The Angband Ladder: Bildo, Hobbit Rogue by Ged

  [Angband 4.2.1 Character Dump]

 Name   Bildo        Age             22          Self  RB  CB  EB   Best
 Race   Hobbit       Height       2'11"   STR! 18/100  -2  +0  +0  18/80
 Class  Rogue        Weight    4st 13lb   INT! 18/100  +2  +1  +0 18/130
 Title  Rogue        Turns used:          WIS! 18/100  +1  -3  +0  18/80
 HP     479/479      Game        622489   DEX! 18/100  +3  +3  +6 18/***
 SP     183/183      Standard     86574   CON! 18/100  +2  -1  +0 18/110
                     Resting      13245

 Level                 40    Armor      [84,+94]    Saving Throw     91%
 Cur Exp          1296770                           Stealth    Legendary
 Max Exp          1296770    Melee       4d5,+45    Disarm - phys.  100%
 Adv Exp          1500000    To-hit       68,+38    Disarm - magic  100%
                             Blows      5.0/turn    Magic Devices     98
 Gold              309225                           Searching       100%
 Burden          172.8 lb    Shoot to-dam    +16    Infravision   100 ft
 Overweight       -7.1 lb    To-hit       68,+27    Speed      29 (3.7x)
 Max Depth    3300' (L66)    Shots      1.0/turn

 You are the only child of a Hobbit Warrior.  You are a credit to the
 family.  You have dark brown eyes, straight auburn hair, and an
 average complexion.

Resistances         Abilities
 Acid:......+.+.... pFear:+............
 Elec:......+.+.... pBlnd:.............
 Fire:......+.+.... pConf:......+......
 Cold:+.....+.+.... pStun:.............
 Pois:....+.+...... HLife:............+
Light:+.....+...... Regen:+............
 Dark:......+......   ESP:.........+...
Sound:......+...... S.Inv:+....+.......
Shard:......+...... FrAct:+.........+..
Nexus:....+........ Feath:..........+..
Nethr:............. S.Dig:+............
Chaos:......+...... TrpIm:.............
Disen:......+.+.... Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:....+..++....
ImpSP:............. Sear.:....+.....+..
 Fear:............. Infra:....+.......+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:+..++......+.
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:+....+.......
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Long Sword 'Ringil' (4d5) (+22,+25) <+10, +1>
     Conjured forth by magic at 3300 feet (level 66)
     
     +10 speed.
     +1 light.
     Slays demons (powerfully), undead, trolls, evil creatures.
     Branded with cold.
     Provides resistance to Cold, Light.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Slows your metabolism.  Speeds regeneration.  Grants the ability
     to see invisible things.  Prevents paralysis.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     When activated, it creates a frost ball with damage 100.
     Takes 148 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 607.5 vs demons, 464.5 vs undead, trolls,
     and creatures not resistant to cold, 393 vs evil creatures, and
     322 vs. others.
     
b) a Long Bow of Power (x3) (+11,+16)
     Found lying on the floor in a vault at 3300 feet (level 66)
     
c) a Ring of Damage (+0,+12)
     Found lying on the floor in a vault at 1750 feet (level 35)
     
d) a Ring of Speed <+7>
     Dropped by Azog, Enemy of the Dwarves at 1400 feet (level 28)
     
     +7 speed.
     
e) an Amulet of Trickery <+2, +5, +6>
     Found lying on the floor in a pit at 2850 feet (level 57)
     
     +2 dexterity.
     +2 stealth.
     +5 searching skill.
     +6 infravision.
     +2 speed.
     Provides resistance to Poison, Nexus.
     Sustains dexterity.
     
f) the Star of Elendil <+3>
     Found lying on the floor in a vault at 2100 feet (level 42)
     
     +3 light.
     Cannot be harmed by Fire.
     Grants the ability to see invisible things.  
     Intensity 3 light.
     
