The Angband Ladder: Randel the gr, Hobbit Rogue by AerinTheWaterlillySun

  [Angband 4.2.5 Character Dump]

 Name   Randel the grAge             33          Self  RB  CB  EB   Best
 Race   Hobbit       Height       2'10"   STR! 18/100  -2  +0 +63 18/***
 Class  Rogue        Weight     3st 3lb   INT! 18/100  +2  +1 +57 18/***
 Title  ***WINNER*** Turns used:          WIS! 18/100  +1  -3 +57 18/***
 HP     885/900      Game        656026   DEX! 18/100  +3  +3 +55 18/***
 SP     331/331      Standard    119592   CON! 18/100  +2  -1 +59 18/***
                     Resting      22996

 Level                 50    Armor     [69,+106]    Saving Throw    100%
 Cur Exp          8289052                           Stealth       Heroic
 Max Exp          8289052    Melee       9d9,+66    Disarm - phys.  100%
 Adv Exp         ********    To-hit       83,+56    Disarm - magic  100%
                             Blows      4.3/turn    Magic Devices    113
 Gold            10352039                           Searching       100%
 Burden          325.1 lb    Shoot to-dam    +15    Infravision   540 ft
 Overweight      145.2 lb    To-hit       78,+63    Speed      26 (3.6x)
 Max Depth   5000' (L100)    Shots      1.0/turn

  Baffled by his own emotions, a small hobbit starts a journey to
 understand the true meaning of love!!


Resistances         Abilities
 Acid:......++.+... pFear:....+.+..+...
 Elec:.+.*..+..+... pBlnd:.....+.......
 Fire:.+....++.+... pConf:......+..+...
 Cold:.+....++.+... pStun:.............
 Pois:...+.....+... HLife:...+........+
Light:.........+... Regen:.+.+.........
 Dark:...+.....+...   ESP:+..+.....+...
Sound:......+...... S.Inv:+..+.+...+...
Shard:............. FrAct:...++...+.+..
Nexus:.........+... Feath:...+.........
Nethr:.........+... S.Dig:...+.........
Chaos:............. TrpIm:.............
Disen:....+........ Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.......+.....
ImpSP:............. Sear.:.............
 Fear:............. Infra:.........+..+
Aggrv:+............ Tunn.:.............
NoTel:............. Speed:..++...+...+!
DrExp:............. Blows:.............
Stick:.........+... Shots:.............
Fragl:............. Might:.+...........
                    Light:.........+...
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You fiercely smite the bile demon (271).
> The ground shakes! The ceiling caves in!
> You fiercely smite the bile demon (691). It was a *GREAT* hit!
> The ground shakes! The ceiling caves in!
> You miss the bile demon.
> You fiercely smite the bile demon (296).
> The ground shakes! The ceiling caves in!
> You miss the bile demon.
> You fiercely smite the bile demon (326).
> The ground shakes! The ceiling caves in!
> You miss the bile demon.
> You fiercely smite the bile demon (251).
> The ground shakes! The ceiling caves in!
> The bile demon wails out in pain!
> You see 11 Rounded Pebbles of Slay Demon (1d2) (+10,+14).

Killed by Ripe Old Age.

  [Character Equipment]

a) the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
     Dropped by Morgoth, Lord of Darkness, at 5000 feet (level 100)
     
     Slays undead (powerfully), dragons (powerfully), demons
     (powerfully), trolls, orcs, animals, evil creatures.
     Cannot be harmed by acid, fire.
     Grants telepathy.  Grants the ability to see invisible things. 
     Sometimes creates earthquakes on impact.  Aggravates creatures
     nearby.  
     
