The Angband Ladder: Bedi IV, Dwarf Priest by dionysian

  [Angband 4.2.0 Character Dump]

 Name   Bedi IV      Age             42          Self  RB  CB  EB   Best
 Race   Dwarf        Height       3'11"   STR:  18/33  +2  -1  +2  18/63
 Class  Priest       Weight     9st 5lb   INT:     10  -3  -3  +0      4
 Title  Priest       Turns used:          WIS:     16  +2  +3  +0  18/30
 HP     253/253      Game       1142886   DEX:     12  -2  -1 +11  18/20
 SP     42/55        Standard    112419   CON:     15  +2  +1  +0     18
                     Resting      50538

 Level                 30    Armor      [41,+30]    Saving Throw     80%
 Cur Exp           103835                           Stealth          Bad
 Max Exp           103835    Melee      3d10,+22    Disarm - phys.   61%
 Adv Exp           120000    To-hit       40,+20    Disarm - magic   58%
                             Blows      2.0/turn    Magic Devices     69
 Gold               25780                           Searching        59%
 Burden          128.3 lb    Shoot to-dam     +4    Infravision    50 ft
 Overweight      -51.6 lb    To-hit       31,+10    Speed         Normal
 Max Depth    1600' (L32)    Shots      1.0/turn

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, a four foot
 beard, and a dark complexion.

Resistances         Abilities
 Acid:....+.+...... pFear:.............
 Elec:......+...... pBlnd:.........+..+
 Fire:......+...... pConf:.............
 Cold:......+...... pStun:.............
 Pois:............. HLife:.............
Light:+............ Regen:.............
 Dark:+............   ESP:.............
Sound:............. S.Inv:+........+...
Shard:............. FrAct:..........+..
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.........+...
 Fear:............. Infra:............+
Aggrv:............. Tunn.:............+
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Trident of Wrath (3d10) (+15,+17) <+2>
     Dropped by Lagduf, the Snaga at 400 feet (level 8)
     
     +2 strength.
     +2 dexterity.
     Slays undead (powerfully), evil creatures.
     Branded with poison.
     Provides resistance to light, dark.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Blessed by the gods. 
     
     
     Combat info:
     2.0 blows/round.
     With +2 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 149.8 vs. creatures not resistant to poison,
     219 vs. undead, 115.2 vs. evil creatures, and 80.4 vs. others.
     
b) a Long Bow (x3) (+5,+4)
     Dropped by a stone troll at 1600 feet (level 32)
     
c) a Ring of Dexterity <+4>
     Dropped by a mature white dragon at 1650 feet (level 33)
     
     +4 dexterity.
     Sustains dexterity.
     
d) a Ring of Dexterity <+5>
     Bought from a store
     
     +5 dexterity.
     Sustains dexterity.
     
e) an Amulet of Resist Acid
     Found lying on the floor at 500 feet (level 10)
     
     Provides resistance to acid.
     
f) the Phial of Galadriel <+3>
     Dropped by Sm�agol at 800 feet (level 16)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 95.1%
     
g) Leather Scale Mail of Resistance (-1) [20,+9]
     Dropped by N�r, the Dwarf at 900 feet (level 18)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, fire.
     
i) a Leather Shield [8,+1]
     Dropped by a young green dragon at 1450 feet (level 29)
     
j) an Iron Helm of Seeing [7,+0] <+1>
     Found lying on the floor in a vault at 1450 feet (level 29)
     
     +1 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) a Set of Mithril Gauntlets of Free Action [6,+10]
     Conjured forth by magic at 1550 feet (level 31)
     
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
l) a Pair of Ethereal Slippers [0,+8]
     Dropped by Gorbag, the Orc Captain at 1250 feet (level 25)
     
     Cannot be harmed by acid, fire.
     




