 Ichor Potions of Healing {25% off} x) a Coldproof Luminescent Potion of Restore All Mana a) a Luminescent Potion of Restore All Mana b) 9 Potions of Restore Life Levels {50% off} c) 3 Potions of Restore Strength d) 4 Potions of Restore Intelligence {75% off} e) a Potion of Restore Wisdom f) 3 Potions of Restore Dexterity g) 4 Potions of Restore Constitution {25% off} h) 4 White Potions of Restore Charisma i) a Coldproof Caustic Potion of Curing j) a Caustic Potion of Curing k) a Fireproof Scroll titled "compag doeyen" of Summon Never-Moving Pet l) a Scroll titled "compag doeyen" of Summon Never-Moving Pet m) a Scroll titled "bytrol otle ag" of Trap Creation n) 7 Scrolls titled "sna wit elarze" of Word of Recall {!*} o) an Acidproof Scroll titled "ban ankh" of *Identify* p) 2 Scrolls of *Identify* {50% off} q) 6 Scrolls of Remove Curse {50% off} r) a Scroll of *Remove Curse* s) 2 Scrolls titled "lim sased" of Reset Recall t) 2 Scrolls titled "tektich" of Divination u) an Acidproof Scroll titled "jedyb i hydver" of Fireproofing v) a Scroll titled "lechur tankerk" of Ally w) a Quartz Rod of Charge Holding of Nothing (40/40) x) an Iron Rod of Nothing (50/50) a) an Iron Rod of Nothing (50/50) b) a Moonstone Rod of Nothing (75/75) c) a Tungsten Rod Tip of Recall (80 Mana to cast) d) a Dodecagonal Rod Tip of Illumination (8 Mana to cast) e) a Curved Rod Tip of Nexus Bolts (45 Mana to cast) f) a Brass Wand of Firewall[2|5] of Charge Holding (7 charges) g) an Iron Wand of Tidal Wave[5|20] h) a Gold-Plated Wand of Noxious Cloud[1|31] i) an Oxidized Wand of Teleport Away[1|20] (6 charges) j) a Gold Wand of Essence of Speed[1|12] (5 charges) k) a Plywood Staff of Shake[2|10] of Plenty (17 charges) l) 3 Staffs of Disarm[1|10] (18 charges) m) a Staff of Disarm[1|10] (20 charges) {!k!k!k} n) a Staff of Disarm[1|10] (11 charges) {!k!k!k} o) a Willow Staff of Sense Hidden[1|10] of Charge Holding (2 charges) p) a Staff of Sense Hidden[1|10] {good, !k!k!k} q) a Staff of Sense Hidden[1|10] {!k!k!k} r) a Staff of Sense Monsters[1|15] (7 charges) {!k!k!k} s) a Partial Totem of a Triceratops {@m2} t) 2 Partial Totems of an Elder aranea u) 2 Partial Totems of an Aranea v) a Partial Totem of a Thai w) a Dazzling Lapis Lazuli Ring of Sustain Intelligence x) a Blazing Scarab Ring of Constitution (+2) a) a Rohirric Agate Ring of Nexus Resistance (+3 to speed) b) a Sapphire Ring of Lordly Protection [+18] c) a Radiant Nickel Ring of Flying d) a Nickel Ring of Flying of Dodging [+1] (+1) e) a Small Metal Shield of Vision [3,+5] f) a Lithe Small Metal Shield [3,+9] It is lithe. You found it lying in a vault on level 14 of The Old Forest. g) a Set of Alchemist Gloves of Dodging [1,+5] (+3) h) a Protected Pair of Light Metal Boots [5,+5] i) a Mace of Doriath (E:15, L:1) (2d4) (+5,+11) j) a Trollsense Pick of Brightness (+1) It provides light (radius 2) forever. It increases your tunneling by 1. It grants ESP of trolls. You bought it from the General Store. k) a Light Crossbow (x3) (+9,+8) l) 33 Bent Bolts of Flame (1d5) (+5,+3) {@f1} m) 23 Bolts of Slay Undead (1d5) (+7,+2) n) 26 Bolts (1d5) (+4,+6) {@f1} o) 5 Bolts (exploding) (1d5) (+3,+5) {light} p) 10 Bolts (exploding) (1d5) (+3,+2) {nuke} q) 27 Bolts (1d5) (+0,+0) {100% off} r) 10 Bolts (exploding) (1d5) (+5,+6) {mind} s) 9 Bolts (exploding) (1d5) (+2,+4) {shards} t) 7 Seeker Bolts (4d5) (+0,+0) {100% off} u) 8 Seeker Bolts (exploding) (4d5) (+2,+4) {time} v) 7 Rounded Pebbles of Venom (1d2) (+3,+3) {100% off} It