The Angband Ladder: Gafbop, Dwarf Priest by will_asher

  [Angband 4.2.2 Character Dump]

 Name   Gafbop       Age             47          Self  RB  CB  EB   Best
 Race   Dwarf        Height        4'1"   STR:  18/62  +2  -1 +10 18/172
 Class  Priest       Weight    10st 5lb   INT:     14  -3  -3  +0      8
 Title  Elder        Turns used:          WIS:  18/50  +2  +3  +3 18/130
 HP     -23/329      Game        904418   DEX:     14  -2  -1  +0     11
 SP     142/188      Standard     96146   CON:     18  +2  +1  +0  18/30
                     Resting          0

 Level                 34    Armor      [53,+58]    Saving Throw     91%
 Cur Exp           368798                           Stealth         Poor
 Max Exp           368798    Melee       4d5,+55    Disarm - phys.   61%
 Adv Exp           420000    To-hit       42,+38    Disarm - magic   61%
                             Blows      1.6/turn    Magic Devices     74
 Gold              155039                           Searching        59%
 Burden          179.1 lb    Shoot to-dam    +12    Infravision    50 ft
 Overweight        0.8 lb    To-hit       34,+31    Speed      20 (3.0x)
 Max Depth    1750' (L35)    Shots      1.0/turn

 You are the only child of a Dwarven Prison Guard.  You are a credit to
 the family.  You have dark brown eyes, straight black hair, a one foot
 beard, and a dark complexion.

Resistances         Abilities
 Acid:......+.+.... pFear:+............
 Elec:......+.+.... pBlnd:............+
 Fire:......+.+.... pConf:.............
 Cold:+.....+.+.... pStun:.............
 Pois:.......+..... HLife:.............
Light:+............ Regen:+............
 Dark:.............   ESP:.............
Sound:............. S.Inv:+....+.......
Shard:......+...... FrAct:+............
Nexus:......+...... Feath:.............
Nethr:............. S.Dig:+............
Chaos:............. TrpIm:.............
Disen:............. Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:.......+.....
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:............+
NoTel:............. Speed:+..........+.
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:+....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> Target Selected.
> Gorlim, Betrayer of Barahir grunts with pain.
> The hill troll is hit hard.
> Gorlim, Betrayer of Barahir casts a bolt of raw magic.
> Gorlim, Betrayer of Barahir grunts with pain.
> The hill troll is hit hard.
> It cries out in pain.
> There is a wall in the way!
> Target Selected.
> The hill troll is hit hard.
> It cries out feebly.
> Gorlim, Betrayer of Barahir shrugs off the attack.
> The hill troll flees in terror!
> Gorlim, Betrayer of Barahir casts a bolt of raw magic.
> You die.

Killed by Gorlim, Betrayer of Barahir.

  [Character Equipment]

a) the Long Sword 'Ringil' (4d5) (+22,+25) <+10, +1>
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     +10 speed.
     +1 light.
     Slays demons (powerfully), undead, trolls, evil creatures.
     Branded with cold.
     Provides resistance to Cold, Light.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Slows your metabolism.  Speeds regeneration.  Grants the ability
     to see invisible things.  Prevents paralysis.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     When activated, it creates a frost ball with damage 100.
     Takes 120 turns to recharge at your current speed.
     Your chance of success is 94.1%
     
     Combat info:
     1.6 blows/round.
     With +3 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +6 DEX you would get 2.0 blows
     Average damage/round: 210.9 vs demons, 165.6 vs undead, trolls,
     and creatures not resistant to cold, 142.9 vs evil creatures, and
     120.1 vs. others.
     
b) a Long Bow of Accuracy (x3) (+15,+12)
     Bought from a store
     
c) a Ring of Damage (+0,+11)
     Dropped by a brigand at 750 feet (level 15)
     
d) a Ring of Strength <+3>
     Found lying on the floor in a vault at 1450 feet (level 29)
     
     +3 strength.
     Sustains strength.
     
e) an Amulet of Wisdom <+2>
     Dropped by a young white dragon at 1650 feet (level 33)
     
     +2 wisdom.
     Sustains wisdom.
     
f) the Star of Elendil <+3>
     Dropped by Draebor, the Imp at 1450 feet (level 29)
     
     +3 light.
     Cannot be harmed by Fire.
     Grants the ability to see invisible things.  
     Intensity 3 light.
     
