[Tangaria 1.5.0 Character Dump] Name AntonSI25 Age 107 Self RB CB EB Best Sex Male Height 6'4" STR: 10 -2 -1 +0 7 Race High-Elf Weight 15st 9lb INT: 17 +0 -3 +0 14 Class Priest Turns used: WIS: 16 -2 +3 +0 17 Title Believer Game 217 DEX: 10 +0 -1 +0 9 HP -3/19 Player 396 CON: 16 -2 +1 +0 15 SP 1/3 Active 308 Level 2 Armor [0,+0] Saving Throw 16% Cur Exp 13 Stealth Poor Max Exp 13 Melee 2d4,+0 Disarm - phys. 40% Adv Exp 31 To-hit 19,-8 Disarm - magic 34% Blows 1.0/turn Magic Devices 40 Gold 96 Searching 22% Burden 37.5 lb Shoot to-dam +0 Infravision 60 ft Overweight -16.4 lb To-hit 21,-8 Speed Normal MaxDepth 50' (L1) Shots 0.0/turn You are one of several children of a Noldorin Ranger. You have light blue eyes, straight brown hair, and a fair complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............- Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You hit Mad woodsman. > Mad woodsman hits you. > *** LOW HITPOINT WARNING! *** > You hit Mad woodsman. > Your eyes begin to tingle! > You are confused! > You have 3 Potions of Confusion (c). > Mad woodsman hits you. > You hit Mad woodsman. > Mad woodsman hits you. > You are confused. (x2) > You hear a door burst open! > You are confused. > Mad woodsman hits you. > You die. Killed by Mad woodsman. [Character Equipment] a) a Mace (2d4) (+0,+0) An inheritance from your family. Combat info: You are too weak to use this weapon. 1.0 blow/round. With +17 STR and +0 DEX you would attack a bit faster. With +21 STR and +0 DEX you would get 1.1 blows/round. With +13 STR and +1 DEX you would attack a bit faster. With +17 STR and +1 DEX you would get 1.1 blows/round. With +2 STR and +8 DEX you would attack a bit faster. With +13 STR and +8 DEX you would get 1.1 blows/round. With +2 STR and +11 DEX you would get 1.1 blows/round. Average damage/round: 5. f) a Wooden Torch (4750 turns) An inheritance from your family. Intensity 2 light. m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] You can read this book. b) 6 Rations of Food c) 3 Potions of Confusion It can be thrown at creatures with damaging effect. d) a Potion of Heroism e) 4 Scrolls of Phase Door f) a Scroll of Remove Hunger (tattered) g) 2 Scrolls of Word of Recall (rugged) h) a Scroll of Light i) 2 Wooden Torches (5000 turns) An inheritance from your family. Intensity 2 light. j) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:03 50ft 2 Was killed by Mad woodsman [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] #<## # ##..# #####.######## #. ...# #............# #.. .. #............# #.. ###''########## #............# ...#.............# #............# $..?............# #.....†......# ..............# #......p.....# #++# #.............# #............# ..## #.............# #####''####### ..# #.............# ### :....# #..# #.................... ....# #.. #................. #...# ##'' ##### #####+'##..####### #...# .'..'...........'...#..'......## #..# .'..'...........+...#..'....... #..# ############+####++##+'.#####''### #..# 50' (L1) LF:1-? Light 8 Study (1) Confused Fed 67 % Infra .