[Angband 4.2.0 Character Dump] Name Bedi IV Age 42 Self RB CB EB Best Race Dwarf Height 3'11" STR: 18/33 +2 -1 +2 18/63 Class Priest Weight 9st 5lb INT: 10 -3 -3 +0 4 Title Priest Turns used: WIS: 16 +2 +3 +0 18/30 HP 253/253 Game 1142886 DEX: 12 -2 -1 +11 18/20 SP 42/55 Standard 112419 CON: 15 +2 +1 +0 18 Resting 50538 Level 30 Armor [41,+30] Saving Throw 80% Cur Exp 103835 Stealth Bad Max Exp 103835 Melee 3d10,+22 Disarm - phys. 61% Adv Exp 120000 To-hit 40,+20 Disarm - magic 58% Blows 2.0/turn Magic Devices 69 Gold 25780 Searching 59% Burden 128.3 lb Shoot to-dam +4 Infravision 50 ft Overweight -51.6 lb To-hit 31,+10 Speed Normal Max Depth 1600' (L32) Shots 1.0/turn You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a four foot beard, and a dark complexion. Resistances Abilities Acid:....+.+...... pFear:............. Elec:......+...... pBlnd:.........+..+ Fire:......+...... pConf:............. Cold:......+...... pStun:............. Pois:............. HLife:............. Light:+............ Regen:............. Dark:+............ ESP:............. Sound:............. S.Inv:+........+... Shard:............. FrAct:..........+.. Nexus:............. Feath:............. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:+............ Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:.........+... Fear:............. Infra:............+ Aggrv:............. Tunn.:............+ NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:.....+....... D.Red:............. Moves:............. [Character Equipment] a) the Trident of Wrath (3d10) (+15,+17) <+2> Dropped by Lagduf, the Snaga at 400 feet (level 8) +2 strength. +2 dexterity. Slays undead (powerfully), evil creatures. Branded with poison. Provides resistance to light, dark. Cannot be harmed by acid, fire. Grants the ability to see invisible things. Blessed by the gods. Combat info: 2.0 blows/round. With +2 STR and +0 DEX you would get 2.3 blows With +0 STR and +2 DEX you would get 2.3 blows Average damage/round: 149.8 vs. creatures not resistant to poison, 219 vs. undead, 115.2 vs. evil creatures, and 80.4 vs. others. b) a Long Bow (x3) (+5,+4) Dropped by a stone troll at 1600 feet (level 32) c) a Ring of Dexterity <+4> Dropped by a mature white dragon at 1650 feet (level 33) +4 dexterity. Sustains dexterity. d) a Ring of Dexterity <+5> Bought from a store +5 dexterity. Sustains dexterity. e) an Amulet of Resist Acid Found lying on the floor at 500 feet (level 10) Provides resistance to acid. f) the Phial of Galadriel <+3> Dropped by Sméagol at 800 feet (level 16) +3 light. Cannot be harmed by fire. Intensity 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 11 to 20 turns to recharge. Your chance of success is 95.1% g) Leather Scale Mail of Resistance (-1) [20,+9] Dropped by Nár, the Dwarf at 900 feet (level 18) Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, fire. i) a Leather Shield [8,+1] Dropped by a young green dragon at 1450 feet (level 29) j) an Iron Helm of Seeing [7,+0] <+1> Found lying on the floor in a vault at 1450 feet (level 29) +1 searching skill. Provides protection from blindness. Grants the ability to see invisible things. k) a Set of Mithril Gauntlets of Free Action [6,+10] Conjured forth by magic at 1550 feet (level 31) Cannot be harmed by acid, fire. Prevents paralysis. l) a Pair of Ethereal Slippers [0,+8] Dropped by Gorbag, the Orc Captain at 1250 feet (level 25) Cannot be harmed by acid, fire. [Character Inventory] a) 6 Holy Books of Prayers [Novice's Handbook] You can read this book. b) 5 Holy Books of Prayers [Cleansing Power] You can read this book. c) a Holy Book of Prayers [Healing and Sanctuary] Cannot be harmed by fire. You can read this book. d) 5 Rations of Food e) a Potion of Restore Life Levels f) a Potion of Speed {!v!k!d} g) 3 Scrolls of Word of Recall {!v!k!d!r} h) 2 Rods of Treasure Location i) a Rod of Curing j) 3 Rods of Light k) 3 Wands of Teleport Other (14 charges) l) 2 Iron Wands {tried} m) a Staff of Confuse Monsters (4 charges) n) a Staff of Sleep Monsters (2 charges) o) a Staff of Mapping (7 charges) p) a Staff of Curing (5 charges) q) a Staff of Teleportation (5 charges) r) a Ring of Dexterity <+2> Found lying on the floor at 1600 feet (level 32) +2 dexterity. Sustains dexterity. s) a Ring of Slaying (+15,+6) Bought from a store t) a Malachite Ring <+2> {??