     When activated, it maps the area around you.
     Takes 153 to 300 turns to recharge at your current speed.
     Your chance of success is 92.9%
     
g) the Chain Mail of Arvedui (-2) [40,+13] <+2>
     Dropped by Draebor, the Imp at 1450 feet (level 29)
     
     +2 strength.
     Provides resistance to Acid, Lightning, Fire, Cold, Shards, Nexus.
     Cannot be harmed by Acid.
     
h) a Cloak of Aman [1,+25] <+1>
     Dropped by a small kobold at 600 feet (level 12)
     
     +1 stealth.
     Provides resistance to Poison.
     Cannot be harmed by Acid, Fire.
     
i) a Wicker Shield of Resistance [2,+14]
     Found lying on the floor in a vault at 1450 feet (level 29)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
j) a Metal Cap of Wisdom [3,+0] <+1>
     Conjured forth by magic at 1050 feet (level 21)
     
     +1 wisdom.
     Sustains wisdom.
     
k) a Set of Gauntlets of Power (+4,+4) [3,+2] <+5>
     Dropped by a cave orc at 1700 feet (level 34)
     
     +5 strength.
     
l) a Pair of Iron Shod Boots of Speed [4,+4] <+10>
     Found lying on the floor of a labyrinth at 1400 feet (level 28)
     
     +10 speed.
     Cannot be harmed by Fire.
     




  [Character Inventory]

a) 5 Holy Books of Prayers [Novice's Handbook]
     
     You can read this book.
     
b) 4 Holy Books of Prayers [Cleansing Power]
     
     You can read this book.
     
c) 4 Holy Books of Prayers [Healing and Sanctuary]
     Cannot be harmed by Fire.
     
     You can read this book.
     
d) 30 Potions of Cure Critical Wounds {@q1}
e) 3 Potions of Restore Mana
f) a Potion of Enlightenment
g) a Potion of Resist Poison
h) 33 Scrolls of Phase Door {@r1}
i) 5 Scrolls of Teleportation {@r9}
j) a Scroll of Teleport Level
k) 11 Scrolls of Identify Rune
l) 8 Scrolls of Word of Recall {@r4}
m) a Rod of Fire Bolts (charging)
n) a Rod of Slow Monster (charging)
o) a Wand of Teleport Other (8 charges)
p) a Wand of Drain Life (2 charges)
q) a Staff of Dispel Evil (6 charges)
r) 2 Staves of Teleportation (15 charges) {@u9}
s) a Ring of Lightning [+15]
     Dropped by a chaos drake at 1700 feet (level 34)
     
     Provides resistance to Lightning.
     Cannot be harmed by Lightning.
     
t) Blue Dragon Scale Mail of Craftsmanship [12,+26] {cursed}
     Found lying on the floor at 1650 feet (level 33)
     
     It makes you vulnerable to fire attacks, but resistant to cold.
     It poisons you from time to time.
     Provides resistance to Lightning.
     




  [Character Quiver]

0) the Dagger 'Dethanc' (1d4) (+9,+12) [+10] {@v0}
     Dropped by a quasit at 1450 feet (level 29)
     
     Branded with lightning.
     Provides resistance to Lightning.
     Cannot be harmed by Acid.
     
     When activated, it creates a lightning bolt (that always beams)
     with damage 6d6.
     Takes 21 to 36 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
     Combat info:
     3.4 blows/round.
     With +0 STR and +6 DEX you would get 3.8 blows
     Average damage/round: 169.9 vs creatures not resistant to
     lightning and 151 vs. others.
     Average thrown damage: 134.4 vs creatures not resistant to
     lightning and 44.8 vs. others.
     
1) 2 Arrows (1d4) (+3,+4) {@f1}
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 56.6.
     35% chance of breaking upon contact.
     
2) 9 Arrows of Acid (1d4) (+7,+5) {@f2}
     Branded with acid.
     Cannot be harmed by Acid.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 120.5 vs creatures not resistant to acid and
     60.2 vs. others.
     35% chance of breaking upon contact.
     
3) 29 Arrows of Slay Demon (1d4) (+9,+2) {@f3}
     Slays demons.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 101.9 vs demons and 51 vs. others.
     35% chance of breaking upon contact.
     
4) 15 Arrows of Slay Animal (1d4) (+8,+9) {@f4}
     Slays animals.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 121 vs animals and 72.6 vs. others.
     35% chance of breaking upon contact.
     
5) 9 Arrows of Slay Undead (1d4) (+4,+5) {@f5}
     Slays undead.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 120.5 vs undead and 60.2 vs. others.
     35% chance of breaking upon contact.
     
6) an Arrow (1d4) (+0,+0) {@f1}
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 44.3.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Holy Books of Prayers [Battle Blessings]
     Cannot be harmed by Fire.
     
