The Angband Ladder: Rasputin, Dwarf Warrior by <picommander@t-online.de>

  [Angband 3.0.4 Character Dump]

 Name   Rasputin                                 Self  RB  CB  EB   Best
 Sex    Male              Age        46   STR! 18/100  +2  +5  +9 18/260
 Race   Dwarf             Height     48   INT! 18/100  -3  -2  +2  18/70
 Class  Warrior           Weight    169   WIS! 18/100  +2  -2  +2 18/120
 Title  Hero              Status     63   DEX! 18/100  -2  +2  +8 18/180
 HP     -11/1051          Maximize    Y   CON! 18/100  +2  +2 +10 18/240
 SP     0/0               Preserve    Y   CHR! 18/100  -3  -1  +0  18/60

 Level           44       Armor    [35,+105]     Saving Throw     Superb
 Cur Exp    2722609       Fight    (+18,+14)     Stealth       Very Good
 Max Exp    3229041       Melee    (+25,+28)     Fighting      Legendary
 Adv Exp    2880000       Shoot    (+25,+14)     Shooting      Legendary
 MaxDepth   2500 ft       Blows       6/turn     Disarming        Superb
 Gold       2260578       Shots       3/turn     Magic Device     Superb
                                                 Perception         Fair
 Burden   156.7 lbs       Infra        70 ft     Searching          Good

 You are the only child of a Dwarven Warrior.  You are a credit to the
 family.  You have dark brown eyes, wavy black hair, a two foot beard,
 and a dark complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:+.....+.*.... Blind:.........+..+
 Elec:......+...... Confu:+.....+......
 Fire:+.....+...... Sound:......+.+....
 Cold:......+...... Shard:.......+.....
 Pois:....+........ Nexus:....+.+......
 Fear:+.......+...+ Nethr:.............
 Lite:+............ Chaos:+.......+....
 Dark:+............ Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:....+..+.....
Feath:............. Sear.:....+........
PLite:............. Infra:....+........
Regen:............. Tunn.:+............
Telep:.........+... Speed:....+......+.
Invis:.....+....... Blows:.............
FrAct:+.......+.+.. Shots:.+...........
HLife:............. Might:.+...........


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> The Master mystic misses you.
> The Carrion crawler misses you. <2x>
> The Master mystic misses you. <4x>
> The Carrion crawler misses you. <4x>
> The Master mystic kicks you.
> *** LOW HITPOINT WARNING! ***
> The Master mystic misses you. <3x>
> *** LOW HITPOINT WARNING! ***
> The Master mystic magically summons animals.
> The Carrion crawler is no longer confused.
> The Carrion crawler misses you. <6x>
> The Master mystic misses you. <3x>
> The Master mystic hits you.
> You die.


  [Character Equipment]

a) The Great Axe of Durin (4d4) (+7,+14) [+10] (+3) {@w1@w0}
   It increases your strength and constitution by 3.  It increases your 
   tunneling by 3.  It slays orcs, trolls, and demons, and it is
   especially deadly against dragons.  It is branded with acid and fire.  
   It provides resistance to acid, fire, fear, light, dark, confusion, and 
   chaos.  It grants you immunity to paralysis.  It cannot be harmed by
   the elements.  
b) a Sling of Buckland (x2) (+7,+14) (+2)
   It increases your dexterity by 2.  It increases your shooting speed and 
   shooting power by 2.  It cannot be harmed by acid and fire.  
c) a Ring of Dexterity (+4)
   It increases your dexterity by 4.  It sustains your dexterity.  
d) a Ring of Slaying (+5,+8)
e) an Amulet of Trickery (+2)
   It increases your dexterity by 2.  It increases your stealth, searching,
   infravision, and speed by 2.  It provides resistance to poison and 
   nexus.  It sustains your dexterity.  
f) The Star of Elendil
   It lights the dungeon around you.  It grants you the ability to see
   invisible things.  It activates for magic mapping every 50+d50 turns.  
   It cannot be harmed by the elements.  
g) The Full Plate Armour of Isildur [25,+20] (+1)
   It increases your constitution by 1.  It provides resistance to acid, 
   lightning, fire, cold, confusion, sound, and nexus.  It cannot be
   harmed by the elements.  
h) a Cloak of Aman [1,+8] (+3 to stealth)
   It increases your stealth by 3.  It provides resistance to shards.  It
   cannot be harmed by the elements.  
i) The Small Metal Shield of Thorin [3,+25] (+4)
   It increases your strength and constitution by 4.  It provides immunity
   to acid.  It provides resistance to fear, sound, and chaos.  It grants
   you immunity to paralysis.  It cannot be harmed by the elements.  
j) The Hard Leather Cap of Thranduil [2,+7] (+2)
   It increases your intelligence and wisdom by 2.  It provides resistance
   to blindness.  It grants you the power of telepathy.  It cannot be
   harmed by the elements.  
k) The Set of Leather Gloves 'Cambeleg' (+5,+6) [1,+13] (+2) {FA}
   It increases your strength and constitution by 2.  It grants you 
   immunity to paralysis.  It cannot be harmed by the elements.  
l) a Pair of Hard Leather Boots of Speed [3,+9] (+4)
   It increases your speed by 4.  