     When activated, it maps the area around you.
     Takes 188 to 370 turns to recharge at your current speed.
     Your chance of success is 95.5%
     
g) Power Dragon Scale Mail (-3) [60,+19]
     Found lying on the floor of a cavern at 2750 feet (level 55)
     
     Provides resistance to Acid, Lightning, Fire, Cold, Poison, Light,
     Dark, Sound, Shards, Chaos, Disenchantment.
     Provides protection from confusion.
     
h) a Fur Cloak of Stealth [3,+4] <+3>
     Found lying on the floor at 2100 feet (level 42)
     
     +3 stealth.
     
i) a Large Metal Shield of Elvenkind [12,+17] <+2>
     Found lying on the floor at 1750 feet (level 35)
     
     +2 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold,
     Disenchantment.
     Cannot be harmed by Acid.
     
j) a Steel Helm of Telepathy [9,+10]
     Found lying on the floor in a vault at 2400 feet (level 48)
     
     Grants telepathy.  
     
k) a Set of Alchemist's Gloves of Thievery (+1,+3) [0,+24] <+4>
     Found lying on the floor in a vault at 3300 feet (level 66)
     
     +4 dexterity.
     +4 searching skill.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  Prevents paralysis.  
     
l) a Pair of Ethereal Slippers of Speed [0,+5] <+10>
     Dropped by Lorgan, Chief of the Easterlings at 2100 feet (level
     42)
     
     +10 speed.
     Cannot be harmed by Acid, Fire.
     




  [Character Inventory]

a) 2 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) 2 Books of Magic Spells [Arcane Control]
     Cannot be harmed by Fire.
     
     You can read this book.
     
c) 6 Mushrooms of Fast Recovery
d) 21 Potions of Cure Critical Wounds
e) 5 Potions of Healing
f) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
g) 10 Potions of Speed
h) 11 Scrolls of Remove Hunger
i) 7 Rods of Fire Bolts
j) 5 Rods of Frost Bolts
k) 5 Rods of Curing
l) 2 Rods of Restoration
     Cannot be harmed by Lightning.
     
m) 5 Rods of Teleport Other
n) 3 Rods of Recall
     Cannot be harmed by Lightning.
     
o) 3 Wands of Teleport Other (21 charges)
p) 3 Wands of Annihilation (7 charges)
     Cannot be harmed by Lightning.
     
q) a Ring of Digging <+4>
     +4 tunneling.
     
r) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Dropped by Gorbag, the Orc Captain at 1050 feet (level 21)
     
     +3 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Dark, Nether.
     Cannot be harmed by Acid, Fire.
     




  [Character Quiver]

0) 9 Arrows of Slay Evil (1d4) (+9,+10)
     Slays evil creatures.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 146.7 vs evil creatures and 88 vs. others.
     35% chance of breaking upon contact.
     
1) 22 Mithril Arrows (3d4) (+7,+4)
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 84.9.
     35% chance of breaking upon contact.
     
2) 23 Mithril Arrows (3d4) (+7,+6)
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 91.1.
     35% chance of breaking upon contact.
     
3) 26 Mithril Arrows of Slay Demon (3d4) (+13,+17)
     Slays demons.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 250.3 vs demons and 125.1 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 5 Mushrooms of Second Sight
b) 20 Potions of Cure Critical Wounds
c) 10 Potions of Healing
d) 3 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) a Ring of Damage (+0,+12)
     Dropped by a white wraith at 2750 feet (level 55)
     
f) the Ring of Barahir <+1>
     Found lying on the floor in a vault at 3050 feet (level 61)
     
     +1 strength.
     +1 intelligence.
     +1 wisdom.
     +1 dexterity.
     +1 constitution.
     +1 stealth.
     Provides resistance to Poison, Dark.
     Cannot be harmed by Lightning.
     
g) the Amulet of Carlammas <+1, +3>
     Found lying on the floor in a vault at 2950 feet (level 59)
     
