The Angband Ladder: Lord Dwarrow, Dwarf Priest by ShadowTechnology
[Angband 4.2.0 Character Dump]
Name Lord Dwarrow Age 44 Self RB CB EB Best
Race Dwarf Height 4'1" STR: 18 +2 -1 +2 18/30
Class Priest Weight 11st 6lb INT: 9 -3 -3 +0 3
Title Elder Turns used: WIS: 18/85 +2 +3 +4 18/175
HP -6/460 Game 598589 DEX: 7 -2 -1 +0 4
SP 237/252 Standard 54946 CON: 18/63 +2 +1 +4 18/133
Resting 1088
Level 34 Armor [67,+62] Saving Throw 95%
Cur Exp 392115 Stealth Excellent
Max Exp 392115 Melee 1d8,+30 Disarm - phys. 59%
Adv Exp 420000 To-hit 42,+34 Disarm - magic 59%
Blows 1.0/turn Magic Devices 60
Gold 76576 Searching 84%
Burden 140.9 lb Shoot to-dam +15 Infravision 50 ft
Overweight -15.0 lb To-hit 34,+34 Speed Normal
Max Depth 2050' (L41) Shots 1.0/turn
You are the eldest son of the Red Dwarven High Preist of Aule. You
are the spirtual leader of your House. You have dark red eyes, fiery
red hair, a three foot forked red beard, and a dark vengeful soul.
Resistances Abilities
Acid:+.....+.+.... pFear:.............
Elec:+.....+.+.... pBlnd:.........+..+
Fire:+.....+.+.... pConf:.............
Cold:+.....+.+.... pStun:.............
Pois:........+.... HLife:.............
Light:............. Regen:+............
Dark:............. ESP:.............
Sound:............. S.Inv:+........+...
Shard:......++..... FrAct:+............
Nexus:......+...... Feath:+............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............
Hindrances Modifiers
ImpHP:............. Stea.:+.......+....
ImpSP:............. Sear.:.........+...
Fear:............. Infra:............+
Aggrv:............. Tunn.:............+
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
Light:.....+.......
D.Red:.............
Moves:.............
[Last Messages]
> *** LOW HITPOINT WARNING! ***
> The xaren misses you.
> You have 9 charges remaining.
> The xaren hits you (11).
> *** LOW HITPOINT WARNING! ***
> The xaren hits you (8).
> *** LOW HITPOINT WARNING! ***
> The xaren misses you.
> The xaren hits you (8).
> *** LOW HITPOINT WARNING! ***
> The xaren hits you (6).
> *** LOW HITPOINT WARNING! ***
> The xaren misses you.
> The xaren hits you (8).
> You die.
Killed by a xaren.
[Character Equipment]
a) a Cutlass (Defender) (1d8) (+11,+10) [+6] <+4>
Dropped by Bullroarer the Hobbit at 350 feet (level 7)
+4 stealth.
Provides resistance to acid, lightning, fire, cold.
Cannot be harmed by acid.
Sustains intelligence.
Feather Falling. Speeds regeneration. Grants the ability to see
invisible things. Prevents paralysis.
Combat info:
1.0 blow/round.
With +3 STR and +0 DEX you would attack a bit faster
With +6 STR and +0 DEX you would get 1.1 blows
With +0 STR and +6 DEX you would attack a bit faster
With +3 STR and +6 DEX you would get 1.1 blows
With +0 STR and +13 DEX you would get 1.1 blows
Average damage/round: 35.8.
b) a Light Crossbow of Power (x3) (+11,+15)
Dropped by an orc shaman at 1250 feet (level 25)
c) a Ring of Damage (+0,+12)
Dropped by a werebear at 1200 feet (level 24)
d) a Ring of Constitution <+4>
Found lying on the floor in a vault at 1250 feet (level 25)
+4 constitution.
Sustains constitution.
e) an Amulet of Wisdom <+4>
Dropped by a mature white dragon at 1800 feet (level 36)
+4 wisdom.
Sustains wisdom.
f) the Phial of Galadriel <+3>
Dropped by Azog, Enemy of the Dwarves at 1350 feet (level 27)
+3 light.
Cannot be harmed by fire.
Intensity 3 light.
When activated, it lights up the surrounding area, hurting
light-sensitive creatures.
Takes 11 to 20 turns to recharge.
Your chance of success is 94.2%
g) the Chain Mail of Arvedui (-2) [40,+15] <+2>
Dropped by Sangahyando of Umbar at 1600 feet (level 32)
+2 strength.
Provides resistance to acid, lightning, fire, cold, shards, nexus.
Cannot be harmed by acid.
h) a Cloak of Protection [1,+19]
Dropped by a mind flayer at 1900 feet (level 38)
Provides resistance to shards.