poisons your foes. You made it yourself. w) 10 Rounded Pebbles (exploding) (1d2) (+3,+4) {100% off} x) 2 Mithril Shots (exploding) (3d4) (+6,+11) {100% off} a) 29 Steel Shots (1d6) (+4,+3) b) a Harp of the Vanyar (+2) [Home Inventory - Hobbiton ] a) 3 Spellbooks of Tick Tock {@m1 !k!k!k!d!s} b) 6 Blue Mushrooms of Restore Strength c) 7 Brown Mushrooms of Restore Constitution {25% off} d) 2 Grey Mushrooms of Sanity e) 8 Potions of Cure Light Insanity f) 8 Potions of Cure Serious Insanity g) a Coldproof Moonshine Potion of Repelling h) 4 Grey Potions of Brawn i) 3 Blood Red Potions of Speed j) a Luminescent Potion of Restore All Mana k) 3 Potions of Restore Life Levels l) 5 Steamy Potions of Restore Strength m) 4 Magenta Potions of Restore Intelligence n) 4 Muddy Potions of Restore Wisdom o) 5 Gloopy Green Potions of Restore Dexterity p) 5 Cyan Potions of Restore Constitution q) 4 Potions of Restore Charisma {25% off} r) 2 Caustic Potions of Curing s) a Scroll titled "compag doeyen" of Summon Never-Moving Pet t) a Fireproof Scroll titled "bytrol otle ag" of Trap Creation u) a Scroll of Teleport Level v) 6 Scrolls titled "sna wit elarze" of Word of Recall {!*} w) 4 Scrolls of Remove Curse x) a Scroll titled "lim sased" of Reset Recall a) a Scroll titled "tektich" of Divination b) a Scroll titled "werg mung" of *Destruction* c) a Scroll titled "zararr xus" of Shockproofing d) an Acidproof Scroll titled "heal wilraw" of Destruction e) a Scroll titled "heal wilraw" of Destruction f) a Quartz Rod of Nothing (40/40) g) a Martian Rod Tip of Disarming (50 Mana to cast) h) a Shockproof Rickety Rod Tip of Cold Balls (55 Mana to cast) i) an Iron Wand of Tidal Wave[3|26] j) a Long Wand of Ice Storm[2|39] k) an Oxidized Wand of Teleport Away[3|31] l) a Gold Wand of Essence of Speed[1|18] m) a Silver-Plated Wand of Timelapse[2|17] (7 charges) n) a Plywood Staff of Shake[1|17] o) a Staff of Disarm[1|10] (2 charges) {!k!k!k} p) a Partial Totem of a Star drake q) a Resistant Spikard Ring of Poison Resistance r) a Jasper Ring of Invisibility of Disarming (+6) s) The Lightning Resistance of Faramir (+18,+0) [+8] (+5) {!d!s} It increases your stealth by 5. Sustain DEX. Resistance to confusion . It cannot be harmed bla-bla. You found it in the remains of Lug, the Grotesque on level 10 of Orc Cave. t) a Dwarven Lantern u) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed bla-bla. You found it lying in a vault on level 30 of Moria. v) a Lithe Bronze Dragon Scale Mail (-2 to accuracy) [30,+17] It can be activated for breathe confusion (120) every 90+d90 turns if it is being worn. Resistance to confusion. Flying. It is lithe. It cannot be harmed bla-bla. You found it lying in a vault on level 33 of Moria. w) a Pair of Light Metal Boots of Inventory Protection [5,+14] x) The Katana 'Harievorn' (3d4) (+7,-2) (-4 to stealth) {cursed} It can be wielded two-handed. It decreases your CON, CHA, stealth and disarming by 4. It poisons your foes. Slays dragons. Slays orcs. Slays giants. Kills demons. Kills undead. Slays evil. It grants ESP of trolls. It is heavily cursed. It can resist being shattered by morgul beings. It cannot be harmed bla-bla. You found it in the remains of a Kangaroo on level 33 of Moria. a) a Pick of Boldness (+1) {!k!k!k!d!s} It increases your tunneling by 1. Resist fear. You bought it from the General Store. b) a Long Bow of the Hunter (x3) (+16,+10) (+3 to stealth) {!k!k!k!d!s} It increases your stealth by 3. You found it in the remains of