     +1 strength.
     +3 constitution.
     Provides resistance to Fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 836 to 1665 turns to recharge at your current speed.
     Your chance of success is 93.4%
     
h) the Necklace of the Dwarves <+3, +5, +1>
     Found lying on the floor at 2600 feet (level 52)
     
     +3 strength.
     +3 constitution.
     +5 infravision.
     +1 light.
     Provides protection from fear.
     Speeds regeneration.  Grants the ability to see invisible things. 
     Prevents paralysis.  
     
i) the Jewel 'Evenstar' <+2>
     Found lying on the floor in a vault at 3300 feet (level 66)
     
     +2 wisdom.
     Provides resistance to Cold, Dark, Nether.
     Sustains wisdom, constitution.
     Speeds regeneration.  Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 555 turns to recharge at your current speed.
     Your chance of success is 94.5%
     
j) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Found lying on the floor at 1600 feet (level 32)
     
     +2 strength.
     Provides resistance to Acid, Lightning, Fire, Cold, Shards, Nexus.
     Cannot be harmed by Acid.
     
k) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3>
     Found lying on the floor at 2450 feet (level 49)
     
     +2 intelligence.
     +2 wisdom.
     +3 constitution.
     Provides resistance to Acid, Poison.
     Provides protection from confusion.
     Cannot be harmed by Acid.
     
     When activated, it destroys all doors surrounding you.
     Takes 37 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
l) Bar Chain Mail of Elvenkind (-2) [45,+11] <+2>
     Found lying on the floor at 1800 feet (level 36)
     
     +2 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Poison.
     Cannot be harmed by Acid.
     
m) the Cloak of Thingol [1,+18] <+3>
     Found lying on the floor in a vault at 2100 feet (level 42)
     
     +3 dexterity.
     Provides resistance to Acid, Fire, Cold.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
     When activated, it tries to recharge a wand or staff, destroying
     the wand or staff on failure.
     Takes 259 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
n) a Wicker Shield of Preservation [2,+14]
     Found lying on the floor in a vault at 2100 feet (level 42)
     
     Provides resistance to Chaos, Disenchantment.
     Cannot be harmed by Acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
o) the Leather Shield of Celegorm [8,+20]
     Found lying on the floor in a vault at 2100 feet (level 42)
     
     Provides resistance to Acid, Lightning, Fire, Cold, Light, Dark.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     
p) the Golden Crown of Gondor [0,+15] <+3, +2, +1> {??}
     Found lying on the floor in a vault at 2500 feet (level 50)
     
     You do not know the full extent of this item's powers.
     +3 strength.
     +2 wisdom.
     +3 constitution.
     +1 light.
     Provides resistance to Fire, Cold, Light.
     Provides protection from blindness, confusion.
     Cannot be harmed by Acid.
     Speeds regeneration.  Grants the ability to see invisible things. 
     
     
     When activated, it heals 500 hit points.
     Takes 925 turns to recharge at your current speed.
     Your chance of success is 94.5%
     
q) the Pair of Leather Boots of Radagast [2,+12] <+1, +3, +5>
     Found lying on the floor at 1000 feet (level 20)
     
     +1 wisdom.
     +3 stealth.
     +5 infravision.
     Provides resistance to Cold.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  Prevents paralysis.  
     
r) the Pair of Steel Shod Boots of Thrór [7,+20] <+3, -1>
     Found lying on the floor in a vault at 2650 feet (level 53)
     
     +3 strength.
     +3 constitution.
     -1 stealth.
     +3 speed.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     
s) the Rapier 'Careth Asdriag' (2d6) (+16,+12) <+2, +1> {??}
     Found lying on the floor at 2450 feet (level 49)
     