Cannot be harmed by acid, fire.
i) a Small Metal Shield of Elvenkind [5,+18] <+2>
Found lying on the floor in a vault at 1700 feet (level 34)
+2 stealth.
Provides resistance to acid, lightning, fire, cold, poison.
Cannot be harmed by acid.
j) an Iron Helm of Seeing [7,-4] <+5>
Bought from a store
+5 searching skill.
Provides protection from blindness.
Grants the ability to see invisible things.
k) a Set of Mithril Gauntlets of Slaying (+2,+5) [6,+13]
Found lying on the floor in a vault at 1700 feet (level 34)
Cannot be harmed by acid, fire.
l) a Pair of Mithril Shod Boots [8,+8]
Dropped by Azog, Enemy of the Dwarves at 1350 feet (level 27)
Cannot be harmed by acid, fire.
[Character Inventory]
a) 3 Holy Books of Prayers [Novice's Handbook]
You can read this book.
b) 5 Holy Books of Prayers [Cleansing Power]
You can read this book.
c) 3 Holy Books of Prayers [Healing and Sanctuary]
Cannot be harmed by fire.
You can read this book.
d) a Potion of Berserk Strength
e) 3 Scrolls of Phase Door
f) a Scroll of Identify Rune
g) 8 Scrolls of Remove Hunger
h) 2 Scrolls of Recharging
i) 2 Rods of Treasure Location
j) a Rod of Probing
k) a Rod of Fire Bolts
l) a Rod of Lightning Bolts
m) a Rod of Acid Bolts
n) 2 Rods of Slow Monster (1 charging)
o) a Rod of Hold Monster (charging)
p) 3 Rods of Curing (3 charging)
q) 3 Rods of Light
r) 2 Wands of Stone to Mud (19 charges)
s) 2 Wands of Teleport Other (9 charges)
[Character Quiver]
0) 4 Bolts (1d5) (+5,+3)
Combat info:
Hits targets up to 120 feet away.
Average damage/round: 64.9.
25% chance of breaking upon contact.
1) 14 Bolts (1d5) (+9,+5)
Combat info:
Hits targets up to 120 feet away.
Average damage/round: 71.
25% chance of breaking upon contact.
2) 18 Bolts of Slay Animal (1d5) (+3,+9)
Slays animals.
Combat info:
Hits targets up to 120 feet away.
Average damage/round: 139 vs. animals, and 83.4 vs. others.
25% chance of breaking upon contact.
[Home Inventory]
a) a Holy Book of Prayers [Healing and Sanctuary]
Cannot be harmed by fire.
You can read this book.
b) 27 Potions of Cure Serious Wounds
c) 22 Potions of Cure Critical Wounds
d) 2 Potions of Healing
e) a Potion of Restore Mana
f) 2 Potions of Speed
g) 4 Potions of Berserk Strength
h) 32 Scrolls of Phase Door
i) 4 Scrolls of Magic Mapping
j) 5 Scrolls of Identify Rune
k) 2 Scrolls of Banishment
l) 17 Scrolls of Remove Hunger
m) 13 Scrolls of Recharging
n) a Staff of Mapping (6 charges)
o) 4 Staves of Teleportation (20 charges)
p) a Ring of Resist Poison
Bought from a store
Provides resistance to poison.
q) an Amulet of Regeneration
Found lying on the floor in a vault at 1250 feet (level 25)
Speeds regeneration.
r) the Leather Shield of Celegorm [8,+20]
Dropped by Ibun, Son of M�m at 1750 feet (level 35)
Provides resistance to acid, lightning, fire, cold, light, dark.
Provides protection from blindness.
Cannot be harmed by acid.
s) a Lance (Holy Avenger) (2d8) (+14,+10) [+3] <+3>
Conjured forth by magic at 1750 feet (level 35)
+3 wisdom.
Slays undead, demons, evil creatures.
Provides protection from fear.
Sustains strength.
Grants the ability to see invisible things. Blessed by the gods.
Combat info:
1.0 blow/round.
With +15 STR and +0 DEX you would attack a bit faster
With +5 STR and +6 DEX you would attack a bit faster
With +15 STR and +6 DEX you would get 1.1 blows
With +0 STR and +13 DEX you would attack a bit faster
With +5 STR and +13 DEX you would get 1.1 blows
With +0 STR and +16 DEX you would get 1.1 blows
Average damage/round: 65.2 vs. undead, 65.2 vs. demons, 54.8 vs.
evil creatures, and 44.4 vs. others.
t) 15 Bolts (1d5) (+5,+3)
Combat info:
Hits targets up to 120 feet away.
Average damage/round: 64.9.
25% chance of breaking upon contact.
[Player history]
Turn Depth Note
0 0' Began the quest to destroy Morgoth.