Phineas T. Barnum on level 21 of Amon Sul. c) 9 Bolts (1d5) (+0,+0) {100% off} d) 7 Seeker Bolts (4d5) (+0,+0) {100% off} e) 84 Arrows (1d4) (+0,+0) {@f1} f) 10 Arrows (1d4) (+3,+5) {100% off} g) 9 Arrows (exploding) (1d4) (+2,+1) {@f2 disint} h) 4 Arrows (exploding) (1d4) (+4,+3) {dark} i) 18 Arrows (1d4) {average} j) 3 Seeker Arrows (4d4) (+2,+4) {100% off} k) The Drum of Nienni [-4] (-1 to stealth) {cursed} It provides light (radius 4) forever. It decreases your STR, INT, CHA , stealth and disarming by 1. Sustain WIS, DEX, CON and CHA. Resist fear. Resistance to electricity, blindness, chaos and nerve. See invisible. Reflection. Device Mastery. It drains experience. It fills you with the Black Breath. It is heavily cursed. It cannot be harmed bla-bla. You found it lying in a vault on level 30 of Moria. [Home Inventory - Dale ] a) a Tome of Sorrow b) a Spellbook of Slow Monster c) a Sprig of Athelas d) a Coldproof Cloudy Potion of Greater Restore Mana e) 2 Potions of Cure Light Insanity f) a Moonshine Potion of Repelling g) a Coldproof Brown Potion of Rare Resistance h) 5 Olive Potions of Sense Objects i) a Coldproof Blood Red Potion of Speed j) a Coldproof Ichor Potion of Healing k) a Coldproof Gloopy Green Potion of Restore Dexterity l) a Coldproof White Potion of Restore Charisma m) a White Potion of Restore Charisma n) a Coldproof Verdant Potion of Enlightenment o) 9 Verdant Potions of Enlightenment p) a Crimson Potion of Resistance q) a Scroll of *Remove Curse* r) a Quartz Rod of Cheapness of Nothing (40/40) s) a Martian Rod Tip of Disarming of Charge Holding (50 Mana to cast) t) 2 Cast Iron Rod Tips of Trap Location (8 Mana to cast) u) a Staff of Disarm[1|10] (14 charges) {!k!k!k} v) 3 Staffs of Disarm[1|10] (17 charges) w) an Andalusite Ring of Nether Resistance x) The Tourmaline Ring 'Lenwe' (+1) {!d!s} It increases your INT, WIS, CON, stealth and infravision by 1. Sustain STR. Free Action. Resistance to acid, cold, poison, blindness and nexus. Levitation. It grants ESP of giants. Peacekeeping. You found it in the remains of a Mind flayer on level 10 of Orc Cave. a) a Tiger Eye Ring of Mind Resistance b) The Spirit Dragon Scale Mail of Uinin (-2 to accuracy) [30,+20] (+1) It can be activated for breathe confusion (120) every 90+d90 turns if it is being worn. It increases your luck and loot quality by 1. Sustain DEX. Resistance to cold, poison, nether, nexus, nerve and mind. Flying. It cannot be harmed bla-bla. You found it lying in a vault on level 30 of Moria. c) an Absorbing Thunderlord Coat of Peace [9,+7] d) a Set of Alchemist Gloves [1,+4] (+1) e) a Set of Spiked Gauntlets of the Thief (+2,-1) [4,+9] (+3 to stealth) {!d!s!k} It increases your DEX and stealth by 3. Sustain DEX. You found it lying in a vault on level 14 of The Old Forest. f) a Set of Magic Gloves of Power (+3,+5) [1,+9] (+1) {!k!k!k!d!s} It can be used to store a spell. It increases your STR by 1. Resistance to nerve. You found it lying in a vault on level 5 of A lost temple. g) a Resistant Pair of Light Metal Boots of Jumping [5,+2] h) 40 .45 ACP Bullets (2d10) (+2,+4) i) 29 Rifle Bullets (3d6) {average} j) a Dagger (1d4) {special} k) 17 Arrows of Flame (1d4) (+2,+17) l) a Shard of Pottery [Home Inventory - Helm's Deep ] a) 2 Sprigs of Athelas b) 7 Orange Potions of Cure Light Insanity c) a Potion of Restore Strength d) a Scroll of Remove Curse |
Posted on 11.6.2025 21:11
10825. on the Ladder (of 19232)
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