} Dropped by a troll blackguard at 1400 feet (level 28) You do not know the full extent of this item's powers. +2 speed. u) a Set of Caestus of Free Action (+0,+3) [5,+8] Found lying on the floor at 1600 feet (level 32) Prevents paralysis. [Character Quiver] 0) an Arrow of Frost (1d4) (+10,+6) Branded with cold. Combat info: Hits targets up to 120 feet away. Average damage/round: 76.5 vs. creatures not resistant to cold, and 38.2 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) a Ring of Flames [+11] Found lying on the floor at 1000 feet (level 20) Provides resistance to fire. b) a Ring of Acid [+16] (charging) Found lying on the floor of a special room at 1200 feet (level 24) Provides resistance to acid. c) a Ring of Acid [+11] Dropped by a dark dwarven lord at 1200 feet (level 24) Provides resistance to acid. d) a Ring of Lightning [+14] Found lying on the floor at 1350 feet (level 27) Provides resistance to lightning. Cannot be harmed by lightning. e) a Ring of the Dog <-2> Found lying on the floor at 1350 feet (level 27) -2 stealth. Provides protection from fear. f) the Dagger 'Belangil' (3d4) (+16,+14) <+2> Dropped by Orfax, Son of Boldor at 600 feet (level 12) +2 dexterity. Branded with cold. Provides resistance to cold. Cannot be harmed by acid. Slows your metabolism. Speeds regeneration. Grants the ability to see invisible things. When activated, it creates a frost ball with damage 50. Takes 6 to 10 turns to recharge. Your chance of success is 94.6% Combat info: 2.7 blows/round. With +1 STR and +0 DEX you would get 3.0 blows With +0 STR and +2 DEX you would get 3.0 blows Average damage/round: 112.4 vs. creatures not resistant to cold, and 69.8 vs. others. g) the Dagger 'Dethanc' (1d4) (+9,+12) [+10] {??} Found lying on the floor at 1500 feet (level 30) You do not know the full extent of this item's powers. Provides resistance to lightning. Cannot be harmed by acid. When activated, it creates a lightning bolt (that always beams) with damage 6d6. Takes 7 to 12 turns to recharge. Your chance of success is 95.5% Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 2.7 blows With +0 STR and +2 DEX you would get 2.7 blows Average damage/round: 42.6. h) the Dagger 'Narthanc' (1d4) (+9,+12) [+10] {??} Dropped by Mughash the Kobold Lord at 950 feet (level 19) You do not know the full extent of this item's powers. Provides resistance to fire. Cannot be harmed by acid. When activated, it creates a fire bolt with damage 9d8. Takes 9 to 16 turns to recharge. Your chance of success is 95.5% Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 2.7 blows With +0 STR and +2 DEX you would get 2.7 blows Average damage/round: 42.6. i) the Rapier 'Forasgil' (1d6) (+12,+19) <+1> Dropped by Grishnákh, the Hill Orc at 950 feet (level 19) +1 light. Slays animals. Branded with cold. Provides resistance to cold, light. Cannot be harmed by acid. Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows With +0 STR and +2 DEX you would get 2.3 blows Average damage/round: 67.4 vs. creatures not resistant to cold, 60.2 vs. animals, and 52.8 vs. others. j) a Mace (2d4) (+0,+0) An inheritance from your family Combat info: 1.1 blows/round. With +2 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 9.5. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 675 0' Killed Farmer Maggot 732 0' Reached level 2 1311 100' Reached level 3 1484 100' Reached level 4 1943 100' Reached level 5 2081 100' Reached level 6 2375 350' Reached level 7 2415 350' Reached level 8 2653 350' Reached level 9 3621 350' Reached level 10 4415 400' Reached level 11 5193 400' Reached level 12 5246 400' Killed Wormtongue, Agent of Saruman 5501 400' Killed Lagduf, the Snaga 5502 400' Found the Trident of Wrath 6173 400' Reached level 13 6377 400' Killed Bullroarer the Hobbit 7823 400' Reached level 14 8669 500' Reached level 15 8845 500' Killed Brodda, the Easterling 10643 500' Reached level 16 11635 550' Reached level 17 13288 600' Killed Orfax, Son of Boldor 13291 600' Found the Dagger 'Belangil' 13438 600' Reached level 18 13529 600' Killed Boldor, King of the Yeeks 13867 650' Killed Fang, Farmer Maggot's Dog 14324 700' Reached level 19 14380 700' Killed Ulfast, Son of Ulfang 16036 750' Reached level 20 16336 800' Killed Sméagol 16339 800' Found the Phial of Galadriel 24178 0' Reached level 21 24789 900' Killed Nár, the Dwarf 25772 900' Reached level 22 27081 950' Killed Mughash the Kobold Lord 27082 950' Found the Dagger 'Narthanc' 27648 950' Reached level 23 29564 1000' Reached level 24 31623 1150' Killed Ufthak of Cirith Ungol 32867 1200' Reached level 25 33670 1200' Killed Sangahyando of Umbar 33928 1200' Killed Angamaitë of Umbar 37181 1500' Killed Ibun, Son of Mîm 37598 1500' Reached level 26 38380 1500' Found the Dagger 'Dethanc' 39899 950' Killed Golfimbul, the Hill Orc Chief 39924 950' Killed Grishnákh, the Hill Orc 39925 950' Found the Rapier 'Forasgil' 41561 1000' Reached level 27 41922 1050' Killed Grip, Farmer Maggot's Dog 52968 1400' Reached level 28 53136 1400' Reached level 28 53228 1400' Reached level 28 53470 1400' Reached level 28 55081 1650' Killed Uldor the Accursed 56725 0' Reached level 28 64481 1250' Killed Gorbag, the Orc Captain 70614 1500' Reached level 29 75047 1450' Reached level 29 86191 0' Reached level 29 87439 1550' Killed Azog, Enemy of the Dwarves 109802 1400' Reached level 30 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : yes (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)