[Angband 4.2.1 Character Dump] Name Bildo Age 22 Self RB CB EB Best Race Hobbit Height 2'11" STR! 18/100 -2 +0 +0 18/80 Class Rogue Weight 4st 13lb INT! 18/100 +2 +1 +0 18/130 Title Rogue Turns used: WIS! 18/100 +1 -3 +0 18/80 HP 479/479 Game 622489 DEX! 18/100 +3 +3 +6 18/*** SP 183/183 Standard 86574 CON! 18/100 +2 -1 +0 18/110 Resting 13245 Level 40 Armor [84,+94] Saving Throw 91% Cur Exp 1296770 Stealth Legendary Max Exp 1296770 Melee 4d5,+45 Disarm - phys. 100% Adv Exp 1500000 To-hit 68,+38 Disarm - magic 100% Blows 5.0/turn Magic Devices 98 Gold 309225 Searching 100% Burden 172.8 lb Shoot to-dam +16 Infravision 100 ft Overweight -7.1 lb To-hit 68,+27 Speed 29 (3.7x) Max Depth 3300' (L66) Shots 1.0/turn You are the only child of a Hobbit Warrior. You are a credit to the family. You have dark brown eyes, straight auburn hair, and an average complexion. Resistances Abilities Acid:......+.+.... pFear:+............ Elec:......+.+.... pBlnd:............. Fire:......+.+.... pConf:......+...... Cold:+.....+.+.... pStun:............. Pois:....+.+...... HLife:............+ Light:+.....+...... Regen:+............ Dark:......+...... ESP:.........+... Sound:......+...... S.Inv:+....+....... Shard:......+...... FrAct:+.........+.. Nexus:....+........ Feath:..........+.. Nethr:............. S.Dig:+............ Chaos:......+...... TrpIm:............. Disen:......+.+.... Bless:+............ Hindrances Modifiers ImpHP:............. Stea.:....+..++.... ImpSP:............. Sear.:....+.....+.. Fear:............. Infra:....+.......+ Aggrv:............. Tunn.:............. NoTel:............. Speed:+..++......+. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:+....+....... D.Red:............. Moves:............. [Character Equipment] a) the Long Sword 'Ringil' (4d5) (+22,+25) <+10, +1> Conjured forth by magic at 3300 feet (level 66) +10 speed. +1 light. Slays demons (powerfully), undead, trolls, evil creatures. Branded with cold. Provides resistance to Cold, Light. Provides protection from fear. Cannot be harmed by Acid. Slows your metabolism. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Blessed by the gods (combat bonuses for holy casters). When activated, it creates a frost ball with damage 100. Takes 148 turns to recharge at your current speed. Your chance of success is 96.4% Combat info: 5.0 blows/round. Average damage/round: 607.5 vs demons, 464.5 vs undead, trolls, and creatures not resistant to cold, 393 vs evil creatures, and 322 vs. others. b) a Long Bow of Power (x3) (+11,+16) Found lying on the floor in a vault at 3300 feet (level 66) c) a Ring of Damage (+0,+12) Found lying on the floor in a vault at 1750 feet (level 35) d) a Ring of Speed <+7> Dropped by Azog, Enemy of the Dwarves at 1400 feet (level 28) +7 speed. e) an Amulet of Trickery <+2, +5, +6> Found lying on the floor in a pit at 2850 feet (level 57) +2 dexterity. +2 stealth. +5 searching skill. +6 infravision. +2 speed. Provides resistance to Poison, Nexus. Sustains dexterity. f) the Star of Elendil <+3> Found lying on the floor in a vault at 2100 feet (level 42) +3 light. Cannot be harmed by Fire. Grants the ability to see invisible things. Intensity 3 light. When activated, it maps the area around you. Takes 188 to 370 turns to recharge at your current speed. Your chance of success is 95.5% g) Power Dragon Scale Mail (-3) [60,+19] Found lying on the floor of a cavern at 2750 feet (level 55) Provides resistance to Acid, Lightning, Fire, Cold, Poison, Light, Dark, Sound, Shards, Chaos, Disenchantment. Provides protection from confusion. h) a Fur Cloak of Stealth [3,+4] <+3> Found lying on the floor at 2100 feet (level 42) +3 stealth. i) a Large Metal Shield of Elvenkind [12,+17] <+2> Found lying on the floor at 1750 feet (level 35) +2 stealth. Provides resistance to Acid, Lightning, Fire, Cold, Disenchantment. Cannot be harmed by Acid. j) a Steel Helm of Telepathy [9,+10] Found lying on the floor in a vault at 2400 feet (level 48) Grants telepathy. k) a Set of Alchemist's Gloves of Thievery (+1,+3) [0,+24] <+4> Found lying on the floor in a vault at 3300 feet (level 66) +4 dexterity. +4 searching skill. Cannot be harmed by Acid, Fire. Feather Falling. Prevents paralysis. l) a Pair of Ethereal Slippers of Speed [0,+5] <+10> Dropped by Lorgan, Chief of the Easterlings at 2100 feet (level 42) +10 speed. Cannot be harmed by Acid, Fire. [Character Inventory] a) 2 Books of Magic Spells [First Spells] You can read this book. b) 2 Books of Magic Spells [Arcane Control] Cannot be harmed by Fire. You can read this book. c) 6 Mushrooms of Fast Recovery d) 21 Potions of Cure Critical Wounds e) 5 Potions of Healing f) a Potion of *Healing* It can be thrown at creatures with damaging effect. g) 10 Potions of Speed h) 11 Scrolls of Remove Hunger i) 7 Rods of Fire Bolts j) 5 Rods of Frost Bolts k) 5 Rods of Curing l) 2 Rods of Restoration Cannot be harmed by Lightning. m) 5 Rods of Teleport Other n) 3 Rods of Recall Cannot be harmed by Lightning. o) 3 Wands of Teleport Other (21 charges) p) 3 Wands of Annihilation (7 charges) Cannot be harmed by Lightning. q) a Ring of Digging <+4> +4 tunneling. r) the Soft Leather Armour 'Hithlomir' [10,+20] <+3> Dropped by Gorbag, the Orc Captain at 1050 feet (level 21) +3 stealth. Provides resistance to Acid, Lightning, Fire, Cold, Dark, Nether. Cannot be harmed by Acid, Fire. [Character Quiver] 0) 9 Arrows of Slay Evil (1d4) (+9,+10) Slays evil creatures. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 146.7 vs evil creatures and 88 vs. others. 35% chance of breaking upon contact. 1) 22 Mithril Arrows (3d4) (+7,+4) Cannot be harmed by Acid, Fire. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 84.9. 35% chance of breaking upon contact. 2) 23 Mithril Arrows (3d4) (+7,+6) Cannot be harmed by Acid, Fire. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 91.1. 35% chance of breaking upon contact. 3) 26 Mithril Arrows of Slay Demon (3d4) (+13,+17) Slays demons. Cannot be harmed by Acid, Fire. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 250.3 vs demons and 125.1 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) 5 Mushrooms of Second Sight b) 20 Potions of Cure Critical Wounds c) 10 Potions of Healing d) 3 Potions of *Healing* It can be thrown at creatures with damaging effect. e) a Ring of Damage (+0,+12) Dropped by a white wraith at 2750 feet (level 55) f) the Ring of Barahir <+1> Found lying on the floor in a vault at 3050 feet (level 61) +1 strength. +1 intelligence. +1 wisdom. +1 dexterity. +1 constitution. +1 stealth. Provides resistance to Poison, Dark. Cannot be harmed by Lightning. g) the Amulet of Carlammas <+1, +3> Found lying on the floor in a vault at 2950 feet (level 59) +1 strength. +3 constitution. Provides resistance to Fire. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 836 to 1665 turns to recharge at your current speed. Your chance of success is 93.4% h) the Necklace of the Dwarves <+3, +5, +1> Found lying on the floor at 2600 feet (level 52) +3 strength. +3 constitution. +5 infravision. +1 light. Provides protection from fear. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. i) the Jewel 'Evenstar' <+2> Found lying on the floor in a vault at 3300 feet (level 66) +2 wisdom. Provides resistance to Cold, Dark, Nether. Sustains wisdom, constitution. Speeds regeneration. Sustains your life force. When activated, it restores your experience to full. Takes 555 turns to recharge at your current speed. Your chance of success is 94.5% j) the Chain Mail of Arvedui (-2) [40,+15] <+2> Found lying on the floor at 1600 feet (level 32) +2 strength. Provides resistance to Acid, Lightning, Fire, Cold, Shards, Nexus. Cannot be harmed by Acid. k) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3> Found lying on the floor at 2450 feet (level 49) +2 intelligence. +2 wisdom. +3 constitution. Provides resistance to Acid, Poison. Provides protection from confusion. Cannot be harmed by Acid. When activated, it destroys all doors surrounding you. Takes 37 turns to recharge at your current speed. Your