     Combat info:
     4.3 blows/round.
     Average damage/round: 2098.7 vs undead, dragons, and demons,
     1416.4 vs trolls and orcs, 1075.3 vs animals and evil creatures,
     and 734.1 vs. others.
     
b) the Short Bow of Amrod (x4) (+12,+15) <+2>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +2 strength.
     +2 constitution.
     +2 shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  
     
c) a Ring of Speed <+14>
     Found lying on the floor at 4900 feet (level 98)
     
     +14 speed.
     
d) the Ring of Firmament 'Vilya' (+5,+5) <+3, +5>
     Found lying on the floor in a vault at 4950 feet (level 99)
     
     +3 strength.
     +3 intelligence.
     +3 wisdom.
     +3 dexterity.
     +3 constitution.
     +5 speed.
     Provides immunity to lightning.
     Provides resistance to poison, dark.
     Cannot be harmed by lightning.
     Sustains intelligence, dexterity, constitution.
     Slows your metabolism.  Feather Falling.  Speeds regeneration. 
     Grants telepathy.  Grants the ability to see invisible things. 
     Prevents paralysis.  Sustains your life force.  
     
     When activated, it heals 1000 hit points.
     Takes 808 to 1200 turns to recharge at your current speed.
     Your chance of success is 92.5%
     
e) an Amulet of Weaponmastery (+5,+4) <+3>
     Found lying on the floor at 4900 feet (level 98)
     
     +3 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
f) a Lantern of True Sight (11332 turns)
     Found lying on the floor in a vault at 4950 feet (level 99)
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Intensity 3 light.
     
g) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Dropped by The Witch-King of Angmar at 4950 feet (level 99)
     
     +2 strength.
     +2 dexterity.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid.
     
i) the Elven Cloak of Lúthien [6,+20] <+4, +3, +2>
     Conjured forth by magic at 4850 feet (level 97)
     
     +4 intelligence.
     +4 wisdom.
     +3 stealth.
     +2 speed.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, fire.
     
     When activated, it restores your experience to full.
     Takes 1000 turns to recharge at your current speed.
     Your chance of success is 96.6%
     
m) a Small Metal Shield (Dwarven) (+3,+4) [5,+19] <+1, +2>
     Dropped by a fury at 4950 feet (level 99)
     
     +1 strength.
     +2 constitution.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
n) the Massive Iron Crown of Morgoth [0,+0] <+50, +1>
     Dropped by Morgoth, Lord of Darkness, at 5000 feet (level 100)
     
     +50 strength.
     +50 intelligence.
     +50 wisdom.
     +50 dexterity.
     +50 constitution.
     +50 infravision.
     +1 light.
     Provides resistance to acid, lightning, fire, cold, poison, light,
     dark, nexus, nether.
     Provides protection from fear, confusion.
     Cannot be harmed by acid.
     Grants telepathy.  Grants the ability to see invisible things. 
     Can't be removed.  
     
o) the Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] <+2>
     Dropped by Ji Indur Dawndeath at 4900 feet (level 98)
     
     +2 strength.
     +2 constitution.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
p) a Pair of Steel Shod Boots of Speed [7,+12] <+10>
     Found lying on the floor in a vault at 4950 feet (level 99)
     
     +10 speed.
     Cannot be harmed by fire.
     




  [Character Inventory]

a) 3 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) 2 Books of Magic Spells [Arcane Control]
     Cannot be harmed by fire.
     
     You can read this book.
     
c) 8 Mushrooms of Vigor
d) 7 Potions of Cure Critical Wounds
e) 23 Potions of Healing
f) 10 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
g) 4 Potions of Life
     It can be thrown at creatures with damaging effect.
     
i) 6 Potions of Restore Mana
m) 5 Potions of Speed
n) 25 Scrolls of Phase Door
o) 3 Scrolls of Mass Banishment
p) 6 Scrolls of Word of Recall
q) 2 Scrolls of *Destruction*
r) 13 Rods of Magic Mapping (2 charging)
s) 4 Rods of Healing
     Cannot be harmed by lightning.
     
t) a Rod of Restoration
     Cannot be harmed by lightning.
     
u) 5 Rods of Teleport Other (3 charging)
v) 3 Rods of Speed (1 charging)
     Cannot be harmed by lightning.
     
w) the Band of Tulkas <+4> (charging)
     Found lying on the floor at 4800 feet (level 96)
     
     +4 strength.
     +4 dexterity.
     +4 constitution.
     Provides protection from fear.
     Cannot be harmed by lightning.
     
