The Angband Ladder: Tangar, Human Mage by tangar
[Tangaria 1.5.0 Character Dump]
Name Tangar Age 19 Self RB CB EB Best
Sex Male Height 6'3" STR: 17 +0 -3 +0 14
Race Human Weight 10st 5lb INT: 16 +0 +3 +0 18/10
Class Mage Turns used: WIS: 10 +0 +0 +0 10
Title Trickster Game 6260 DEX: 10 +0 +0 +0 10
HP -16/89 Player 16134 CON: 16 +1 -2 +0 15
SP 6/20 Active 9449
Level 12 Armor [6,-1] Saving Throw 47%
Cur Exp 879 Stealth Poor
Max Exp 879 Melee 2d4,+0 Disarm - phys. 45%
Adv Exp 1062 To-hit 17,+0 Disarm - magic 61%
Blows 1.0/turn Magic Devices 46
Gold 681 Searching 24%
Burden 99.2 lb Shoot to-dam +0 Infravision 0 ft
Overweight 3.3 lb To-hit 12,+0 Speed -1
MaxDepth 500' (L10) Shots 1.0/turn
You are one of several children of a Serf. You are a credit to the
family. You have brown eyes, straight brown hair, and an average
complexion.
Resistances Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:..+...........
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............. Tunn:.............+
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
PLit:..............
DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> You sense the presence of creatures!
> The urge to run dissipates.
> Map sector [6,32], which is your sector. Direction?
> You see 2 Withered Mushrooms.
> The Bastard Sword was really a monster!
> The death sword hits you.
> You feel drugged!
> The death sword misses you.
> The death sword hits you. (x2)
> *** LOW HITPOINT WARNING! ***
> You have been given a light cut.
> The death sword hits you.
> You feel more drugged!
> The death sword hits you. (x2)
> You die.
Killed by a death sword.
[Character Equipment]
a) a Mace (2d4) (+0,+0) {^O}
Found lying on the floor at 350 feet (level 7).
Combat info:
1.0 blow/round.
With +8 STR and +0 DEX you would attack a bit faster.
With +14 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +7 DEX you would attack a bit faster.
With +8 STR and +7 DEX you would get 1.1 blows/round.
With +0 STR and +10 DEX you would get 1.1 blows/round.
Average damage/round: 5.1.
b) a Sling (x2) (+0,+0)
Found lying on the floor of a special room at 200 feet (level 4).
c) a Ring of Levitation
Bought from a store on the surface.
Makes you float just above the floor.
f) an Old Lantern (3218 turns)
Dropped by an unknown monster at 250 feet (level 5).
Intensity 3 light.
g) a Robe [2,+1]
Found lying on the floor at 50 feet (level 1).
i) a Wicker Shield [2,-2]
Dropped by a small kobold at 50 feet (level 1).
l) a Pair of Leather Boots [2,+0]
Found lying on the floor of a special room at 300 feet (level 6).
m) a Spade
An inheritance from your family.
[Character Quiver]
a) 15 Rounded Pebbles of Slay Animal (1d2) (+3,+9) {@v1}
Slays animals.
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 42.3 vs animals and 21.1 vs. others.
Average thrown damage: 42.3 vs animals and 21.1 vs. others.
25% chance of breaking upon contact.
b) 28 Rocks (1d6) (+0,+0) {@v1}
Branded with stunning.
Combat info:
Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
others.
c) 23 Arrows (1d4) (+4,+4) {@f2}
[Character Inventory]
a) 2 Books of Magic Spells [Magic for Beginners] {@O}
You can read this book.
b) a Book of Magic Spells [Conjurings and Tricks]
You can read this book.
c) 2 Rations of Food {Freesia}
d) a Pint of Fine Wine
e) 5 Potions of Cure Light Wounds {@q6}
f) 12 Potions of Cure Serious Wounds {@q7}
g) 2 Potions of Neutralize Poison {@q2}
h) a Potion of Speed {@q8}
i) 3 Potions of Heroism {@q2}
j) 3 Potions of Boldness {@q1}
k) 3 Potions of Slowness {@v9}
It can be thrown at creatures with damaging effect.
l) 6 Scrolls of Phase Door {@r1}
m) 4 Scrolls of Magic Mapping
n) a Scroll of Detect Invisible {@r2}
o) 9 Scrolls of Light
p) a Scroll of Blessing {@r1}
q) a Scroll of Remove Hunger (tattered) {@r5}
r) a Scroll of Word of Recall (rugged) {@r8}
s) a Staff of Light (27 charges) {@U1}
t) an Empty Bottle
[Home Inventory]
a) 3 Rations of Food
b) a Scroll of Deep Descent
c) an Old Lantern (3820 turns)
Found lying on the floor at 50 feet (level 1).
Intensity 3 light.
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:10 100ft 2 Killed Fang, Farmer Maggot's Dog
00:00:11 100ft 5 Reached level 5
00:00:14 100ft 5 Killed Lobelia Sackville-Baggins
00:00:24 400ft 5 Killed Grip, Farmer Maggot's Dog
00:00:30 200ft 6 Killed Wolf, Farmer Maggot's Dog
00:00:58 300ft 10 Reached level 10
00:01:39 400ft 11 Killed Freesia
00:01:44 500ft 12 Was killed by a death sword
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Freeze screen after detecting monsters : yes (pause_after_detect)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : yes (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : no (disturb_nomove)
Compare equipment when examining items : no (expand_inspect)
Disturb when effects end : yes (disturb_effect_end)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Scene of Death]
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500' (L10) LF:3-? Light 4 Study (3) Hallu Light Cut Fed 49 %
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Posted on 9.3.2021 22:16
18129. on the Ladder (of 19313)
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