  [Character Inventory]

a) 8 Mushrooms of Restoring
b) 13 Pieces of Elvish Waybread
c) 8 Potions of Speed
d) 12 Potions of Healing
e) a Potion of Intelligence
f) 4 Scrolls of Teleportation
g) 6 Scrolls of Teleport Level {!*}
h) 2 Scrolls of *Identify*
i) a Rod of Perception
   It cannot be harmed by electricity.  
j) 3 Rods of Recall {!*}
   It cannot be harmed by electricity.  
k) 3 Rods of Illumination
l) 4 Rods of Detection {=g}
m) 3 Rods of Disarming {=g}
n) 3 Rods of Slow Monster
o) a Rod of Acid Balls
p) 3 Wands of Stone to Mud (14 charges)
q) a Wand of Drain Life (6 charges)
r) a Staff of Dispel Evil (5 charges)
s) a Ring of Dexterity (+3)
   It increases your dexterity by 3.  It sustains your dexterity.  
t) Black Dragon Scale Mail (-2) [30,+17]
   It provides resistance to acid.  It activates for breathe acid (130)
   every 450+d450 turns.  It cannot be harmed by the elements.  
u) an Iron Helm of Infravision [5,+13] (+3)
   It increases your infravision by 3.  
v) a Sling of Accuracy (x2) (+18,+7)
w) 13 Mithril Shots of Venom (2d4) (+13,+15) {@f0=g}
   It is branded with poison.  It cannot be harmed by acid.  


  [Home Inventory]

a) 5 Pieces of Elvish Waybread
b) 2 Potions of *Healing*
c) 18 Potions of Restore Life Levels {10% off}
d) a Scroll of *Identify*
e) a Scroll of *Remove Curse*
f) 24 Scrolls of Satisfy Hunger {40% off}
g) a Scroll of Rune of Protection
h) 9 Scrolls of *Destruction*
i) a Rod of Enlightenment
j) 3 Rods of Slow Monster
k) a Wand of Stone to Mud (4 charges)
l) a Ring of Resist Poison
   It provides resistance to poison.  
m) The Phial of Galadriel
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  
n) a Robe of Permanence [2,+31]
   It provides resistance to acid, lightning, fire, cold, poison, and life
   draining.  It sustains all your stats.  It cannot be harmed by the
   elements.  
o) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Saruman, 2450"}
   It increases your dexterity by 3.  It increases your speed by 3.  It
   provides resistance to acid and shards.  It cannot be harmed by the
   elements.  
p) a Cloak of Aman [1,+18] (+3 to stealth)
   It increases your stealth by 3.  It provides resistance to dark.  It
   cannot be harmed by the elements.  
q) an Iron Helm of Regeneration [5,+9]
   It speeds your regeneration.  
r) The Beaked Axe of Hurin (3d6) (+12,+15) (+2) {@w1@w0}
   It increases your strength and constitution by 2.  It slays trolls and 
   dragons, and it is especially deadly against demons.  It is branded
   with acid.  It provides resistance to acid, fire, and dark.  It lights
   the dungeon around you.  It activates for berserk rage (50+d50 turns)
   every 80+d80 turns.  It cannot be harmed by the elements.  
s) a Broad Axe of Westernesse (2d6) (+11,+17) (+1)
   It increases your strength, dexterity, and constitution by 1.  It slays 
   orcs, trolls, and giants.  It grants you immunity to paralysis and the
   ability to see invisible things.  
t) 23 Iron Shots of Flame (1d4) (+7,+7)
   It is branded with fire.  It cannot be harmed by fire.  