     You can read this book.
     
b) 2 Mushrooms of Vigor
c) a Potion of Healing
d) 7 Potions of Speed {@q3}
e) 3 Potions of Resist Poison
f) 9 Scrolls of Teleportation {@r9}
g) 3 Scrolls of Teleport Level
h) 4 Scrolls of Identify Rune
i) 5 Wands of Teleport Other (44 charges)
j) a Staff of Dispel Evil (3 charges)
k) 14 Staves of Teleportation (107 charges) {@u9}
l) a Ring of Free Action
     Dropped by a young blue dragon at 1550 feet (level 31)
     
     Prevents paralysis.  
     
m) the Phial of Galadriel <+3>
     Found lying on the floor at 500 feet (level 10)
     
     +3 light.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 33 to 60 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
n) Partial Plate Armour (Dwarven) (-3) [40,+13] <+1, +3>
     Found lying on the floor of a cavern at 1600 feet (level 32)
     
     +1 strength.
     +1 constitution.
     +3 infravision.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
o) a Robe of Resistance [2,+18]
     Found lying on the floor in a vault at 1250 feet (level 25)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid, Fire.
     
p) the Cloak 'Colannon' [1,+15] <+2>
     Dropped by Bolg, Son of Azog at 1150 feet (level 23)
     
     +2 stealth.
     +2 speed.
     Provides resistance to Nexus.
     Cannot be harmed by Acid, Fire.
     
     When activated, it teleports you randomly about 60 per cent of the
     largest distance you could go.
     Takes 135 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
q) a Leather Shield of Resistance [8,+12] {cursed}
     Found lying on the floor of a special room at 1100 feet (level 22)
     
     It poisons you from time to time.
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
r) a Set of Alchemist's Gloves of Free Action [0,+14]
     Dropped by an imp at 1450 feet (level 29)
     
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
s) a Pair of Iron Shod Boots of Free Action [4,+8]
     Found lying on the floor at 1450 feet (level 29)
     
     Cannot be harmed by Fire.
     Prevents paralysis.  
     
t) the Rapier 'Forasgil' (1d12) (+12,+19) <+1>
     Found lying on the floor at 550 feet (level 11)
     
     +1 light.
     Slays animals.
     Branded with cold.
     Provides resistance to Cold, Light.
     Cannot be harmed by Acid.
     
     Combat info:
     3.4 blows/round.
     With +0 STR and +6 DEX you would get 3.8 blows
     Average damage/round: 241.1 vs creatures not resistant to cold,
     216.7 vs animals, and 192.2 vs. others.
     
u) the Scimitar 'Haradekket' (4d2) (+9,+11) <+2> {@w0}
     Conjured forth by magic at 1100 feet (level 22)
     
     +2 dexterity.
     +2 extra blows.
     Slays undead, animals, evil creatures.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  
     
     Combat info:
     3.6 blows/round.
     With +3 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +4 DEX you would get 4.0 blows
     Average damage/round: 222.1 vs undead, 197.6 vs animals and evil
     creatures, and 172.7 vs. others.
     
v) 38 Bolts (1d5) (+5,+4)
w) 18 Bolts of Slay Evil (1d6) (+5,+3)
     Slays evil creatures.
     