     When activated, it hastens you for d75+75 turns.
     Takes 604 to 1200 turns to recharge at your current speed.
     Your chance of success is 95.1%
     
x) the Steel Helm of Hammerhand [9,+20] <+3, -2>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +3 strength.
     +3 dexterity.
     +3 constitution.
     -2 stealth.
     Provides resistance to acid, cold, dark, nexus.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
y) a Mace of Disruption (Holy Avenger) (5d8) (+20,+17) [+3] <+3>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +3 wisdom.
     Slays undead, demons, evil creatures.
     Provides protection from fear.
     Sustains wisdom.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 763.6 vs undead and demons, 618.3 vs evil
     creatures, and 473.1 vs. others.
     




  [Character Quiver]

0) 12 Seeker Arrows of Holy Might (4d4) (+29,+23)
     Slays undead, demons, evil creatures.
     Cannot be harmed by acid, fire.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 364.8 vs undead and demons, 312.7 vs evil
     creatures, and 208.6 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 24 Potions of Speed
b) a Staff of Healing (1 charge)
c) the Ring of Adamant 'Nenya' (+3,+3) <+2, +5>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +2 strength.
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +2 constitution.
     +5 speed.
     Provides immunity to cold.
     Provides protection from blindness.
     Cannot be harmed by lightning.
     Sustains intelligence, wisdom, constitution.
     Feather Falling.  Speeds regeneration.  Grants telepathy.  Grants
     the ability to see invisible things.  Prevents paralysis. 
     Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 808 to 1200 turns to recharge at your current speed.
     Your chance of success is 94.1%
     
d) an Amulet of Weaponmastery (+4,+5) <+2>
     Found lying on the floor in a vault at 4950 feet (level 99)
     
     +2 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
e) an Amulet of Trickery <+3, +6, +4>
     Taken from a chest found at 4900 feet (level 98)
     
     +3 dexterity.
     +3 stealth.
     +6 searching skill.
     +4 infravision.
     +3 speed.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) the Jewel 'Evenstar' <+2>
     Found lying on the floor of a labyrinth at 2250 feet (level 45)
     
     +2 wisdom.
     Provides resistance to cold, dark, nether.
     Sustains wisdom, constitution.
     Speeds regeneration.  Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 600 turns to recharge at your current speed.
     Your chance of success is 96.6%
     
g) Balance Dragon Scale Mail (-2) [50,+17]
     Found lying on the floor in a vault at 4750 feet (level 95)
     
     Provides resistance to sound, shards, chaos, disenchantment.
     
h) the Mithril Plate Mail of Celeborn (-3) [65,+25] <+3>
     Found lying on the floor in a vault at 4950 feet (level 99)
     
     +3 strength.
     Provides resistance to acid, lightning, fire, cold, dark,
     disenchantment.
     Cannot be harmed by acid.
     
     When activated, it removes all non-unique monsters represented by
     a chosen symbol from the level, dealing you damage in the process.
     Takes 2000 turns to recharge at your current speed.
     Your chance of success is 96.6%
     
i) the Hard Leather Armour of Himring [20,+15]
     Dropped by Lokkak, the Ogre Chieftain, at 4150 feet (level 83)
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 404 to 800 turns to recharge at your current speed.
     Your chance of success is 96.2%
     
j) a Cloak of Aman [1,+25] <+1>
     Dropped by an ancient black dragon at 4950 feet (level 99)
     
     +1 stealth.
     Provides resistance to nether.
     Cannot be harmed by acid, fire.
     
k) an Ethereal Cloak of Aman [0,+44] <+2>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +2 stealth.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     
l) the Wicker Shield of Elros [2,+20] <+1, +4>
     Found lying on the floor in a vault at 4750 feet (level 95)
     