  [Character Inventory]

a) 6 Holy Books of Prayers [Novice's Handbook]
     
     You can read this book.
     
b) 5 Holy Books of Prayers [Cleansing Power]
     
     You can read this book.
     
c) a Holy Book of Prayers [Healing and Sanctuary]
     Cannot be harmed by fire.
     
     You can read this book.
     
d) 5 Rations of Food
e) a Potion of Restore Life Levels
f) a Potion of Speed {!v!k!d}
g) 3 Scrolls of Word of Recall {!v!k!d!r}
h) 2 Rods of Treasure Location
i) a Rod of Curing
j) 3 Rods of Light
k) 3 Wands of Teleport Other (14 charges)
l) 2 Iron Wands {tried}
m) a Staff of Confuse Monsters (4 charges)
n) a Staff of Sleep Monsters (2 charges)
o) a Staff of Mapping (7 charges)
p) a Staff of Curing (5 charges)
q) a Staff of Teleportation (5 charges)
r) a Ring of Dexterity <+2>
     Found lying on the floor at 1600 feet (level 32)
     
     +2 dexterity.
     Sustains dexterity.
     
s) a Ring of Slaying (+15,+6)
     Bought from a store
     
t) a Malachite Ring <+2> {??}
     Dropped by a troll blackguard at 1400 feet (level 28)
     
     You do not know the full extent of this item's powers.
     +2 speed.
     
u) a Set of Caestus of Free Action (+0,+3) [5,+8]
     Found lying on the floor at 1600 feet (level 32)
     
     Prevents paralysis.  
     




  [Character Quiver]

0) an Arrow of Frost (1d4) (+10,+6)
     Branded with cold.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 76.5 vs. creatures not resistant to cold,
     and 38.2 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Ring of Flames [+11]
     Found lying on the floor at 1000 feet (level 20)
     
     Provides resistance to fire.
     
b) a Ring of Acid [+16] (charging)
     Found lying on the floor of a special room at 1200 feet (level 24)
     
     Provides resistance to acid.
     
c) a Ring of Acid [+11]
     Dropped by a dark dwarven lord at 1200 feet (level 24)
     
     Provides resistance to acid.
     
d) a Ring of Lightning [+14]
     Found lying on the floor at 1350 feet (level 27)
     
     Provides resistance to lightning.
     Cannot be harmed by lightning.
     
e) a Ring of the Dog <-2>
     Found lying on the floor at 1350 feet (level 27)
     
     -2 stealth.
     Provides protection from fear.
     
f) the Dagger 'Belangil' (3d4) (+16,+14) <+2>
     Dropped by Orfax, Son of Boldor at 600 feet (level 12)
     
     +2 dexterity.
     Branded with cold.
     Provides resistance to cold.
     Cannot be harmed by acid.
     Slows your metabolism.  Speeds regeneration.  Grants the ability
     to see invisible things.  
     
     When activated, it creates a frost ball with damage 50.
     Takes 6 to 10 turns to recharge.
     Your chance of success is 94.6%
     
     Combat info:
     2.7 blows/round.
     With +1 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +2 DEX you would get 3.0 blows
     Average damage/round: 112.4 vs. creatures not resistant to cold,
     and 69.8 vs. others.
     
g) the Dagger 'Dethanc' (1d4) (+9,+12) [+10] {??}
     Found lying on the floor at 1500 feet (level 30)
     
     You do not know the full extent of this item's powers.
     Provides resistance to lightning.
     Cannot be harmed by acid.
     
     When activated, it creates a lightning bolt (that always beams)
     with damage 6d6.
     Takes 7 to 12 turns to recharge.
     Your chance of success is 95.5%
     
     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +2 DEX you would get 2.7 blows
     Average damage/round: 42.6.
     
h) the Dagger 'Narthanc' (1d4) (+9,+12) [+10] {??}
     Dropped by Mughash the Kobold Lord at 950 feet (level 19)
     
     You do not know the full extent of this item's powers.
     Provides resistance to fire.
     Cannot be harmed by acid.
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 9 to 16 turns to recharge.
     Your chance of success is 95.5%
     
     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +2 DEX you would get 2.7 blows
     Average damage/round: 42.6.
     
i) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Dropped by Grishn�kh, the Hill Orc at 950 feet (level 19)
     
     +1 light.
     Slays animals.
     Branded with cold.
     Provides resistance to cold, light.
     Cannot be harmed by acid.
     