x) 23 Bolts of Slay Dragon (1d5) (+4,+7)
     Slays dragons.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       226     50'  Reached level 2
       977     50'  Reached level 3
      2099     50'  Reached level 4
      2358    100'  Killed Grip, Farmer Maggot's Dog
      2397    100'  Reached level 5
      2514    350'  Reached level 6
      3247    350'  Reached level 7
      3810    400'  Reached level 8
      3936    400'  Reached level 9
      5663    200'  Reached level 10
      5705    200'  Killed Fang, Farmer Maggot's Dog
      6866    400'  Reached level 11
      7626    450'  Reached level 12
      8318    450'  Reached level 13
     10302    500'  Found the Phial of Galadriel
     10437    500'  Reached level 14
     11785    550'  Reached level 15
     13722    600'  Reached level 16
     14395    550'  Found the Rapier 'Forasgil'
     14877    550'  Reached level 17
     17252    600'  Reached level 18
     18367    700'  Reached level 19
     18479    700'  Killed Sméagol
     19132    750'  Killed Brodda, the Easterling
     19488    750'  Reached level 20
     20672    750'  Reached level 21
     21037    750'  Reached level 22
     21665    750'  Killed Ufthak of Cirith Ungol
     21998    750'  Reached level 23
     23780      0'  Killed Farmer Maggot
     24545    800'  Killed Ulfast, Son of Ulfang
     24912    800'  Reached level 24
     25566    800'  Killed Nár, the Dwarf
     28318    900'  Reached level 25
     29822    950'  Killed Shagrat, the Orc Captain
     30785   1000'  Killed Gorbag, the Orc Captain
     32136   1000'  Reached level 26
     34791   1050'  Killed Lagduf, the Snaga
     35365   1050'  Killed Bullroarer the Hobbit
     35376   1050'  Killed Golfimbul, the Hill Orc Chief
     35378   1050'  Killed Grishnákh, the Hill Orc
     36895   1050'  Reached level 26
     40431   1100'  Killed Mughash the Kobold Lord
     41399   1100'  Reached level 27
     42518   1100'  Found the Scimitar 'Haradekket'
     42800   1100'  Reached level 28
     42800   1100'  Reached level 29
     42800   1100'  Reached level 30
     42800   1100'  Reached level 31
     44842   1150'  Killed Bolg, Son of Azog
     44843   1150'  Found the Cloak 'Colannon'
     46505   1150'  Killed Orfax, Son of Boldor
     46942   1200'  Killed Khîm, Son of Mîm
     50070   1250'  Found the Dagger 'Nimthanc' (LOST)
     51137   1250'  Killed Ibun, Son of Mîm
     53697   1300'  Killed Old Man Willow
     56557   1400'  Killed Uldor the Accursed
     60272   1400'  Killed Angamaitë of Umbar
     60294   1400'  Killed Sangahyando of Umbar
     62396   1350'  Killed Wormtongue, Agent of Saruman
     62856   1400'  Reached level 32
     64678   1400'  Found the Cloak 'Holcolleth'
     66315   1450'  Killed Boldor, King of the Yeeks
     68318   1450'  Found the Set of Gauntlets 'Paurnen' (LOST)
     69189   1450'  Found the Set of Gauntlets 'Paurhach' (LOST)
     70121   1450'  Found the Dagger 'Dethanc'
     71551   1450'  Killed Lugdush, the Uruk
     71967   1450'  Killed Beorn, the Shape-Changer
     73554   1450'  Killed Draebor, the Imp
     73557   1450'  Found the Star of Elendil
     73570   1450'  Found the Chain Mail of Arvedui
     73572   1450'  Found the Broad Sword 'Glamdring' (LOST)
     77954   1550'  Killed Mîm, Betrayer of Turin
     77955   1550'  Found the Beaked Axe of Théoden
     79768   1550'  Killed Ulwarth, Son of Ulfang
     79848   1550'  Killed Uglúk, the Uruk
     81792   1600'  Reached level 33
     81823   1600'  Found the Long Sword 'Ringil'
     82125   1600'  Killed Rogrog the Black Troll
     83800   1650'  Found the Short Sword 'Dagmor'
     88367   1650'  Killed The Queen Ant
     93057   1700'  Reached level 34
     94682   1700'  Killed Azog, Enemy of the Dwarves


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 13.3.2021 19:51
Last updated on 15.3.2021 11:58

Download this dump

10194. on the Ladder (of 19083)
4199. on the Angband Ladder (of 6555)
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Comments

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On 13.3.2021 19:51 will_asher wrote:
Finally found the 3rd priest spellbook.
Also, my stupid dwarf priest found two helmets of Intelligence in one trip into the dungeon. The game is trying tell him that he's stupid and needs some !INT.

On 13.3.2021 23:42 Pete Mack wrote:
Fantastic weapon for a character with 1 blow.

On 13.3.2021 23:47 Pete Mack wrote:
You are WAY overweight. Lose 3 (at least) spellbooks and the useless armor. Replace it with the robe. Consider storing the shield for something lighter.

On 14.3.2021 00:51 will_asher wrote:
I know, I was going to trim down my weight before my next trip to the dungeon.

On 14.3.2021 06:24 will_asher wrote:
Went through a gauntlet level and found some really nice loot there. +10 speed boots and +4 gauntlets of power. Only problem is I need another source of Free action before I can use the gauntlets.

On 14.3.2021 08:21 Sphara wrote:
Yeah, I've been in this situation countless times. Forced to wear FrAct item when something much stronger is put aside.

I would even consider wearing Amulet of Inertia here (-1 or -2 to speed and free action).

On 15.3.2021 10:29 will_asher wrote:
Look what I found! Ringil!
(I'm guessing that +10 is easily worth the reduction in damage from Haradakket. Also it's FA so I can wear those gauntlets of power now.)

On 15.3.2021 11:58 will_asher wrote:
I had over 200 HP. How'd he do that much damage with one spell?

On 15.3.2021 14:31 Estie wrote:
He does 300. Him and Kavlax are harmless looking murderers.

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