  [Options]

Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 2.1.2004 02:37
Last updated on 15.3.2004 17:34

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On 3.1.2004 03:37 picommander@t-online.de wrote:
Clvl 29 and still no artifact (besides the Phial).
I'm still using the cheapest of my 3 weapons, the Spear of Acid (2d6) (+6,+8). With 3 blows/turn its clearly better than my Broad Sword (Holy Avenger) (2d5) (+8,+10) [+1] (+2) (2 blows/turn) and my Mace of Disruption of Lightning (5d8) (+7,+8) (1 blow). The latter does some damage, but if the first blow fails I get nothing.
I'm now on dlvl 21 and hounds are getting dangerous. Should stop diving now until finding some better equipment.

On 4.1.2004 03:25 picommander@t-online.de wrote:
Dlvl 24 and still at base speed 0.
My former dwarf Kortschnoi was much further at this point, after less moves. Fights are already pretty tough, thus I can't dive.
Horrible, but alive (yet)...

On 6.1.2004 23:45 picommander@t-online.de wrote:
It's going better now. Got Firestar (fire ball 72 is very useful!) and Cambeleg. Current dlvl is 26.

On 8.1.2004 04:19 picommander@t-online.de wrote:
Close call at dlvl 30.
Met Medusa (first time in Angband) in a vault.
First time in this game I had to bail out by teleport level (no scrolls of teleport available right now).
I knew here from Netheck though, where meeting here unprepaired (=not blind) usually means instadeath. So I was completely panicing! I even forgot that I was still wielding my Mattock when I tried to slash here... ;-)
Stupid, but I guess even with my Tulwar of Extra Attacks I wouldn't have any chances yet against here and here summonings.
Recalled back home from dlvl 31 with broken wings, but alive.
Still not found any speed items, but found Elvagil. It makes my stealth 'Superb': good for wandering around and swap with the Tulwar for the harder monsters.

On 9.1.2004 01:43 picommander@t-online.de wrote:
Now I'm almost there where my former dwarven warrior died. The promising difference: already have res_poison now (missing that killed my dwarf Kortschnoi).

On 26.1.2004 09:32 picommander@t-online.de wrote:
Got Belegennon and Celegorm from a Lesser vault on level 40, sweet!
Some tough choices have to be done now: Belegennon would free one ring slot (r_poison) but I would lose r_sound, r_nexus and some hitpoints from Isildur. Wearing Isildur+Celegorm=byebye stealth...

Got a wake-up lesson: Before I left that level (heavily burdon already), a pack of Impact (or was it Inertia?) hounds appeared and I didn't recognize my speed drained somewhere below -7. A hidden enchantress saw here opportunity and soon I was cornered by a couple of dragons. When my HP dropped below 500 and I thought "oops, where did the Death Drake suddenly got so much hits from?", I finally realized what's happening here and teleported out.
Lesson learned...

On 26.1.2004 18:58 wrote:
Try wearing Himring instead of Isildur and a CON ring instead of resist poison. You trade sound and nexus for more con, nether, and chaos, plus protection from evil virtually constantly.

On 27.1.2004 00:23 picommander@t-online.de wrote:
Sounds like a good idea but I'm a bit afraid of losing r_sound though: I've almost lost a dwarven axemaster (ToME) in the past from being knocked out by Plasma Hounds.
Look here for further comments:
http://angband.oook.cz/screen-show.php?id=401
Aren't Plasma Hounds that dangerous in Vanilla?

On 27.1.2004 00:27 loefftj@yahoo.com wrote:
Yes they are. Hang on to res sound. You won't meet any big nether or chaos breathers for a while. Plus you only need a little bit bigger =oCon and then you will have it anyway.

On 27.1.2004 12:18 picommander@t-online.de wrote:
Finally I did something entirely else: just couldn't resist to check out Belegennon and going for high stealth (phase door every 2 turns w/o using up a slot for scrolls is sweet, too)! It's extremely risky though, since I'm going w/o most of the 'higher' resistances. I'm on 2100' now and hope to find some decent shield or cloak to fill the missing resistances. When wielding Gondricam, my stealth even increase to heroic (imagine, a dwarf!). But meanwhile the HP difference between the Axe of Hurin and Gondricam is ~100 and to free some inventory slots I let both the cutlass and my shovel at home for now. It seems that for 'normal' digging the Axe isn't much worse than the shovel and for 'emergency-digging' both are too slow anyway.
And now: time to go on with my other L40 dwarven warrior in Hengband! :-)
Kind of private race: who will die sooner...

On 2.2.2004 03:12 picommander@t-online.de wrote:
The RNG gives, the RNG takes...
Lost my dwarven warrior Krull in Hengband but found my favourite weapon in Angband 2100": The Great Axe of Durin!


On 15.3.2004 17:37 picommander@t-online.de wrote:
What a black day!
2 chars (one in Oangband) died on the same day... :-(

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