     +1 intelligence.
     +1 wisdom.
     +4 constitution.
     Provides resistance to lightning, shards.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Sustains your life force.  
     
m) a Leather Shield of Elvenkind [8,+14] <+1>
     Found lying on the floor in a vault at 4950 feet (level 99)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, sound.
     Cannot be harmed by acid.
     
n) a Large Metal Shield of Preservation [12,+33]
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     Provides resistance to dark, disenchantment.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
o) the Hard Leather Cap of Thranduil [2,+10] <+2>
     Found lying on the floor at 800 feet (level 16)
     
     +2 intelligence.
     +2 wisdom.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Grants telepathy.  
     
p) the Metal Cap of Thengel [3,+12] <+3>
     Found lying on the floor at 4950 feet (level 99)
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
q) the Iron Helm of Dor-Lómin [7,+20] <+4, +2, -1>
     Found lying on the floor of a cavern at 4900 feet (level 98)
     
     +4 strength.
     +2 dexterity.
     +4 constitution.
     -1 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from fear.
     Cannot be harmed by acid.
     Grants telepathy.  Grants the ability to see invisible things.  
     
r) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Dropped by Bolg, Son of Azog, at 4800 feet (level 96)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 224 to 440 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
s) 25 Seeker Arrows of Wounding (4d4) (+20,+24)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 211.5.
     35% chance of breaking upon contact.
     