chance of success is 95.9% l) Bar Chain Mail of Elvenkind (-2) [45,+11] <+2> Found lying on the floor at 1800 feet (level 36) +2 stealth. Provides resistance to Acid, Lightning, Fire, Cold, Poison. Cannot be harmed by Acid. m) the Cloak of Thingol [1,+18] <+3> Found lying on the floor in a vault at 2100 feet (level 42) +3 dexterity. Provides resistance to Acid, Fire, Cold. Cannot be harmed by Acid, Fire. Prevents paralysis. When activated, it tries to recharge a wand or staff, destroying the wand or staff on failure. Takes 259 turns to recharge at your current speed. Your chance of success is 97.5% n) a Wicker Shield of Preservation [2,+14] Found lying on the floor in a vault at 2100 feet (level 42) Provides resistance to Chaos, Disenchantment. Cannot be harmed by Acid. Sustains strength, dexterity, constitution. Sustains your life force. o) the Leather Shield of Celegorm [8,+20] Found lying on the floor in a vault at 2100 feet (level 42) Provides resistance to Acid, Lightning, Fire, Cold, Light, Dark. Provides protection from blindness. Cannot be harmed by Acid. p) the Golden Crown of Gondor [0,+15] <+3, +2, +1> {??} Found lying on the floor in a vault at 2500 feet (level 50) You do not know the full extent of this item's powers. +3 strength. +2 wisdom. +3 constitution. +1 light. Provides resistance to Fire, Cold, Light. Provides protection from blindness, confusion. Cannot be harmed by Acid. Speeds regeneration. Grants the ability to see invisible things. When activated, it heals 500 hit points. Takes 925 turns to recharge at your current speed. Your chance of success is 94.5% q) the Pair of Leather Boots of Radagast [2,+12] <+1, +3, +5> Found lying on the floor at 1000 feet (level 20) +1 wisdom. +3 stealth. +5 infravision. Provides resistance to Cold. Cannot be harmed by Acid, Fire. Feather Falling. Prevents paralysis. r) the Pair of Steel Shod Boots of Thrór [7,+20] <+3, -1> Found lying on the floor in a vault at 2650 feet (level 53) +3 strength. +3 constitution. -1 stealth. +3 speed. Provides protection from fear. Cannot be harmed by Acid, Fire. s) the Rapier 'Careth Asdriag' (2d6) (+16,+12) <+2, +1> {??} Found lying on the floor at 2450 feet (level 49) You do not know the full extent of this item's powers. +2 strength. +2 dexterity. +2 constitution. +1 attack speed. Slays trolls, orcs, animals. Cannot be harmed by Acid. Combat info: 6.0 blows/round. Average damage/round: 355.2 vs trolls and orcs, 306.6 vs animals, and 258.6 vs. others. t) the Rapier 'Forasgil' (1d12) (+12,+19) <+1> Found lying on the floor at 1850 feet (level 37) +1 light. Slays animals. Branded with cold. Provides resistance to Cold, Light. Cannot be harmed by Acid. Combat info: 5.0 blows/round. Average damage/round: 320.5 vs creatures not resistant to cold, 283.5 vs animals, and 246.5 vs. others. u) the Short Sword 'Sting' (1d7) (+7,+8) <+1, +3, +2> Found lying on the floor in a vault at 1750 feet (level 35) +1 strength. +1 dexterity. +1 constitution. +3 speed. +2 attack speed. +1 light. Slays undead, orcs, animals, evil creatures. Provides resistance to Light. Provides protection from fear. Cannot be harmed by Acid. Grants the ability to see invisible things. Prevents paralysis. Combat info: 7.0 blows/round. Average damage/round: 303.1 vs undead and orcs, 270.9 vs animals and evil creatures, and 238.7 vs. others. v) the Lochaber Axe 'Mundwine' (3d10) (+12,+17) Found lying on the floor in a vault at 3300 feet (level 66) Slays demons, animals, evil creatures. Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid, Fire. Combat info: 4.7 blows/round. With +2 STR and +0 DEX you would get 5.0 blows Average damage/round: 489.8 vs demons, 392.2 vs animals and evil creatures, and 295.1 vs. others. w) a Mace of Disruption of Morgul (5d8) (+15,+12) Found lying on the floor in a vault at 3300 feet (level 66) Slays undead. Branded with poison. Grants the ability to see invisible things. Sustains your life force. Aggravates creatures nearby. Drains experience. Combat info: 4.7 blows/round. With +10 STR and +0 DEX you would get 5.0 blows Average damage/round: 605.9 vs undead and creatures not resistant to poison, and 318.9 vs. others. x) 27 Seeker Arrows of Slay Undead (4d4) (+11,+12) Slays undead. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 234.8 vs undead and 117.4 vs. others. 35% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 339 100' Reached level 2 358 100' Reached level 3 675 100' Killed Grip, Farmer Maggot's Dog 675 100' Reached level 4 1451 100' Killed Fang, Farmer Maggot's Dog 1914 50' Reached level 5 3302 100' Reached level 6 4722 250' Reached level 7 5020 200' Reached level 8 5553 250' Reached level 9 6669 300' Found the Phial of Galadriel (LOST) 6814 300' Reached level 10 8003 0' Killed Farmer Maggot 9503 150' Reached level 11 11976 450' Reached level 12 12555 550' Reached level 13 14090 500' Reached level 14 14493 550' Killed Bullroarer the Hobbit 14508 550' Reached level 15 16326 700' Reached level 16 17235 700' Killed Orfax, Son of Boldor 18592 750' Reached level 17 19495 750' Reached level 18 20246 850' Reached level 19 22037 850' Killed Ufthak of Cirith Ungol 22181 850' Reached level 20 22677 900' Found the Long Sword 'Elvagil' (LOST) 22977 1000' Reached level 21 23868 1000' Killed Grishnákh, the Hill Orc 23950 1000' Reached level 22 24079 1000' Found the Iron Helm of Gorlim (LOST) 24315 1000' Found the Pair of Leather Boots of Radagast 25136 1000' Reached level 23 26093 1000' Reached level 24 27813 1050' Found the Soft Leather Armour 'Hithlomir' 27944 1050' Killed Bolg, Son of Azog 28250 1050' Reached level 25 28454 1050' Killed Wormtongue, Agent of Saruman 33861 1200' Killed Ibun, Son of Mîm 34220 1250' Reached level 26 36094 1300' Found the Cloak of Thorongil (LOST) 38788 1400' Found the Set of Gauntlets 'Paurhach' (LOST) 40227 1550' Reached level 27 42582 1600' Found the Chain Mail of Arvedui 45807 1800' Reached level 28 46943 1800' Killed Shagrat, the Orc Captain 48041 1800' Found the Metal Cap of Thengel (LOST) 48967 1800' Killed Boldor, King of the Yeeks 49052 1800' Reached level 29 50752 1750' Found the Leather Scale Mail 'Thalkettoth' 50785 1750' Found the Short Sword 'Sting' 52947 1750' Killed Azog, Enemy of the Dwarves 52976 1750' Reached level 30 53830 1750' Found the Flail 'Totila' 53935 1750' Found the Cutlass 'Gondricam' (LOST) 55548 1850' Found the Rapier 'Forasgil' 56371 1850' Reached level 31 59588 2100' Reached level 32 59870 2100' Killed Uglúk, the Uruk 60092 2100' Found the Star of Elendil 60128 2100' Found the Leather Shield of Celegorm 61201 2100' Found the Broad Sword 'Orcrist' (LOST) 61406 2100' Killed Gorbag, the Orc Captain 61781 2100' Found the Cloak of Thingol 62293 2100' Reached level 33 62336 2100' Killed Sangahyando of Umbar 65653 2300' Reached level 34 66601 2300' Killed Khîm, Son of Mîm 68057 2450' Found the Augmented Chain Mail of Caspanion 68178 2450' Found the Rapier 'Careth Asdriag' 69224 2500' Reached level 35 69225 2500' Found the Golden Crown of Gondor 70079 2600' Found the Necklace of the Dwarves 70732 2650' Found the Pair of Steel Shod Boots of Thrór 72045 2700' Killed Nár, the Dwarf 74673 2750' Reached level 36 75936 2750' Killed Gorlim, Betrayer of Barahir 77462 2900' Killed Lugdush, the Uruk 78138 2850' Killed Old Man Willow 78395 2850' Reached level 37 79105 2800' Killed Lorgan, Chief of the Easterlings 80769 2950' Reached level 38 80816 2950' Found the Amulet of Carlammas 81529 3000' Killed Rogrog the Black Troll 81763 3000' Killed Angamaitë of Umbar 82259 3050' Found the Ring of Barahir 82565 3050' Killed Bill the Stone Troll 82586 3050' Killed Bert the Stone Troll 82592 3050' Killed Tom the Stone Troll 82638 3050' Killed Mîm, Betrayer of Turin 83600 3050' Killed The Queen Ant 83600 3050' Found the Set of Leather Gloves 'Cammithrim' 83601 3050' Reached level 39 85130 3300' Found the Long Sword 'Ringil' 85800 3300' Found the Lochaber Axe 'Mundwine' 85918 3300' Reached level 40 86069 3300' Found the Jewel 'Evenstar' [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)