197 50' Reached level 2
273 100' Killed Fang, Farmer Maggot's Dog
273 100' Reached level 3
273 100' Reached level 4
382 350' Reached level 5
642 350' Reached level 6
1065 350' Reached level 7
1687 350' Reached level 8
2335 350' Reached level 9
2392 350' Killed Bullroarer the Hobbit
2995 400' Reached level 10
3596 400' Reached level 11
4361 400' Reached level 12
5650 500' Reached level 13
6484 550' Reached level 14
7133 650' Killed Grip, Farmer Maggot's Dog
7203 650' Reached level 15
8112 650' Killed Boldor, King of the Yeeks
8112 650' Reached level 16
8121 650' Killed Orfax, Son of Boldor
8466 650' Killed Wormtongue, Agent of Saruman
8585 650' Reached level 17
9550 700' Reached level 18
9557 700' Killed Brodda, the Easterling
11403 750' Killed Ufthak of Cirith Ungol
11403 750' Reached level 19
12481 750' Killed Grishnákh, the Hill Orc
12687 750' Killed Golfimbul, the Hill Orc Chief
12699 750' Reached level 20
14651 900' Killed Bolg, Son of Azog
14651 900' Reached level 21
14898 950' Reached level 21
15354 900' Killed Ulfast, Son of Ulfang
15502 900' Killed Mughash the Kobold Lord
15557 900' Reached level 22
17709 1100' Reached level 23
19184 0' Killed Farmer Maggot
19460 1200' Killed Gorbag, the Orc Captain
19485 1200' Reached level 24
21452 1200' Reached level 25
22371 1250' Killed Shagrat, the Orc Captain
24344 1250' Reached level 26
24388 1250' Reached level 27
30051 1350' Killed Azog, Enemy of the Dwarves
30051 1350' Reached level 28
30056 1350' Found the Phial of Galadriel
30814 1400' Killed Uglúk, the Uruk
30885 1400' Killed Lugdush, the Uruk
33219 1550' Killed Ulwarth, Son of Ulfang
33347 1600' Killed Angamaitë of Umbar
33449 1600' Killed Sangahyando of Umbar
33456 1600' Found the Chain Mail of Arvedui
33997 1600' Reached level 29
38291 1700' Killed Lagduf, the Snaga
38674 1700' Reached level 30
40322 1750' Found the Rapier 'Forasgil' (LOST)
40573 1750' Reached level 31
42559 1750' Killed Ibun, Son of Mîm
42560 1750' Found the Leather Shield of Celegorm
43793 1750' Killed Tom the Stone Troll
43798 1750' Killed Bill the Stone Troll
43864 1750' Killed Bert the Stone Troll
45334 1800' Reached level 32
46252 1850' Killed Uldor the Accursed
46977 1850' Killed Beorn, the Shape-Changer
50239 1900' Killed Lokkak, the Ogre Chieftain
50635 1900' Reached level 33
50864 1900' Reached level 33
51688 1900' Reached level 34
53280 2000' Killed Mîm, Betrayer of Turin
53297 2000' Killed Khîm, Son of Mîm
53543 2000' Found the Quarterstaff 'Nar-i-vagil' (LOST)
54270 2000' Killed Kavlax the Many-Headed
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use sound : no (use_sound)
Show damage player deals to monsters : yes (show_damage)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Show flavors in object descriptions : no (show_flavors)
Highlight target with cursor : yes (show_target)
Highlight player with cursor between turns : no (highlight_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show walls as solid blocks : yes (solid_walls)
Show walls with shaded background : yes (hybrid_walls)
Color: Illuminate torchlight in yellow : yes (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Center map continuously : yes (center_player)
Color: Show unique monsters in purple : yes (purple_uniques)
Automatically clear '-more-' prompts : no (auto_more)
Color: Player color indicates % hit points : yes (hp_changes_color)
Allow mouse clicks to move the player : yes (mouse_movement)
Notify on object recharge : yes (notify_recharge)
Show effective speed as multiplier : no (effective_speed)
[Birth]
Generate a new, random artifact set : no (birth_randarts)
Generate connected stairs : no (birth_connect_stairs)
Force player descent (never make up stairs) : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Stack objects on the floor : yes (birth_stacking)
Lose artifacts when leaving level : no (birth_lose_arts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Monsters learn from their mistakes : yes (birth_ai_learn)
Know all runes on birth : no (birth_know_runes)
Know all flavors on birth : no (birth_know_flavors)
Persistent levels (experimental) : no (birth_levels_persist)
To-damage is a percentage of dice (experimental): no (birth_percent_damage)
|
Posted on 19.9.2019 07:41
10. on the Competition No.223 Ladder (of 20)
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