     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 67.4 vs. creatures not resistant to cold,
     60.2 vs. animals, and 52.8 vs. others.
     
j) a Mace (2d4) (+0,+0)
     An inheritance from your family
     
     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 9.5.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       675      0'  Killed Farmer Maggot
       732      0'  Reached level 2
      1311    100'  Reached level 3
      1484    100'  Reached level 4
      1943    100'  Reached level 5
      2081    100'  Reached level 6
      2375    350'  Reached level 7
      2415    350'  Reached level 8
      2653    350'  Reached level 9
      3621    350'  Reached level 10
      4415    400'  Reached level 11
      5193    400'  Reached level 12
      5246    400'  Killed Wormtongue, Agent of Saruman
      5501    400'  Killed Lagduf, the Snaga
      5502    400'  Found the Trident of Wrath
      6173    400'  Reached level 13
      6377    400'  Killed Bullroarer the Hobbit
      7823    400'  Reached level 14
      8669    500'  Reached level 15
      8845    500'  Killed Brodda, the Easterling
     10643    500'  Reached level 16
     11635    550'  Reached level 17
     13288    600'  Killed Orfax, Son of Boldor
     13291    600'  Found the Dagger 'Belangil'
     13438    600'  Reached level 18
     13529    600'  Killed Boldor, King of the Yeeks
     13867    650'  Killed Fang, Farmer Maggot's Dog
     14324    700'  Reached level 19
     14380    700'  Killed Ulfast, Son of Ulfang
     16036    750'  Reached level 20
     16336    800'  Killed Sméagol
     16339    800'  Found the Phial of Galadriel
     24178      0'  Reached level 21
     24789    900'  Killed Nár, the Dwarf
     25772    900'  Reached level 22
     27081    950'  Killed Mughash the Kobold Lord
     27082    950'  Found the Dagger 'Narthanc'
     27648    950'  Reached level 23
     29564   1000'  Reached level 24
     31623   1150'  Killed Ufthak of Cirith Ungol
     32867   1200'  Reached level 25
     33670   1200'  Killed Sangahyando of Umbar
     33928   1200'  Killed Angamaitë of Umbar
     37181   1500'  Killed Ibun, Son of Mîm
     37598   1500'  Reached level 26
     38380   1500'  Found the Dagger 'Dethanc'
     39899    950'  Killed Golfimbul, the Hill Orc Chief
     39924    950'  Killed Grishnákh, the Hill Orc
     39925    950'  Found the Rapier 'Forasgil'
     41561   1000'  Reached level 27
     41922   1050'  Killed Grip, Farmer Maggot's Dog
     52968   1400'  Reached level 28
     53136   1400'  Reached level 28
     53228   1400'  Reached level 28
     53470   1400'  Reached level 28
     55081   1650'  Killed Uldor the Accursed
     56725      0'  Reached level 28
     64481   1250'  Killed Gorbag, the Orc Captain
     70614   1500'  Reached level 29
     75047   1450'  Reached level 29
     86191      0'  Reached level 29
     87439   1550'  Killed Azog, Enemy of the Dwarves
    109802   1400'  Reached level 30


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : yes (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 16.11.2019 04:21

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12224. on the Ladder (of 19032)
4815. on the Angband Ladder (of 6531)
9. for this player (

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On 16.11.2019 04:21 dionysian wrote:
Finally up to 2 blows a turn with the Trident of Wrath. In need of a lot of resists, though. Not too familiar with priests, but this one seems quite playable... or will be once I shore up those resists.

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