t) 40 Mithril Arrows of Holy Might (3d4) (+23,+15)
     Slays undead, demons, evil creatures.
     Cannot be harmed by acid, fire.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 283.8 vs undead and demons, 243.3 vs evil
     creatures, and 162.3 vs. others.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       526     50'  Reached level 2
       540     50'  Reached level 3
      1456     50'  Reached level 4
      4211    100'  Reached level 5
      4450    100'  Killed Fang, Farmer Maggot's Dog
      4450    100'  Reached level 6
      4661    100'  Killed Grip, Farmer Maggot's Dog
      6342    150'  Reached level 7
      7767    200'  Reached level 8
      8547    250'  Reached level 9
      9882    300'  Reached level 10
     10142    300'  Reached level 11
     10968    400'  Reached level 12
     10980    400'  Killed Lagduf, the Snaga
     10990    400'  Found the Phial of Galadriel (LOST)
     11721    400'  Killed Bullroarer the Hobbit
     12190    450'  Reached level 13
     13455    500'  Reached level 14
     14192    550'  Found the Set of Leather Gloves 'Cammithrim' (LOST)
     14465    600'  Killed Brodda, the Easterling
     14465    600'  Reached level 15
     15413    650'  Reached level 16
     17030    700'  Killed Mughash the Kobold Lord
     17074    700'  Found the Rapier 'Forasgil' (LOST)
     17304    750'  Reached level 17
     17737    800'  Found the Hard Leather Cap of Thranduil
     19226   1100'  Reached level 18
     20456   1150'  Reached level 19
     20839   1200'  Killed Nár, the Dwarf
     21006   1300'  Reached level 20
     21296   1350'  Killed Shagrat, the Orc Captain
     21296   1350'  Reached level 21
     23316   1750'  Reached level 22
     23493   1750'  Killed Sméagol
     23598   1750'  Reached level 23
     24423   1950'  Reached level 24
     24446   1950'  Reached level 25
     28375   2150'  Reached level 26
     29029   2250'  Found the Jewel 'Evenstar'
     30717   2450'  Reached level 27
     32124   2550'  Found the Main Gauche of Azaghâl (LOST)
     32234   2550'  Killed Sangahyando of Umbar
     32306   2550'  Killed Angamaitë of Umbar
     32851   2750'  Reached level 28
     40178   3150'  Reached level 29
     40470   3250'  Reached level 30
     40470   3250'  Reached level 31
     40996   3300'  Reached level 32
     40996   3300'  Reached level 33
     42033   3550'  Reached level 34
     42451   3650'  Killed Lugdush, the Uruk
     44306   4150'  Killed Lokkak, the Ogre Chieftain
     44312   4150'  Found the Hard Leather Armour of Himring
     45382   4300'  Reached level 35
     46272   4950'  Reached level 36
     46398   4900'  Reached level 37
     47195   4900'  Found the Mithril Chain Mail 'Belegennon' (LOST)
     47205   4900'  Killed Orfax, Son of Boldor
     47252   4900'  Killed Boldor, King of the Yeeks
     51494   4950'  Found the Star of Elendil (LOST)
     52114   4950'  Found the Battle Axe 'Lotharang' (LOST)
     52866   4950'  Found the Metal Cap of Thengel
     53457   4950'  Killed Uglúk, the Uruk
     53576   4950'  Found the Mithril Plate Mail of Celeborn
     53588   4950'  Found the Whip of Gothmog (LOST)
     54520   4900'  Found the Iron Helm of Dor-Lómin
     54825   4900'  Reached level 38
     57324   4900'  Killed Gorbag, the Orc Captain
     63404   4900'  Killed Castamir the Usurper
     63405   4900'  Found the Blade of Chaos 'Doomcaller' (LOST)
     63511   4850'  Killed Scatha the Worm
     63715   4800'  Killed Eöl, the Dark Elf
     63715   4800'  Reached level 39
     63715   4800'  Found the Iron Crown of Berúthiel (LOST)
     65142   4800'  Found the Steel Helm of Hammerhand
     69555   4800'  Found the Short Sword 'Sting' (LOST)
     69737   4800'  Reached level 40
     69898   4800'  Killed Kavlax the Many-Headed
     72354   4800'  Killed Azog, Enemy of the Dwarves
     72359   4800'  Killed Bolg, Son of Azog
     72360   4800'  Found the Iron Helm 'Holhenneth'
     72452   4800'  Found the Band of Tulkas
     73171   4800'  Killed Harowen the Black Hand
     73171   4800'  Reached level 41
     74710   4750'  Killed Lorgan, Chief of the Easterlings
     74721   4750'  Found the Wicker Shield of Elros
     76051   4750'  Killed Khîm, Son of Mîm
     76052   4750'  Found the Zweihander 'Mormegil' (LOST)
     76059   4750'  Killed Ibun, Son of Mîm
     77176   4800'  Found the Full Plate Armour of Isildur (LOST)
     77184   4800'  Reached level 42
     77979   4850'  Killed Baphomet the Minotaur Lord
     78619   4850'  Reached level 43
     79426   4850'  Found the Elven Cloak of Lúthien
     80982   4850'  Reached level 44
     81710   4850'  Killed Smaug the Golden