     You do not know the full extent of this item's powers.
     +2 strength.
     +2 dexterity.
     +2 constitution.
     +1 attack speed.
     Slays trolls, orcs, animals.
     Cannot be harmed by Acid.
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 355.2 vs trolls and orcs, 306.6 vs animals,
     and 258.6 vs. others.
     
t) the Rapier 'Forasgil' (1d12) (+12,+19) <+1>
     Found lying on the floor at 1850 feet (level 37)
     
     +1 light.
     Slays animals.
     Branded with cold.
     Provides resistance to Cold, Light.
     Cannot be harmed by Acid.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 320.5 vs creatures not resistant to cold,
     283.5 vs animals, and 246.5 vs. others.
     
u) the Short Sword 'Sting' (1d7) (+7,+8) <+1, +3, +2>
     Found lying on the floor in a vault at 1750 feet (level 35)
     
     +1 strength.
     +1 dexterity.
     +1 constitution.
     +3 speed.
     +2 attack speed.
     +1 light.
     Slays undead, orcs, animals, evil creatures.
     Provides resistance to Light.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     7.0 blows/round.
     Average damage/round: 303.1 vs undead and orcs, 270.9 vs animals
     and evil creatures, and 238.7 vs. others.
     
v) the Lochaber Axe 'Mundwine' (3d10) (+12,+17)
     Found lying on the floor in a vault at 3300 feet (level 66)
     
     Slays demons, animals, evil creatures.
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     4.7 blows/round.
     With +2 STR and +0 DEX you would get 5.0 blows
     Average damage/round: 489.8 vs demons, 392.2 vs animals and evil
     creatures, and 295.1 vs. others.
     
w) a Mace of Disruption of Morgul (5d8) (+15,+12)
     Found lying on the floor in a vault at 3300 feet (level 66)
     
     Slays undead.
     Branded with poison.
     Grants the ability to see invisible things.  Sustains your life
     force.  Aggravates creatures nearby.  Drains experience.  
     
     Combat info:
     4.7 blows/round.
     With +10 STR and +0 DEX you would get 5.0 blows
     Average damage/round: 605.9 vs undead and creatures not resistant
     to poison, and 318.9 vs. others.
     
