The Angband Ladder: AntonSI25, High-Elf Priest by Antom Silkworm
[Tangaria 1.5.0 Character Dump]
Name AntonSI25 Age 107 Self RB CB EB Best
Sex Male Height 6'4" STR: 10 -2 -1 +0 7
Race High-Elf Weight 15st 9lb INT: 17 +0 -3 +0 14
Class Priest Turns used: WIS: 16 -2 +3 +0 17
Title Believer Game 217 DEX: 10 +0 -1 +0 9
HP -3/19 Player 396 CON: 16 -2 +1 +0 15
SP 1/3 Active 308
Level 2 Armor [0,+0] Saving Throw 16%
Cur Exp 13 Stealth Poor
Max Exp 13 Melee 2d4,+0 Disarm - phys. 40%
Adv Exp 31 To-hit 19,-8 Disarm - magic 34%
Blows 1.0/turn Magic Devices 40
Gold 96 Searching 22%
Burden 37.5 lb Shoot to-dam +0 Infravision 60 ft
Overweight -16.4 lb To-hit 21,-8 Speed Normal
MaxDepth 50' (L1) Shots 0.0/turn
You are one of several children of a Noldorin Ranger. You have light
blue eyes, straight brown hair, and a fair complexion.
Resistances Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
DRed:.............-
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> You hit Mad woodsman.
> Mad woodsman hits you.
> *** LOW HITPOINT WARNING! ***
> You hit Mad woodsman.
> Your eyes begin to tingle!
> You are confused!
> You have 3 Potions of Confusion (c).
> Mad woodsman hits you.
> You hit Mad woodsman.
> Mad woodsman hits you.
> You are confused. (x2)
> You hear a door burst open!
> You are confused.
> Mad woodsman hits you.
> You die.
Killed by Mad woodsman.
[Character Equipment]
a) a Mace (2d4) (+0,+0)
An inheritance from your family.
Combat info:
You are too weak to use this weapon.
1.0 blow/round.
With +17 STR and +0 DEX you would attack a bit faster.
With +21 STR and +0 DEX you would get 1.1 blows/round.
With +13 STR and +1 DEX you would attack a bit faster.
With +17 STR and +1 DEX you would get 1.1 blows/round.
With +2 STR and +8 DEX you would attack a bit faster.
With +13 STR and +8 DEX you would get 1.1 blows/round.
With +2 STR and +11 DEX you would get 1.1 blows/round.
Average damage/round: 5.
f) a Wooden Torch (4750 turns)
An inheritance from your family.
Intensity 2 light.
m) a Spade
An inheritance from your family.
[Character Quiver]
[Character Inventory]
a) a Holy Book of Prayers [Beginners Handbook]
You can read this book.
b) 6 Rations of Food
c) 3 Potions of Confusion
It can be thrown at creatures with damaging effect.
d) a Potion of Heroism
e) 4 Scrolls of Phase Door
f) a Scroll of Remove Hunger (tattered)
g) 2 Scrolls of Word of Recall (rugged)
h) a Scroll of Light
i) 2 Wooden Torches (5000 turns)
An inheritance from your family.
Intensity 2 light.
j) a Deed of Property
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:03 50ft 2 Was killed by Mad woodsman
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
#<##
# ##..# #####.########
#. ...# #............#
#.. .. #............#
#.. ###''########## #............#
...#.............# #............#
$..?............# #.....�......#
..............# #......p.....#
#++# #.............# #............#
..## #.............# #####''#######
..# #.............# ### :....#
#..# #.................... ....#
#.. #................. #...#
##'' ##### #####+'##..####### #...#
.'..'...........'...#..'......## #..#
.'..'...........+...#..'....... #..#
############+####++##+'.#####''### #..#
50' (L1) LF:1-? Light 8 Study (1) Confused Fed 67 % Infra .
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Posted on 19.3.2021 21:30
19110. on the Ladder (of 19313)
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