     82185   4850'  Killed Adunaphel the Quiet
     82943   4850'  Reached level 45
     83382   4850'  Found the Short Bow of Amrod
     84749   4850'  Killed Akhorahil the Blind
     85043   4850'  Killed Saruman of Many Colours
     85155   4850'  Killed Draebor, the Imp
     85874   4850'  Killed Wormtongue, Agent of Saruman
     85941   4850'  Found the Quarterstaff 'Eriril' (LOST)
     86001   4850'  Found the Executioner's Sword 'Crisdurian' (LOST)
     87041   4850'  Reached level 46
     87075   4850'  Killed Maeglin, the Traitor of Gondolin
     87078   4850'  Found the Long Sword 'Andúril' (LOST)
     87973   4850'  Killed Ar-Pharazôn the Golden
     88451   4850'  Reached level 47
     88570   4850'  Killed Ren the Unclean
     89327   4850'  Killed Waldern, King of Water
     89353   4850'  Found the Scythe 'Avavir' (LOST)
     89397   4850'  Found the Ring of Adamant 'Nenya'
     89773   4850'  Reached level 48
     90033   4850'  Killed Fundin Bluecloak
     91428   4850'  Found the Bastard Sword of Éowyn (LOST)
     91922   4850'  Killed Tevildo, Prince of Cats
     92091   4850'  Killed Gothmog, the High Captain of Balrogs
     92330   4850'  Killed Bill the Stone Troll
     92336   4850'  Killed Tom the Stone Troll
     92344   4850'  Killed Bert the Stone Troll
     92351   4850'  Killed Itangast the Fire Drake
     92486   4850'  Killed The Balrog of Moria
     92553   4850'  Killed Glaurung, Father of the Dragons
     92553   4850'  Reached level 49
     95761   4950'  Killed Ungoliant, the Unlight
     95962   4950'  Killed Lungorthin, the Balrog of White Fire
     96343   4950'  Killed Sauron, the Sorcerer
     96343   4950'  Reached level 50
     96697   4950'  Killed Ulwarth, Son of Ulfang
     96926   4950'  Killed Ulfast, Son of Ulfang
     96931   4950'  Found the Large Metal Shield of Anárion (LOST)
     96940   4950'  Killed Old Man Willow
     97177   4950'  Found the Ring of Barahir (LOST)
     97332   4950'  Killed Dwar, Dog Lord of Waw
     97333   4950'  Found the Pick of Erebor (LOST)
     97368   4950'  Killed The Witch-King of Angmar
     97368   4950'  Found the Metal Brigandine Armour of the Rohirrim
     97749   4950'  Killed Khamûl, the Black Easterling
     99326   4950'  Killed Hoarmurath of Dir
     99329   4950'  Found the Leather Shield of Celegorm (LOST)
    100244   4950'  Killed Makar, the Warrior
    100244   4950'  Found the Small Metal Shield of Thorin (LOST)
    100318   4950'  Killed Shelob, Spider of Darkness
    100319   4950'  Found the Pendant of Ingwë (LOST)
    100350   4950'  Found the Katana 'Aglarang' (LOST)
    100366   4950'  Found the Metal Cap of Celebrimbor (LOST)
    101210   4950'  Found the Ring of Firmament 'Vilya'
    101215   4950'  Found the Zweihander 'Gurthang' (LOST)
    101547   4950'  Found the Spear 'Aiglos' (LOST)
    102625   4950'  Killed Tselakus, the Dreadlord
    102895   4950'  Killed Gilim, the Giant of Eruman
    102906   4950'  Killed The Mouth of Sauron
    102918   4950'  Found the Amulet of Carlammas (LOST)
    102918   4950'  Found the Mace 'Taratol' (LOST)
    104721   4950'  Killed The Queen Ant
    104754   4950'  Killed Gorlim, Betrayer of Barahir
    105519   4900'  Killed Ariel, Queen of Air
    105575   4900'  Killed Vargo, Tyrant of Fire
    106277   4900'  Killed Quaker, Master of Earth
    107888   4950'  Found the Cloak 'Holcolleth' (LOST)
    108222   4950'  Killed Uvatha the Horseman
    112539   4900'  Killed Ji Indur Dawndeath
    112539   4900'  Found the Set of Leather Gloves 'Cambeleg'
    112553   4900'  Found the Leather Scale Mail 'Thalkettoth' (LOST)
    119558   5000'  Killed Morgoth, Lord of Darkness
    119559   5000'  Found the Mighty Hammer 'Grond'
    119566   5000'  Found the Broad Sword 'Aranrúth'
    119569   5000'  Found the Massive Iron Crown of Morgoth


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : yes (birth_know_runes)
Know all flavors on birth                    : yes (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 1.3.2024 14:54

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4511. on the Ladder (of 18945)
1574. on the Angband Ladder (of 6488)

Comments

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On 1.3.2024 14:54 AerinTheWaterlillySun wrote:
After losing all my warriors to silly mistakes decided to play a stealthy character. Turned off the forced descend and tried to level up at lv98-lv99 fairly early. This lead me to play cautiously and kept me alive, but still had 2 near-death experiences (survived with 1 hp and 12 hp left!). Also over-prepared for Morgoth and won with a ton of consumables left. Hurray!!! :)

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