x) 27 Seeker Arrows of Slay Undead (4d4) (+11,+12)
     Slays undead.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 234.8 vs undead and 117.4 vs. others.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       339    100'  Reached level 2
       358    100'  Reached level 3
       675    100'  Killed Grip, Farmer Maggot's Dog
       675    100'  Reached level 4
      1451    100'  Killed Fang, Farmer Maggot's Dog
      1914     50'  Reached level 5
      3302    100'  Reached level 6
      4722    250'  Reached level 7
      5020    200'  Reached level 8
      5553    250'  Reached level 9
      6669    300'  Found the Phial of Galadriel (LOST)
      6814    300'  Reached level 10
      8003      0'  Killed Farmer Maggot
      9503    150'  Reached level 11
     11976    450'  Reached level 12
     12555    550'  Reached level 13
     14090    500'  Reached level 14
     14493    550'  Killed Bullroarer the Hobbit
     14508    550'  Reached level 15
     16326    700'  Reached level 16
     17235    700'  Killed Orfax, Son of Boldor
     18592    750'  Reached level 17
     19495    750'  Reached level 18
     20246    850'  Reached level 19
     22037    850'  Killed Ufthak of Cirith Ungol
     22181    850'  Reached level 20
     22677    900'  Found the Long Sword 'Elvagil' (LOST)
     22977   1000'  Reached level 21
     23868   1000'  Killed Grishnákh, the Hill Orc
     23950   1000'  Reached level 22
     24079   1000'  Found the Iron Helm of Gorlim (LOST)
     24315   1000'  Found the Pair of Leather Boots of Radagast
     25136   1000'  Reached level 23
     26093   1000'  Reached level 24
     27813   1050'  Found the Soft Leather Armour 'Hithlomir'
     27944   1050'  Killed Bolg, Son of Azog
     28250   1050'  Reached level 25
     28454   1050'  Killed Wormtongue, Agent of Saruman
     33861   1200'  Killed Ibun, Son of Mîm
     34220   1250'  Reached level 26
     36094   1300'  Found the Cloak of Thorongil (LOST)
     38788   1400'  Found the Set of Gauntlets 'Paurhach' (LOST)
     40227   1550'  Reached level 27
     42582   1600'  Found the Chain Mail of Arvedui
     45807   1800'  Reached level 28
     46943   1800'  Killed Shagrat, the Orc Captain
     48041   1800'  Found the Metal Cap of Thengel (LOST)
     48967   1800'  Killed Boldor, King of the Yeeks
     49052   1800'  Reached level 29
     50752   1750'  Found the Leather Scale Mail 'Thalkettoth'
     50785   1750'  Found the Short Sword 'Sting'
     52947   1750'  Killed Azog, Enemy of the Dwarves
     52976   1750'  Reached level 30
     53830   1750'  Found the Flail 'Totila'
     53935   1750'  Found the Cutlass 'Gondricam' (LOST)
     55548   1850'  Found the Rapier 'Forasgil'
     56371   1850'  Reached level 31
     59588   2100'  Reached level 32
     59870   2100'  Killed Uglúk, the Uruk
     60092   2100'  Found the Star of Elendil
     60128   2100'  Found the Leather Shield of Celegorm
     61201   2100'  Found the Broad Sword 'Orcrist' (LOST)
     61406   2100'  Killed Gorbag, the Orc Captain
     61781   2100'  Found the Cloak of Thingol
     62293   2100'  Reached level 33
     62336   2100'  Killed Sangahyando of Umbar
     65653   2300'  Reached level 34
     66601   2300'  Killed Khîm, Son of Mîm
     68057   2450'  Found the Augmented Chain Mail of Caspanion
     68178   2450'  Found the Rapier 'Careth Asdriag'
     69224   2500'  Reached level 35
     69225   2500'  Found the Golden Crown of Gondor
     70079   2600'  Found the Necklace of the Dwarves
     70732   2650'  Found the Pair of Steel Shod Boots of Thrór
     72045   2700'  Killed Nár, the Dwarf
     74673   2750'  Reached level 36
     75936   2750'  Killed Gorlim, Betrayer of Barahir
     77462   2900'  Killed Lugdush, the Uruk
     78138   2850'  Killed Old Man Willow
     78395   2850'  Reached level 37
     79105   2800'  Killed Lorgan, Chief of the Easterlings
     80769   2950'  Reached level 38
     80816   2950'  Found the Amulet of Carlammas
     81529   3000'  Killed Rogrog the Black Troll
     81763   3000'  Killed Angamaitë of Umbar
     82259   3050'  Found the Ring of Barahir
     82565   3050'  Killed Bill the Stone Troll
     82586   3050'  Killed Bert the Stone Troll
     82592   3050'  Killed Tom the Stone Troll
     82638   3050'  Killed Mîm, Betrayer of Turin
     83600   3050'  Killed The Queen Ant
     83600   3050'  Found the Set of Leather Gloves 'Cammithrim'
     83601   3050'  Reached level 39
     85130   3300'  Found the Long Sword 'Ringil'
     85800   3300'  Found the Lochaber Axe 'Mundwine'
     85918   3300'  Reached level 40
     86069   3300'  Found the Jewel 'Evenstar'


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 22.9.2020 00:17

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8350. on the Ladder (of 18953)
3569. on the Angband Ladder (of 6492)
Second best for this player (

Comments

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On 22.9.2020 00:17 Ged wrote:
Back from a long hiatus....back for about a week. I'm loving 4.2 and the new rogue! Think I have a contender...just got Rigil from a ?*Acquirement

On 22.9.2020 12:41 Ged wrote:
Bildo died to a hound of Sauron; over confidence really killed this character.

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